File indexing completed on 2024-05-05 05:40:33

0001 /*************************************************************************
0002  *   Copyright (C) 2015 by Renaud Guezennec                              *
0003  *   Copyright (C) 2011 by Joseph Boudou                                 *
0004  *                                                                       *
0005  *   https://rolisteam.org/                                           *
0006  *                                                                       *
0007  *   Rolisteam is free software; you can redistribute it and/or modify   *
0008  *   it under the terms of the GNU General Public License as published   *
0009  *   by the Free Software Foundation; either version 2 of the License,   *
0010  *   or (at your option) any later version.                              *
0011  *                                                                       *
0012  *   This program is distributed in the hope that it will be useful,     *
0013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of      *
0014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the       *
0015  *   GNU General Public License for more details.                        *
0016  *                                                                       *
0017  *   You should have received a copy of the GNU General Public License   *
0018  *   along with this program; if not, write to the                       *
0019  *   Free Software Foundation, Inc.,                                     *
0020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.           *
0021  *************************************************************************/
0022 
0023 #include "network/networkmessage.h"
0024 
0025 MessageSenderInterface* NetworkMessage::m_sender= nullptr;
0026 
0027 MessageSenderInterface::~MessageSenderInterface()= default;
0028 
0029 NetworkMessage::NetworkMessage() {}
0030 
0031 NetworkMessage::~NetworkMessage() {}
0032 
0033 void NetworkMessage::sendToServer()
0034 {
0035     if(nullptr == m_sender)
0036         return;
0037 
0038     m_sender->sendMessage(this);
0039 }
0040 
0041 quint64 NetworkMessage::getSize() const
0042 {
0043     if(buffer() == nullptr)
0044         return 0;
0045 
0046     NetworkMessageHeader* header= buffer();
0047     return header->dataSize + sizeof(NetworkMessageHeader);
0048 }
0049 
0050 void NetworkMessage::setMessageSender(MessageSenderInterface* sender)
0051 {
0052     m_sender= sender;
0053 }