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0001 # Atlantik 0002 ## Contents 0003 0004 1. [Introduction](##Introduction) 0005 2. [Download](##Download) 0006 3. [Mailinglists](##Mailinglists) 0007 4. [Roadmap](##Roadmap) 0008 5. [Legal issues](##Legal issues) 0009 0010 ## Introduction 0011 0012 Atlantik is a KDE client for playing Monopoly-like games on the monopd 0013 network. 0014 0015 Purpose of the Atlantic board game is to acquire land in major cities in 0016 North America and Europe while being a transatlantic traveller. One of the 0017 game modes plays like the popular real estate board game based on Atlantic 0018 City street names. 0019 0020 Atlantik was previously known as KMonop and might still be referred to as 0021 such in some documentation. 0022 0023 ## Download 0024 0025 Atlantik can be downloaded from: 0026 https://apps.kde.org/atlantik/ 0027 0028 Atlantik is developed in the KDE invent games group in the module 0029 https://invent.kde.org/games/atlantik. 0030 0031 A game server monopd is available at: 0032 https://sourceforge.net/projects/monopd/ 0033 0034 0035 ## Mailinglists 0036 0037 There are mailinglists available for discussion of Atlantik development. The 0038 kde-games-devel list is for general discussion and development of the 0039 codebase. 0040 0041 See https://mail.kde.org/mailman/listinfo/kde-games-devel 0042 0043 for information on subscribing, posting and list archives. 0044 0045 ## Roadmap 0046 0047 The TODO file gives a nice approximation of desired functionality and 0048 priorities. It can be used as roadmap or checklist. 0049 0050 ## Legal issues 0051 0052 Many people have expressed their concerns about possible copyrights, 0053 trademarks and patents applicable to Monopoly® and the possible implications 0054 for Atlantik (and monopd) development and distribution. 0055 0056 I believe that Atlantik and monopd are completely clear of violating any 0057 copyrights, trademarks or patents and that there are no legal issues that 0058 might affect development or distibution of either application. 0059 0060 ### The Game Itself 0061 0062 Although Atlantik is not yet as generic as I envision it, 0063 you will find no code in Atlantik at all which even remotely 0064 refers to Monopoly® game rules, definitions or object names and looks. 0065 Atlantik only visualizes these aspects during gameplay, much like a web 0066 browser visualizes Internet content. Any artwork used is original and has 0067 been specifically designed not to closely resemble the artwork of Parker 0068 Brothers. 0069 0070 Monopd implements two games currently. One of them indeed has a close 0071 resemblence to Monopoly® and features the streets of Atlantic City just 0072 like Monopoly®. However, this is a folk game predating Parker Brothers 0073 Monopoly®. Parker Brothers has no rights to this folk game other than 0074 their copyrighted visual enhancements. 0075 0076 * [History of Monopoly® (as accepted by the U.S. Supreme Court)](https://web.archive.org/web/20020322215411/http://www.antimonopoly.com/graphics/evolution.gif) 0077 * [The Monopolization of Monopoly®](http://www.adena.com/adena/mo/) 0078 0079 The Monopoly® Trademark 0080 0081 Atlantik was renamed from KMonop to avoid possible legal action over 0082 the Monopoly® trademark. Wherever the phrase Monopoly® is used, it 0083 should be accompanied with the registered trademark symbol, except 0084 there where I use "Monopoly-like" which is my preferred term as 0085 monopd boards can be completely customized and changed in a 0086 configuration file.