Warning, /rolisteam/rolisteam-packaging/roliserver/linux/ubuntu/debian/changelog is written in an unsupported language. File is not indexed.
0001 rolisteam (1.8.0ubuntu1) xenial; urgency=medium
0002
0003 * New map system using vectorial drawing
0004 * Items can be modified, rotated, moved
0005 * Avatar can be used as character token
0006 * -New map system using vectorial drawing
0007 * Items can be modified, rotated, moved
0008 * Avatar can be used as character token
0009 * image can be added to the map
0010 * management of layers
0011 * fog of war
0012 * Character vision
0013 * size adaptation
0014 * Parenthood relationship
0015 * Grid (square or hexagon)
0016 * Zoom level
0017 * # Character sheet
0018 * Management of charactersheet
0019 * Charactersheet editor
0020 * Formula management
0021 * Roll dice from the charactersheet
0022 * Management of several kind of text field
0023 * Character sheet in QML
0024 * Update through network
0025 * ReadOnly data
0026 * Character sheet can have several pages
0027 * Display several page at once
0028 * # DiceParser
0029 * Validator with several condition and combination with logic operator (OR, AND and exclusive OR)
0030 * Improved management of errors
0031 * List operator accept range/probability"
0032 * Hide roll from the player but visible by everyone else (#2d6)
0033 * Merge operator
0034 * filter operator
0035 * if operator
0036 * Support modulo operator in validator
0037 * Management of varible from the character sheet
0038 * Support of different operator (!=)
0039 * improve randomness by using C++11 API
0040 * better generation for dot tree
0041 * # General
0042 * Dynamic Management of state (add/remove)
0043 * Dice alias can be disable
0044 * heartbeat mechanism to prevent disconnection
0045 * # Connection Dialog
0046 * Management of several connection profile
0047 * Define role (GM or Player), define connection mode (Host or Client), if player then define character (name, color, avatar)
0048 * # Resources management
0049 * resources can be ordered into chapter
0050 * management of state of resources (open/loaded)
0051 * # Fixed Bug
0052 * Workaround for #42 - How to auto-size Huge map
0053 * #41 - Mix between GM and player rights
0054 * #28 - hide Roll Dice from the roller enhancement
0055 * #33 - Disconnection
0056 * #22 - Characters portraits & tokens
0057 * #3 - It is not possible to move sheets around as if on a regular table
0058 * #8 - Add images into maps
0059 * # Translation
0060 * French, English, Portuguese, Hungrian,German, Roumanian, Spanish, Turkish(partial), Dutch(partial)
0061
0062 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 05 Feb 2016 15:58:18 +0200
0063
0064 rolisteam (1.7.1ubuntu1) trusty; urgency=medium
0065
0066 [Renaud Guezennec]
0067 * Better display for several strings or several dice command at once.
0068 * Fix #14 - fix build with Qt5.5 for some linux distributions
0069 * Fix #18 - unwanted {1 at the end of dice sentence
0070 * Fix #11 - link are not clickable
0071 * Fix #10 - players can see hidden maps
0072 * Fix #12 - word wrap in chat (activated by default, can be disactived)
0073
0074 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 05 Sep 2015 09:26:18 +0200
0075
0076 rolisteam (1.7.0ubuntu11) trusty; urgency=medium
0077
0078 [Renaud Guezennec]
0079 * Qt5 portage
0080 * Section: Audio
0081 * new audio system, management of 3 music track
0082 * Load/save of playlist
0083 * Load/save audio stream
0084 * Add playlist from http://tabletopaudio.com/
0085 * Section: Dice
0086 * new framework for dice rolling (diceparser)
0087 * management of aliases (for dice command)
0088 * GM sharing automatically dice aliases
0089 * Add highlight for dice result
0090 * Section: Chat
0091 * http link in chat are now clickable.
0092 * The background color changes only the background of the chat (not the scroll bar)
0093 * Section:Theme and skin
0094 * Possibility to change the appearance of rolisteam by changing default colors or set Css code.
0095 * Skin can be imported or exported as JSON file.
0096 * For each theme/skin you can set the background color and image for the main
0097 * management of the position of background image
0098 * no longer need to restart the application
0099 * Section:General
0100 * Rolisteam starts in full scree mode (can be disable in the preferences dialog)
0101 * Section:Refactoring
0102 * Use the new network engine. For better maintenability
0103 * Section:Command line parametre
0104 * several parameters can be passed to rolisteam at starting
0105 * drag and drop
0106 * Section:Documentation
0107 * Documentation has been updated and reworked for a better understanding
0108
0109 -- Renaud Guezennec <renaud@rolisteam.org> Wed, 20 May 2015 11:26:18 +0200
0110
0111 rolisteam (1.6.1ubuntu3) trusty; urgency=medium
0112
0113 [Renaud Guezennec]
0114 * Fix package system
0115
0116 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 11:26:18 +0200
0117
0118 rolisteam (1.6.1ubuntu2) trusty; urgency=medium
0119
0120 [Renaud Guezennec]
0121 * Fix package system
0122
0123 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 11:17:18 +0200
0124
0125 rolisteam (1.6.1ubuntu1) trusty; urgency=medium
0126
0127 [Renaud Guezennec]
0128 * Add possibility to change the background color and picture of the workspace (need restart of rolisteam to be applied).
0129 * The background color of chat window can be changed
0130 * Implementation of #60: Blinking chat
0131 * Add preferences system to select the default behaviour for map permission.
0132 * Show progress while receiving data.
0133 * Fog of war color can be decided.
0134 * Fix bug #99 italic text on emote
0135 * Windows can now be shown in tab mode.
0136
0137 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 18 Apr 2015 03:48:18 +0200
0138
0139 rolisteam (1.6.0ubuntu1) saucy; urgency=low
0140
0141 [Renaud Guezennec]
0142 * Adding resources file and icons.
0143 * file menu items triggers textedit actions.
0144 * translation of code source a bit
0145 * hide the black square on painting
0146 * bug fix: crash when painting on map bigger than the images.
0147 * add icon to mac os bundle
0148 * Allow reconnection after deconnection of server.
0149 * Fix closing, Application no more direct call to destructeur.
0150 * Finish French Translation
0151 * Adding method to save/load minutes to/from binary file (scenario)
0152 * Add call to save and load method of minute editor while save and load scenario. [mainwindow.cpp]
0153 * adding fit window feature to image.
0154 * adding icon
0155 * display shortcut to zoom in image
0156 * translate
0157 * fix issue #87
0158 * clearing the process to synchronize the currentTool with image or plan.
0159 * adding API to BarreOutil.h/.cpp
0160 * adding title to closing popup.
0161 * refactoring of code.
0162 * fix #85 and #86
0163 * it is possible to close map and picture.
0164 * fix issue #82 wrong icon for maps.
0165 * adding ipchecker.cpp/.h, to get ip address of the server.
0166 * display ip address to the user and the server port.
0167 * issue #76
0168 * First test to save scenario with map and able to load it again.
0169 * Must be tested, it leads to crash when closing up the application (error in delete object, deleting of already deleted object is my guess)
0170 * adding new dialog to open Map.
0171 * delete NouveauPlanVide, and adding newemptymapdialog , using QDesigner form.
0172 * translation update.
0173 * delete NouveauPlanVide.h
0174 * adding mapwizzard.ui
0175 * fix issue #84
0176 * Correct mispelling
0177 * translate every string in english
0178 * improve french translation
0179 * Finishing i18n for rolisteam
0180 * Auto-Reconnection after connection lost
0181 * The server seems to send wrong information
0182 * End of reconnection after connection lost
0183 * Must be tested deeper
0184 * Add i18n for warning message
0185 * First wave of modification to support permission management on maps
0186 * Patch for issue 56
0187 * start implementing permission management for map
0188 * Add permission management (#issue 51)
0189 * Improve management of current tool from Toolbar
0190 * Add shortcut for image zooming
0191 * fix #issue 45
0192 * fix issue #62 : Concatenated Music path bug
0193 * Add dialog box to wait until retry connection (10 sec)
0194 * Translation of the warning messages
0195 * Improvement right management on Map
0196 * Removal of port limitation, is now possible to use port lesser than 1024.
0197 * TODO: Show little warning when selecting port under 1024.
0198 * finish permission management (about moving character)
0199 * removal of fmod
0200 * keep working on permission management
0201 * fix bug about phonon and changed states
0202 * Permission management is now working
0203 * more tests about it
0204 * translation
0205 * add usability improvements
0206 * Select all text when user adds character.
0207 * Default button is connection instead of quit as the connection dialog.
0208 * icon on dialog
0209 * translation
0210 * first work on issue 65
0211 * add comments
0212 * Refactoring code: member has been renamed acconding the coding rules.
0213 * Removing the played song is managed (must be tested).
0214 * correct the behaviour of removing song from the list
0215 * Fix issue 65 and improve management of button
0216 * fix issue 66 : max limit for connection port has been set to the
0217 * add mutex to protect delete of song in widget
0218 * add debug trace to understand the issue about song played almost one time of two.
0219 * should fix #65
0220 * correct issue in order of command to play in loop mode a song.
0221 * remove of G_mainWindow global variable.
0222 * add network management into application
0223 * correct errors from previous commit
0224 * change order of object instantiation.
0225 * add icon for chat window.
0226 * prevent seg fault by protecting access to pointer.
0227 * add command to compile the traduction as normal compilation step.
0228 * remove some memory leaks
0229 * replace svg icone to png
0230 * remove some global variables.
0231 * clean up the reconnection section.
0232 * change preferences manager.
0233 * Add missing file of preferences manager from 2.0.0 branch
0234 * refactoring after test under ubuntu 12.04
0235 * First try to manage the connection and disconnection retry. Network menu
0236 * modify translation and pro file
0237 * Replace reference to pointer in singleton for playerlist
0238 * Add mechanism to allow disconnection and reconnection.
0239 * disconnection / reconnection work when using network menu with rolisteam started as client
0240 * Add feature to colorize the background of chatroom, should be move from toolbar to context menu.
0241 * Add management of mainwindow title.
0242 * Background color of chat can be changed by context menu
0243 * Enable load map from file.
0244 * Correction of the save/open notes.
0245 * Add new editor to edit ODT file
0246 * Correct dice roll command
0247 * Add new management for title
0248 * remove debug message
0249 * amend API of playersList
0250 * fix for connection management
0251 * playersList used as member instead of global variable in localpersonmodel
0252 * Remove warning message
0253 * Enable compilation of odt support with mac os (zlib). apply patch from #71
0254 * rework function to prevent any segfault.
0255 * test after "trouverPersonnage" call is tested with the NULL
0256 * Add descrition doxygen for all classes, work in progress
0257 * improve the connection management and process
0258 * improve the deconnection / reconnection management and process
0259 * Add management of feature to protect backward compatibility.
0260 * Add context menu to make map fit window
0261 * removal of qDebug() message
0262 * update translation
0263 * Issues #65 and 67 are fixed.
0264 * Improvement of network management
0265 * some problem with data sent twice.
0266 * compile under ubuntu 13.04
0267 * correct note editor menu action.
0268 * change address to contact me in about menu
0269 * fix issue #75 : no more crash in chat window when the list is empty.
0270 * add copy/paste features on chatbrowser.cpp
0271 * make it compile on Mac OS X
0272 * adding script to install libz
0273 * compile under windows and solve issues.
0274 * Remove of embedded documentation, it is now online only.
0275 * Adding rc file for binary icon.
0276
0277
0278
0279 -- Renaud Guezennec <renaud@rolisteam.org> Fri, 08 Nov 2013 00:54:12 +0100
0280
0281 rolisteam (1.5.2) maverick; urgency=low
0282
0283 [Renaud GUEZENNEC]
0284 * Fix issue #53
0285
0286 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 30 Sep 2011 22:19:01 +0200
0287
0288 rolisteam (1.5.1) maverick; urgency=low
0289
0290 [Renaud GUEZENNEC]
0291 * Fix issue #47
0292
0293 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 06 Aug 2011 22:19:01 +0200
0294
0295 rolisteam (1.5.0) maverick; urgency=low
0296
0297 [Renaud GUEZENNEC]
0298 * Change interface to send game state to new player (race condition removed)
0299 * Fix icons ressources
0300 * Add some icon to fix missing ressources issues
0301 * Try some improvement about workspace resize performance issue
0302 * Rewrite the scenario load/save mechanism, using QDataStream, for better readability.
0303 * new startup connection dialog
0304 * struct initialisation replaced by class Initialisation
0305 * MainWindow creation in main.cpp instead of ClientServeur.cpp
0306 * fix few issues on mac OS
0307 * Integration of zoom feature for the image
0308 * Fix issue of slot/signal connection
0309 * Fix twice creation of userlist widget.
0310 * Tool box can be closed
0311 * Minor cleanups
0312 * Fix issue with player audioplayer interface
0313 * Adding class to store data from the Connection dialog
0314 * Improve some audio player misbehaviours
0315 * third waves of modification for the audio player, a workaround has been activated to deal with phonon-gstreamer bugs, it may be not necessary for other backend (windows, QuickTime and xine).
0316 * removed useless global G_dossier*
0317 * removed unused variables and parameters
0318 * add a preference dialog to change G_initialisation directories.
0319 * in MainWindow.cpp changed QObject::connect to connect
0320 * Rewrite of many parts of audio player
0321 * bugfix : add local player when server, not when GM
0322 * bug fix : wrong behaviour with uncorrect dice syntax. If user typed "!d6", the number of dices was very random/unrelevant and no warnings was displayed to the user.
0323 * replace AudioPlayerunix.cpp with AudioPlayer.cpp
0324 * Audio feature has been greatly improved.
0325 * removal of FMOD support
0326 * BUGFIX : Removed unused threads.
0327 * new incoming network message processing, using events.
0328 * new outgoing network message processing.
0329 * BUGFIX: add missing datawriter.h and datawriter.cpp
0330 * Compilation error when have_phonon is defined
0331 * charset issues
0332 * code refactoring on log messages in Liaison.cpp
0333 * Yet another minor improvement on message reception.
0334 * Tried MeKeyCool's advice to fix bug #35.
0335 * use qassistant for documentation if does not work QDesktop stuff is used.
0336 * add updatechecker
0337 * modification of the header file
0338 * BUGFIX : infinite loop in DataWriter::makeRoom.
0339 * Oups, make it compile...
0340 * BUGFIX : random number generation.
0341 * players list widget and model completely rewritted.
0342 * new chats list widget and model.
0343 * BUGFIX : make src/LecteurAudio.cpp compile.
0344 * BUGFIX : use singleton for FeaturesList to be initialised after ReceiveEvent::s_receiverMap.
0345 * The player's list is directly editable.
0346 * Same size for color icons and color buttons.
0347 * Features are now handled by Player and PlayersList.
0348 * BUGFIX : private messages are now private.
0349 * BUGFIX: set encoding when saving chats.
0350 * BUGFIX: compilation error for LecteurAudio.cpp.
0351 * Write local user name instead of "Vous" when chating.
0352 * Now even the GM knows whose PNJ is talking.
0353 * Slightly better socket error handling.
0354 * PrivateChat can be created and used.
0355 * Yet another network interface change.
0356 * Abstract proxy class for PlayersList.
0357 * Delay of network messages to conform to old protocols.
0358 * Debug messages cleanup.
0359 * Del chat button works.
0360 * Handle DelChatAction network messages.
0361 * Little improvement about restoring DockWidget's geometry
0362 * All dockwidgets have now a valid object name.
0363 * Updates chats on player's deletion.
0364 * Edit or show every PrivateChat.
0365 * Update ChatWindow title and his toggleViewAction when Chat's name changes.
0366 * Add ChatListWidget to "FenĂȘtre" menu.
0367 * BUGFIX: default port to 6660 instead of 1024 when updating from 1.0.2 or older.
0368 * BUGFIX: Map created before connection works as well as others.
0369 * BUGFIX: Images loaded before connection don't make clients crash anymore.
0370 * Image uses NetworkMessageWriter.
0371 * Little improvements about update notification.
0372 * DEBUGS : Clients don't send back ChatUpdates messages.
0373 * Handle PrivateChat's constructor failures.
0374 * Added Chat::belongsToLocalPlayer().
0375 * You can pass a version to Chat::everyPlayerHasFeature().
0376 * DEBUG : PrivateChat::sendThem() don't send message if the local user is the only one. That fixes a backward compatibility bug.
0377 * Load qt translator properly.
0378 * BUGFIX Any local characters can be deleted.
0379 * Notifications of players joining and quiting in events dock widget.
0380 * French translation for the few english texts.
0381 * Revised and translated "About" dialog.
0382 * Change the maximum size for NPC: 200
0383 * Add rolisteam's logo into resources directory
0384 * Change of MainWindow logo.
0385 * Add toolbar to ChatWindow.
0386 * bugfix: Update chatwindow's title when player's name changes.
0387 * Oups... I forgot to "svn add" new files.
0388 * Moved history management from ChatWindow to TextEditAmeliore
0389 * Some bug with the NPC/PC size
0390 * Perhaps it should be better to have 2 sliders because the behaviour seems quiet unfriendly
0391 * rework of the changeSize of character.
0392 * adding character id to the sizechanged network message.
0393 * hide the diameter selector when user is not game master
0394 * Improvement on the update checker with major middle and minor version number.
0395 * Change default button for persondialog, now it's the Ok button.
0396 * Improve translation.
0397
0398 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 06 Aug 2011 22:19:01 +0200
0399
0400 rolisteam (1.0.2) lucid; urgency=low
0401
0402 [ Renaud GUEZENNEC ]
0403 * Adding emote messages feature.
0404 * Adding alerts when rolisteam is hidden and an event occurs.
0405 * Add Roll and Keep dice system.
0406 * Syntax : !3g2 or !3G2 (reroll 10)
0407 * Add L5R dice system : count each dice egal or greater than 5
0408 * Syntax : !3s
0409 * Bugs fixed:
0410 * Issue #18 : out of range error about the shadowrun' dices rolling
0411 * Issue #20 : mispelling in french world
0412 * Issue #23 : save of ini file on Linux (must be more tested )
0413 * Issue #15 : compilation errors
0414 * Issue #24 : no more crashes when client disconnect.
0415 * Refractoring:
0416 * Removal of afficherTirage function which was still in the header file.
0417 * Change few things about the Tchat.cpp to enable the dice rolling.
0418 * About init file. All platforms share the same code.
0419 * Removal of debug messages about supported image format
0420 * Robustness about the shadowrun syntax
0421 * Removal of some platform-specific code
0422 * Change text indentation in liaison.cpp
0423 * Add some destructors to prevent memory leaks
0424 * specific platform code changed to allow BSD and other x11 user.
0425 * Hide the audio player when the HAVE_NULL flag is set.
0426
0427 -- Renaud Guezennec <renaud@rolisteam.org> Sat, 30 Oct 2010 16:42:47 +0200
0428
0429 rolisteam (1.0.0) unstable; urgency=low
0430
0431 [ Renaud GUEZENNEC ]
0432 * Initial Release.
0433 * Porting of rolistik to GNU/Linux, it became rolisteam
0434 * Using Phonon
0435 * Remove of chm documentation, it has been replaced by qch documentations
0436 * Allows ip addresses or domain name as server address.
0437
0438 [ Renaud GUEZENNEC ]
0439 * bug #4 fixed
0440 * adding singleton pattern to get the audio player intance
0441
0442 [ Renaud GUEZENNEC ]
0443 * Documentation has been improved
0444
0445 [ Renaud Guezennec ]
0446 * Documentation has been really improved
0447
0448 -- Renaud Guezennec <renaud@rolisteam.org> Mon, 31 Aug 2009 00:22:48 +0200