File indexing completed on 2024-05-12 05:39:29

0001 /***************************************************************************
0002  * Copyright (C) 2014 by Renaud Guezennec                                   *
0003  * https://rolisteam.org/contact                      *
0004  *                                                                          *
0005  *  This file is part of DiceParser                                         *
0006  *                                                                          *
0007  * DiceParser is free software; you can redistribute it and/or modify       *
0008  * it under the terms of the GNU General Public License as published by     *
0009  * the Free Software Foundation; either version 2 of the License, or        *
0010  * (at your option) any later version.                                      *
0011  *                                                                          *
0012  * This program is distributed in the hope that it will be useful,          *
0013  * but WITHOUT ANY WARRANTY; without even the implied warranty of           *
0014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
0015  * GNU General Public License for more details.                             *
0016  *                                                                          *
0017  * You should have received a copy of the GNU General Public License        *
0018  * along with this program; if not, write to the                            *
0019  * Free Software Foundation, Inc.,                                          *
0020  * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.                 *
0021  ***************************************************************************/
0022 #ifndef SORTRESULT_H
0023 #define SORTRESULT_H
0024 
0025 #include "executionnode.h"
0026 #include "result/diceresult.h"
0027 /**
0028  * @brief The SortResultNode class is an ExecutionNode, and it is dedicated to sort dice list.
0029  * The sort is made by hand, using half-interval search algorithm.
0030  */
0031 class SortResultNode : public ExecutionNode
0032 {
0033 public:
0034     /**
0035      * @brief SortResultNode
0036      */
0037     SortResultNode();
0038     /**
0039      * @brief run
0040      */
0041     virtual void run(ExecutionNode*);
0042 
0043     /**
0044      * @brief setSortAscending
0045      * @param asc
0046      */
0047     void setSortAscending(bool asc);
0048     /**
0049      * @brief toString
0050      * @return
0051      */
0052     virtual QString toString(bool wl) const;
0053     /**
0054      * @brief getPriority
0055      * @return
0056      */
0057     virtual qint64 getPriority() const;
0058     /**
0059      * @brief getCopy
0060      * @return
0061      */
0062     virtual ExecutionNode* getCopy() const;
0063 
0064 private:
0065     bool m_ascending;
0066     DiceResult* m_diceResult;
0067 };
0068 
0069 #endif // SORTRESULT_H