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0001 Coding Style
0002 ============
0003 
0004 We follow the Frameworks Coding Style.
0005 See https://techbase.kde.org/Policies/Frameworks_Coding_Style
0006 
0007 Formatting
0008 ----------
0009 
0010 - No Tabs.
0011 - Indent with 2 spaces.
0012 - A line must not have more than 100 chars.
0013 - Put Spaces between brackets and arguments of functions.
0014 - For if, else, while and similar statements put the brackets on the same line
0015   as the statement.
0016 - Function and class definitions have their brackets on separate lines.
0017 
0018 Example:
0019 
0020 void MyClass::myFunction()
0021 {
0022   if ( blah == fasel ) {
0023     blubbVariable = arglValue;
0024   } else {
0025     blubbVariable = oerxValue;
0026   }
0027 }
0028 
0029 
0030 Header Formatting
0031 -----------------
0032 
0033 - General formatting rules apply.
0034 - Access modifiers are indented.
0035 - Put curly brackets of class definition on its own line.
0036 - Double inclusion protection defines are all upper case letters and are
0037   composed of the namespace (if available), the classname and a H suffix
0038   separated by underscores.
0039 - Inside a namespace there is no indentation.
0040 
0041 Example:
0042 
0043 #ifndef XKJ_MYCLASS_H
0044 #define XKJ_MYCLASS_H
0045 
0046 namespace XKJ {
0047 
0048 class MyClass
0049 {
0050   public:
0051     MyClass();
0052 
0053   private:
0054     int mMyInt;
0055 };
0056 
0057 }
0058 
0059 #endif
0060 
0061 
0062 API docs
0063 --------
0064 
0065 - Each public function must have a Doxygen compatible comment in the header
0066 - Use C-style comments without additional asterisks
0067 - Indent correctly.
0068 - Comments should be grammatically correct, e.g. sentences start with uppercase
0069   letters and end with a full stop.
0070 - Be concise.
0071 
0072 Example:
0073 
0074   /**
0075     This function makes tea.
0076 
0077     @param cups number of cups.
0078     @result tea
0079   */
0080   Tea makeTea( int cups );
0081 
0082 
0083 Class and File Names
0084 --------------------
0085 
0086 - Put classes in files, which have the same name as the class, but only
0087   lower-case letters.
0088 - Designer-generated files should have a name classname_base.ui and should
0089   contain a class called ClassnameBase.
0090 - Classes inheriting from designer-generated classes have the same name as the
0091   generated class, but without the Base suffix.
0092 
0093 Class and Variable Names
0094 ------------------------
0095 
0096 - For class, variable, function names separate multiple words by upper-casing
0097   the words precedeed by other words.
0098 - Class names start with an upper-case letter.
0099 - Function names start with a lower-case letter.
0100 - Variable names start with a lower-case letter.
0101 - Member variables of a class start with "m" followed by an upper-case letter.