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0001 rolisteam (1.9.3ubuntu2) focal; urgency=medium
0002 
0003   [Renaud Guezennec]
0004   * Fix several crashes
0005   * Fix slowness around fog of war
0006 
0007  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 14 nov 2020 01:40:18 +0200
0008 
0009 rolisteam (1.9.3ubuntu1) focal; urgency=medium
0010 
0011   [Renaud Guezennec]
0012   * Fix url to website
0013   * Fix url to documentation
0014   * Preventing crashes on playerlist
0015   * Fix crashes in participantsModel
0016   * Improve output message on the server
0017   * Update DiceParser
0018 
0019  -- Renaud Guezennec <renaud@rolisteam.org>  Mon, 02 Feb 2020 01:40:18 +0200
0020 
0021 rolisteam (1.9.3ubuntu0) focal; urgency=medium
0022 
0023   [Renaud Guezennec]
0024   * Fix url to website
0025   * Fix url to documentation
0026   * Preventing crashes on playerlist
0027   * Fix crashes in participantsModel
0028   * Improve output message on the server
0029   * Update DiceParser
0030 
0031  -- Renaud Guezennec <renaud@rolisteam.org>  Mon, 02 Feb 2020 01:40:18 +0200
0032 
0033 rolisteam (1.9.2ubuntu) bionic; urgency=medium
0034 
0035   [Renaud Guezennec]
0036   * fix crash when user left
0037   * fix pdf viewer on windows
0038 
0039 
0040 rolisteam (1.9.1ubuntu) bionic; urgency=medium
0041 
0042   [Renaud Guezennec]
0043   * fix textarea
0044   * fix few crashes
0045   * fix images import and load in vmap
0046 
0047  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 24 Nov 2019 14:15:18 +0200
0048 
0049 rolisteam (1.9.0ubuntu) bionic; urgency=medium
0050 
0051   [Renaud Guezennec]
0052   * features: Standalone multiroom Server
0053   * features: Webpage
0054   * features: PDF viewer and sharing
0055   * features: Shared note (Fix #45)
0056   * features: Undo/redo
0057   * features: Dice bookmark
0058   * features: NPC maker panel
0059   * features: Management of Character Shape, Action and properties
0060   * features: Tips of the day
0061   * features: Shortcuts viewer
0062   * Dice System: Split operator
0063   * Dice System: Occurence Count operator (o)
0064   * Dice System: Unique operator (u)
0065   * Dice System: Reroll until operator (R)
0066   * Dice System: Group operator (g)
0067   * Dice System: reroll if all dices are equal (t operator)
0068   * Dice System: Bind operator
0069   * Dice System: Add command comment
0070   * Dice System: Dynamic variables
0071   * Dice System: Several instructions support
0072   * Dice System: Advanced display system
0073   * Dice System: Add unique (u) option to D and L operators
0074   * Dice System: Preventing Alias replacement inside string
0075   * Dice System: List of values
0076   * Dice System: DiceParser's detection of endless loop
0077   * Dice System: K operator accepts negative number as parameter
0078   * Dice System: Fix #51 - Support for tunnels and trolls system
0079   * Dice System: Fix #4 - crash with a operator
0080   * Dice System: Fix #55 - Multiple success/failure level dice roll
0081   * Charactersheet: Add table item
0082   * Charactersheet:Add webpage item
0083   * Charactersheet:Add Next/Previous page button item
0084   * Charactersheet:Embedded images
0085   * Charactersheet:Item can be visible on one or all pages
0086   * Charactersheet:Add Print support
0087   * Charactersheet:Dice button can be drag and dropped to chat window to create dice bookmark
0088   * Charactersheet:Additional code at the beginning or the end of file or both
0089   * Charactersheet:Improvement of sheet properties (fixed scale)
0090   * Charactersheet:update to QtQuick.Controls 2.0 (instead of 1.0)
0091   * Charactersheet can modify character properties
0092   * Charactersheet can roll dice command internally
0093   * Charactersheet can display text on global chat
0094   * RCSE - Add Images tabs in RCSE to manage embedded images.
0095   * RCSE - Global refactoring
0096   * RCSE - show subset of columns (id columns, position columns, all columns …)
0097   * RCSE - items with custom code are displayed with green background on the edit tab
0098   * RCSE - Text Editor Improvements (Monospace font, tab are 4 spaces now)
0099   * RCSE - Code panel and preview panel are side by side
0100   * VMap: Scale accepts double value (not only interger)
0101   * VMap: grid can be above the scene.
0102   * VMap: Show animated marker to highlight position on map
0103   * VMap: better selection highlight
0104   * VMap: Add bucket tool
0105   * VMap: show life bar
0106   * VMap: Sticky edges
0107   * VMap: Providing Collision
0108   * Improvements: Length limit for tabs title.
0109   * Improvements: Change color for tab
0110   * Improvements: Rename all kinds of subwindow
0111   * Improvements: Color selector dialog does not go behind anymore
0112   * Improvements: NPC are saved inside scenario
0113   * Improvements: Resources manager shows loading mode of each media.
0114   * Improvements: Resources manager shows unreachable file in red
0115   * Improvements: Fullscreen Mode
0116   * Improvements: Clear chat
0117   * Improvements: drag and drop from resources manager to vmap
0118   * Improvements: alternative color in playlist viewer
0119   * Improvements: Unit Convertor: accept new units and new convertion rules
0120   * Improvements: First Chapter in resources is Chapter 1 (instead of chapter 0)
0121   * Improvements: 5 last loaded scenerio are loadable from the file menu
0122   * Improvements: Hide long dice command
0123   * Improvements: Export/import dice aliases
0124   * Refactoring: RCSE
0125   * Refactoring: Scenario
0126   * Refactoring: Charactersheet SDK use QtQuick.Controls 2.0
0127   * Refactoring: QML generator
0128   * Refactoring: DiceParser's detection of endless loop
0129   * Fix #1 - headless server
0130   * Fix #45 - Player/GM shared notes board
0131   * Fix #48 - Rolisteam segfault
0132   * Fix #55 - Field of view handles and layer interaction
0133   * Fix #65 - renaming notes
0134   * Fix #69 - Misunderstanding about the resources Manager behaviour
0135   * Fix #81 - Charactersheet not saved while saving scenario
0136   * Fix #82 - some Chat messages are missing
0137   * Fix #83 - crash when cancel save scenario as
0138   * Fix #90 - issue with resources titles
0139   * Fix #97 - Crash on dice roll
0140   * Dice Parser Fix #51 - Support for tunnels and trolls system
0141   * Dice Parser Fix #4 - crash with a operator
0142   * Dice Parser Fix #55 - Multiple success/failure level dice roll
0143   * Tests: Dice parser: 163
0144   * Tests: Rolisteam: 371
0145   * Tests: RCSE and Charactersheet: 16430
0146   * Tests: Fuzzer test for diceparser
0147   * Tests: Fuzzer test for charactersheet formula
0148   * Translation: add italian
0149 
0150  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 05 Oct 2019 14:15:18 +0200
0151 
0152 rolisteam (1.8.2ubuntu2) xenial; urgency=medium
0153 
0154   [Renaud Guezennec]
0155   * Allow user to display dice result inside string result
0156   * When GM is not the server charactersheet are shared with everyone. (#62)
0157   * RCSE multipage field problem (#61)
0158   * RCSE can manage field after character creation (RCSE #4)
0159 
0160  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 6 May 2017 16:15:18 +0200
0161 
0162 rolisteam (1.8.1ubuntu1) xenial; urgency=medium
0163 
0164 
0165   [Renaud Guezennec]
0166   * Rotation of token (#56)
0167   * add image to vectorial map from menu is working (#59)
0168   * circle field of view position is fixed (#54)
0169   * translation error (#49)
0170   * crash on vectorial map (#48)
0171   * improvement of unit convert (#51)
0172 
0173  -- Renaud Guezennec <renaud@rolisteam.org>  Sun, 9 Apr 2017 16:15:18 +0200
0174 
0175 rolisteam (1.8.0ubuntu2) xenial; urgency=medium
0176 
0177   [Renaud Guezennec]
0178   * Vectorial Map
0179   * -New map system using vectorial drawing
0180   * -Items can be modified, rotated, moved
0181   * -Avatar can be used as character token
0182   * -image can be added to the map
0183   * -management of layers
0184   * -fog of war
0185   * -Character vision
0186   * -size adaptation
0187   * -Parenthood relationship
0188   * -Grid (square or hexagon)
0189   * -Zoom level
0190   * Character sheet
0191   * -Management of charactersheet
0192   * -Charactersheet editor
0193   * -Formula management
0194   * -Roll dice from the charactersheet
0195   * -Management of several kind of text field
0196   * -Character sheet in QML
0197   * -Update through network
0198   * -ReadOnly data
0199   * -Character sheet can have several pages
0200   * -Display several page at once
0201   * DiceParser
0202   * -Validator with several condition and combination with logic operator (OR, AND and exclusive OR)
0203   * -Improved management of errors
0204   * -List operator accept range/probability
0205   * -Hide roll from the player but visible by everyone else (#2d6)
0206   * -Merge operator
0207   * -filter operator
0208   * -if operator
0209   * -Support modulo operator in validator
0210   * -Management of varible from the character sheet
0211   * -Support of different operator (!=)
0212   * -improve randomness by using C++11 API
0213   * -better generation for dot tree
0214   * General
0215   * -Dynamic Management of state (add/remove)
0216   * -Dice alias can be disable
0217   * -heartbeat mechanism to prevent disconnection
0218   * Connection Dialog
0219   * -Management of several connection profile
0220   * -Define role (GM or Player), define connection mode (Host or Client), if player then define character (name, color, avatar)
0221   * Resources management
0222   * -resources can be ordered into chapter
0223   * -management of state of resources (open/loaded)
0224   * Fixed Bug
0225   * Workaround for #42 - How to auto-size Huge map
0226   * Fix #41 - Mix between GM and player rights
0227   * Fix #28 - hide Roll Dice from the roller enhancement
0228   * Fix #33 - Disconnection
0229   * Fix #22 - Characters portraits & tokens
0230   * Fix #3 - It is not possible to move sheets around as if on a regular table
0231   * Fix #8 - Add images into maps
0232   * Translation
0233   * -French, English, Portuguese, Hungrian,German, Roumanian, Spanish, Turkish(partial), Dutch(partial)
0234 
0235  -- Renaud Guezennec <renaud@rolisteam.org>  Sun, 19 Feb 2017 16:15:18 +0200
0236 
0237 rolisteam (1.7.1ubuntu1) trusty; urgency=medium
0238 
0239   [Renaud Guezennec]
0240   * Better display for several strings or several dice command at once.
0241   * Fix #14 - fix build with Qt5.5 for some linux distributions
0242   * Fix #18 - unwanted {1 at the end of dice sentence
0243   * Fix #11 - link are not clickable
0244   * Fix #10 - players can see hidden maps
0245   * Fix #12 - word wrap in chat (activated by default, can be disactived)
0246 
0247  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 05 Sep 2015 09:26:18 +0200
0248 
0249 rolisteam (1.7.0ubuntu1) trusty; urgency=medium
0250 
0251   [Renaud Guezennec]
0252   * qt5 portage
0253   * #Audio#
0254   * new audio system, management of 3 music tracks
0255   * Load/save of playlist
0256   * Load/save audio stream
0257   * Add playlist from http://tabletopaudio.com/
0258   * #Dice#
0259   * new framework for dice rolling (diceparser)
0260   * management of aliases (for dice command)
0261   * GM sharing automatically dice aliases
0262   * Add highlight for dice result
0263   * #Chat#
0264   * http link in chat are now clickable.
0265   * The background color changes only the background of the chat (not the scroll bar)
0266   * #Theme and skin#
0267   * Possibility to change the appearance of rolisteam by changing default colors or set Css code.
0268   * Skin can be imported or exported as JSON file.
0269   * For each theme/skin you can set the background color and image for the main
0270   * management of the position of background image
0271   * no longer need to restart the application
0272   * #General#
0273   * Rolisteam starts in full screen mode (can be disable in the preferences dialog)
0274   * #Refactoring#
0275   * Use the new network engine. For better maintenability
0276   * Command line parameter
0277   * Several parameters can be passed to rolisteam at starting
0278   * drag and drop
0279   * Documentation has been updated and reworked for a better understanding
0280   * Bug Fix
0281   * Fix the Image deletion to the other players
0282   * set default color to black for painting tools
0283   * Translation: Portuguese, Hungrian, Turkish, German
0284 
0285  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 22 Aug 2015 11:26:18 +0200
0286 
0287 rolisteam (1.6.1ubuntu3) trusty; urgency=medium
0288 
0289   [Renaud Guezennec]
0290   * Fix package system
0291 
0292  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 18 Apr 2015 11:26:18 +0200
0293 
0294 rolisteam (1.6.1ubuntu2) trusty; urgency=medium
0295 
0296   [Renaud Guezennec]
0297   * Fix package system
0298 
0299  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 18 Apr 2015 11:17:18 +0200
0300 
0301 rolisteam (1.6.1ubuntu1) trusty; urgency=medium
0302 
0303   [Renaud Guezennec]
0304   * Add possibility to change the background color and picture of the workspace (need restart of rolisteam to be applied).
0305   * The background color of chat window can be changed
0306   * Implementation of #60: Blinking chat
0307   * Add preferences system to select the default behaviour for map permission.
0308   * Show progress while receiving data.
0309   * Fog of war color can be decided.
0310   * Fix bug #99 italic text on emote
0311   * Windows can now be shown in tab mode.
0312 
0313  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 18 Apr 2015 03:48:18 +0200
0314 
0315 rolisteam (1.6.0ubuntu1) saucy; urgency=low
0316 
0317   [Renaud Guezennec]
0318     * Adding resources file and icons.
0319     * file menu items triggers textedit actions.
0320     * translation of code source a bit
0321     * hide the black square on painting
0322     * bug fix: crash when painting on map bigger than the images.
0323     * add icon to mac os bundle
0324     * Allow reconnection after deconnection of server.
0325     * Fix closing, Application no more direct call to destructeur.
0326     * Finish French Translation
0327     * Adding method to save/load minutes to/from binary file (scenario)
0328     * Add call to save and load method of minute editor while save and load scenario. [mainwindow.cpp]
0329     * adding fit window feature to image.
0330     * adding icon
0331     * display shortcut to zoom in image
0332     * translate
0333     * fix issue #87
0334     * clearing the process to synchronize the currentTool with image or plan.
0335     * adding API to BarreOutil.h/.cpp
0336     * adding title to closing popup.
0337     * refactoring of code.
0338     * fix #85 and #86
0339     * it is possible to close map and picture.
0340     * fix issue #82 wrong icon for maps.
0341     * adding ipchecker.cpp/.h, to get ip address of the server.
0342     * display ip address to the user and the server port.
0343     * issue #76
0344     * First test to save scenario with map and able to load it again.
0345     * Must be tested, it leads to crash when closing up the application (error in delete object, deleting of already deleted object is my guess)
0346     * adding new dialog to open Map.
0347     * delete NouveauPlanVide, and adding newemptymapdialog , using QDesigner form.
0348     * translation update.
0349     * delete NouveauPlanVide.h
0350     * adding mapwizzard.ui
0351     * fix issue #84
0352     * Correct mispelling
0353     * translate every string in english
0354     * improve french translation
0355     * Finishing i18n for rolisteam
0356     * Auto-Reconnection after connection lost
0357     * The server seems to send wrong information
0358     * End of reconnection after connection lost
0359     * Must be tested deeper
0360     * Add i18n for warning message
0361     * First wave of modification to support permission management on maps
0362     * Patch for issue 56
0363     * start implementing permission management for map
0364     * Add permission management (#issue 51)
0365     * Improve management of current tool from Toolbar
0366     * Add  shortcut for image zooming
0367     * fix #issue 45
0368     * fix issue #62 : Concatenated Music path bug
0369     * Add dialog box to wait until retry connection (10 sec)
0370     * Translation of the warning messages
0371     * Improvement right management on Map
0372     * Removal of port limitation, is now possible to use port lesser than 1024.
0373     * TODO: Show little warning when selecting port under 1024.
0374     * finish permission management (about moving character)
0375     * removal of fmod
0376     * keep working on permission management
0377     * fix bug about phonon and changed states
0378     * Permission management is now working
0379     * more tests about it
0380     * translation
0381     * add usability improvements
0382     * Select all text when user adds character.
0383     * Default button is connection instead of quit as the connection dialog.
0384     * icon on dialog
0385     * translation
0386     * first work on issue 65
0387     * add comments
0388     * Refactoring code: member has been renamed acconding the coding rules.
0389     * Removing the played song is managed (must be tested).
0390     * correct  the behaviour of removing song from the list
0391     * Fix issue 65 and improve management of button
0392     * fix issue 66 : max limit for connection port has been set to the
0393     * add mutex to protect delete of song in widget
0394     * add debug trace to understand the issue about song played almost one time of two.
0395     * should fix #65
0396     * correct issue in order of command to play in loop mode a song.
0397     * remove of G_mainWindow global variable.
0398     * add network management into application
0399     * correct errors from previous commit
0400     * change order of object instantiation.
0401     * add icon for chat window.
0402     * prevent seg fault by protecting access to pointer.
0403     * add command to compile the traduction as normal compilation step.
0404     * remove some memory leaks
0405     * replace svg icone to png
0406     * remove some global variables.
0407     * clean up the reconnection section.
0408     * change preferences manager.
0409     * Add missing file of preferences manager from 2.0.0 branch
0410     * refactoring after test under ubuntu 12.04
0411     * First try to manage the connection and disconnection retry. Network menu
0412     * modify translation and pro file
0413     * Replace reference to pointer in singleton for playerlist
0414     * Add mechanism to allow disconnection and reconnection.
0415     * disconnection / reconnection work when using network menu with rolisteam started as client
0416     * Add feature to colorize the background of chatroom, should be move from toolbar to context menu.
0417     * Add management of mainwindow title.
0418     * Background color of chat can be changed by context menu
0419     * Enable load map from file.
0420     * Correction of the save/open notes.
0421     * Add new editor to edit ODT file
0422     * Correct dice roll  command
0423     * Add new management for title
0424     * remove debug message
0425     * amend API of playersList
0426     * fix for connection management
0427     * playersList used as member instead of global variable in localpersonmodel
0428     * Remove warning message
0429     * Enable compilation of odt support with mac os (zlib). apply patch from #71
0430     * rework function to prevent any segfault.
0431     * test after "trouverPersonnage" call is tested with the NULL
0432     * Add descrition doxygen for all classes, work in progress
0433     * improve the connection management and process
0434     * improve the deconnection / reconnection management and process
0435     * Add management of feature to protect backward compatibility.
0436     * Add context menu to make map fit window
0437     * removal of qDebug() message
0438     * update translation
0439     * Issues #65 and 67 are fixed.
0440     * Improvement of network management
0441     * some problem with data sent twice.
0442     * compile under ubuntu 13.04
0443     * correct note editor menu action.
0444     * change address to contact me in about menu
0445     * fix issue #75 : no more crash in chat window when the list is empty.
0446     * add copy/paste features on chatbrowser.cpp
0447     * make it compile on Mac OS X
0448     * adding script to install libz
0449     * compile under windows and solve issues.
0450     * Remove of embedded documentation, it is now online only.
0451     * Adding rc file for binary icon.
0452 
0453 
0454 
0455  -- Renaud Guezennec <renaud@rolisteam.org>  Fri, 08 Nov 2013 00:54:12 +0100
0456 
0457 rolisteam (1.5.2) maverick; urgency=low
0458 
0459   [Renaud GUEZENNEC]
0460   * Fix issue #53
0461 
0462  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 30 Sep 2011 22:19:01 +0200
0463 
0464 rolisteam (1.5.1) maverick; urgency=low
0465 
0466   [Renaud GUEZENNEC]
0467   * Fix issue #47
0468 
0469  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 06 Aug 2011 22:19:01 +0200
0470 
0471 rolisteam (1.5.0) maverick; urgency=low
0472 
0473   [Renaud GUEZENNEC]
0474   * Change interface to send game state to new player (race condition removed)
0475   * Fix icons ressources
0476   * Add some icon to fix missing ressources issues
0477   * Try some improvement about workspace resize performance issue
0478   * Rewrite the scenario load/save mechanism, using QDataStream, for better readability.
0479   * new startup connection dialog
0480   * struct initialisation replaced by class Initialisation
0481   * MainWindow creation in main.cpp instead of ClientServeur.cpp
0482   * fix few issues on mac OS
0483   * Integration of zoom feature for the image
0484   * Fix issue of slot/signal connection
0485   * Fix twice creation of userlist widget.
0486   * Tool box can be closed
0487   * Minor cleanups
0488   * Fix issue with player audioplayer interface
0489   * Adding class to store data from the Connection dialog
0490   * Improve some audio player misbehaviours
0491   * third waves of modification for the audio player, a workaround has been activated to deal with phonon-gstreamer bugs, it may be not necessary for other backend (windows, QuickTime and xine).
0492   * removed useless global G_dossier*
0493   * removed unused variables and parameters
0494   * add a preference dialog to change G_initialisation directories.
0495   * in MainWindow.cpp changed QObject::connect to connect
0496   * Rewrite of many parts of audio player
0497   * bugfix : add local player when server, not when GM
0498   * bug fix : wrong behaviour with uncorrect dice syntax. If user typed "!d6", the number of dices was very random/unrelevant and no warnings was displayed to the user.
0499   * replace AudioPlayerunix.cpp with AudioPlayer.cpp
0500   * Audio feature has been greatly improved.
0501   * removal of FMOD support
0502   * BUGFIX : Removed unused threads.
0503   * new incoming network message processing, using events.
0504   * new outgoing network message processing.
0505   * BUGFIX: add missing datawriter.h and datawriter.cpp
0506   * Compilation error when have_phonon is defined
0507   * charset issues
0508   * code refactoring on log messages in Liaison.cpp
0509   * Yet another minor improvement on message reception.
0510   * Tried MeKeyCool's advice to fix bug #35.
0511   * use qassistant for documentation if does not work QDesktop stuff is used.
0512   * add updatechecker
0513   * modification of the header file
0514   * BUGFIX : infinite loop in DataWriter::makeRoom.
0515   * Oups, make it compile...
0516   * BUGFIX : random number generation.
0517   * players list widget and model completely rewritted.
0518   * new chats list widget and model.
0519   * BUGFIX : make src/LecteurAudio.cpp compile.
0520   * BUGFIX : use singleton for FeaturesList to be initialised after ReceiveEvent::s_receiverMap.
0521   * The player's list is directly editable.
0522   * Same size for color icons and color buttons.
0523   * Features are now handled by Player and PlayersList.
0524   * BUGFIX : private messages are now private.
0525   * BUGFIX: set encoding when saving chats.
0526   * BUGFIX: compilation error for LecteurAudio.cpp.
0527   * Write local user name instead of "Vous" when chating.
0528   * Now even the GM knows whose PNJ is talking.
0529   * Slightly better socket error handling.
0530   * PrivateChat can be created and used.
0531   * Yet another network interface change.
0532   * Abstract proxy class for PlayersList.
0533   * Delay of network messages to conform to old protocols.
0534   * Debug messages cleanup.
0535   * Del chat button works.
0536   * Handle DelChatAction network messages.
0537   * Little improvement about restoring DockWidget's geometry
0538   * All dockwidgets have now a valid object name.
0539   * Updates chats on player's deletion.
0540   * Edit or show every PrivateChat.
0541   * Update ChatWindow title and his toggleViewAction when Chat's name changes.
0542   * Add ChatListWidget to "Fenêtre" menu.
0543   * BUGFIX: default port to 6660 instead of 1024 when updating from 1.0.2 or older.
0544   * BUGFIX: Map created before connection works as well as others.
0545   * BUGFIX: Images loaded before connection don't make clients crash anymore.
0546   * Image uses NetworkMessageWriter.
0547   * Little improvements about update notification.
0548   * DEBUGS : Clients don't send back ChatUpdates messages.
0549   * Handle PrivateChat's constructor failures.
0550   * Added Chat::belongsToLocalPlayer().
0551   * You can pass a version to Chat::everyPlayerHasFeature().
0552   * DEBUG : PrivateChat::sendThem() don't send message if the local user is the only one. That fixes a backward compatibility bug.
0553   * Load qt translator properly.
0554   * BUGFIX Any local characters can be deleted.
0555   * Notifications of players joining and quiting in events dock widget.
0556   * French translation for the few english texts.
0557   * Revised and translated "About" dialog.
0558   * Change the maximum size for NPC: 200
0559   * Add rolisteam's logo into resources directory
0560   * Change of MainWindow logo.
0561   * Add toolbar to ChatWindow.
0562   * bugfix: Update chatwindow's title when player's name changes.
0563   * Oups... I forgot to "svn add" new files.
0564   * Moved history management from ChatWindow to TextEditAmeliore
0565   * Some bug with the NPC/PC size
0566   * Perhaps it should be better to have 2 sliders because the behaviour seems quiet unfriendly
0567   * rework of the changeSize of character.
0568   * adding character id to the sizechanged network message.
0569   * hide the diameter selector when user is not game master
0570   * Improvement on the update checker with major middle and minor version number.
0571   * Change default button for persondialog, now it's the Ok button.
0572   * Improve translation.
0573 
0574  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 06 Aug 2011 22:19:01 +0200
0575 
0576 rolisteam (1.0.2) lucid; urgency=low
0577 
0578   [ Renaud GUEZENNEC ]
0579   * Adding emote messages feature.
0580   * Adding alerts when rolisteam is hidden and an event occurs.
0581   * Add Roll and Keep dice system.
0582   * Syntax : !3g2 or !3G2 (reroll 10)
0583   * Add L5R dice system : count each dice egal or greater than 5
0584   * Syntax : !3s
0585   * Bugs fixed:
0586   * Issue #18  : out of range error about the shadowrun' dices rolling
0587   * Issue #20  : mispelling in french world
0588   * Issue #23  : save of ini file on Linux (must be more tested )
0589   * Issue #15  : compilation errors
0590   * Issue #24  : no more crashes when client disconnect.
0591   * Refractoring:
0592   * Removal of afficherTirage function which was still in the header file.
0593   * Change few things about the Tchat.cpp to enable the dice rolling.
0594   * About init file. All platforms share the same code.
0595   * Removal of debug messages about supported image format
0596   * Robustness about the shadowrun syntax
0597   * Removal of some platform-specific code
0598   * Change text indentation in liaison.cpp
0599   * Add some destructors to prevent memory leaks
0600   * specific platform code changed to allow BSD and other x11 user.
0601   * Hide the audio player when the HAVE_NULL flag is set.
0602 
0603  -- Renaud Guezennec <renaud@rolisteam.org>  Sat, 30 Oct 2010 16:42:47 +0200
0604 
0605 rolisteam (1.0.0) unstable; urgency=low
0606 
0607   [ Renaud GUEZENNEC ]
0608   * Initial Release.
0609   * Porting of rolistik to GNU/Linux, it became rolisteam
0610   * Using Phonon
0611   * Remove of chm documentation, it has been replaced by qch documentations
0612   * Allows ip addresses or domain name as server address.
0613 
0614   [ Renaud GUEZENNEC ]
0615   * bug #4 fixed
0616   * adding singleton pattern to get the audio player intance
0617 
0618   [ Renaud GUEZENNEC ]
0619   * Documentation has been improved
0620 
0621   [ Renaud Guezennec ]
0622   * Documentation has been really improved
0623 
0624  -- Renaud Guezennec <renaud@rolisteam.org>  Mon, 31 Aug 2009 00:22:48 +0200