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0001 /***************************************************************************
0002  *  Copyright (C) 2019 by Renaud Guezennec                               *
0003  *   http://www.rolisteam.org/contact                                      *
0004  *                                                                         *
0005  *   This software is free software; you can redistribute it and/or modify *
0006  *   it under the terms of the GNU General Public License as published by  *
0007  *   the Free Software Foundation; either version 2 of the License, or     *
0008  *   (at your option) any later version.                                   *
0009  *                                                                         *
0010  *   This program is distributed in the hope that it will be useful,       *
0011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
0012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
0013  *   GNU General Public License for more details.                          *
0014  *                                                                         *
0015  *   You should have received a copy of the GNU General Public License     *
0016  *   along with this program; if not, write to the                         *
0017  *   Free Software Foundation, Inc.,                                       *
0018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
0019  ***************************************************************************/
0020 #ifndef GAMECONTROLLER_H
0021 #define GAMECONTROLLER_H
0022 
0023 #include <QClipboard>
0024 #include <QObject>
0025 #include <QUndoStack>
0026 #include <core_global.h>
0027 #include <memory>
0028 
0029 #include "controller/audiocontroller.h"
0030 #include "controller/contentcontroller.h"
0031 #include "controller/instantmessagingcontroller.h"
0032 #include "controller/networkcontroller.h"
0033 #include "controller/playercontroller.h"
0034 #include "controller/preferencescontroller.h"
0035 #include "data/campaign.h"
0036 #include "data/campaignmanager.h"
0037 #include "diceparser_qobject/diceroller.h"
0038 
0039 struct TipOfDay
0040 {
0041     QString title;
0042     QString content;
0043     QString url;
0044     int id;
0045 };
0046 
0047 namespace campaign
0048 {
0049 class CampaignManager;
0050 class Campaign;
0051 } // namespace campaign
0052 
0053 class QAbstractItemModel;
0054 class LogController;
0055 class LogSenderScheduler;
0056 class RemoteLogController;
0057 class PreferencesManager;
0058 class PlayerController;
0059 class QSystemTrayIcon;
0060 class AutoSaveController;
0061 class CORE_EXPORT GameController : public QObject
0062 {
0063     Q_OBJECT
0064     Q_PROPERTY(PreferencesController* preferencesController READ preferencesController CONSTANT)
0065     Q_PROPERTY(PlayerController* playerController READ playerController CONSTANT)
0066     Q_PROPERTY(ContentController* contentController READ contentController CONSTANT)
0067     Q_PROPERTY(AudioController* audioController READ audioController CONSTANT)
0068     Q_PROPERTY(NetworkController* networkController READ networkController CONSTANT)
0069     Q_PROPERTY(QString campaignRoot READ campaignRoot WRITE setCampaignRoot NOTIFY campaignRootChanged)
0070     Q_PROPERTY(QString version READ version WRITE setVersion NOTIFY versionChanged)
0071     Q_PROPERTY(QString localPlayerId READ localPlayerId NOTIFY localPlayerIdChanged)
0072     Q_PROPERTY(QString remoteVersion READ remoteVersion NOTIFY remoteVersionChanged)
0073     Q_PROPERTY(TipOfDay tipOfDay READ tipOfDay NOTIFY tipOfDayChanged)
0074     Q_PROPERTY(bool localIsGM READ localIsGM NOTIFY localIsGMChanged)
0075     Q_PROPERTY(bool updateAvailable READ updateAvailable WRITE setUpdateAvailable NOTIFY updateAvailableChanged)
0076     Q_PROPERTY(bool connected READ connected NOTIFY connectedChanged)
0077     Q_PROPERTY(DiceRoller* diceParser READ diceParser CONSTANT)
0078     Q_PROPERTY(campaign::CampaignManager* campaignManager READ campaignManager CONSTANT)
0079     Q_PROPERTY(campaign::Campaign* campaign READ campaign NOTIFY campaignChanged)
0080 public:
0081     explicit GameController(const QString& appname, const QString& version, QClipboard* clipboard,
0082                             QObject* parent= nullptr);
0083     ~GameController();
0084 
0085     NetworkController* networkController() const;
0086     PlayerController* playerController() const;
0087     ContentController* contentController() const;
0088     PreferencesController* preferencesController() const;
0089     PreferencesManager* preferencesManager() const;
0090     InstantMessagingController* instantMessagingController() const;
0091     campaign::CampaignManager* campaignManager() const;
0092     campaign::Campaign* campaign() const;
0093     AudioController* audioController() const;
0094 
0095     QString version() const;
0096     QString campaignRoot() const;
0097     QString localPlayerId() const;
0098     QString remoteVersion() const;
0099     bool localIsGM() const;
0100     bool updateAvailable() const;
0101     bool tipAvailable() const;
0102     bool connected() const;
0103     QUndoStack* undoStack() const;
0104     DiceRoller* diceParser() const;
0105 
0106     LogController* logController() const;
0107     TipOfDay tipOfDay() const;
0108 
0109     void clear();
0110 
0111 signals:
0112     void campaignRootChanged();
0113     void versionChanged();
0114     void localPlayerIdChanged();
0115     void localIsGMChanged(bool);
0116     void updateAvailableChanged();
0117     void connectedChanged(bool b);
0118     void remoteVersionChanged();
0119     void tipOfDayChanged();
0120     void closingApp();
0121     void campaignChanged();
0122     void dataLoaded(const QStringList missingFiles, const QStringList unmanagedFiles);
0123 
0124 public slots:
0125     void addErrorLog(const QString& message, const QString& cat);
0126     void addWarningLog(const QString& message, const QString& cat);
0127     void addFeatureLog(const QString& message, const QString& cat);
0128     void addInfoLog(const QString& message, const QString& cat);
0129     void addSearchLog(const QString& message, const QString& cat);
0130 
0131     void startCheckForUpdates();
0132     void startIpRetriever();
0133     void startTipOfDay();
0134     void postSettingInit();
0135 
0136     void setCampaignRoot(const QString& path);
0137     void setVersion(const QString& version);
0138     void setUpdateAvailable(bool available);
0139     void setDataFromProfile(int profileIndex);
0140     void startConnection();
0141     void stopConnection();
0142     void postConnection();
0143     void aboutToClose();
0144     void setLocalPlayerId(const QString& id);
0145 
0146     void newMedia(const std::map<QString, QVariant>& map);
0147     void openMedia(const std::map<QString, QVariant>& map);
0148 
0149     void save();
0150     void saveAs(const QString& path);
0151 
0152 private:
0153     void addCommand(QUndoCommand* cmd);
0154 
0155 private:
0156     std::unique_ptr<DiceRoller> m_diceParser;
0157     std::unique_ptr<LogController> m_logController;
0158     std::unique_ptr<RemoteLogController> m_remoteLogCtrl;
0159     std::unique_ptr<NetworkController> m_networkCtrl;
0160     std::unique_ptr<PlayerController> m_playerController;
0161     std::unique_ptr<PreferencesController> m_preferencesDialogController;
0162     std::unique_ptr<campaign::CampaignManager> m_campaignManager;
0163     std::unique_ptr<ContentController> m_contentCtrl;
0164     std::unique_ptr<PreferencesManager> m_preferences;
0165     std::unique_ptr<InstantMessagingController> m_instantMessagingCtrl;
0166     std::unique_ptr<AudioController> m_audioCtrl;
0167 
0168     QString m_version;
0169     QString m_remoteVersion;
0170     bool m_updateAvailable= false;
0171     TipOfDay m_tipOfTheDay;
0172     std::unique_ptr<QUndoStack> m_undoStack;
0173     std::unique_ptr<AutoSaveController> m_autoSaveCtrl;
0174 };
0175 
0176 #endif // GAMECONTROLLER_H