File indexing completed on 2024-05-12 16:08:52
0001 class pyqtSignal(): 0002 def connect(self, targetSignal): pass 0003 def emit(self, *args): pass 0004 from QtCore import * 0005 0006 class QGL(): 0007 """""" 0008 # Enum QGL.FormatOption 0009 DoubleBuffer = 0 0010 DepthBuffer = 0 0011 Rgba = 0 0012 AlphaChannel = 0 0013 AccumBuffer = 0 0014 StencilBuffer = 0 0015 StereoBuffers = 0 0016 DirectRendering = 0 0017 HasOverlay = 0 0018 SampleBuffers = 0 0019 SingleBuffer = 0 0020 NoDepthBuffer = 0 0021 ColorIndex = 0 0022 NoAlphaChannel = 0 0023 NoAccumBuffer = 0 0024 NoStencilBuffer = 0 0025 NoStereoBuffers = 0 0026 IndirectRendering = 0 0027 NoOverlay = 0 0028 NoSampleBuffers = 0 0029 DeprecatedFunctions = 0 0030 NoDeprecatedFunctions = 0 0031 0032 def setPreferredPaintEngine(self, engineType): 0033 '''static void QGL.setPreferredPaintEngine(QPaintEngine.Type engineType)''' 0034 class FormatOptions(): 0035 """""" 0036 def __init__(self): 0037 '''QGL.FormatOptions QGL.FormatOptions.__init__()''' 0038 return QGL.FormatOptions() 0039 def __init__(self): 0040 '''int QGL.FormatOptions.__init__()''' 0041 return int() 0042 def __init__(self): 0043 '''void QGL.FormatOptions.__init__()''' 0044 def __bool__(self): 0045 '''int QGL.FormatOptions.__bool__()''' 0046 return int() 0047 def __ne__(self, f): 0048 '''bool QGL.FormatOptions.__ne__(QGL.FormatOptions f)''' 0049 return bool() 0050 def __eq__(self, f): 0051 '''bool QGL.FormatOptions.__eq__(QGL.FormatOptions f)''' 0052 return bool() 0053 def __invert__(self): 0054 '''QGL.FormatOptions QGL.FormatOptions.__invert__()''' 0055 return QGL.FormatOptions() 0056 def __and__(self, mask): 0057 '''QGL.FormatOptions QGL.FormatOptions.__and__(int mask)''' 0058 return QGL.FormatOptions() 0059 def __xor__(self, f): 0060 '''QGL.FormatOptions QGL.FormatOptions.__xor__(QGL.FormatOptions f)''' 0061 return QGL.FormatOptions() 0062 def __xor__(self, f): 0063 '''QGL.FormatOptions QGL.FormatOptions.__xor__(int f)''' 0064 return QGL.FormatOptions() 0065 def __or__(self, f): 0066 '''QGL.FormatOptions QGL.FormatOptions.__or__(QGL.FormatOptions f)''' 0067 return QGL.FormatOptions() 0068 def __or__(self, f): 0069 '''QGL.FormatOptions QGL.FormatOptions.__or__(int f)''' 0070 return QGL.FormatOptions() 0071 def __int__(self): 0072 '''int QGL.FormatOptions.__int__()''' 0073 return int() 0074 def __ixor__(self, f): 0075 '''QGL.FormatOptions QGL.FormatOptions.__ixor__(QGL.FormatOptions f)''' 0076 return QGL.FormatOptions() 0077 def __ior__(self, f): 0078 '''QGL.FormatOptions QGL.FormatOptions.__ior__(QGL.FormatOptions f)''' 0079 return QGL.FormatOptions() 0080 def __iand__(self, mask): 0081 '''QGL.FormatOptions QGL.FormatOptions.__iand__(int mask)''' 0082 return QGL.FormatOptions() 0083 0084 0085 class QGLFormat(): 0086 """""" 0087 # Enum QGLFormat.OpenGLContextProfile 0088 NoProfile = 0 0089 CoreProfile = 0 0090 CompatibilityProfile = 0 0091 0092 # Enum QGLFormat.OpenGLVersionFlag 0093 OpenGL_Version_None = 0 0094 OpenGL_Version_1_1 = 0 0095 OpenGL_Version_1_2 = 0 0096 OpenGL_Version_1_3 = 0 0097 OpenGL_Version_1_4 = 0 0098 OpenGL_Version_1_5 = 0 0099 OpenGL_Version_2_0 = 0 0100 OpenGL_Version_2_1 = 0 0101 OpenGL_Version_3_0 = 0 0102 OpenGL_Version_3_1 = 0 0103 OpenGL_Version_3_2 = 0 0104 OpenGL_Version_3_3 = 0 0105 OpenGL_Version_4_0 = 0 0106 OpenGL_ES_Common_Version_1_0 = 0 0107 OpenGL_ES_CommonLite_Version_1_0 = 0 0108 OpenGL_ES_Common_Version_1_1 = 0 0109 OpenGL_ES_CommonLite_Version_1_1 = 0 0110 OpenGL_ES_Version_2_0 = 0 0111 0112 def __init__(self): 0113 '''void QGLFormat.__init__()''' 0114 def __init__(self, options, plane = 0): 0115 '''void QGLFormat.__init__(QGL.FormatOptions options, int plane = 0)''' 0116 def __init__(self, other): 0117 '''void QGLFormat.__init__(QGLFormat other)''' 0118 def __eq__(self): 0119 '''QGLFormat QGLFormat.__eq__()''' 0120 return QGLFormat() 0121 def __ne__(self): 0122 '''QGLFormat QGLFormat.__ne__()''' 0123 return QGLFormat() 0124 def profile(self): 0125 '''QGLFormat.OpenGLContextProfile QGLFormat.profile()''' 0126 return QGLFormat.OpenGLContextProfile() 0127 def setProfile(self, profile): 0128 '''void QGLFormat.setProfile(QGLFormat.OpenGLContextProfile profile)''' 0129 def minorVersion(self): 0130 '''int QGLFormat.minorVersion()''' 0131 return int() 0132 def majorVersion(self): 0133 '''int QGLFormat.majorVersion()''' 0134 return int() 0135 def setVersion(self, major, minor): 0136 '''void QGLFormat.setVersion(int major, int minor)''' 0137 def openGLVersionFlags(self): 0138 '''static QGLFormat.OpenGLVersionFlags QGLFormat.openGLVersionFlags()''' 0139 return QGLFormat.OpenGLVersionFlags() 0140 def swapInterval(self): 0141 '''int QGLFormat.swapInterval()''' 0142 return int() 0143 def setSwapInterval(self, interval): 0144 '''void QGLFormat.setSwapInterval(int interval)''' 0145 def blueBufferSize(self): 0146 '''int QGLFormat.blueBufferSize()''' 0147 return int() 0148 def setBlueBufferSize(self, size): 0149 '''void QGLFormat.setBlueBufferSize(int size)''' 0150 def greenBufferSize(self): 0151 '''int QGLFormat.greenBufferSize()''' 0152 return int() 0153 def setGreenBufferSize(self, size): 0154 '''void QGLFormat.setGreenBufferSize(int size)''' 0155 def redBufferSize(self): 0156 '''int QGLFormat.redBufferSize()''' 0157 return int() 0158 def setRedBufferSize(self, size): 0159 '''void QGLFormat.setRedBufferSize(int size)''' 0160 def sampleBuffers(self): 0161 '''bool QGLFormat.sampleBuffers()''' 0162 return bool() 0163 def hasOverlay(self): 0164 '''bool QGLFormat.hasOverlay()''' 0165 return bool() 0166 def directRendering(self): 0167 '''bool QGLFormat.directRendering()''' 0168 return bool() 0169 def stereo(self): 0170 '''bool QGLFormat.stereo()''' 0171 return bool() 0172 def stencil(self): 0173 '''bool QGLFormat.stencil()''' 0174 return bool() 0175 def accum(self): 0176 '''bool QGLFormat.accum()''' 0177 return bool() 0178 def alpha(self): 0179 '''bool QGLFormat.alpha()''' 0180 return bool() 0181 def rgba(self): 0182 '''bool QGLFormat.rgba()''' 0183 return bool() 0184 def depth(self): 0185 '''bool QGLFormat.depth()''' 0186 return bool() 0187 def doubleBuffer(self): 0188 '''bool QGLFormat.doubleBuffer()''' 0189 return bool() 0190 def hasOpenGLOverlays(self): 0191 '''static bool QGLFormat.hasOpenGLOverlays()''' 0192 return bool() 0193 def hasOpenGL(self): 0194 '''static bool QGLFormat.hasOpenGL()''' 0195 return bool() 0196 def setDefaultOverlayFormat(self, f): 0197 '''static void QGLFormat.setDefaultOverlayFormat(QGLFormat f)''' 0198 def defaultOverlayFormat(self): 0199 '''static QGLFormat QGLFormat.defaultOverlayFormat()''' 0200 return QGLFormat() 0201 def setDefaultFormat(self, f): 0202 '''static void QGLFormat.setDefaultFormat(QGLFormat f)''' 0203 def defaultFormat(self): 0204 '''static QGLFormat QGLFormat.defaultFormat()''' 0205 return QGLFormat() 0206 def testOption(self, opt): 0207 '''bool QGLFormat.testOption(QGL.FormatOptions opt)''' 0208 return bool() 0209 def setOption(self, opt): 0210 '''void QGLFormat.setOption(QGL.FormatOptions opt)''' 0211 def setPlane(self, plane): 0212 '''void QGLFormat.setPlane(int plane)''' 0213 def plane(self): 0214 '''int QGLFormat.plane()''' 0215 return int() 0216 def setOverlay(self, enable): 0217 '''void QGLFormat.setOverlay(bool enable)''' 0218 def setDirectRendering(self, enable): 0219 '''void QGLFormat.setDirectRendering(bool enable)''' 0220 def setStereo(self, enable): 0221 '''void QGLFormat.setStereo(bool enable)''' 0222 def setStencil(self, enable): 0223 '''void QGLFormat.setStencil(bool enable)''' 0224 def setAccum(self, enable): 0225 '''void QGLFormat.setAccum(bool enable)''' 0226 def setAlpha(self, enable): 0227 '''void QGLFormat.setAlpha(bool enable)''' 0228 def setRgba(self, enable): 0229 '''void QGLFormat.setRgba(bool enable)''' 0230 def setDepth(self, enable): 0231 '''void QGLFormat.setDepth(bool enable)''' 0232 def setDoubleBuffer(self, enable): 0233 '''void QGLFormat.setDoubleBuffer(bool enable)''' 0234 def samples(self): 0235 '''int QGLFormat.samples()''' 0236 return int() 0237 def setSamples(self, numSamples): 0238 '''void QGLFormat.setSamples(int numSamples)''' 0239 def setSampleBuffers(self, enable): 0240 '''void QGLFormat.setSampleBuffers(bool enable)''' 0241 def stencilBufferSize(self): 0242 '''int QGLFormat.stencilBufferSize()''' 0243 return int() 0244 def setStencilBufferSize(self, size): 0245 '''void QGLFormat.setStencilBufferSize(int size)''' 0246 def alphaBufferSize(self): 0247 '''int QGLFormat.alphaBufferSize()''' 0248 return int() 0249 def setAlphaBufferSize(self, size): 0250 '''void QGLFormat.setAlphaBufferSize(int size)''' 0251 def accumBufferSize(self): 0252 '''int QGLFormat.accumBufferSize()''' 0253 return int() 0254 def setAccumBufferSize(self, size): 0255 '''void QGLFormat.setAccumBufferSize(int size)''' 0256 def depthBufferSize(self): 0257 '''int QGLFormat.depthBufferSize()''' 0258 return int() 0259 def setDepthBufferSize(self, size): 0260 '''void QGLFormat.setDepthBufferSize(int size)''' 0261 class OpenGLVersionFlags(): 0262 """""" 0263 def __init__(self): 0264 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__init__()''' 0265 return QGLFormat.OpenGLVersionFlags() 0266 def __init__(self): 0267 '''int QGLFormat.OpenGLVersionFlags.__init__()''' 0268 return int() 0269 def __init__(self): 0270 '''void QGLFormat.OpenGLVersionFlags.__init__()''' 0271 def __bool__(self): 0272 '''int QGLFormat.OpenGLVersionFlags.__bool__()''' 0273 return int() 0274 def __ne__(self, f): 0275 '''bool QGLFormat.OpenGLVersionFlags.__ne__(QGLFormat.OpenGLVersionFlags f)''' 0276 return bool() 0277 def __eq__(self, f): 0278 '''bool QGLFormat.OpenGLVersionFlags.__eq__(QGLFormat.OpenGLVersionFlags f)''' 0279 return bool() 0280 def __invert__(self): 0281 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__invert__()''' 0282 return QGLFormat.OpenGLVersionFlags() 0283 def __and__(self, mask): 0284 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__and__(int mask)''' 0285 return QGLFormat.OpenGLVersionFlags() 0286 def __xor__(self, f): 0287 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__xor__(QGLFormat.OpenGLVersionFlags f)''' 0288 return QGLFormat.OpenGLVersionFlags() 0289 def __xor__(self, f): 0290 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__xor__(int f)''' 0291 return QGLFormat.OpenGLVersionFlags() 0292 def __or__(self, f): 0293 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__or__(QGLFormat.OpenGLVersionFlags f)''' 0294 return QGLFormat.OpenGLVersionFlags() 0295 def __or__(self, f): 0296 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__or__(int f)''' 0297 return QGLFormat.OpenGLVersionFlags() 0298 def __int__(self): 0299 '''int QGLFormat.OpenGLVersionFlags.__int__()''' 0300 return int() 0301 def __ixor__(self, f): 0302 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__ixor__(QGLFormat.OpenGLVersionFlags f)''' 0303 return QGLFormat.OpenGLVersionFlags() 0304 def __ior__(self, f): 0305 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__ior__(QGLFormat.OpenGLVersionFlags f)''' 0306 return QGLFormat.OpenGLVersionFlags() 0307 def __iand__(self, mask): 0308 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__iand__(int mask)''' 0309 return QGLFormat.OpenGLVersionFlags() 0310 0311 0312 class QGLContext(): 0313 """""" 0314 # Enum QGLContext.BindOption 0315 NoBindOption = 0 0316 InvertedYBindOption = 0 0317 MipmapBindOption = 0 0318 PremultipliedAlphaBindOption = 0 0319 LinearFilteringBindOption = 0 0320 DefaultBindOption = 0 0321 0322 def __init__(self, format, device): 0323 '''void QGLContext.__init__(QGLFormat format, QPaintDevice device)''' 0324 def areSharing(self, context1, context2): 0325 '''static bool QGLContext.areSharing(QGLContext context1, QGLContext context2)''' 0326 return bool() 0327 def generateFontDisplayLists(self, fnt, listBase): 0328 '''void QGLContext.generateFontDisplayLists(QFont fnt, int listBase)''' 0329 def setInitialized(self, on): 0330 '''void QGLContext.setInitialized(bool on)''' 0331 def initialized(self): 0332 '''bool QGLContext.initialized()''' 0333 return bool() 0334 def setWindowCreated(self, on): 0335 '''void QGLContext.setWindowCreated(bool on)''' 0336 def windowCreated(self): 0337 '''bool QGLContext.windowCreated()''' 0338 return bool() 0339 def deviceIsPixmap(self): 0340 '''bool QGLContext.deviceIsPixmap()''' 0341 return bool() 0342 def chooseContext(self, shareContext = None): 0343 '''bool QGLContext.chooseContext(QGLContext shareContext = None)''' 0344 return bool() 0345 def currentContext(self): 0346 '''static QGLContext QGLContext.currentContext()''' 0347 return QGLContext() 0348 def overlayTransparentColor(self): 0349 '''QColor QGLContext.overlayTransparentColor()''' 0350 return QColor() 0351 def device(self): 0352 '''QPaintDevice QGLContext.device()''' 0353 return QPaintDevice() 0354 def getProcAddress(self, proc): 0355 '''sip.voidptr QGLContext.getProcAddress(QString proc)''' 0356 return sip.voidptr() 0357 def textureCacheLimit(self): 0358 '''static int QGLContext.textureCacheLimit()''' 0359 return int() 0360 def setTextureCacheLimit(self, size): 0361 '''static void QGLContext.setTextureCacheLimit(int size)''' 0362 def deleteTexture(self, tx_id): 0363 '''void QGLContext.deleteTexture(int tx_id)''' 0364 def chooseVisual(self): 0365 '''sip.voidptr QGLContext.chooseVisual()''' 0366 return sip.voidptr() 0367 def drawTexture(self, target, textureId, textureTarget = None): 0368 '''void QGLContext.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0369 def drawTexture(self, point, textureId, textureTarget = None): 0370 '''void QGLContext.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0371 def bindTexture(self, image, target = None, format = None): 0372 '''int QGLContext.bindTexture(QImage image, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 0373 return int() 0374 def bindTexture(self, pixmap, target = None, format = None): 0375 '''int QGLContext.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 0376 return int() 0377 def bindTexture(self, fileName): 0378 '''int QGLContext.bindTexture(QString fileName)''' 0379 return int() 0380 def bindTexture(self, image, target, format, options): 0381 '''int QGLContext.bindTexture(QImage image, int target, int format, QGLContext.BindOptions options)''' 0382 return int() 0383 def bindTexture(self, pixmap, target, format, options): 0384 '''int QGLContext.bindTexture(QPixmap pixmap, int target, int format, QGLContext.BindOptions options)''' 0385 return int() 0386 def swapBuffers(self): 0387 '''void QGLContext.swapBuffers()''' 0388 def doneCurrent(self): 0389 '''void QGLContext.doneCurrent()''' 0390 def makeCurrent(self): 0391 '''void QGLContext.makeCurrent()''' 0392 def setFormat(self, format): 0393 '''void QGLContext.setFormat(QGLFormat format)''' 0394 def requestedFormat(self): 0395 '''QGLFormat QGLContext.requestedFormat()''' 0396 return QGLFormat() 0397 def format(self): 0398 '''QGLFormat QGLContext.format()''' 0399 return QGLFormat() 0400 def reset(self): 0401 '''void QGLContext.reset()''' 0402 def isSharing(self): 0403 '''bool QGLContext.isSharing()''' 0404 return bool() 0405 def isValid(self): 0406 '''bool QGLContext.isValid()''' 0407 return bool() 0408 def create(self, shareContext = None): 0409 '''bool QGLContext.create(QGLContext shareContext = None)''' 0410 return bool() 0411 class BindOptions(): 0412 """""" 0413 def __init__(self): 0414 '''QGLContext.BindOptions QGLContext.BindOptions.__init__()''' 0415 return QGLContext.BindOptions() 0416 def __init__(self): 0417 '''int QGLContext.BindOptions.__init__()''' 0418 return int() 0419 def __init__(self): 0420 '''void QGLContext.BindOptions.__init__()''' 0421 def __bool__(self): 0422 '''int QGLContext.BindOptions.__bool__()''' 0423 return int() 0424 def __ne__(self, f): 0425 '''bool QGLContext.BindOptions.__ne__(QGLContext.BindOptions f)''' 0426 return bool() 0427 def __eq__(self, f): 0428 '''bool QGLContext.BindOptions.__eq__(QGLContext.BindOptions f)''' 0429 return bool() 0430 def __invert__(self): 0431 '''QGLContext.BindOptions QGLContext.BindOptions.__invert__()''' 0432 return QGLContext.BindOptions() 0433 def __and__(self, mask): 0434 '''QGLContext.BindOptions QGLContext.BindOptions.__and__(int mask)''' 0435 return QGLContext.BindOptions() 0436 def __xor__(self, f): 0437 '''QGLContext.BindOptions QGLContext.BindOptions.__xor__(QGLContext.BindOptions f)''' 0438 return QGLContext.BindOptions() 0439 def __xor__(self, f): 0440 '''QGLContext.BindOptions QGLContext.BindOptions.__xor__(int f)''' 0441 return QGLContext.BindOptions() 0442 def __or__(self, f): 0443 '''QGLContext.BindOptions QGLContext.BindOptions.__or__(QGLContext.BindOptions f)''' 0444 return QGLContext.BindOptions() 0445 def __or__(self, f): 0446 '''QGLContext.BindOptions QGLContext.BindOptions.__or__(int f)''' 0447 return QGLContext.BindOptions() 0448 def __int__(self): 0449 '''int QGLContext.BindOptions.__int__()''' 0450 return int() 0451 def __ixor__(self, f): 0452 '''QGLContext.BindOptions QGLContext.BindOptions.__ixor__(QGLContext.BindOptions f)''' 0453 return QGLContext.BindOptions() 0454 def __ior__(self, f): 0455 '''QGLContext.BindOptions QGLContext.BindOptions.__ior__(QGLContext.BindOptions f)''' 0456 return QGLContext.BindOptions() 0457 def __iand__(self, mask): 0458 '''QGLContext.BindOptions QGLContext.BindOptions.__iand__(int mask)''' 0459 return QGLContext.BindOptions() 0460 0461 0462 class QGLWidget(QWidget): 0463 """""" 0464 def __init__(self, parent = None, shareWidget = None, flags = 0): 0465 '''void QGLWidget.__init__(QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 0466 def __init__(self, context, parent = None, shareWidget = None, flags = 0): 0467 '''void QGLWidget.__init__(QGLContext context, QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 0468 def __init__(self, format, parent = None, shareWidget = None, flags = 0): 0469 '''void QGLWidget.__init__(QGLFormat format, QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 0470 def fontDisplayListBase(self, font, listBase = 2000): 0471 '''int QGLWidget.fontDisplayListBase(QFont font, int listBase = 2000)''' 0472 return int() 0473 def glDraw(self): 0474 '''void QGLWidget.glDraw()''' 0475 def glInit(self): 0476 '''void QGLWidget.glInit()''' 0477 def resizeEvent(self): 0478 '''QResizeEvent QGLWidget.resizeEvent()''' 0479 return QResizeEvent() 0480 def paintEvent(self): 0481 '''QPaintEvent QGLWidget.paintEvent()''' 0482 return QPaintEvent() 0483 def autoBufferSwap(self): 0484 '''bool QGLWidget.autoBufferSwap()''' 0485 return bool() 0486 def setAutoBufferSwap(self, on): 0487 '''void QGLWidget.setAutoBufferSwap(bool on)''' 0488 def paintOverlayGL(self): 0489 '''void QGLWidget.paintOverlayGL()''' 0490 def resizeOverlayGL(self, w, h): 0491 '''void QGLWidget.resizeOverlayGL(int w, int h)''' 0492 def initializeOverlayGL(self): 0493 '''void QGLWidget.initializeOverlayGL()''' 0494 def paintGL(self): 0495 '''void QGLWidget.paintGL()''' 0496 def resizeGL(self, w, h): 0497 '''void QGLWidget.resizeGL(int w, int h)''' 0498 def initializeGL(self): 0499 '''void QGLWidget.initializeGL()''' 0500 def event(self): 0501 '''QEvent QGLWidget.event()''' 0502 return QEvent() 0503 def updateOverlayGL(self): 0504 '''void QGLWidget.updateOverlayGL()''' 0505 def updateGL(self): 0506 '''void QGLWidget.updateGL()''' 0507 def deleteTexture(self, tx_id): 0508 '''void QGLWidget.deleteTexture(int tx_id)''' 0509 def drawTexture(self, target, textureId, textureTarget = None): 0510 '''void QGLWidget.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0511 def drawTexture(self, point, textureId, textureTarget = None): 0512 '''void QGLWidget.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0513 def bindTexture(self, image, target = None, format = None): 0514 '''int QGLWidget.bindTexture(QImage image, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 0515 return int() 0516 def bindTexture(self, pixmap, target = None, format = None): 0517 '''int QGLWidget.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 0518 return int() 0519 def bindTexture(self, fileName): 0520 '''int QGLWidget.bindTexture(QString fileName)''' 0521 return int() 0522 def bindTexture(self, image, target, format, options): 0523 '''int QGLWidget.bindTexture(QImage image, int target, int format, QGLContext.BindOptions options)''' 0524 return int() 0525 def bindTexture(self, pixmap, target, format, options): 0526 '''int QGLWidget.bindTexture(QPixmap pixmap, int target, int format, QGLContext.BindOptions options)''' 0527 return int() 0528 def paintEngine(self): 0529 '''QPaintEngine QGLWidget.paintEngine()''' 0530 return QPaintEngine() 0531 def renderText(self, x, y, str, font = QFont(), listBase = 2000): 0532 '''void QGLWidget.renderText(int x, int y, QString str, QFont font = QFont(), int listBase = 2000)''' 0533 def renderText(self, x, y, z, str, font = QFont(), listBase = 2000): 0534 '''void QGLWidget.renderText(float x, float y, float z, QString str, QFont font = QFont(), int listBase = 2000)''' 0535 def setColormap(self, map): 0536 '''void QGLWidget.setColormap(QGLColormap map)''' 0537 def colormap(self): 0538 '''QGLColormap QGLWidget.colormap()''' 0539 return QGLColormap() 0540 def setMouseTracking(self, enable): 0541 '''void QGLWidget.setMouseTracking(bool enable)''' 0542 def convertToGLFormat(self, img): 0543 '''static QImage QGLWidget.convertToGLFormat(QImage img)''' 0544 return QImage() 0545 def overlayContext(self): 0546 '''QGLContext QGLWidget.overlayContext()''' 0547 return QGLContext() 0548 def makeOverlayCurrent(self): 0549 '''void QGLWidget.makeOverlayCurrent()''' 0550 def grabFrameBuffer(self, withAlpha = False): 0551 '''QImage QGLWidget.grabFrameBuffer(bool withAlpha = False)''' 0552 return QImage() 0553 def renderPixmap(self, width = 0, height = 0, useContext = False): 0554 '''QPixmap QGLWidget.renderPixmap(int width = 0, int height = 0, bool useContext = False)''' 0555 return QPixmap() 0556 def setContext(self, context, shareContext = None, deleteOldContext = True): 0557 '''void QGLWidget.setContext(QGLContext context, QGLContext shareContext = None, bool deleteOldContext = True)''' 0558 def context(self): 0559 '''QGLContext QGLWidget.context()''' 0560 return QGLContext() 0561 def setFormat(self, format): 0562 '''void QGLWidget.setFormat(QGLFormat format)''' 0563 def format(self): 0564 '''QGLFormat QGLWidget.format()''' 0565 return QGLFormat() 0566 def swapBuffers(self): 0567 '''void QGLWidget.swapBuffers()''' 0568 def doubleBuffer(self): 0569 '''bool QGLWidget.doubleBuffer()''' 0570 return bool() 0571 def doneCurrent(self): 0572 '''void QGLWidget.doneCurrent()''' 0573 def makeCurrent(self): 0574 '''void QGLWidget.makeCurrent()''' 0575 def isSharing(self): 0576 '''bool QGLWidget.isSharing()''' 0577 return bool() 0578 def isValid(self): 0579 '''bool QGLWidget.isValid()''' 0580 return bool() 0581 def qglClearColor(self, c): 0582 '''void QGLWidget.qglClearColor(QColor c)''' 0583 def qglColor(self, c): 0584 '''void QGLWidget.qglColor(QColor c)''' 0585 0586 0587 class QGLBuffer(): 0588 """""" 0589 # Enum QGLBuffer.UsagePattern 0590 StreamDraw = 0 0591 StreamRead = 0 0592 StreamCopy = 0 0593 StaticDraw = 0 0594 StaticRead = 0 0595 StaticCopy = 0 0596 DynamicDraw = 0 0597 DynamicRead = 0 0598 DynamicCopy = 0 0599 0600 # Enum QGLBuffer.Type 0601 VertexBuffer = 0 0602 IndexBuffer = 0 0603 PixelPackBuffer = 0 0604 PixelUnpackBuffer = 0 0605 0606 # Enum QGLBuffer.Access 0607 ReadOnly = 0 0608 WriteOnly = 0 0609 ReadWrite = 0 0610 0611 def __init__(self): 0612 '''void QGLBuffer.__init__()''' 0613 def __init__(self, type): 0614 '''void QGLBuffer.__init__(QGLBuffer.Type type)''' 0615 def __init__(self, other): 0616 '''void QGLBuffer.__init__(QGLBuffer other)''' 0617 def unmap(self): 0618 '''bool QGLBuffer.unmap()''' 0619 return bool() 0620 def map(self, access): 0621 '''sip.voidptr QGLBuffer.map(QGLBuffer.Access access)''' 0622 return sip.voidptr() 0623 def allocate(self, data, count): 0624 '''void QGLBuffer.allocate(sip.voidptr data, int count)''' 0625 def allocate(self, count): 0626 '''void QGLBuffer.allocate(int count)''' 0627 def write(self, offset, data, count): 0628 '''void QGLBuffer.write(int offset, sip.voidptr data, int count)''' 0629 def read(self, offset, data, count): 0630 '''bool QGLBuffer.read(int offset, sip.voidptr data, int count)''' 0631 return bool() 0632 def size(self): 0633 '''int QGLBuffer.size()''' 0634 return int() 0635 def bufferId(self): 0636 '''int QGLBuffer.bufferId()''' 0637 return int() 0638 def release(self): 0639 '''void QGLBuffer.release()''' 0640 def release(self, type): 0641 '''static void QGLBuffer.release(QGLBuffer.Type type)''' 0642 def bind(self): 0643 '''bool QGLBuffer.bind()''' 0644 return bool() 0645 def destroy(self): 0646 '''void QGLBuffer.destroy()''' 0647 def isCreated(self): 0648 '''bool QGLBuffer.isCreated()''' 0649 return bool() 0650 def create(self): 0651 '''bool QGLBuffer.create()''' 0652 return bool() 0653 def setUsagePattern(self, value): 0654 '''void QGLBuffer.setUsagePattern(QGLBuffer.UsagePattern value)''' 0655 def usagePattern(self): 0656 '''QGLBuffer.UsagePattern QGLBuffer.usagePattern()''' 0657 return QGLBuffer.UsagePattern() 0658 def type(self): 0659 '''QGLBuffer.Type QGLBuffer.type()''' 0660 return QGLBuffer.Type() 0661 0662 0663 class QGLColormap(): 0664 """""" 0665 def __init__(self): 0666 '''void QGLColormap.__init__()''' 0667 def __init__(self): 0668 '''QGLColormap QGLColormap.__init__()''' 0669 return QGLColormap() 0670 def setHandle(self, ahandle): 0671 '''void QGLColormap.setHandle(int ahandle)''' 0672 def handle(self): 0673 '''int QGLColormap.handle()''' 0674 return int() 0675 def findNearest(self, color): 0676 '''int QGLColormap.findNearest(int color)''' 0677 return int() 0678 def find(self, color): 0679 '''int QGLColormap.find(int color)''' 0680 return int() 0681 def entryColor(self, idx): 0682 '''QColor QGLColormap.entryColor(int idx)''' 0683 return QColor() 0684 def entryRgb(self, idx): 0685 '''int QGLColormap.entryRgb(int idx)''' 0686 return int() 0687 def setEntry(self, idx, color): 0688 '''void QGLColormap.setEntry(int idx, int color)''' 0689 def setEntry(self, idx, color): 0690 '''void QGLColormap.setEntry(int idx, QColor color)''' 0691 def setEntries(self, colors, base = 0): 0692 '''void QGLColormap.setEntries(list-of-int colors, int base = 0)''' 0693 def size(self): 0694 '''int QGLColormap.size()''' 0695 return int() 0696 def isEmpty(self): 0697 '''bool QGLColormap.isEmpty()''' 0698 return bool() 0699 def detach(self): 0700 '''void QGLColormap.detach()''' 0701 0702 0703 class QGLFramebufferObject(QPaintDevice): 0704 """""" 0705 # Enum QGLFramebufferObject.Attachment 0706 NoAttachment = 0 0707 CombinedDepthStencil = 0 0708 Depth = 0 0709 0710 def __init__(self, size, target = None): 0711 '''void QGLFramebufferObject.__init__(QSize size, int target = GL_TEXTURE_2D)''' 0712 def __init__(self, width, height, target = None): 0713 '''void QGLFramebufferObject.__init__(int width, int height, int target = GL_TEXTURE_2D)''' 0714 def __init__(self, size, attachment, target = None, internalFormat = None): 0715 '''void QGLFramebufferObject.__init__(QSize size, QGLFramebufferObject.Attachment attachment, int target = GL_TEXTURE_2D, int internalFormat = GL_RGBA8)''' 0716 def __init__(self, width, height, attachment, target = None, internalFormat = None): 0717 '''void QGLFramebufferObject.__init__(int width, int height, QGLFramebufferObject.Attachment attachment, int target = GL_TEXTURE_2D, int internalFormat = GL_RGBA8)''' 0718 def __init__(self, size, format): 0719 '''void QGLFramebufferObject.__init__(QSize size, QGLFramebufferObjectFormat format)''' 0720 def __init__(self, width, height, format): 0721 '''void QGLFramebufferObject.__init__(int width, int height, QGLFramebufferObjectFormat format)''' 0722 def blitFramebuffer(self, target, targetRect, source, sourceRect, buffers = None, filter = None): 0723 '''static void QGLFramebufferObject.blitFramebuffer(QGLFramebufferObject target, QRect targetRect, QGLFramebufferObject source, QRect sourceRect, int buffers = GL_COLOR_BUFFER_BIT, int filter = GL_NEAREST)''' 0724 def hasOpenGLFramebufferBlit(self): 0725 '''static bool QGLFramebufferObject.hasOpenGLFramebufferBlit()''' 0726 return bool() 0727 def format(self): 0728 '''QGLFramebufferObjectFormat QGLFramebufferObject.format()''' 0729 return QGLFramebufferObjectFormat() 0730 def metric(self, metric): 0731 '''int QGLFramebufferObject.metric(QPaintDevice.PaintDeviceMetric metric)''' 0732 return int() 0733 def hasOpenGLFramebufferObjects(self): 0734 '''static bool QGLFramebufferObject.hasOpenGLFramebufferObjects()''' 0735 return bool() 0736 def handle(self): 0737 '''int QGLFramebufferObject.handle()''' 0738 return int() 0739 def paintEngine(self): 0740 '''QPaintEngine QGLFramebufferObject.paintEngine()''' 0741 return QPaintEngine() 0742 def toImage(self): 0743 '''QImage QGLFramebufferObject.toImage()''' 0744 return QImage() 0745 def size(self): 0746 '''QSize QGLFramebufferObject.size()''' 0747 return QSize() 0748 def drawTexture(self, target, textureId, textureTarget = None): 0749 '''void QGLFramebufferObject.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0750 def drawTexture(self, point, textureId, textureTarget = None): 0751 '''void QGLFramebufferObject.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0752 def texture(self): 0753 '''int QGLFramebufferObject.texture()''' 0754 return int() 0755 def release(self): 0756 '''bool QGLFramebufferObject.release()''' 0757 return bool() 0758 def isBound(self): 0759 '''bool QGLFramebufferObject.isBound()''' 0760 return bool() 0761 def bind(self): 0762 '''bool QGLFramebufferObject.bind()''' 0763 return bool() 0764 def isValid(self): 0765 '''bool QGLFramebufferObject.isValid()''' 0766 return bool() 0767 def attachment(self): 0768 '''QGLFramebufferObject.Attachment QGLFramebufferObject.attachment()''' 0769 return QGLFramebufferObject.Attachment() 0770 0771 0772 class QGLFramebufferObjectFormat(): 0773 """""" 0774 def __init__(self): 0775 '''void QGLFramebufferObjectFormat.__init__()''' 0776 def __init__(self, other): 0777 '''void QGLFramebufferObjectFormat.__init__(QGLFramebufferObjectFormat other)''' 0778 def mipmap(self): 0779 '''bool QGLFramebufferObjectFormat.mipmap()''' 0780 return bool() 0781 def setMipmap(self, enabled): 0782 '''void QGLFramebufferObjectFormat.setMipmap(bool enabled)''' 0783 def __ne__(self, other): 0784 '''bool QGLFramebufferObjectFormat.__ne__(QGLFramebufferObjectFormat other)''' 0785 return bool() 0786 def __eq__(self, other): 0787 '''bool QGLFramebufferObjectFormat.__eq__(QGLFramebufferObjectFormat other)''' 0788 return bool() 0789 def internalTextureFormat(self): 0790 '''int QGLFramebufferObjectFormat.internalTextureFormat()''' 0791 return int() 0792 def setInternalTextureFormat(self, internalTextureFormat): 0793 '''void QGLFramebufferObjectFormat.setInternalTextureFormat(int internalTextureFormat)''' 0794 def textureTarget(self): 0795 '''int QGLFramebufferObjectFormat.textureTarget()''' 0796 return int() 0797 def setTextureTarget(self, target): 0798 '''void QGLFramebufferObjectFormat.setTextureTarget(int target)''' 0799 def attachment(self): 0800 '''QGLFramebufferObject.Attachment QGLFramebufferObjectFormat.attachment()''' 0801 return QGLFramebufferObject.Attachment() 0802 def setAttachment(self, attachment): 0803 '''void QGLFramebufferObjectFormat.setAttachment(QGLFramebufferObject.Attachment attachment)''' 0804 def samples(self): 0805 '''int QGLFramebufferObjectFormat.samples()''' 0806 return int() 0807 def setSamples(self, samples): 0808 '''void QGLFramebufferObjectFormat.setSamples(int samples)''' 0809 0810 0811 class QGLPixelBuffer(QPaintDevice): 0812 """""" 0813 def __init__(self, size, format = None, shareWidget = None): 0814 '''void QGLPixelBuffer.__init__(QSize size, QGLFormat format = QGLFormat.defaultFormat(), QGLWidget shareWidget = None)''' 0815 def __init__(self, width, height, format = None, shareWidget = None): 0816 '''void QGLPixelBuffer.__init__(int width, int height, QGLFormat format = QGLFormat.defaultFormat(), QGLWidget shareWidget = None)''' 0817 def devType(self): 0818 '''int QGLPixelBuffer.devType()''' 0819 return int() 0820 def metric(self, metric): 0821 '''int QGLPixelBuffer.metric(QPaintDevice.PaintDeviceMetric metric)''' 0822 return int() 0823 def hasOpenGLPbuffers(self): 0824 '''static bool QGLPixelBuffer.hasOpenGLPbuffers()''' 0825 return bool() 0826 def format(self): 0827 '''QGLFormat QGLPixelBuffer.format()''' 0828 return QGLFormat() 0829 def paintEngine(self): 0830 '''QPaintEngine QGLPixelBuffer.paintEngine()''' 0831 return QPaintEngine() 0832 def toImage(self): 0833 '''QImage QGLPixelBuffer.toImage()''' 0834 return QImage() 0835 def handle(self): 0836 '''int QGLPixelBuffer.handle()''' 0837 return int() 0838 def size(self): 0839 '''QSize QGLPixelBuffer.size()''' 0840 return QSize() 0841 def deleteTexture(self, texture_id): 0842 '''void QGLPixelBuffer.deleteTexture(int texture_id)''' 0843 def drawTexture(self, target, textureId, textureTarget = None): 0844 '''void QGLPixelBuffer.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0845 def drawTexture(self, point, textureId, textureTarget = None): 0846 '''void QGLPixelBuffer.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 0847 def bindTexture(self, image, target = None): 0848 '''int QGLPixelBuffer.bindTexture(QImage image, int target = GL_TEXTURE_2D)''' 0849 return int() 0850 def bindTexture(self, pixmap, target = None): 0851 '''int QGLPixelBuffer.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D)''' 0852 return int() 0853 def bindTexture(self, fileName): 0854 '''int QGLPixelBuffer.bindTexture(QString fileName)''' 0855 return int() 0856 def updateDynamicTexture(self, texture_id): 0857 '''void QGLPixelBuffer.updateDynamicTexture(int texture_id)''' 0858 def releaseFromDynamicTexture(self): 0859 '''void QGLPixelBuffer.releaseFromDynamicTexture()''' 0860 def bindToDynamicTexture(self, texture): 0861 '''bool QGLPixelBuffer.bindToDynamicTexture(int texture)''' 0862 return bool() 0863 def generateDynamicTexture(self): 0864 '''int QGLPixelBuffer.generateDynamicTexture()''' 0865 return int() 0866 def doneCurrent(self): 0867 '''bool QGLPixelBuffer.doneCurrent()''' 0868 return bool() 0869 def makeCurrent(self): 0870 '''bool QGLPixelBuffer.makeCurrent()''' 0871 return bool() 0872 def isValid(self): 0873 '''bool QGLPixelBuffer.isValid()''' 0874 return bool() 0875 0876 0877 class QGLShader(QObject): 0878 """""" 0879 # Enum QGLShader.ShaderTypeBit 0880 Vertex = 0 0881 Fragment = 0 0882 Geometry = 0 0883 0884 def __init__(self, type, parent = None): 0885 '''void QGLShader.__init__(QGLShader.ShaderType type, QObject parent = None)''' 0886 def __init__(self, type, context, parent = None): 0887 '''void QGLShader.__init__(QGLShader.ShaderType type, QGLContext context, QObject parent = None)''' 0888 def hasOpenGLShaders(self, type, context = None): 0889 '''static bool QGLShader.hasOpenGLShaders(QGLShader.ShaderType type, QGLContext context = None)''' 0890 return bool() 0891 def shaderId(self): 0892 '''int QGLShader.shaderId()''' 0893 return int() 0894 def log(self): 0895 '''QString QGLShader.log()''' 0896 return QString() 0897 def isCompiled(self): 0898 '''bool QGLShader.isCompiled()''' 0899 return bool() 0900 def sourceCode(self): 0901 '''QByteArray QGLShader.sourceCode()''' 0902 return QByteArray() 0903 def compileSourceFile(self, fileName): 0904 '''bool QGLShader.compileSourceFile(QString fileName)''' 0905 return bool() 0906 def compileSourceCode(self, source): 0907 '''bool QGLShader.compileSourceCode(QByteArray source)''' 0908 return bool() 0909 def compileSourceCode(self, source): 0910 '''bool QGLShader.compileSourceCode(QString source)''' 0911 return bool() 0912 def shaderType(self): 0913 '''QGLShader.ShaderType QGLShader.shaderType()''' 0914 return QGLShader.ShaderType() 0915 class ShaderType(): 0916 """""" 0917 def __init__(self): 0918 '''QGLShader.ShaderType QGLShader.ShaderType.__init__()''' 0919 return QGLShader.ShaderType() 0920 def __init__(self): 0921 '''int QGLShader.ShaderType.__init__()''' 0922 return int() 0923 def __init__(self): 0924 '''void QGLShader.ShaderType.__init__()''' 0925 def __bool__(self): 0926 '''int QGLShader.ShaderType.__bool__()''' 0927 return int() 0928 def __ne__(self, f): 0929 '''bool QGLShader.ShaderType.__ne__(QGLShader.ShaderType f)''' 0930 return bool() 0931 def __eq__(self, f): 0932 '''bool QGLShader.ShaderType.__eq__(QGLShader.ShaderType f)''' 0933 return bool() 0934 def __invert__(self): 0935 '''QGLShader.ShaderType QGLShader.ShaderType.__invert__()''' 0936 return QGLShader.ShaderType() 0937 def __and__(self, mask): 0938 '''QGLShader.ShaderType QGLShader.ShaderType.__and__(int mask)''' 0939 return QGLShader.ShaderType() 0940 def __xor__(self, f): 0941 '''QGLShader.ShaderType QGLShader.ShaderType.__xor__(QGLShader.ShaderType f)''' 0942 return QGLShader.ShaderType() 0943 def __xor__(self, f): 0944 '''QGLShader.ShaderType QGLShader.ShaderType.__xor__(int f)''' 0945 return QGLShader.ShaderType() 0946 def __or__(self, f): 0947 '''QGLShader.ShaderType QGLShader.ShaderType.__or__(QGLShader.ShaderType f)''' 0948 return QGLShader.ShaderType() 0949 def __or__(self, f): 0950 '''QGLShader.ShaderType QGLShader.ShaderType.__or__(int f)''' 0951 return QGLShader.ShaderType() 0952 def __int__(self): 0953 '''int QGLShader.ShaderType.__int__()''' 0954 return int() 0955 def __ixor__(self, f): 0956 '''QGLShader.ShaderType QGLShader.ShaderType.__ixor__(QGLShader.ShaderType f)''' 0957 return QGLShader.ShaderType() 0958 def __ior__(self, f): 0959 '''QGLShader.ShaderType QGLShader.ShaderType.__ior__(QGLShader.ShaderType f)''' 0960 return QGLShader.ShaderType() 0961 def __iand__(self, mask): 0962 '''QGLShader.ShaderType QGLShader.ShaderType.__iand__(int mask)''' 0963 return QGLShader.ShaderType() 0964 0965 0966 class QGLShaderProgram(QObject): 0967 """""" 0968 def __init__(self, parent = None): 0969 '''void QGLShaderProgram.__init__(QObject parent = None)''' 0970 def __init__(self, context, parent = None): 0971 '''void QGLShaderProgram.__init__(QGLContext context, QObject parent = None)''' 0972 def setAttributeBuffer(self, location, type, offset, tupleSize, stride = 0): 0973 '''void QGLShaderProgram.setAttributeBuffer(int location, int type, int offset, int tupleSize, int stride = 0)''' 0974 def setAttributeBuffer(self, name, type, offset, tupleSize, stride = 0): 0975 '''void QGLShaderProgram.setAttributeBuffer(str name, int type, int offset, int tupleSize, int stride = 0)''' 0976 def geometryOutputType(self): 0977 '''int QGLShaderProgram.geometryOutputType()''' 0978 return int() 0979 def setGeometryOutputType(self, outputType): 0980 '''void QGLShaderProgram.setGeometryOutputType(int outputType)''' 0981 def geometryInputType(self): 0982 '''int QGLShaderProgram.geometryInputType()''' 0983 return int() 0984 def setGeometryInputType(self, inputType): 0985 '''void QGLShaderProgram.setGeometryInputType(int inputType)''' 0986 def geometryOutputVertexCount(self): 0987 '''int QGLShaderProgram.geometryOutputVertexCount()''' 0988 return int() 0989 def setGeometryOutputVertexCount(self, count): 0990 '''void QGLShaderProgram.setGeometryOutputVertexCount(int count)''' 0991 def hasOpenGLShaderPrograms(self, context = None): 0992 '''static bool QGLShaderProgram.hasOpenGLShaderPrograms(QGLContext context = None)''' 0993 return bool() 0994 def setUniformValue(self, location, value): 0995 '''void QGLShaderProgram.setUniformValue(int location, int value)''' 0996 def setUniformValue(self, location, value): 0997 '''void QGLShaderProgram.setUniformValue(int location, float value)''' 0998 def setUniformValue(self, location, x, y): 0999 '''void QGLShaderProgram.setUniformValue(int location, float x, float y)''' 1000 def setUniformValue(self, location, x, y, z): 1001 '''void QGLShaderProgram.setUniformValue(int location, float x, float y, float z)''' 1002 def setUniformValue(self, location, x, y, z, w): 1003 '''void QGLShaderProgram.setUniformValue(int location, float x, float y, float z, float w)''' 1004 def setUniformValue(self, location, value): 1005 '''void QGLShaderProgram.setUniformValue(int location, QVector2D value)''' 1006 def setUniformValue(self, location, value): 1007 '''void QGLShaderProgram.setUniformValue(int location, QVector3D value)''' 1008 def setUniformValue(self, location, value): 1009 '''void QGLShaderProgram.setUniformValue(int location, QVector4D value)''' 1010 def setUniformValue(self, location, color): 1011 '''void QGLShaderProgram.setUniformValue(int location, QColor color)''' 1012 def setUniformValue(self, location, point): 1013 '''void QGLShaderProgram.setUniformValue(int location, QPoint point)''' 1014 def setUniformValue(self, location, point): 1015 '''void QGLShaderProgram.setUniformValue(int location, QPointF point)''' 1016 def setUniformValue(self, location, size): 1017 '''void QGLShaderProgram.setUniformValue(int location, QSize size)''' 1018 def setUniformValue(self, location, size): 1019 '''void QGLShaderProgram.setUniformValue(int location, QSizeF size)''' 1020 def setUniformValue(self, location, value): 1021 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x2 value)''' 1022 def setUniformValue(self, location, value): 1023 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x3 value)''' 1024 def setUniformValue(self, location, value): 1025 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x4 value)''' 1026 def setUniformValue(self, location, value): 1027 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x2 value)''' 1028 def setUniformValue(self, location, value): 1029 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x3 value)''' 1030 def setUniformValue(self, location, value): 1031 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x4 value)''' 1032 def setUniformValue(self, location, value): 1033 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x2 value)''' 1034 def setUniformValue(self, location, value): 1035 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x3 value)''' 1036 def setUniformValue(self, location, value): 1037 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x4 value)''' 1038 def setUniformValue(self, location, value): 1039 '''void QGLShaderProgram.setUniformValue(int location, QTransform value)''' 1040 def setUniformValue(self, name, value): 1041 '''void QGLShaderProgram.setUniformValue(str name, int value)''' 1042 def setUniformValue(self, name, value): 1043 '''void QGLShaderProgram.setUniformValue(str name, float value)''' 1044 def setUniformValue(self, name, x, y): 1045 '''void QGLShaderProgram.setUniformValue(str name, float x, float y)''' 1046 def setUniformValue(self, name, x, y, z): 1047 '''void QGLShaderProgram.setUniformValue(str name, float x, float y, float z)''' 1048 def setUniformValue(self, name, x, y, z, w): 1049 '''void QGLShaderProgram.setUniformValue(str name, float x, float y, float z, float w)''' 1050 def setUniformValue(self, name, value): 1051 '''void QGLShaderProgram.setUniformValue(str name, QVector2D value)''' 1052 def setUniformValue(self, name, value): 1053 '''void QGLShaderProgram.setUniformValue(str name, QVector3D value)''' 1054 def setUniformValue(self, name, value): 1055 '''void QGLShaderProgram.setUniformValue(str name, QVector4D value)''' 1056 def setUniformValue(self, name, color): 1057 '''void QGLShaderProgram.setUniformValue(str name, QColor color)''' 1058 def setUniformValue(self, name, point): 1059 '''void QGLShaderProgram.setUniformValue(str name, QPoint point)''' 1060 def setUniformValue(self, name, point): 1061 '''void QGLShaderProgram.setUniformValue(str name, QPointF point)''' 1062 def setUniformValue(self, name, size): 1063 '''void QGLShaderProgram.setUniformValue(str name, QSize size)''' 1064 def setUniformValue(self, name, size): 1065 '''void QGLShaderProgram.setUniformValue(str name, QSizeF size)''' 1066 def setUniformValue(self, name, value): 1067 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x2 value)''' 1068 def setUniformValue(self, name, value): 1069 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x3 value)''' 1070 def setUniformValue(self, name, value): 1071 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x4 value)''' 1072 def setUniformValue(self, name, value): 1073 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x2 value)''' 1074 def setUniformValue(self, name, value): 1075 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x3 value)''' 1076 def setUniformValue(self, name, value): 1077 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x4 value)''' 1078 def setUniformValue(self, name, value): 1079 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x2 value)''' 1080 def setUniformValue(self, name, value): 1081 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x3 value)''' 1082 def setUniformValue(self, name, value): 1083 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x4 value)''' 1084 def setUniformValue(self, name, value): 1085 '''void QGLShaderProgram.setUniformValue(str name, QTransform value)''' 1086 def setUniformValueArray(self, location, values): 1087 '''void QGLShaderProgram.setUniformValueArray(int location, sequence values)''' 1088 def setUniformValueArray(self, name, values): 1089 '''void QGLShaderProgram.setUniformValueArray(str name, sequence values)''' 1090 def uniformLocation(self, name): 1091 '''int QGLShaderProgram.uniformLocation(QByteArray name)''' 1092 return int() 1093 def uniformLocation(self, name): 1094 '''int QGLShaderProgram.uniformLocation(QString name)''' 1095 return int() 1096 def disableAttributeArray(self, location): 1097 '''void QGLShaderProgram.disableAttributeArray(int location)''' 1098 def disableAttributeArray(self, name): 1099 '''void QGLShaderProgram.disableAttributeArray(str name)''' 1100 def enableAttributeArray(self, location): 1101 '''void QGLShaderProgram.enableAttributeArray(int location)''' 1102 def enableAttributeArray(self, name): 1103 '''void QGLShaderProgram.enableAttributeArray(str name)''' 1104 def setAttributeValue(self, location, value): 1105 '''void QGLShaderProgram.setAttributeValue(int location, float value)''' 1106 def setAttributeValue(self, location, x, y): 1107 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y)''' 1108 def setAttributeValue(self, location, x, y, z): 1109 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y, float z)''' 1110 def setAttributeValue(self, location, x, y, z, w): 1111 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y, float z, float w)''' 1112 def setAttributeValue(self, location, value): 1113 '''void QGLShaderProgram.setAttributeValue(int location, QVector2D value)''' 1114 def setAttributeValue(self, location, value): 1115 '''void QGLShaderProgram.setAttributeValue(int location, QVector3D value)''' 1116 def setAttributeValue(self, location, value): 1117 '''void QGLShaderProgram.setAttributeValue(int location, QVector4D value)''' 1118 def setAttributeValue(self, location, value): 1119 '''void QGLShaderProgram.setAttributeValue(int location, QColor value)''' 1120 def setAttributeValue(self, name, value): 1121 '''void QGLShaderProgram.setAttributeValue(str name, float value)''' 1122 def setAttributeValue(self, name, x, y): 1123 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y)''' 1124 def setAttributeValue(self, name, x, y, z): 1125 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y, float z)''' 1126 def setAttributeValue(self, name, x, y, z, w): 1127 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y, float z, float w)''' 1128 def setAttributeValue(self, name, value): 1129 '''void QGLShaderProgram.setAttributeValue(str name, QVector2D value)''' 1130 def setAttributeValue(self, name, value): 1131 '''void QGLShaderProgram.setAttributeValue(str name, QVector3D value)''' 1132 def setAttributeValue(self, name, value): 1133 '''void QGLShaderProgram.setAttributeValue(str name, QVector4D value)''' 1134 def setAttributeValue(self, name, value): 1135 '''void QGLShaderProgram.setAttributeValue(str name, QColor value)''' 1136 def setAttributeArray(self, location, values): 1137 '''void QGLShaderProgram.setAttributeArray(int location, sequence values)''' 1138 def setAttributeArray(self, name, values): 1139 '''void QGLShaderProgram.setAttributeArray(str name, sequence values)''' 1140 def attributeLocation(self, name): 1141 '''int QGLShaderProgram.attributeLocation(QByteArray name)''' 1142 return int() 1143 def attributeLocation(self, name): 1144 '''int QGLShaderProgram.attributeLocation(QString name)''' 1145 return int() 1146 def bindAttributeLocation(self, name, location): 1147 '''void QGLShaderProgram.bindAttributeLocation(QByteArray name, int location)''' 1148 def bindAttributeLocation(self, name, location): 1149 '''void QGLShaderProgram.bindAttributeLocation(QString name, int location)''' 1150 def programId(self): 1151 '''int QGLShaderProgram.programId()''' 1152 return int() 1153 def release(self): 1154 '''void QGLShaderProgram.release()''' 1155 def bind(self): 1156 '''bool QGLShaderProgram.bind()''' 1157 return bool() 1158 def log(self): 1159 '''QString QGLShaderProgram.log()''' 1160 return QString() 1161 def isLinked(self): 1162 '''bool QGLShaderProgram.isLinked()''' 1163 return bool() 1164 def link(self): 1165 '''bool QGLShaderProgram.link()''' 1166 return bool() 1167 def removeAllShaders(self): 1168 '''void QGLShaderProgram.removeAllShaders()''' 1169 def addShaderFromSourceFile(self, type, fileName): 1170 '''bool QGLShaderProgram.addShaderFromSourceFile(QGLShader.ShaderType type, QString fileName)''' 1171 return bool() 1172 def addShaderFromSourceCode(self, type, source): 1173 '''bool QGLShaderProgram.addShaderFromSourceCode(QGLShader.ShaderType type, QByteArray source)''' 1174 return bool() 1175 def addShaderFromSourceCode(self, type, source): 1176 '''bool QGLShaderProgram.addShaderFromSourceCode(QGLShader.ShaderType type, QString source)''' 1177 return bool() 1178 def shaders(self): 1179 '''list-of-QGLShader QGLShaderProgram.shaders()''' 1180 return [QGLShader()] 1181 def removeShader(self, shader): 1182 '''void QGLShaderProgram.removeShader(QGLShader shader)''' 1183 def addShader(self, shader): 1184 '''bool QGLShaderProgram.addShader(QGLShader shader)''' 1185 return bool() 1186 1187