File indexing completed on 2024-05-12 16:23:27
0001 /*************************************************************************** 0002 * Copyright (C) 2013 by Linuxstopmotion contributors; * 0003 * see the AUTHORS file for details. * 0004 * * 0005 * This program is free software; you can redistribute it and/or modify * 0006 * it under the terms of the GNU General Public License as published by * 0007 * the Free Software Foundation; either version 2 of the License, or * 0008 * (at your option) any later version. * 0009 * * 0010 * This program is distributed in the hope that it will be useful, * 0011 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 0012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 0013 * GNU General Public License for more details. * 0014 * * 0015 * You should have received a copy of the GNU General Public License * 0016 * along with this program; if not, write to the * 0017 * Free Software Foundation, Inc., * 0018 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 0019 ***************************************************************************/ 0020 0021 #include "commandrenamesound.h" 0022 0023 #include <string.h> 0024 #include <memory> 0025 #include <string> 0026 0027 #include "src/domain/animation/animationimpl.h" 0028 #include "src/domain/animation/frame.h" 0029 #include "src/domain/animation/scene.h" 0030 #include "src/domain/undo/command.h" 0031 0032 0033 CommandRenameSound::CommandRenameSound(AnimationImpl& model, int32_t scene, 0034 int32_t frame, int32_t soundNumber, const char* newName) 0035 : sv(model), sc(scene), fr(frame), index(soundNumber), name(newName) { 0036 } 0037 0038 CommandRenameSound::~CommandRenameSound() { 0039 delete[] name; 0040 } 0041 0042 void CommandRenameSound::setName(const char* newName) { 0043 int length = strlen(newName) + 1; 0044 char* nn = new char[length]; 0045 strncpy(nn, newName, length); 0046 delete[] name; 0047 name = nn; 0048 } 0049 0050 Command* CommandRenameSound::execute() { 0051 name = sv.setSoundName(sc, fr, index, name); 0052 return this; 0053 } 0054 0055 CommandRenameSoundFactory::CommandRenameSoundFactory(AnimationImpl& model) :sv(model) { 0056 } 0057 0058 CommandRenameSoundFactory::~CommandRenameSoundFactory() { 0059 } 0060 0061 Command* CommandRenameSoundFactory::create(Parameters& ps, ErrorHandler&) { 0062 int sceneCount = sv.sceneCount(); 0063 if (sceneCount == 0) 0064 return 0; 0065 int32_t sc = ps.getInteger(0, sceneCount - 1); 0066 int frameCount = sv.frameCount(sc); 0067 if (frameCount == 0) 0068 return 0; 0069 int32_t fr = ps.getInteger(0, frameCount - 1); 0070 int soundCount = sv.getScene(sc)->getFrame(fr)->soundCount(); 0071 if (soundCount == 0) 0072 return 0; 0073 int32_t index = ps.getInteger(0, soundCount - 1); 0074 std::unique_ptr<CommandRenameSound> r(new CommandRenameSound(sv, sc, fr, index, 0)); 0075 std::string name; 0076 ps.getString(name, "sound ?*"); 0077 r->setName(name.c_str()); 0078 return r.release(); 0079 }