Warning, /games/lskat/doc/index.docbook is written in an unsupported language. File is not indexed.

0001 <?xml version="1.0" ?>
0002 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
0003   <!ENTITY i18n-lskat "Lieutenant Skat">
0004   <!ENTITY lskat "LSkat">
0005 
0006   <!ENTITY % English "INCLUDE" >
0007   <!ENTITY % addindex "IGNORE">
0008 ]>
0009 
0010 <book id="lskat" lang="&language;">
0011 <bookinfo>
0012 <title>The &lskat; Handbook</title>
0013 <authorgroup>
0014 <author>
0015 <firstname>Martin</firstname>
0016 <surname>Heni</surname>
0017 <affiliation><address><email>kde@heni-online.de</email></address></affiliation>
0018 </author>
0019 <author>
0020 <firstname>Eugene</firstname><surname>Trounev</surname>
0021 <affiliation><address><email>eugene.trounev@gmail.com</email></address></affiliation>
0022 </author>
0023 <othercredit role="reviewer">
0024 <firstname>Mike</firstname><surname>McBride</surname>
0025 <contrib>Reviewer</contrib>
0026 <affiliation>
0027 <address>&Mike.McBride.mail;</address></affiliation>
0028 </othercredit>
0029 <!-- TRANS:ROLES_OF_TRANSLATORS -->
0030 </authorgroup>
0031 
0032 <date>2021-10-05</date>
0033 <releaseinfo>1.50 (KDE Gear 21.08)</releaseinfo>
0034 
0035 <legalnotice>&FDLNotice;</legalnotice>
0036 
0037 <abstract>
0038 <para>This documentation describes the game of &i18n-lskat; version 1.50</para>
0039 </abstract>
0040 
0041 <keywordset>
0042 <keyword>KDE</keyword>
0043 <keyword>kdegames</keyword>
0044 <keyword>game</keyword>
0045 <keyword>playing cards</keyword>
0046 <keyword>card game</keyword>
0047 <keyword>arcade</keyword>
0048 <keyword>card</keyword>
0049 <keyword>skat</keyword>
0050 <keyword>lieutenant</keyword>
0051 <keyword>LsKat</keyword>
0052 <keyword>two players</keyword>
0053 </keywordset>
0054 </bookinfo>
0055 
0056 <chapter id="introduction">
0057 <title>Introduction</title>
0058 <note><title>Gametype:</title><para>Card, Arcade</para></note><!-- Game genre. Use as many as necessary. Available game types are: Arcade, Board, Card, Dice, Toys, Logic, Strategy.-->
0059 <note><title>Number of possible players:</title><para>Two</para></note><!--Number of possible players. It can be: One, Two,..., Multiplayer-->
0060 <para>
0061 <literal>Lieutenant Skat</literal> (from German <foreignphrase lang="de">Offiziersskat</foreignphrase>) is a fun and engaging card game for two players, where the second player is either live opponent, or built in artificial intelligence.
0062 </para>
0063 <para>
0064 The game is played using a single deck of cards. Cards are shuffled and distributed amongst the players in such a way that half of them are face down and half of them are open. Each participant plays one of the open cards per turn. As soon as all the cards are played the round ends and points are calculated and awarded.
0065 </para>
0066 </chapter>
0067 
0068 <chapter id="howto">
0069 <title>How to Play</title>
0070 <note><title>Objective:</title><para>Score more than 60 points in a single game.</para></note>
0071 
0072 <para>Once dealing is finished each player ends up with 16 cards each. Cards are
0073 displayed in two horizontal rows - four cards per row. Half of the cards are face
0074 down and half are face up. As a player you can see the cards of your opponent
0075 as well as your own. You can make a move then by clicking on any of your cards
0076 which are currently face up. The opponent has to reply by choosing a
0077 corresponding card form his/her own stack.</para>
0078 
0079 <note><para>If your opponent is artificial intelligence, its cards will be chosen automatically.</para></note>
0080 
0081 <para>Once the exchange is finished values of the played cards are evaluated and
0082 either you or your opponent is awarded points. The game is complete in 16
0083 rounds (when all of your and your opponent's cards have been played). After the
0084 game ends your score is being compared to that of your opponent and the player
0085 with the higher score wins the round.</para>
0086 </chapter>
0087 
0088 <chapter id="rules_and_tips">
0089 <title>Game Rules, Strategies and Tips</title>
0090 
0091 <sect1 id="screen">
0092 <title>Game Screen</title>
0093 
0094 <screenshot>
0095 <screeninfo>&i18n-lskat; default game screen.</screeninfo>
0096 <mediaobject>
0097 <imageobject>
0098 <imagedata fileref="lskat_screen_01.png" format="PNG" />
0099 </imageobject>
0100 <textobject>
0101 <phrase>&i18n-lskat; default game reference screen.</phrase>
0102 </textobject>
0103 </mediaobject>
0104 </screenshot>
0105 
0106 <segmentedlist>
0107 <segtitle>1</segtitle>
0108 <segtitle>2, 3</segtitle>
0109 <segtitle>4</segtitle>
0110 <segtitle>5</segtitle>
0111 <segtitle>6</segtitle>
0112 <segtitle>7</segtitle>
0113 <segtitle>8</segtitle>
0114 <seglistitem>
0115 <seg>Active player indicator</seg>
0116 <seg>Card stacks for player one and player two</seg>
0117 <seg>Stack of won cards (if any)</seg>
0118 <seg>Gameplay area</seg>
0119 <seg>Score board with player's name, points in the current game, the overall score of the player, and the amount of wins per game</seg>
0120 <seg>Player's controller (Human/PC)</seg>
0121 <seg>The <quote>trump</quote> in the current game</seg>
0122 </seglistitem>
0123 </segmentedlist>
0124 
0125 </sect1>
0126 
0127 <sect1 id="rules">
0128 <title>Rules</title>
0129 <itemizedlist>
0130 <listitem><para>Every player owns 16 cards. 8 of them are face down 8 of them are face up.</para></listitem>
0131 <listitem><para>A face down card can only be opened after a face up card covering it has been played.</para></listitem>
0132 <listitem><para>Each game has a randomly chosen <quote>trump</quote> card [8].</para></listitem>
0133 <listitem><para>All four Jacks are counted as trumps and do not belong to their suits.</para></listitem>
0134 <listitem><para>If a color (&eg; heart) is selected as <quote>trump</quote> all seven hearts as well as all four Jacks count as trumps, making 11 trump cards.</para></listitem>
0135 <listitem><para>Jacks beat each other in order (greatest to least): Cup->Spade->Heart->Diamond.</para></listitem>
0136 <listitem><para>The sequence of cards for a trump color: Jack of clubs, Jack of spades, Jack of hearts, Jack of diamonds, Ace, Ten, King, Queen, Nine, Eight, Seven.</para></listitem>
0137 <listitem><para>The sequence of cards for a non-trump color: Ace, Ten, King, Queen, Nine, Eight, Seven.</para></listitem>
0138 <listitem id="card-values"><para>The values of the cards (highest to lowest):</para></listitem>
0139 </itemizedlist>
0140 
0141 <informaltable>
0142 <tgroup cols="2">
0143 <tbody>
0144 <row><entry>Card</entry><entry>Value</entry></row>
0145 <row><entry>Ace</entry><entry>11</entry></row>
0146 <row><entry>Ten</entry><entry>10</entry></row>
0147 <row><entry>King</entry><entry>4</entry></row>
0148 <row><entry>Queen</entry><entry>3</entry></row>
0149 <row><entry>Jack</entry><entry>2</entry></row>
0150 <row><entry>Nine</entry><entry>0</entry></row>
0151 <row><entry>Eight</entry><entry>0</entry></row>
0152 <row><entry>Seven</entry><entry>0</entry></row>
0153 </tbody>
0154 </tgroup>
0155 </informaltable>
0156 
0157 <itemizedlist>
0158 <listitem><para>A special <quote>trump</quote> game is called the Grand. In this game no suit is trump and only the four Jacks count as trump. This game type is indicated by the symbol of a Jack's head [8] on the score board [6].</para></listitem>
0159 <listitem><para>If player starts the round he has a choice of cards to play with, either a card from a suite or a <quote>trump</quote> card.</para></listitem>
0160 <listitem><para>Only the face up cards from the player's own stack can be used to play the round.</para></listitem>
0161 <listitem><para>Player who wins the round starts the next one.</para></listitem>
0162 <listitem><para>The player who wins the round adds values of the cards played in that round to his/her score.</para></listitem>
0163 <listitem><para>Player with more than 60 points wins the game.</para></listitem>
0164 <listitem><para>If both players finish with 60 points each the game ends in a draw.</para></listitem>
0165 <listitem><para>For each game a certain amount of victory points is awarded and added to the overall score.</para></listitem>
0166 </itemizedlist>
0167 
0168 <informaltable>
0169 <tgroup cols="2">
0170 <tbody>
0171 <row><entry>Points</entry><entry>Score</entry></row>
0172 <row><entry>60</entry><entry>1</entry></row>
0173 <row><entry>61 to 90</entry><entry>2</entry></row>
0174 <row><entry>91 to 119</entry><entry>3</entry></row>
0175 <row><entry>120</entry><entry>4</entry></row>
0176 </tbody>
0177 </tgroup>
0178 </informaltable>
0179 
0180 </sect1>
0181 
0182 <sect1 id="strategies">
0183 <title>Strategies and Tips</title>
0184 <para>
0185 When the game starts, the starting player should play any of the face up cards from own stack.
0186 If the second player currently has face up cards that are of the same suit as the card played,
0187 he has to reply with one of those cards. If, however, the second player does not have a card
0188 of the same suit, he can play with any other card including a <quote>trump</quote> card.</para>
0189 <para>If there is at least one <quote>trump</quote> card, the highest <quote>trump</quote> wins both cards.</para>
0190 <para>If there is no <quote>trump</quote> card, the highest card of the suit played by the starting player wins both cards.</para>
0191 <para>If the replying player has no card of the requested suit and no <quote>trump</quote> card, he has to play
0192 any card and the starting player wins both cards.</para>
0193 
0194 <para>The player who wins the round leads the next one.</para>
0195 </sect1>
0196 </chapter>
0197 
0198 <chapter id="faq">
0199 <title>Frequently asked questions</title>
0200 
0201 <qandaset>
0202 <qandaentry>
0203  <question><para>Can I play with a different deck of cards?</para></question>
0204  <answer><para>Yes. Refer to <link linkend="deck_change">this</link> section of 'Interface Overview' for details.</para></answer>
0205 </qandaentry>
0206 <qandaentry>
0207  <question><para>I have made a mistake. Can I undo? </para></question>
0208  <answer><para>No. This game does not have an <quote>Undo</quote> feature.</para></answer>
0209 </qandaentry>
0210 <qandaentry>
0211  <question><para>Can I use the keyboard to play this game? </para></question>
0212  <answer><para>No. This game cannot be played using keyboard.</para></answer>
0213 </qandaentry>
0214 <qandaentry>
0215  <question><para>I cannot figure out what to do here! Are there hints? </para></question>
0216  <answer><para>No. This game does not have a <quote>Hint</quote> feature.</para></answer>
0217 </qandaentry>
0218 <qandaentry>
0219  <question><para>I have to quit the game now, but I am not finished yet. Can I save my progress?</para></question>
0220  <answer><para>No. This game does not have a <quote>Save State</quote> feature.</para></answer>
0221 </qandaentry>
0222 <qandaentry>
0223  <question><para>Can I change players' names?</para></question>
0224  <answer><para>Yes. To change the names displayed on the right hand side of the game screen refer to <link linkend="name_change">this</link> section of 'Interface Overview' for details.</para></answer>
0225 </qandaentry>
0226 </qandaset>
0227 </chapter>
0228 
0229 <chapter id="interface">
0230 <title>Interface Overview</title>
0231 
0232 <sect1 id="file-menu">
0233 <title>The Game Menu</title>
0234 
0235 <variablelist>
0236 <varlistentry>
0237 <term><menuchoice>
0238 <shortcut>
0239 <keycombo action="simul">&Ctrl;<keycap><anchor id="new_game"/>N</keycap></keycombo>
0240 </shortcut>
0241 <guimenu>Game</guimenu>
0242 <guimenuitem>New</guimenuitem></menuchoice></term>
0243 <listitem>
0244 <para>
0245 <action>Starts a new game.</action>
0246 </para>
0247 </listitem>
0248 </varlistentry>
0249 
0250 <varlistentry>
0251 <term><menuchoice>
0252 <shortcut>
0253 <keycombo action="simul">&Ctrl;&End;</keycombo>
0254 </shortcut>
0255 <guimenu>Game</guimenu>
0256 <guimenuitem>End Game</guimenuitem>
0257 </menuchoice></term>
0258 <listitem><para>
0259 <action>Ends a running game.</action>
0260 </para></listitem>
0261 </varlistentry>
0262 
0263 <varlistentry>
0264 <term><menuchoice>
0265 <guimenu>Game</guimenu>
0266 <guimenuitem>Clear Statistics</guimenuitem>
0267 </menuchoice></term>
0268 <listitem><para>
0269 <action>Clears the all time game memory.</action> This statistic is
0270 saved when the game ended and shows the overall score and the amount of
0271 played and won games per player. This is cleared with this menu
0272 item.
0273 </para></listitem>
0274 </varlistentry>
0275 
0276 <varlistentry>
0277 <term><menuchoice>
0278 <shortcut>
0279 <keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
0280 </shortcut>
0281 <guimenu>Game</guimenu>
0282 <guimenuitem>Quit</guimenuitem>
0283 </menuchoice></term>
0284 <listitem><para><action>
0285 Quits the program.</action>
0286 </para></listitem>
0287 </varlistentry>
0288 </variablelist>
0289 
0290 </sect1>
0291 
0292 <sect1 id="settings-menu">
0293 <title>The Settings Menu</title>
0294 
0295 <variablelist>
0296 <varlistentry>
0297 <term><menuchoice>
0298 <guimenu>Settings</guimenu>
0299 <guisubmenu>Starting Player</guisubmenu></menuchoice></term>
0300 <listitem><para>
0301 Selects whether player 1 (top) or player two (bottom)
0302 begins the next game.
0303 </para></listitem>
0304 </varlistentry>
0305 
0306 <varlistentry>
0307 <term><menuchoice>
0308 <guimenu>Settings</guimenu>
0309 <guisubmenu>Player 1 Played By</guisubmenu>
0310 </menuchoice></term>
0311 <listitem>
0312 <para>
0313 Chooses who should play for player 1 (top). The player can
0314 be either controlled by the local player with the mouse or
0315 the computer will control it.
0316 </para></listitem>
0317 </varlistentry>
0318 
0319 <varlistentry>
0320 <term><menuchoice>
0321 <guimenu>Settings</guimenu>
0322 <guisubmenu>Player 2 Played By</guisubmenu>
0323 </menuchoice></term>
0324 <listitem>
0325 <para>
0326 Chooses who should play for player 2 (bottom). The player can
0327 be either controlled by the local player with the mouse or
0328 the computer will control it.
0329 </para></listitem>
0330 </varlistentry>
0331 
0332 <varlistentry id="theme_change">
0333 <term><menuchoice>
0334 <guimenu>Settings</guimenu>
0335 <guisubmenu>Theme</guisubmenu>
0336 </menuchoice></term>
0337 <listitem>
0338 <para>
0339 Chooses a visual theme. This changes the appearance of the game but not
0340 of the cards. Card decks are selected with their own menu item.
0341 </para></listitem>
0342 </varlistentry>
0343 
0344 <varlistentry id="deck_change">
0345 <term><menuchoice>
0346 <guimenu>Settings</guimenu>
0347 <guimenuitem>Select Card Deck...</guimenuitem></menuchoice></term>
0348 <listitem><para>
0349 <action>Choose the face and back of the card deck used for playing.</action> You
0350 can select these in a preview dialog showing all card decks installed.
0351 </para>
0352 <note>
0353 <para>
0354 Some card decks or card sets are marked as scalable graphics (&SVG;) in the dialog.
0355 Choosing them will display better quality of the graphics when the game is
0356 scaled or enlarged. Fixed size graphics will loose quality when resized different
0357 than their original size.
0358 </para>
0359 </note>
0360 </listitem>
0361 </varlistentry>
0362 
0363 <varlistentry id="name_change">
0364 <term><menuchoice>
0365 <guimenu>Settings</guimenu>
0366 <guimenuitem>Change Player Names...</guimenuitem>
0367 </menuchoice></term>
0368 <listitem><para>
0369 <action>Change the names of the players.</action>
0370 </para></listitem>
0371 </varlistentry>
0372 
0373 </variablelist>
0374 
0375 <para>
0376 Additionally &i18n-lskat; has the common &kde; <guimenu>Settings</guimenu> and <guimenu>Help</guimenu>
0377 menu items, for more information read the sections about the
0378 <ulink url="help:/fundamentals/menus.html#menus-settings">Settings Menu</ulink> and
0379 <ulink url="help:/fundamentals/menus.html#menus-help">Help Menu</ulink> of the &kde; Fundamentals.
0380 </para>
0381 
0382 </sect1>
0383 
0384 </chapter>
0385 
0386 <chapter id="credits">
0387 <title>Credits and License</title>
0388 
0389 <para>
0390 &lskat;
0391 </para>
0392 <para>
0393 Program copyright 2000-2007 &Martin.Heni; <email>kde@heni-online.de</email>
0394 </para>
0395 <para>
0396 Graphics copyright 2007 Eugene Trounev <email>eugene.trounev@gmail.com</email>
0397 </para>
0398 <para>
0399 Documentation copyright 2000-2007 &Martin.Heni; <email>kde@heni-online.de</email>
0400 </para>
0401 <para>
0402 Documentation converted to &kde; 2.0 by &Mike.McBride;
0403 &Mike.McBride.mail;
0404 </para>
0405 
0406 <!-- TRANS:CREDIT_FOR_TRANSLATORS -->
0407 
0408 &underFDL;
0409 &underGPL;
0410 
0411 </chapter>
0412 
0413 &documentation.index;
0414 </book>
0415 <!--
0416 Local Variables:
0417 mode: sgml
0418 sgml-minimize-attributes:nil
0419 sgml-general-insert-case:lower
0420 sgml-omittag:t
0421 sgml-shorttag:t
0422 sgml-namecase-general:t
0423 sgml-always-quote-attributes:t
0424 sgml-indent-step:0
0425 sgml-indent-data:nil
0426 sgml-parent-document:nil
0427 sgml-exposed-tags:nil
0428 sgml-local-catalogs:nil
0429 sgml-local-ecat-files:nil
0430 End:
0431 -->
0432 
0433 
0434