File indexing completed on 2024-04-28 04:02:02
0001 /* 0002 This file is part of the KDE project "KBounce" 0003 0004 SPDX-FileCopyrightText: 2007 Tomasz Boczkowski <tboczkowski@onet.pl> 0005 0006 SPDX-License-Identifier: LGPL-2.0-or-later 0007 */ 0008 0009 #include "gameobject.h" 0010 0011 KBounceVector KBounceVector::normal( const QRectF& rect1, const QRectF& rect2 ) 0012 { 0013 KBounceVector normal( 0, 0 ); 0014 0015 if ( rect1.bottom() > rect2.top() && rect1.bottom() < rect2.bottom() ) 0016 normal += KBounceVector( 0, -1 ); 0017 if ( rect1.top() < rect2.bottom() && rect1.top() > rect2.top() ) 0018 normal += KBounceVector( 0, 1 ); 0019 if ( rect1.right() < rect2.right() && rect1.right() > rect2.left() ) 0020 normal += KBounceVector( 1, 0 ); 0021 if ( rect1.left() > rect2.left() && rect1.left() < rect2.right() ) 0022 normal += KBounceVector( -1, 0 ); 0023 0024 return normal; 0025 } 0026