File indexing completed on 2024-05-12 16:34:02

0001 /* This file is part of the KDE project
0002    Copyright (C) 2006 Martin Pfeiffer <hubipete@gmx.net> 
0003 
0004    This library is free software; you can redistribute it and/or
0005    modify it under the terms of the GNU Library General Public
0006    License as published by the Free Software Foundation; either
0007    version 2 of the License, or (at your option) any later version.
0008 
0009    This library is distributed in the hope that it will be useful,
0010    but WITHOUT ANY WARRANTY; without even the implied warranty of
0011    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
0012    Library General Public License for more details.
0013 
0014    You should have received a copy of the GNU Library General Public License
0015    along with this library; see the file COPYING.LIB.  If not, write to
0016    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
0017    Boston, MA 02110-1301, USA.
0018 */
0019 
0020 #ifndef FORMULARENDERER_H
0021 #define FORMULARENDERER_H
0022 
0023 #include <QPainter>
0024 #include "koformula_export.h"
0025 
0026 class AttributeManager;
0027 class BasicElement;
0028 
0029 /**
0030  * @short FormulaRenderer takes care of painting and layouting the elements
0031  *
0032  * FormulaRenderer follows the visitor pattern. It iterates through the element
0033  * tree and calls layout() or paint() methods to let the single elements layout
0034  * or paint itsselves. This more generic approach allows more efficient repainting
0035  * and relayouting.
0036  * The update() method is the most interesting of the class as it is used to update
0037  * the visuals when the formula tree has changed somehow. The method calls
0038  * layoutElement() and then paintElement(). The former is made to be efficient so it
0039  * layouts only as many parental elements as needed.
0040  * Using a central class for painting parts or the whole tree structure that makes
0041  * up a formula has several advantages. First it reduces a lot of code duplication.
0042  * Second it takes care of painting and layouting in the right order so that there
0043  * no need anymore for the single element classes to do so. Third we can control 
0044  * instance AttributeManager and destroying and constructing it often is not needed
0045  * anymore.
0046  *
0047  * @author Martin Pfeiffer <hubipete@gmx.net>
0048  */
0049 class KOFORMULA_EXPORT FormulaRenderer {
0050 public:
0051     /// The constructor
0052     FormulaRenderer();
0053 
0054     /// The destructor
0055     ~FormulaRenderer();
0056 
0057     /**
0058      * Paint an element and all its children
0059      * @param p The QPainter that should be used to paint the element
0060      * @param element The element to be painted
0061      * @param hints Whether to show the hints
0062      */
0063     void paintElement( QPainter& p, BasicElement* element, bool hints=false );
0064 
0065     /**
0066      * Layout an element and all its children
0067      * @param element The element to be layouted
0068      */
0069     void layoutElement( BasicElement* element );
0070 
0071     /**
0072      * Update an element after it has changed
0073      * @param p The QPainter that should be used to paint the element
0074      * @param element The element that has changed
0075      */
0076     void update( QPainter& p, BasicElement* element );
0077 
0078     /// Just for updating one elements layout after a change
0079     void updateElementLayout( BasicElement* element );
0080 
0081 private:
0082     qreal elementScaleFactor( BasicElement* element ) const;
0083 
0084     /// The attribute manager used for rendering and layouting
0085     AttributeManager* m_attributeManager;
0086 
0087     /// Used by update() to store the highest element in the tree that needs repaint
0088     BasicElement* m_dirtyElement;
0089 };
0090 
0091 #endif // FORMULARENDERER_H