File indexing completed on 2024-11-10 04:56:56
0001 /* 0002 SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org> 0003 0004 SPDX-License-Identifier: GPL-2.0-or-later 0005 */ 0006 0007 #include "openglsurfacetexture.h" 0008 #include "opengl/gltexture.h" 0009 0010 namespace KWin 0011 { 0012 0013 OpenGLSurfaceTexture::OpenGLSurfaceTexture(OpenGLBackend *backend) 0014 : m_backend(backend) 0015 { 0016 } 0017 0018 OpenGLSurfaceTexture::~OpenGLSurfaceTexture() 0019 { 0020 } 0021 0022 bool OpenGLSurfaceTexture::isValid() const 0023 { 0024 return m_texture.isValid(); 0025 } 0026 0027 OpenGLBackend *OpenGLSurfaceTexture::backend() const 0028 { 0029 return m_backend; 0030 } 0031 0032 OpenGLSurfaceContents OpenGLSurfaceTexture::texture() const 0033 { 0034 return m_texture; 0035 } 0036 0037 void OpenGLSurfaceContents::setDirty() 0038 { 0039 for (auto &plane : planes) { 0040 plane->setDirty(); 0041 } 0042 } 0043 0044 } // namespace KWin