Last indexation completed on 2024-03-24 06:03:46 UTC

This plugin displays a notification to the user each time a package with type "kdeconnect.ping" is received. If the package has something in the "message" field, that will be displayed in the notification body.

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folder Parent directory - 2024-02-11 01:50:27

Writing a plugin for KDE Connect
For the desktop client (this project):
1. Enter the "plugins" directory. 2. Copy the "ping" under a different name ("findmyphone" in this example). 3. Add "add_subdirectory(findmyphone)" to CMakeLists.txt after the others "add_subdirectory". 4. Enter the new "findmyphone" directory. 5. Edit CMakeLists.txt by replacing "ping" with "findmyphone". 6. Rename other files in this directory by replacing "ping" with "findmyphone" 7. Write a description of your plugin into "README" 8. Edit findmyphoneplugin.cpp and findmyphoneplugin.h. A. Change license header. B. Replace (case sensitive) "ping" with "findmyphone", "PingPlugin" with "FindMyPhonePlugin" and "PING" with "FINDMYPHONE". 9. Edit kdeconnect_findmyphone.json file: A. Replace "ping" with "findmyphone". B. Change name, description, icon, author, email, version, website, license info. C. Remove all the translations D. Set X-KDEConnect-SupportedPacketType and X-KDEConnect-OutgoingPacketType to the packet type your plugin will receive and send, respectively. In this example this is "kdeconnect.findmyphone". Make sure that this matches what is defined in the findmyphoneplugin.h file (in the line "#define PACKET_TYPE_..."), and also in Android. 10. Now you have an empty skeleton to implement your new plugin logic.


SEE ALSO: README.txt

file CMakeLists.txt 148 bytes 2024-02-11 01:50:27 -  
file kdeconnect_ping.json 7187 bytes 2024-02-11 01:50:27 -  
file pingplugin.cpp 1479 bytes 2024-02-11 01:50:27 2024-03-24 04:59:50  
file pingplugin.h 677 bytes 2024-02-11 01:50:27 2024-03-24 04:59:50  
file README 212 bytes 2024-02-11 01:50:27 -