File indexing completed on 2024-05-12 16:23:27
0001 /*************************************************************************** 0002 * Copyright (C) 2013 by Linuxstopmotion contributors; * 0003 * see the AUTHORS file for details. * 0004 * * 0005 * This program is free software; you can redistribute it and/or modify * 0006 * it under the terms of the GNU General Public License as published by * 0007 * the Free Software Foundation; either version 2 of the License, or * 0008 * (at your option) any later version. * 0009 * * 0010 * This program is distributed in the hope that it will be useful, * 0011 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 0012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 0013 * GNU General Public License for more details. * 0014 * * 0015 * You should have received a copy of the GNU General Public License * 0016 * along with this program; if not, write to the * 0017 * Free Software Foundation, Inc., * 0018 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 0019 ***************************************************************************/ 0020 0021 #include "commandaddsound.h" 0022 0023 #include <assert.h> 0024 #include <memory> 0025 #include <string> 0026 0027 #include "commandremovesound.h" 0028 #include "src/domain/animation/animationimpl.h" 0029 #include "src/domain/animation/sound.h" 0030 #include "src/domain/animation/workspacefile.h" 0031 #include "src/domain/filenamevisitor.h" 0032 #include "src/domain/undo/command.h" 0033 0034 class ErrorHandler; 0035 0036 CommandAddSound::CommandAddSound(AnimationImpl& model, int32_t scene, int32_t frame, 0037 int32_t soundNumber) 0038 : sv(model), sc(scene), fr(frame), index(soundNumber), 0039 snd(0) { 0040 } 0041 0042 CommandAddSound::~CommandAddSound() { 0043 delete snd; 0044 } 0045 0046 void CommandAddSound::setSound(Sound* sound) { 0047 assert(!snd); 0048 snd = sound; 0049 } 0050 0051 Command* CommandAddSound::execute() { 0052 std::unique_ptr<CommandRemoveSound> 0053 inv(new CommandRemoveSound(sv, sc, fr, index)); 0054 sv.addSound(sc, fr, index, snd); 0055 snd = 0; 0056 delete this; 0057 return inv.release(); 0058 }; 0059 0060 void CommandAddSound::accept(FileNameVisitor& v) const { 0061 v.visitSound(snd->getSoundPath()); 0062 } 0063 0064 CommandAddSoundFactory::CommandAddSoundFactory(AnimationImpl& model) : sv(model) { 0065 } 0066 0067 CommandAddSoundFactory::~CommandAddSoundFactory() { 0068 } 0069 0070 Command* CommandAddSoundFactory::create(Parameters& ps, ErrorHandler& e) { 0071 int sceneCount = sv.sceneCount(); 0072 if (sceneCount == 0) 0073 return 0; 0074 int32_t sc = ps.getInteger(0, sceneCount - 1); 0075 int frameCount = sv.frameCount(sc); 0076 if (frameCount == 0) 0077 return 0; 0078 int32_t fr = ps.getInteger(0, frameCount - 1); 0079 int32_t index = ps.getInteger(0, sv.soundCount(sc, fr)); 0080 std::string filename; 0081 ps.getString(filename, "?*.test-sound"); 0082 std::string humanName; 0083 ps.getString(humanName, "sound ?*"); 0084 std::unique_ptr<Sound> sound(new Sound()); 0085 sound->setName(humanName); 0086 std::unique_ptr<CommandAddSound> r(new CommandAddSound(sv, sc, fr, index)); 0087 Sound* soundCopy = sound.get(); 0088 r->setSound(sound.release()); 0089 WorkspaceFile wf(filename.c_str()); 0090 soundCopy->open(wf, e); 0091 return r.release(); 0092 }