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0001 /* This file is part of the Calligra project, made within the KDE community.
0002  * Copyright 2012 Friedrich W. H. Kossebau <kossebau@kde.org>
0003  *
0004  * This library is free software; you can redistribute it and/or
0005  * modify it under the terms of the GNU Library General Public
0006  * License as published by the Free Software Foundation; either
0007  * version 2 of the License, or (at your option) any later version.
0008  *
0009  * This library is distributed in the hope that it will be useful,
0010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
0011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
0012  * Library General Public License for more details.
0013  *
0014  * You should have received a copy of the GNU Library General Public License
0015  * along with this library; see the file COPYING.LIB.  If not, write to
0016  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
0017  * Boston, MA 02110-1301, USA.
0018  */
0019 
0020 #ifndef KOVIEW_P_H
0021 #define KOVIEW_P_H
0022 
0023 // Calligra
0024 #include "KoUnit.h"
0025 #include "KoDocument.h"
0026 // Qt
0027 #include <QActionGroup>
0028 #include <QAction>
0029 
0030 
0031 // Action group which keeps the actions in sync with the document's unit property
0032 class UnitActionGroup : public QActionGroup
0033 {
0034     Q_OBJECT
0035 public:
0036     explicit UnitActionGroup(KoDocument *document, bool addPixelUnit, QObject* parent = 0)
0037             : QActionGroup(parent)
0038             , m_document(document)
0039             , m_listOptions(addPixelUnit ? KoUnit::ListAll : KoUnit::HidePixel)
0040     {
0041         setExclusive(true);
0042         connect(this, SIGNAL(triggered(QAction*)), SLOT(onTriggered(QAction*)));
0043         connect(document, SIGNAL(unitChanged(KoUnit)), SLOT(onUnitChanged(KoUnit)));
0044 
0045         const QStringList unitNames = KoUnit::listOfUnitNameForUi(m_listOptions);
0046         const int currentUnitIndex = m_document->unit().indexInListForUi(m_listOptions);
0047 
0048         for (int i = 0; i < unitNames.count(); ++i) {
0049             QAction* action = new QAction(unitNames.at(i), this);
0050             action->setData(i);
0051             action->setCheckable(true);
0052 
0053             if (currentUnitIndex == i) {
0054                 action->setChecked(true);
0055             }
0056         }
0057     }
0058 
0059 private Q_SLOTS:
0060     void onTriggered(QAction *action)
0061     {
0062         m_document->setUnit(KoUnit::fromListForUi(action->data().toInt(), m_listOptions));
0063     }
0064 
0065     void onUnitChanged(const KoUnit &unit)
0066     {
0067         const int indexInList = unit.indexInListForUi(m_listOptions);
0068 
0069         foreach (QAction *action, actions()) {
0070             if (action->data().toInt() == indexInList) {
0071                 action->setChecked(true);
0072                 break;
0073             }
0074             // in case the new unit is not in the list of actions
0075             // this ensures that the action currently checked is unchecked
0076             // once the end of actions has been reached
0077             if (action->isChecked()) {
0078                 action->setChecked(false);
0079             }
0080         }
0081     }
0082 
0083 private:
0084     KoDocument *m_document;
0085     KoUnit::ListOptions m_listOptions;
0086 };
0087 
0088 #endif