File indexing completed on 2024-04-28 05:38:12

0001 /***************************************************************************
0002  *      Copyright (C) 2010 by Renaud Guezennec                             *
0003  *                                                                         *
0004  *                                                                         *
0005  *   rolisteam is free software; you can redistribute it and/or modify     *
0006  *   it under the terms of the GNU General Public License as published by  *
0007  *   the Free Software Foundation; either version 2 of the License, or     *
0008  *   (at your option) any later version.                                   *
0009  *                                                                         *
0010  *   This program is distributed in the hope that it will be useful,       *
0011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
0012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
0013  *   GNU General Public License for more details.                          *
0014  *                                                                         *
0015  *   You should have received a copy of the GNU General Public License     *
0016  *   along with this program; if not, write to the                         *
0017  *   Free Software Foundation, Inc.,                                       *
0018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
0019  ***************************************************************************/
0020 #ifndef PATHITEM_H
0021 #define PATHITEM_H
0022 
0023 #include "controller/item_controllers/pathcontroller.h"
0024 #include "rwidgets_global.h"
0025 #include "visualitem.h"
0026 #include <QPen>
0027 namespace vmap
0028 {
0029 class VisualItemController;
0030 }
0031 /**
0032  * @brief map item to paint a path on the scene/map
0033  */
0034 class RWIDGET_EXPORT PathItem : public VisualItem
0035 {
0036     Q_OBJECT
0037 public:
0038     PathItem(vmap::PathController* ctrl);
0039     /**
0040      * @brief override function to paint itself.
0041      */
0042     void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget= nullptr) override;
0043     /**
0044      * @brief defines the  boundrect of path. Useful for mouse selection or collision detection
0045      */
0046     virtual QRectF boundingRect() const override;
0047     /**
0048      * @brief adds new point at the end
0049      */
0050     virtual void setNewEnd(const QPointF& nend) override;
0051     /**
0052      * @brief accessor to the shape of path, better definition than boudingRect
0053      */
0054     virtual QPainterPath shape() const override;
0055 
0056     /**
0057      * @brief addActionContextMenu
0058      */
0059     virtual void addActionContextMenu(QMenu&) override;
0060     void addPoint(const QPointF& point);
0061     void addChild(const QPointF& point, int i);
0062 
0063 private:
0064     void initRealPoints();
0065 
0066 private:
0067     QPointer<vmap::PathController> m_pathCtrl;
0068     QAction* m_closeAct;
0069     QAction* m_fillAct;
0070 };
0071 
0072 #endif // PATHITEM_H