Warning, /plasma/kwin/src/backends/drm/icc_core.frag is written in an unsupported language. File is not indexed.
0001 #version 140
0002 // SPDX-FileCopyrightText: 2023 Xaver Hugl <xaver.hugl@gmail.com>
0003 // SPDX-License-Identifier: GPL-2.0-or-later
0004 precision highp float;
0005 precision highp sampler2D;
0006 precision highp sampler3D;
0007
0008 in vec2 texcoord0;
0009
0010 out vec4 fragColor;
0011
0012 uniform sampler2D src;
0013 uniform float sdrBrightness;
0014
0015 uniform mat4 toXYZD50;
0016
0017 uniform int Bsize;
0018 uniform sampler2D Bsampler;
0019
0020 uniform mat4 matrix2;
0021
0022 uniform int Msize;
0023 uniform sampler2D Msampler;
0024
0025 uniform ivec3 Csize;
0026 uniform sampler3D Csampler;
0027
0028 uniform int Asize;
0029 uniform sampler2D Asampler;
0030
0031 vec3 sample1DLut(in vec3 srcColor, in sampler2D lut, in int lutSize) {
0032 float lutOffset = 0.5 / float(lutSize);
0033 float lutScale = 1.0 - lutOffset * 2.0;
0034 float lutR = texture(lut, vec2(lutOffset + srcColor.r * lutScale, 0.5)).r;
0035 float lutG = texture(lut, vec2(lutOffset + srcColor.g * lutScale, 0.5)).g;
0036 float lutB = texture(lut, vec2(lutOffset + srcColor.b * lutScale, 0.5)).b;
0037 return vec3(lutR, lutG, lutB);
0038 }
0039
0040 void main()
0041 {
0042 vec4 tex = texture(src, texcoord0);
0043 tex.rgb /= max(tex.a, 0.001);
0044 tex.rgb /= sdrBrightness;
0045 tex.rgb = (toXYZD50 * vec4(tex.rgb, 1.0)).rgb;
0046 if (Bsize > 0) {
0047 tex.rgb = sample1DLut(tex.rgb, Bsampler, Bsize);
0048 }
0049 tex.rgb = (matrix2 * vec4(tex.rgb, 1.0)).rgb;
0050 if (Msize > 0) {
0051 tex.rgb = sample1DLut(tex.rgb, Msampler, Msize);
0052 }
0053 if (Csize.x > 0) {
0054 vec3 lutOffset = vec3(0.5) / vec3(Csize);
0055 vec3 lutScale = vec3(1) - lutOffset * 2.0;
0056 tex.rgb = texture(Csampler, lutOffset + tex.rgb * lutScale).rgb;
0057 }
0058 if (Asize > 0) {
0059 tex.rgb = sample1DLut(tex.rgb, Asampler, Asize);
0060 }
0061 tex.rgb *= tex.a;
0062 fragColor = tex;
0063 }