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0001 // ct_lvtqtc_undo_move.t.cpp -*-C++-*- 0002 0003 /* 0004 // Copyright 2023 Codethink Ltd <codethink@codethink.co.uk> 0005 // SPDX-License-Identifier: Apache-2.0 0006 // 0007 // Licensed under the Apache License, Version 2.0 (the "License"); 0008 // you may not use this file except in compliance with the License. 0009 // You may obtain a copy of the License at 0010 // 0011 // http://www.apache.org/licenses/LICENSE-2.0 0012 // 0013 // Unless required by applicable law or agreed to in writing, software 0014 // distributed under the License is distributed on an "AS IS" BASIS, 0015 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 0016 // See the License for the specific language governing permissions and 0017 // limitations under the License. 0018 */ 0019 0020 #include <catch2-local-includes.h> 0021 0022 #include <ct_lvtldr_lakosiannode.h> 0023 #include <ct_lvtqtc_graphicsscene.h> 0024 #include <ct_lvtqtc_testing_utils.h> 0025 #include <ct_lvtqtc_undo_move.h> 0026 #include <ct_lvttst_fixture_qt.h> 0027 0028 #include <ct_lvtldr_nodestoragetestutils.h> 0029 #include <ct_lvttst_tmpdir.h> 0030 0031 #include <QtTest/QTest> 0032 #include <memory> 0033 0034 using namespace Codethink::lvtqtc; 0035 using namespace Codethink::lvtldr; 0036 using namespace Codethink::lvtclr; 0037 using namespace Codethink::lvtshr; 0038 0039 TEST_CASE_METHOD(QTApplicationFixture, "Undo/Redo move") 0040 { 0041 auto tmpDir = TmpDir{"undo_redo_move"}; 0042 auto dbPath = tmpDir.path() / "codedb.db"; 0043 auto nodeStorage = NodeStorageTestUtils::createEmptyNodeStorage(dbPath); 0044 0045 auto *a = nodeStorage.addPackage("a", "a").value(); 0046 auto *aa = nodeStorage.addPackage("aa", "aa", a).value(); 0047 auto *ab = nodeStorage.addPackage("ab", "ab", a).value(); 0048 0049 // This GraphicsView is in the heap so that we can control it's lifetime 0050 auto *gv = new GraphicsViewWrapperForTesting{nodeStorage}; 0051 auto *scene = dynamic_cast<GraphicsScene *>(gv->scene()); 0052 scene->loadEntityByQualifiedName(QString::fromStdString(ab->qualifiedName()), QPoint(10, 10)); 0053 scene->loadEntityByQualifiedName(QString::fromStdString(aa->qualifiedName()), QPoint(100, 100)); 0054 0055 scene->enableLayoutUpdates(); 0056 scene->reLayout(); 0057 gv->show(); 0058 0059 LakosEntity *entityAA = scene->entityByQualifiedName("aa"); 0060 auto undoRedo = UndoManager{}; 0061 undoRedo.addUndoCommand(new UndoMove(scene, aa->qualifiedName(), QPoint(10, 10), QPoint(20, 20))); 0062 0063 undoRedo.undo(); 0064 QTest::qWait(1000); 0065 REQUIRE(entityAA->pos() == QPoint(10, 10)); 0066 undoRedo.redo(); 0067 QTest::qWait(1000); 0068 0069 REQUIRE(entityAA->pos() == QPoint(20, 20)); 0070 0071 // Calling undo/redo after gv dies won't crash 0072 delete gv; 0073 undoRedo.undo(); 0074 undoRedo.redo(); 0075 }