Warning, file /rolisteam/rolisteam/src/libraries/core/include/network/characterdatamodel.h was not indexed or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).

0001 /***************************************************************************
0002  *  Copyright (C) 2020 by Renaud Guezennec                               *
0003  *   http://www.rolisteam.org/contact                                      *
0004  *                                                                         *
0005  *   This software is free software; you can redistribute it and/or modify *
0006  *   it under the terms of the GNU General Public License as published by  *
0007  *   the Free Software Foundation; either version 2 of the License, or     *
0008  *   (at your option) any later version.                                   *
0009  *                                                                         *
0010  *   This program is distributed in the hope that it will be useful,       *
0011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
0012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
0013  *   GNU General Public License for more details.                          *
0014  *                                                                         *
0015  *   You should have received a copy of the GNU General Public License     *
0016  *   along with this program; if not, write to the                         *
0017  *   Free Software Foundation, Inc.,                                       *
0018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
0019  ***************************************************************************/
0020 #ifndef CHARACTERDATAMODEL_H
0021 #define CHARACTERDATAMODEL_H
0022 
0023 #include "network/network_type.h"
0024 #include "network_global.h"
0025 #include <QAbstractTableModel>
0026 #include <QPointer>
0027 
0028 class ConnectionProfile;
0029 class NETWORK_EXPORT CharacterDataModel : public QAbstractListModel
0030 {
0031     Q_OBJECT
0032 
0033 public:
0034     enum Role
0035     {
0036         None= Qt::UserRole + 1,
0037         Avatar,
0038         Color,
0039         AvatarData,
0040         Name
0041     };
0042     explicit CharacterDataModel(QObject* parent= nullptr);
0043 
0044     // Basic functionality:
0045     int rowCount(const QModelIndex& parent= QModelIndex()) const override;
0046     QVariant data(const QModelIndex& index, int role= Qt::DisplayRole) const override;
0047     Qt::ItemFlags flags(const QModelIndex& index) const override;
0048 
0049     // Add data
0050     connection::CharacterData character(int i) const;
0051 
0052     QHash<int, QByteArray> roleNames() const override;
0053 
0054 public slots:
0055     bool insertCharacter();
0056     void setProfile(ConnectionProfile* profile);
0057     bool addCharacter(const connection::CharacterData& data);
0058     bool removeCharacter(int index);
0059 
0060     void setAvatar(int i, const QByteArray& img);
0061     void setName(int i, const QString& string);
0062     void setColor(int i, const QColor& color);
0063 
0064 private:
0065     QPointer<ConnectionProfile> m_profile;
0066 };
0067 
0068 #endif // CHARACTERDATAMODEL_H