File indexing completed on 2024-05-12 05:39:48

0001 /***************************************************************************
0002  *  Copyright (C) 2019 by Renaud Guezennec                               *
0003  *   http://www.rolisteam.org/contact                                      *
0004  *                                                                         *
0005  *   This software is free software; you can redistribute it and/or modify *
0006  *   it under the terms of the GNU General Public License as published by  *
0007  *   the Free Software Foundation; either version 2 of the License, or     *
0008  *   (at your option) any later version.                                   *
0009  *                                                                         *
0010  *   This program is distributed in the hope that it will be useful,       *
0011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
0012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
0013  *   GNU General Public License for more details.                          *
0014  *                                                                         *
0015  *   You should have received a copy of the GNU General Public License     *
0016  *   along with this program; if not, write to the                         *
0017  *   Free Software Foundation, Inc.,                                       *
0018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
0019  ***************************************************************************/
0020 #ifndef PREFERENCESCONTROLLER_H
0021 #define PREFERENCESCONTROLLER_H
0022 
0023 #include "controllerinterface.h"
0024 #include "model/thememodel.h"
0025 #include <QObject>
0026 #include <core_global.h>
0027 #include <memory>
0028 
0029 #include <QAbstractItemModel>
0030 
0031 class PaletteModel;
0032 class RolisteamTheme;
0033 class LanguageModel;
0034 class QStyle;
0035 class PreferencesManager;
0036 class GameController;
0037 class CORE_EXPORT PreferencesController : public AbstractControllerInterface
0038 {
0039     Q_OBJECT
0040     // Q_PROPERTY(QAbstractItemModel* paletteModel READ paletteModel CONSTANT)
0041     Q_PROPERTY(ThemeModel* themeModel READ themeModel CONSTANT)
0042     Q_PROPERTY(QAbstractItemModel* languageModel READ languageModel CONSTANT)
0043     Q_PROPERTY(
0044         std::size_t currentThemeIndex READ currentThemeIndex WRITE setCurrentThemeIndex NOTIFY currentThemeIndexChanged)
0045     Q_PROPERTY(bool systemLang READ systemLang WRITE setSystemLang NOTIFY systemLangChanged)
0046     Q_PROPERTY(bool hasCustomFile READ hasCustomFile WRITE setHasCustomFile NOTIFY hasCustomFileChanged)
0047     Q_PROPERTY(QString customFilePath READ customFilePath WRITE setCustomFile NOTIFY customFileChanged)
0048     Q_PROPERTY(int currentLangIndex READ currentLangIndex WRITE setCurrentLangIndex NOTIFY currentLangIndexChanged)
0049     Q_PROPERTY(QStringList currentLangPath READ currentLangPath NOTIFY currentLangIndexChanged)
0050 
0051 public:
0052     explicit PreferencesController(QObject* parent= nullptr);
0053     virtual ~PreferencesController() override;
0054 
0055     void setGameController(GameController*) override;
0056 
0057     // QAbstractItemModel* paletteModel() const;
0058     ThemeModel* themeModel() const;
0059     QAbstractItemModel* languageModel() const;
0060 
0061     // i18n
0062     int currentLangIndex() const;
0063     bool systemLang() const;
0064     bool hasCustomFile() const;
0065     QString customFilePath() const;
0066     QStringList currentLangPath() const;
0067 
0068     // theme
0069     QString themeName(int i) const;
0070     RolisteamTheme* currentTheme() const;
0071     std::size_t currentThemeIndex() const;
0072     RolisteamTheme* currentEditableTheme();
0073 
0074     void setDiceHighLightColor(const QColor& color);
0075 
0076 signals:
0077     void currentThemeIndexChanged();
0078     void currentLangIndexChanged();
0079     void systemLangChanged();
0080     void hasCustomFileChanged();
0081     void customFileChanged();
0082 
0083 public slots:
0084     void savePreferences();
0085     void loadPreferences();
0086 
0087     void importData(const QString& filename);
0088     void exportData(const QString& filename);
0089 
0090     // i18n
0091     void setSystemLang(bool b);
0092     void setHasCustomFile(bool b);
0093     void setCustomFile(const QString& string);
0094     void setCurrentLangIndex(int index);
0095 
0096     // theme
0097     void setCurrentThemeIndex(std::size_t pos);
0098     void setCurrentThemeStyle(QStyle* style);
0099     void setColorCurrentTheme(const QColor& color, int palettePos);
0100     void setCurrentThemeBackground(const QString& path, int pos, const QColor& color);
0101     void setCurrentThemeCss(const QString& css);
0102     void exportTheme(const QString& filename, int pos);
0103     void importTheme(const QString& filename);
0104     void dupplicateTheme(int pos, bool selectNew);
0105     void removeTheme(int i);
0106     void setCurrentThemeTitle(const QString& title);
0107 
0108 private:
0109     // std::unique_ptr<PaletteModel> m_paletteModel;
0110     std::unique_ptr<ThemeModel> m_themeModel;
0111     std::unique_ptr<LanguageModel> m_languageModel;
0112 
0113     std::size_t m_currentThemeIndex= 0;
0114     int m_currentLangIndex= -1;
0115     bool m_systemLang= true;
0116     bool m_customFile= false;
0117     QString m_customFilePath;
0118 
0119     PreferencesManager* m_preferences;
0120 };
0121 
0122 #endif // PREFERENCESCONTROLLER_H