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0001 rolisteam (1.9.3ubuntu2) focal; urgency=medium 0002 0003 [Renaud Guezennec] 0004 * Fix several crashes 0005 * Fix slowness around fog of war 0006 0007 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 14 nov 2020 01:40:18 +0200 0008 0009 rolisteam (1.9.3ubuntu1) focal; urgency=medium 0010 0011 [Renaud Guezennec] 0012 * Fix url to website 0013 * Fix url to documentation 0014 * Preventing crashes on playerlist 0015 * Fix crashes in participantsModel 0016 * Improve output message on the server 0017 * Update DiceParser 0018 0019 -- Renaud Guezennec <renaud@rolisteam.org> Mon, 02 Feb 2020 01:40:18 +0200 0020 0021 rolisteam (1.9.3ubuntu0) focal; urgency=medium 0022 0023 [Renaud Guezennec] 0024 * Fix url to website 0025 * Fix url to documentation 0026 * Preventing crashes on playerlist 0027 * Fix crashes in participantsModel 0028 * Improve output message on the server 0029 * Update DiceParser 0030 0031 -- Renaud Guezennec <renaud@rolisteam.org> Mon, 02 Feb 2020 01:40:18 +0200 0032 0033 rolisteam (1.9.2ubuntu) bionic; urgency=medium 0034 0035 [Renaud Guezennec] 0036 * fix crash when user left 0037 * fix pdf viewer on windows 0038 0039 0040 rolisteam (1.9.1ubuntu) bionic; urgency=medium 0041 0042 [Renaud Guezennec] 0043 * fix textarea 0044 * fix few crashes 0045 * fix images import and load in vmap 0046 0047 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 24 Nov 2019 14:15:18 +0200 0048 0049 rolisteam (1.9.0ubuntu) bionic; urgency=medium 0050 0051 [Renaud Guezennec] 0052 * features: Standalone multiroom Server 0053 * features: Webpage 0054 * features: PDF viewer and sharing 0055 * features: Shared note (Fix #45) 0056 * features: Undo/redo 0057 * features: Dice bookmark 0058 * features: NPC maker panel 0059 * features: Management of Character Shape, Action and properties 0060 * features: Tips of the day 0061 * features: Shortcuts viewer 0062 * Dice System: Split operator 0063 * Dice System: Occurence Count operator (o) 0064 * Dice System: Unique operator (u) 0065 * Dice System: Reroll until operator (R) 0066 * Dice System: Group operator (g) 0067 * Dice System: reroll if all dices are equal (t operator) 0068 * Dice System: Bind operator 0069 * Dice System: Add command comment 0070 * Dice System: Dynamic variables 0071 * Dice System: Several instructions support 0072 * Dice System: Advanced display system 0073 * Dice System: Add unique (u) option to D and L operators 0074 * Dice System: Preventing Alias replacement inside string 0075 * Dice System: List of values 0076 * Dice System: DiceParser's detection of endless loop 0077 * Dice System: K operator accepts negative number as parameter 0078 * Dice System: Fix #51 - Support for tunnels and trolls system 0079 * Dice System: Fix #4 - crash with a operator 0080 * Dice System: Fix #55 - Multiple success/failure level dice roll 0081 * Charactersheet: Add table item 0082 * Charactersheet:Add webpage item 0083 * Charactersheet:Add Next/Previous page button item 0084 * Charactersheet:Embedded images 0085 * Charactersheet:Item can be visible on one or all pages 0086 * Charactersheet:Add Print support 0087 * Charactersheet:Dice button can be drag and dropped to chat window to create dice bookmark 0088 * Charactersheet:Additional code at the beginning or the end of file or both 0089 * Charactersheet:Improvement of sheet properties (fixed scale) 0090 * Charactersheet:update to QtQuick.Controls 2.0 (instead of 1.0) 0091 * Charactersheet can modify character properties 0092 * Charactersheet can roll dice command internally 0093 * Charactersheet can display text on global chat 0094 * RCSE - Add Images tabs in RCSE to manage embedded images. 0095 * RCSE - Global refactoring 0096 * RCSE - show subset of columns (id columns, position columns, all columns …) 0097 * RCSE - items with custom code are displayed with green background on the edit tab 0098 * RCSE - Text Editor Improvements (Monospace font, tab are 4 spaces now) 0099 * RCSE - Code panel and preview panel are side by side 0100 * VMap: Scale accepts double value (not only interger) 0101 * VMap: grid can be above the scene. 0102 * VMap: Show animated marker to highlight position on map 0103 * VMap: better selection highlight 0104 * VMap: Add bucket tool 0105 * VMap: show life bar 0106 * VMap: Sticky edges 0107 * VMap: Providing Collision 0108 * Improvements: Length limit for tabs title. 0109 * Improvements: Change color for tab 0110 * Improvements: Rename all kinds of subwindow 0111 * Improvements: Color selector dialog does not go behind anymore 0112 * Improvements: NPC are saved inside scenario 0113 * Improvements: Resources manager shows loading mode of each media. 0114 * Improvements: Resources manager shows unreachable file in red 0115 * Improvements: Fullscreen Mode 0116 * Improvements: Clear chat 0117 * Improvements: drag and drop from resources manager to vmap 0118 * Improvements: alternative color in playlist viewer 0119 * Improvements: Unit Convertor: accept new units and new convertion rules 0120 * Improvements: First Chapter in resources is Chapter 1 (instead of chapter 0) 0121 * Improvements: 5 last loaded scenerio are loadable from the file menu 0122 * Improvements: Hide long dice command 0123 * Improvements: Export/import dice aliases 0124 * Refactoring: RCSE 0125 * Refactoring: Scenario 0126 * Refactoring: Charactersheet SDK use QtQuick.Controls 2.0 0127 * Refactoring: QML generator 0128 * Refactoring: DiceParser's detection of endless loop 0129 * Fix #1 - headless server 0130 * Fix #45 - Player/GM shared notes board 0131 * Fix #48 - Rolisteam segfault 0132 * Fix #55 - Field of view handles and layer interaction 0133 * Fix #65 - renaming notes 0134 * Fix #69 - Misunderstanding about the resources Manager behaviour 0135 * Fix #81 - Charactersheet not saved while saving scenario 0136 * Fix #82 - some Chat messages are missing 0137 * Fix #83 - crash when cancel save scenario as 0138 * Fix #90 - issue with resources titles 0139 * Fix #97 - Crash on dice roll 0140 * Dice Parser Fix #51 - Support for tunnels and trolls system 0141 * Dice Parser Fix #4 - crash with a operator 0142 * Dice Parser Fix #55 - Multiple success/failure level dice roll 0143 * Tests: Dice parser: 163 0144 * Tests: Rolisteam: 371 0145 * Tests: RCSE and Charactersheet: 16430 0146 * Tests: Fuzzer test for diceparser 0147 * Tests: Fuzzer test for charactersheet formula 0148 * Translation: add italian 0149 0150 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 05 Oct 2019 14:15:18 +0200 0151 0152 rolisteam (1.8.2ubuntu2) xenial; urgency=medium 0153 0154 [Renaud Guezennec] 0155 * Allow user to display dice result inside string result 0156 * When GM is not the server charactersheet are shared with everyone. (#62) 0157 * RCSE multipage field problem (#61) 0158 * RCSE can manage field after character creation (RCSE #4) 0159 0160 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 6 May 2017 16:15:18 +0200 0161 0162 rolisteam (1.8.1ubuntu1) xenial; urgency=medium 0163 0164 0165 [Renaud Guezennec] 0166 * Rotation of token (#56) 0167 * add image to vectorial map from menu is working (#59) 0168 * circle field of view position is fixed (#54) 0169 * translation error (#49) 0170 * crash on vectorial map (#48) 0171 * improvement of unit convert (#51) 0172 0173 -- Renaud Guezennec <renaud@rolisteam.org> Sun, 9 Apr 2017 16:15:18 +0200 0174 0175 rolisteam (1.8.0ubuntu2) xenial; urgency=medium 0176 0177 [Renaud Guezennec] 0178 * Vectorial Map 0179 * -New map system using vectorial drawing 0180 * -Items can be modified, rotated, moved 0181 * -Avatar can be used as character token 0182 * -image can be added to the map 0183 * -management of layers 0184 * -fog of war 0185 * -Character vision 0186 * -size adaptation 0187 * -Parenthood relationship 0188 * -Grid (square or hexagon) 0189 * -Zoom level 0190 * Character sheet 0191 * -Management of charactersheet 0192 * -Charactersheet editor 0193 * -Formula management 0194 * -Roll dice from the charactersheet 0195 * -Management of several kind of text field 0196 * -Character sheet in QML 0197 * -Update through network 0198 * -ReadOnly data 0199 * -Character sheet can have several pages 0200 * -Display several page at once 0201 * DiceParser 0202 * -Validator with several condition and combination with logic operator (OR, AND and exclusive OR) 0203 * -Improved management of errors 0204 * -List operator accept range/probability 0205 * -Hide roll from the player but visible by everyone else (#2d6) 0206 * -Merge operator 0207 * -filter operator 0208 * -if operator 0209 * -Support modulo operator in validator 0210 * -Management of varible from the character sheet 0211 * -Support of different operator (!=) 0212 * -improve randomness by using C++11 API 0213 * -better generation for dot tree 0214 * General 0215 * -Dynamic Management of state (add/remove) 0216 * -Dice alias can be disable 0217 * -heartbeat mechanism to prevent disconnection 0218 * Connection Dialog 0219 * -Management of several connection profile 0220 * -Define role (GM or Player), define connection mode (Host or Client), if player then define character (name, color, avatar) 0221 * Resources management 0222 * -resources can be ordered into chapter 0223 * -management of state of resources (open/loaded) 0224 * Fixed Bug 0225 * Workaround for #42 - How to auto-size Huge map 0226 * Fix #41 - Mix between GM and player rights 0227 * Fix #28 - hide Roll Dice from the roller enhancement 0228 * Fix #33 - Disconnection 0229 * Fix #22 - Characters portraits & tokens 0230 * Fix #3 - It is not possible to move sheets around as if on a regular table 0231 * Fix #8 - Add images into maps 0232 * Translation 0233 * -French, English, Portuguese, Hungrian,German, Roumanian, Spanish, Turkish(partial), Dutch(partial) 0234 0235 -- Renaud Guezennec <renaud@rolisteam.org> Sun, 19 Feb 2017 16:15:18 +0200 0236 0237 rolisteam (1.7.1ubuntu1) trusty; urgency=medium 0238 0239 [Renaud Guezennec] 0240 * Better display for several strings or several dice command at once. 0241 * Fix #14 - fix build with Qt5.5 for some linux distributions 0242 * Fix #18 - unwanted {1 at the end of dice sentence 0243 * Fix #11 - link are not clickable 0244 * Fix #10 - players can see hidden maps 0245 * Fix #12 - word wrap in chat (activated by default, can be disactived) 0246 0247 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 05 Sep 2015 09:26:18 +0200 0248 0249 rolisteam (1.7.0ubuntu1) trusty; urgency=medium 0250 0251 [Renaud Guezennec] 0252 * qt5 portage 0253 * #Audio# 0254 * new audio system, management of 3 music tracks 0255 * Load/save of playlist 0256 * Load/save audio stream 0257 * Add playlist from http://tabletopaudio.com/ 0258 * #Dice# 0259 * new framework for dice rolling (diceparser) 0260 * management of aliases (for dice command) 0261 * GM sharing automatically dice aliases 0262 * Add highlight for dice result 0263 * #Chat# 0264 * http link in chat are now clickable. 0265 * The background color changes only the background of the chat (not the scroll bar) 0266 * #Theme and skin# 0267 * Possibility to change the appearance of rolisteam by changing default colors or set Css code. 0268 * Skin can be imported or exported as JSON file. 0269 * For each theme/skin you can set the background color and image for the main 0270 * management of the position of background image 0271 * no longer need to restart the application 0272 * #General# 0273 * Rolisteam starts in full screen mode (can be disable in the preferences dialog) 0274 * #Refactoring# 0275 * Use the new network engine. For better maintenability 0276 * Command line parameter 0277 * Several parameters can be passed to rolisteam at starting 0278 * drag and drop 0279 * Documentation has been updated and reworked for a better understanding 0280 * Bug Fix 0281 * Fix the Image deletion to the other players 0282 * set default color to black for painting tools 0283 * Translation: Portuguese, Hungrian, Turkish, German 0284 0285 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 22 Aug 2015 11:26:18 +0200 0286 0287 rolisteam (1.6.1ubuntu3) trusty; urgency=medium 0288 0289 [Renaud Guezennec] 0290 * Fix package system 0291 0292 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 11:26:18 +0200 0293 0294 rolisteam (1.6.1ubuntu2) trusty; urgency=medium 0295 0296 [Renaud Guezennec] 0297 * Fix package system 0298 0299 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 11:17:18 +0200 0300 0301 rolisteam (1.6.1ubuntu1) trusty; urgency=medium 0302 0303 [Renaud Guezennec] 0304 * Add possibility to change the background color and picture of the workspace (need restart of rolisteam to be applied). 0305 * The background color of chat window can be changed 0306 * Implementation of #60: Blinking chat 0307 * Add preferences system to select the default behaviour for map permission. 0308 * Show progress while receiving data. 0309 * Fog of war color can be decided. 0310 * Fix bug #99 italic text on emote 0311 * Windows can now be shown in tab mode. 0312 0313 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 03:48:18 +0200 0314 0315 rolisteam (1.6.0ubuntu1) saucy; urgency=low 0316 0317 [Renaud Guezennec] 0318 * Adding resources file and icons. 0319 * file menu items triggers textedit actions. 0320 * translation of code source a bit 0321 * hide the black square on painting 0322 * bug fix: crash when painting on map bigger than the images. 0323 * add icon to mac os bundle 0324 * Allow reconnection after deconnection of server. 0325 * Fix closing, Application no more direct call to destructeur. 0326 * Finish French Translation 0327 * Adding method to save/load minutes to/from binary file (scenario) 0328 * Add call to save and load method of minute editor while save and load scenario. [mainwindow.cpp] 0329 * adding fit window feature to image. 0330 * adding icon 0331 * display shortcut to zoom in image 0332 * translate 0333 * fix issue #87 0334 * clearing the process to synchronize the currentTool with image or plan. 0335 * adding API to BarreOutil.h/.cpp 0336 * adding title to closing popup. 0337 * refactoring of code. 0338 * fix #85 and #86 0339 * it is possible to close map and picture. 0340 * fix issue #82 wrong icon for maps. 0341 * adding ipchecker.cpp/.h, to get ip address of the server. 0342 * display ip address to the user and the server port. 0343 * issue #76 0344 * First test to save scenario with map and able to load it again. 0345 * Must be tested, it leads to crash when closing up the application (error in delete object, deleting of already deleted object is my guess) 0346 * adding new dialog to open Map. 0347 * delete NouveauPlanVide, and adding newemptymapdialog , using QDesigner form. 0348 * translation update. 0349 * delete NouveauPlanVide.h 0350 * adding mapwizzard.ui 0351 * fix issue #84 0352 * Correct mispelling 0353 * translate every string in english 0354 * improve french translation 0355 * Finishing i18n for rolisteam 0356 * Auto-Reconnection after connection lost 0357 * The server seems to send wrong information 0358 * End of reconnection after connection lost 0359 * Must be tested deeper 0360 * Add i18n for warning message 0361 * First wave of modification to support permission management on maps 0362 * Patch for issue 56 0363 * start implementing permission management for map 0364 * Add permission management (#issue 51) 0365 * Improve management of current tool from Toolbar 0366 * Add shortcut for image zooming 0367 * fix #issue 45 0368 * fix issue #62 : Concatenated Music path bug 0369 * Add dialog box to wait until retry connection (10 sec) 0370 * Translation of the warning messages 0371 * Improvement right management on Map 0372 * Removal of port limitation, is now possible to use port lesser than 1024. 0373 * TODO: Show little warning when selecting port under 1024. 0374 * finish permission management (about moving character) 0375 * removal of fmod 0376 * keep working on permission management 0377 * fix bug about phonon and changed states 0378 * Permission management is now working 0379 * more tests about it 0380 * translation 0381 * add usability improvements 0382 * Select all text when user adds character. 0383 * Default button is connection instead of quit as the connection dialog. 0384 * icon on dialog 0385 * translation 0386 * first work on issue 65 0387 * add comments 0388 * Refactoring code: member has been renamed acconding the coding rules. 0389 * Removing the played song is managed (must be tested). 0390 * correct the behaviour of removing song from the list 0391 * Fix issue 65 and improve management of button 0392 * fix issue 66 : max limit for connection port has been set to the 0393 * add mutex to protect delete of song in widget 0394 * add debug trace to understand the issue about song played almost one time of two. 0395 * should fix #65 0396 * correct issue in order of command to play in loop mode a song. 0397 * remove of G_mainWindow global variable. 0398 * add network management into application 0399 * correct errors from previous commit 0400 * change order of object instantiation. 0401 * add icon for chat window. 0402 * prevent seg fault by protecting access to pointer. 0403 * add command to compile the traduction as normal compilation step. 0404 * remove some memory leaks 0405 * replace svg icone to png 0406 * remove some global variables. 0407 * clean up the reconnection section. 0408 * change preferences manager. 0409 * Add missing file of preferences manager from 2.0.0 branch 0410 * refactoring after test under ubuntu 12.04 0411 * First try to manage the connection and disconnection retry. Network menu 0412 * modify translation and pro file 0413 * Replace reference to pointer in singleton for playerlist 0414 * Add mechanism to allow disconnection and reconnection. 0415 * disconnection / reconnection work when using network menu with rolisteam started as client 0416 * Add feature to colorize the background of chatroom, should be move from toolbar to context menu. 0417 * Add management of mainwindow title. 0418 * Background color of chat can be changed by context menu 0419 * Enable load map from file. 0420 * Correction of the save/open notes. 0421 * Add new editor to edit ODT file 0422 * Correct dice roll command 0423 * Add new management for title 0424 * remove debug message 0425 * amend API of playersList 0426 * fix for connection management 0427 * playersList used as member instead of global variable in localpersonmodel 0428 * Remove warning message 0429 * Enable compilation of odt support with mac os (zlib). apply patch from #71 0430 * rework function to prevent any segfault. 0431 * test after "trouverPersonnage" call is tested with the NULL 0432 * Add descrition doxygen for all classes, work in progress 0433 * improve the connection management and process 0434 * improve the deconnection / reconnection management and process 0435 * Add management of feature to protect backward compatibility. 0436 * Add context menu to make map fit window 0437 * removal of qDebug() message 0438 * update translation 0439 * Issues #65 and 67 are fixed. 0440 * Improvement of network management 0441 * some problem with data sent twice. 0442 * compile under ubuntu 13.04 0443 * correct note editor menu action. 0444 * change address to contact me in about menu 0445 * fix issue #75 : no more crash in chat window when the list is empty. 0446 * add copy/paste features on chatbrowser.cpp 0447 * make it compile on Mac OS X 0448 * adding script to install libz 0449 * compile under windows and solve issues. 0450 * Remove of embedded documentation, it is now online only. 0451 * Adding rc file for binary icon. 0452 0453 0454 0455 -- Renaud Guezennec <renaud@rolisteam.org> Fri, 08 Nov 2013 00:54:12 +0100 0456 0457 rolisteam (1.5.2) maverick; urgency=low 0458 0459 [Renaud GUEZENNEC] 0460 * Fix issue #53 0461 0462 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 30 Sep 2011 22:19:01 +0200 0463 0464 rolisteam (1.5.1) maverick; urgency=low 0465 0466 [Renaud GUEZENNEC] 0467 * Fix issue #47 0468 0469 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 06 Aug 2011 22:19:01 +0200 0470 0471 rolisteam (1.5.0) maverick; urgency=low 0472 0473 [Renaud GUEZENNEC] 0474 * Change interface to send game state to new player (race condition removed) 0475 * Fix icons ressources 0476 * Add some icon to fix missing ressources issues 0477 * Try some improvement about workspace resize performance issue 0478 * Rewrite the scenario load/save mechanism, using QDataStream, for better readability. 0479 * new startup connection dialog 0480 * struct initialisation replaced by class Initialisation 0481 * MainWindow creation in main.cpp instead of ClientServeur.cpp 0482 * fix few issues on mac OS 0483 * Integration of zoom feature for the image 0484 * Fix issue of slot/signal connection 0485 * Fix twice creation of userlist widget. 0486 * Tool box can be closed 0487 * Minor cleanups 0488 * Fix issue with player audioplayer interface 0489 * Adding class to store data from the Connection dialog 0490 * Improve some audio player misbehaviours 0491 * third waves of modification for the audio player, a workaround has been activated to deal with phonon-gstreamer bugs, it may be not necessary for other backend (windows, QuickTime and xine). 0492 * removed useless global G_dossier* 0493 * removed unused variables and parameters 0494 * add a preference dialog to change G_initialisation directories. 0495 * in MainWindow.cpp changed QObject::connect to connect 0496 * Rewrite of many parts of audio player 0497 * bugfix : add local player when server, not when GM 0498 * bug fix : wrong behaviour with uncorrect dice syntax. If user typed "!d6", the number of dices was very random/unrelevant and no warnings was displayed to the user. 0499 * replace AudioPlayerunix.cpp with AudioPlayer.cpp 0500 * Audio feature has been greatly improved. 0501 * removal of FMOD support 0502 * BUGFIX : Removed unused threads. 0503 * new incoming network message processing, using events. 0504 * new outgoing network message processing. 0505 * BUGFIX: add missing datawriter.h and datawriter.cpp 0506 * Compilation error when have_phonon is defined 0507 * charset issues 0508 * code refactoring on log messages in Liaison.cpp 0509 * Yet another minor improvement on message reception. 0510 * Tried MeKeyCool's advice to fix bug #35. 0511 * use qassistant for documentation if does not work QDesktop stuff is used. 0512 * add updatechecker 0513 * modification of the header file 0514 * BUGFIX : infinite loop in DataWriter::makeRoom. 0515 * Oups, make it compile... 0516 * BUGFIX : random number generation. 0517 * players list widget and model completely rewritted. 0518 * new chats list widget and model. 0519 * BUGFIX : make src/LecteurAudio.cpp compile. 0520 * BUGFIX : use singleton for FeaturesList to be initialised after ReceiveEvent::s_receiverMap. 0521 * The player's list is directly editable. 0522 * Same size for color icons and color buttons. 0523 * Features are now handled by Player and PlayersList. 0524 * BUGFIX : private messages are now private. 0525 * BUGFIX: set encoding when saving chats. 0526 * BUGFIX: compilation error for LecteurAudio.cpp. 0527 * Write local user name instead of "Vous" when chating. 0528 * Now even the GM knows whose PNJ is talking. 0529 * Slightly better socket error handling. 0530 * PrivateChat can be created and used. 0531 * Yet another network interface change. 0532 * Abstract proxy class for PlayersList. 0533 * Delay of network messages to conform to old protocols. 0534 * Debug messages cleanup. 0535 * Del chat button works. 0536 * Handle DelChatAction network messages. 0537 * Little improvement about restoring DockWidget's geometry 0538 * All dockwidgets have now a valid object name. 0539 * Updates chats on player's deletion. 0540 * Edit or show every PrivateChat. 0541 * Update ChatWindow title and his toggleViewAction when Chat's name changes. 0542 * Add ChatListWidget to "Fenêtre" menu. 0543 * BUGFIX: default port to 6660 instead of 1024 when updating from 1.0.2 or older. 0544 * BUGFIX: Map created before connection works as well as others. 0545 * BUGFIX: Images loaded before connection don't make clients crash anymore. 0546 * Image uses NetworkMessageWriter. 0547 * Little improvements about update notification. 0548 * DEBUGS : Clients don't send back ChatUpdates messages. 0549 * Handle PrivateChat's constructor failures. 0550 * Added Chat::belongsToLocalPlayer(). 0551 * You can pass a version to Chat::everyPlayerHasFeature(). 0552 * DEBUG : PrivateChat::sendThem() don't send message if the local user is the only one. That fixes a backward compatibility bug. 0553 * Load qt translator properly. 0554 * BUGFIX Any local characters can be deleted. 0555 * Notifications of players joining and quiting in events dock widget. 0556 * French translation for the few english texts. 0557 * Revised and translated "About" dialog. 0558 * Change the maximum size for NPC: 200 0559 * Add rolisteam's logo into resources directory 0560 * Change of MainWindow logo. 0561 * Add toolbar to ChatWindow. 0562 * bugfix: Update chatwindow's title when player's name changes. 0563 * Oups... I forgot to "svn add" new files. 0564 * Moved history management from ChatWindow to TextEditAmeliore 0565 * Some bug with the NPC/PC size 0566 * Perhaps it should be better to have 2 sliders because the behaviour seems quiet unfriendly 0567 * rework of the changeSize of character. 0568 * adding character id to the sizechanged network message. 0569 * hide the diameter selector when user is not game master 0570 * Improvement on the update checker with major middle and minor version number. 0571 * Change default button for persondialog, now it's the Ok button. 0572 * Improve translation. 0573 0574 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 06 Aug 2011 22:19:01 +0200 0575 0576 rolisteam (1.0.2) lucid; urgency=low 0577 0578 [ Renaud GUEZENNEC ] 0579 * Adding emote messages feature. 0580 * Adding alerts when rolisteam is hidden and an event occurs. 0581 * Add Roll and Keep dice system. 0582 * Syntax : !3g2 or !3G2 (reroll 10) 0583 * Add L5R dice system : count each dice egal or greater than 5 0584 * Syntax : !3s 0585 * Bugs fixed: 0586 * Issue #18 : out of range error about the shadowrun' dices rolling 0587 * Issue #20 : mispelling in french world 0588 * Issue #23 : save of ini file on Linux (must be more tested ) 0589 * Issue #15 : compilation errors 0590 * Issue #24 : no more crashes when client disconnect. 0591 * Refractoring: 0592 * Removal of afficherTirage function which was still in the header file. 0593 * Change few things about the Tchat.cpp to enable the dice rolling. 0594 * About init file. All platforms share the same code. 0595 * Removal of debug messages about supported image format 0596 * Robustness about the shadowrun syntax 0597 * Removal of some platform-specific code 0598 * Change text indentation in liaison.cpp 0599 * Add some destructors to prevent memory leaks 0600 * specific platform code changed to allow BSD and other x11 user. 0601 * Hide the audio player when the HAVE_NULL flag is set. 0602 0603 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 30 Oct 2010 16:42:47 +0200 0604 0605 rolisteam (1.0.0) unstable; urgency=low 0606 0607 [ Renaud GUEZENNEC ] 0608 * Initial Release. 0609 * Porting of rolistik to GNU/Linux, it became rolisteam 0610 * Using Phonon 0611 * Remove of chm documentation, it has been replaced by qch documentations 0612 * Allows ip addresses or domain name as server address. 0613 0614 [ Renaud GUEZENNEC ] 0615 * bug #4 fixed 0616 * adding singleton pattern to get the audio player intance 0617 0618 [ Renaud GUEZENNEC ] 0619 * Documentation has been improved 0620 0621 [ Renaud Guezennec ] 0622 * Documentation has been really improved 0623 0624 -- Renaud Guezennec <renaud@rolisteam.org> Mon, 31 Aug 2009 00:22:48 +0200