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0001 <?php
0002 /**
0003  * Zend Framework
0004  *
0005  * LICENSE
0006  *
0007  * This source file is subject to the new BSD license that is bundled
0008  * with this package in the file LICENSE.txt.
0009  * It is also available through the world-wide-web at this URL:
0010  * http://framework.zend.com/license/new-bsd
0011  * If you did not receive a copy of the license and are unable to
0012  * obtain it through the world-wide-web, please send an email
0013  * to license@zend.com so we can send you a copy immediately.
0014  *
0015  * @category   Zend
0016  * @package    Zend_EventManager
0017  * @copyright  Copyright (c) 2005-2015 Zend Technologies USA Inc. (http://www.zend.com)
0018  * @license    http://framework.zend.com/license/new-bsd     New BSD License
0019  */
0020 
0021 // require_once 'Zend/EventManager/EventManager.php';
0022 // require_once 'Zend/EventManager/SharedEventManager.php';
0023 // require_once 'Zend/Stdlib/CallbackHandler.php';
0024 
0025 /**
0026  * Static version of EventManager
0027  *
0028  * @category   Zend
0029  * @package    Zend_EventManager
0030  * @copyright  Copyright (c) 2005-2015 Zend Technologies USA Inc. (http://www.zend.com)
0031  * @license    http://framework.zend.com/license/new-bsd     New BSD License
0032  */
0033 class Zend_EventManager_StaticEventManager extends Zend_EventManager_SharedEventManager
0034 {
0035     /**
0036      * @var Zend_EventManager_StaticEventManager
0037      */
0038     protected static $instance;
0039 
0040     /**
0041      * Singleton
0042      * 
0043      * @return void
0044      */
0045     protected function __construct()
0046     {
0047     }
0048 
0049     /**
0050      * Singleton
0051      *
0052      * @return void
0053      */
0054     private function __clone()
0055     {
0056     }
0057 
0058     /**
0059      * Retrieve instance
0060      * 
0061      * @return Zend_EventManager_StaticEventManager
0062      */
0063     public static function getInstance()
0064     {
0065         if (null === self::$instance) {
0066             self::$instance = new self();
0067         }
0068         return self::$instance;
0069     }
0070 
0071     /**
0072      * Reset the singleton instance
0073      * 
0074      * @return void
0075      */
0076     public static function resetInstance()
0077     {
0078         self::$instance = null;
0079     }
0080 }