File indexing completed on 2025-02-02 04:25:59
0001 /* Ppmd7.c -- PPMdH codec 0002 2010-03-12 : Igor Pavlov : Public domain 0003 This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */ 0004 0005 #include "Precomp.h" 0006 0007 #include <memory.h> 0008 0009 #include "Ppmd7.h" 0010 0011 const Byte PPMD7_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 }; 0012 static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x5ABC, 0x6632, 0x6051}; 0013 0014 #define MAX_FREQ 124 0015 #define UNIT_SIZE 12 0016 0017 #define U2B(nu) ((UInt32)(nu) * UNIT_SIZE) 0018 #define U2I(nu) (p->Units2Indx[(nu) - 1]) 0019 #define I2U(indx) (p->Indx2Units[indx]) 0020 0021 #ifdef PPMD_32BIT 0022 #define REF(ptr) (ptr) 0023 #else 0024 #define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base)) 0025 #endif 0026 0027 #define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr)) 0028 0029 #define CTX(ref) ((CPpmd7_Context *)Ppmd7_GetContext(p, ref)) 0030 #define STATS(ctx) Ppmd7_GetStats(p, ctx) 0031 #define ONE_STATE(ctx) Ppmd7Context_OneState(ctx) 0032 #define SUFFIX(ctx) CTX((ctx)->Suffix) 0033 0034 typedef CPpmd7_Context * CTX_PTR; 0035 0036 struct CPpmd7_Node_; 0037 0038 typedef 0039 #ifdef PPMD_32BIT 0040 struct CPpmd7_Node_ * 0041 #else 0042 UInt32 0043 #endif 0044 CPpmd7_Node_Ref; 0045 0046 typedef struct CPpmd7_Node_ 0047 { 0048 UInt16 Stamp; /* must be at offset 0 as CPpmd7_Context::NumStats. Stamp=0 means free */ 0049 UInt16 NU; 0050 CPpmd7_Node_Ref Next; /* must be at offset >= 4 */ 0051 CPpmd7_Node_Ref Prev; 0052 } CPpmd7_Node; 0053 0054 #ifdef PPMD_32BIT 0055 #define NODE(ptr) (ptr) 0056 #else 0057 #define NODE(offs) ((CPpmd7_Node *)(p->Base + (offs))) 0058 #endif 0059 0060 void Ppmd7_Construct(CPpmd7 *p) 0061 { 0062 unsigned i, k, m; 0063 0064 p->Base = 0; 0065 0066 for (i = 0, k = 0; i < PPMD_NUM_INDEXES; i++) 0067 { 0068 unsigned step = (i >= 12 ? 4 : (i >> 2) + 1); 0069 do { p->Units2Indx[k++] = (Byte)i; } while(--step); 0070 p->Indx2Units[i] = (Byte)k; 0071 } 0072 0073 p->NS2BSIndx[0] = (0 << 1); 0074 p->NS2BSIndx[1] = (1 << 1); 0075 memset(p->NS2BSIndx + 2, (2 << 1), 9); 0076 memset(p->NS2BSIndx + 11, (3 << 1), 256 - 11); 0077 0078 for (i = 0; i < 3; i++) 0079 p->NS2Indx[i] = (Byte)i; 0080 for (m = i, k = 1; i < 256; i++) 0081 { 0082 p->NS2Indx[i] = (Byte)m; 0083 if (--k == 0) 0084 k = (++m) - 2; 0085 } 0086 0087 memset(p->HB2Flag, 0, 0x40); 0088 memset(p->HB2Flag + 0x40, 8, 0x100 - 0x40); 0089 } 0090 0091 void Ppmd7_Free(CPpmd7 *p, ISzAlloc *alloc) 0092 { 0093 alloc->Free(alloc, p->Base); 0094 p->Size = 0; 0095 p->Base = 0; 0096 } 0097 0098 Bool Ppmd7_Alloc(CPpmd7 *p, UInt32 size, ISzAlloc *alloc) 0099 { 0100 if (p->Base == 0 || p->Size != size) 0101 { 0102 Ppmd7_Free(p, alloc); 0103 p->AlignOffset = 0104 #ifdef PPMD_32BIT 0105 (4 - size) & 3; 0106 #else 0107 4 - (size & 3); 0108 #endif 0109 if ((p->Base = (Byte *)alloc->Alloc(alloc, p->AlignOffset + size 0110 #ifndef PPMD_32BIT 0111 + UNIT_SIZE 0112 #endif 0113 )) == 0) 0114 return False; 0115 p->Size = size; 0116 } 0117 return True; 0118 } 0119 0120 static void InsertNode(CPpmd7 *p, void *node, unsigned indx) 0121 { 0122 *((CPpmd_Void_Ref *)node) = p->FreeList[indx]; 0123 p->FreeList[indx] = REF(node); 0124 } 0125 0126 static void *RemoveNode(CPpmd7 *p, unsigned indx) 0127 { 0128 CPpmd_Void_Ref *node = (CPpmd_Void_Ref *)Ppmd7_GetPtr(p, p->FreeList[indx]); 0129 p->FreeList[indx] = *node; 0130 return node; 0131 } 0132 0133 static void SplitBlock(CPpmd7 *p, void *ptr, unsigned oldIndx, unsigned newIndx) 0134 { 0135 unsigned i, nu = I2U(oldIndx) - I2U(newIndx); 0136 ptr = (Byte *)ptr + U2B(I2U(newIndx)); 0137 if (I2U(i = U2I(nu)) != nu) 0138 { 0139 unsigned k = I2U(--i); 0140 InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1); 0141 } 0142 InsertNode(p, ptr, i); 0143 } 0144 0145 static void GlueFreeBlocks(CPpmd7 *p) 0146 { 0147 #ifdef PPMD_32BIT 0148 CPpmd7_Node headItem; 0149 CPpmd7_Node_Ref head = &headItem; 0150 #else 0151 CPpmd7_Node_Ref head = p->AlignOffset + p->Size; 0152 #endif 0153 0154 CPpmd7_Node_Ref n = head; 0155 unsigned i; 0156 0157 p->GlueCount = 255; 0158 0159 /* create doubly-linked list of free blocks */ 0160 for (i = 0; i < PPMD_NUM_INDEXES; i++) 0161 { 0162 UInt16 nu = I2U(i); 0163 CPpmd7_Node_Ref next = (CPpmd7_Node_Ref)p->FreeList[i]; 0164 p->FreeList[i] = 0; 0165 while (next != 0) 0166 { 0167 CPpmd7_Node *node = NODE(next); 0168 node->Next = n; 0169 n = NODE(n)->Prev = next; 0170 next = *(const CPpmd7_Node_Ref *)node; 0171 node->Stamp = 0; 0172 node->NU = (UInt16)nu; 0173 } 0174 } 0175 NODE(head)->Stamp = 1; 0176 NODE(head)->Next = n; 0177 NODE(n)->Prev = head; 0178 if (p->LoUnit != p->HiUnit) 0179 ((CPpmd7_Node *)p->LoUnit)->Stamp = 1; 0180 0181 /* Glue free blocks */ 0182 while (n != head) 0183 { 0184 CPpmd7_Node *node = NODE(n); 0185 UInt32 nu = (UInt32)node->NU; 0186 for (;;) 0187 { 0188 CPpmd7_Node *node2 = NODE(n) + nu; 0189 nu += node2->NU; 0190 if (node2->Stamp != 0 || nu >= 0x10000) 0191 break; 0192 NODE(node2->Prev)->Next = node2->Next; 0193 NODE(node2->Next)->Prev = node2->Prev; 0194 node->NU = (UInt16)nu; 0195 } 0196 n = node->Next; 0197 } 0198 0199 /* Fill lists of free blocks */ 0200 for (n = NODE(head)->Next; n != head;) 0201 { 0202 CPpmd7_Node *node = NODE(n); 0203 unsigned nu; 0204 CPpmd7_Node_Ref next = node->Next; 0205 for (nu = node->NU; nu > 128; nu -= 128, node += 128) 0206 InsertNode(p, node, PPMD_NUM_INDEXES - 1); 0207 if (I2U(i = U2I(nu)) != nu) 0208 { 0209 unsigned k = I2U(--i); 0210 InsertNode(p, node + k, nu - k - 1); 0211 } 0212 InsertNode(p, node, i); 0213 n = next; 0214 } 0215 } 0216 0217 static void *AllocUnitsRare(CPpmd7 *p, unsigned indx) 0218 { 0219 unsigned i; 0220 void *retVal; 0221 if (p->GlueCount == 0) 0222 { 0223 GlueFreeBlocks(p); 0224 if (p->FreeList[indx] != 0) 0225 return RemoveNode(p, indx); 0226 } 0227 i = indx; 0228 do 0229 { 0230 if (++i == PPMD_NUM_INDEXES) 0231 { 0232 UInt32 numBytes = U2B(I2U(indx)); 0233 p->GlueCount--; 0234 return ((UInt32)(p->UnitsStart - p->Text) > numBytes) ? (p->UnitsStart -= numBytes) : (NULL); 0235 } 0236 } 0237 while (p->FreeList[i] == 0); 0238 retVal = RemoveNode(p, i); 0239 SplitBlock(p, retVal, i, indx); 0240 return retVal; 0241 } 0242 0243 static void *AllocUnits(CPpmd7 *p, unsigned indx) 0244 { 0245 UInt32 numBytes; 0246 if (p->FreeList[indx] != 0) 0247 return RemoveNode(p, indx); 0248 numBytes = U2B(I2U(indx)); 0249 if (numBytes <= (UInt32)(p->HiUnit - p->LoUnit)) 0250 { 0251 void *retVal = p->LoUnit; 0252 p->LoUnit += numBytes; 0253 return retVal; 0254 } 0255 return AllocUnitsRare(p, indx); 0256 } 0257 0258 #define MyMem12Cpy(dest, src, num) \ 0259 { UInt32 *d = (UInt32 *)dest; const UInt32 *s = (const UInt32 *)src; UInt32 n = num; \ 0260 do { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; s += 3; d += 3; } while(--n); } 0261 0262 static void *ShrinkUnits(CPpmd7 *p, void *oldPtr, unsigned oldNU, unsigned newNU) 0263 { 0264 unsigned i0 = U2I(oldNU); 0265 unsigned i1 = U2I(newNU); 0266 if (i0 == i1) 0267 return oldPtr; 0268 if (p->FreeList[i1] != 0) 0269 { 0270 void *ptr = RemoveNode(p, i1); 0271 MyMem12Cpy(ptr, oldPtr, newNU); 0272 InsertNode(p, oldPtr, i0); 0273 return ptr; 0274 } 0275 SplitBlock(p, oldPtr, i0, i1); 0276 return oldPtr; 0277 } 0278 0279 #define SUCCESSOR(p) ((CPpmd_Void_Ref)((p)->SuccessorLow | ((UInt32)(p)->SuccessorHigh << 16))) 0280 0281 static void SetSuccessor(CPpmd_State *p, CPpmd_Void_Ref v) 0282 { 0283 (p)->SuccessorLow = (UInt16)((UInt32)(v) & 0xFFFF); 0284 (p)->SuccessorHigh = (UInt16)(((UInt32)(v) >> 16) & 0xFFFF); 0285 } 0286 0287 static void RestartModel(CPpmd7 *p) 0288 { 0289 unsigned i, k, m; 0290 0291 memset(p->FreeList, 0, sizeof(p->FreeList)); 0292 p->Text = p->Base + p->AlignOffset; 0293 p->HiUnit = p->Text + p->Size; 0294 p->LoUnit = p->UnitsStart = p->HiUnit - p->Size / 8 / UNIT_SIZE * 7 * UNIT_SIZE; 0295 p->GlueCount = 0; 0296 0297 p->OrderFall = p->MaxOrder; 0298 p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1; 0299 p->PrevSuccess = 0; 0300 0301 p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocContext(p); */ 0302 p->MinContext->Suffix = 0; 0303 p->MinContext->NumStats = 256; 0304 p->MinContext->SummFreq = 256 + 1; 0305 p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES - 1); */ 0306 p->LoUnit += U2B(256 / 2); 0307 p->MinContext->Stats = REF(p->FoundState); 0308 for (i = 0; i < 256; i++) 0309 { 0310 CPpmd_State *s = &p->FoundState[i]; 0311 s->Symbol = (Byte)i; 0312 s->Freq = 1; 0313 SetSuccessor(s, 0); 0314 } 0315 0316 for (i = 0; i < 128; i++) 0317 for (k = 0; k < 8; k++) 0318 { 0319 UInt16 *dest = p->BinSumm[i] + k; 0320 UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 2)); 0321 for (m = 0; m < 64; m += 8) 0322 dest[m] = val; 0323 } 0324 0325 for (i = 0; i < 25; i++) 0326 for (k = 0; k < 16; k++) 0327 { 0328 CPpmd_See *s = &p->See[i][k]; 0329 s->Summ = (UInt16)((5 * i + 10) << (s->Shift = PPMD_PERIOD_BITS - 4)); 0330 s->Count = 4; 0331 } 0332 } 0333 0334 void Ppmd7_Init(CPpmd7 *p, unsigned maxOrder) 0335 { 0336 p->MaxOrder = maxOrder; 0337 RestartModel(p); 0338 p->DummySee.Shift = PPMD_PERIOD_BITS; 0339 p->DummySee.Summ = 0; /* unused */ 0340 p->DummySee.Count = 64; /* unused */ 0341 } 0342 0343 static CTX_PTR CreateSuccessors(CPpmd7 *p, Bool skip) 0344 { 0345 CPpmd_State upState; 0346 CTX_PTR c = p->MinContext; 0347 CPpmd_Byte_Ref upBranch = (CPpmd_Byte_Ref)SUCCESSOR(p->FoundState); 0348 CPpmd_State *ps[PPMD7_MAX_ORDER]; 0349 unsigned numPs = 0; 0350 0351 if (!skip) 0352 ps[numPs++] = p->FoundState; 0353 0354 while (c->Suffix) 0355 { 0356 CPpmd_Void_Ref successor; 0357 CPpmd_State *s; 0358 c = SUFFIX(c); 0359 if (c->NumStats != 1) 0360 { 0361 for (s = STATS(c); s->Symbol != p->FoundState->Symbol; s++); 0362 } 0363 else 0364 s = ONE_STATE(c); 0365 successor = SUCCESSOR(s); 0366 if (successor != upBranch) 0367 { 0368 c = CTX(successor); 0369 if (numPs == 0) 0370 return c; 0371 break; 0372 } 0373 ps[numPs++] = s; 0374 } 0375 0376 upState.Symbol = *(const Byte *)Ppmd7_GetPtr(p, upBranch); 0377 SetSuccessor(&upState, upBranch + 1); 0378 0379 if (c->NumStats == 1) 0380 upState.Freq = ONE_STATE(c)->Freq; 0381 else 0382 { 0383 UInt32 cf, s0; 0384 CPpmd_State *s; 0385 for (s = STATS(c); s->Symbol != upState.Symbol; s++); 0386 cf = s->Freq - 1; 0387 s0 = c->SummFreq - c->NumStats - cf; 0388 upState.Freq = (Byte)(1 + ((2 * cf <= s0) ? (5 * cf > s0) : ((2 * cf + 3 * s0 - 1) / (2 * s0)))); 0389 } 0390 0391 do 0392 { 0393 /* Create Child */ 0394 CTX_PTR c1; /* = AllocContext(p); */ 0395 if (p->HiUnit != p->LoUnit) 0396 c1 = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); 0397 else if (p->FreeList[0] != 0) 0398 c1 = (CTX_PTR)RemoveNode(p, 0); 0399 else 0400 { 0401 c1 = (CTX_PTR)AllocUnitsRare(p, 0); 0402 if (!c1) 0403 return NULL; 0404 } 0405 c1->NumStats = 1; 0406 *ONE_STATE(c1) = upState; 0407 c1->Suffix = REF(c); 0408 SetSuccessor(ps[--numPs], REF(c1)); 0409 c = c1; 0410 } 0411 while (numPs != 0); 0412 0413 return c; 0414 } 0415 0416 static void SwapStates(CPpmd_State *t1, CPpmd_State *t2) 0417 { 0418 CPpmd_State tmp = *t1; 0419 *t1 = *t2; 0420 *t2 = tmp; 0421 } 0422 0423 static void UpdateModel(CPpmd7 *p) 0424 { 0425 CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState); 0426 CTX_PTR c; 0427 unsigned s0, ns; 0428 0429 if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0) 0430 { 0431 c = SUFFIX(p->MinContext); 0432 0433 if (c->NumStats == 1) 0434 { 0435 CPpmd_State *s = ONE_STATE(c); 0436 if (s->Freq < 32) 0437 s->Freq++; 0438 } 0439 else 0440 { 0441 CPpmd_State *s = STATS(c); 0442 if (s->Symbol != p->FoundState->Symbol) 0443 { 0444 do { s++; } while (s->Symbol != p->FoundState->Symbol); 0445 if (s[0].Freq >= s[-1].Freq) 0446 { 0447 SwapStates(&s[0], &s[-1]); 0448 s--; 0449 } 0450 } 0451 if (s->Freq < MAX_FREQ - 9) 0452 { 0453 s->Freq += 2; 0454 c->SummFreq += 2; 0455 } 0456 } 0457 } 0458 0459 if (p->OrderFall == 0) 0460 { 0461 p->MinContext = p->MaxContext = CreateSuccessors(p, True); 0462 if (p->MinContext == 0) 0463 { 0464 RestartModel(p); 0465 return; 0466 } 0467 SetSuccessor(p->FoundState, REF(p->MinContext)); 0468 return; 0469 } 0470 0471 *p->Text++ = p->FoundState->Symbol; 0472 successor = REF(p->Text); 0473 if (p->Text >= p->UnitsStart) 0474 { 0475 RestartModel(p); 0476 return; 0477 } 0478 0479 if (fSuccessor) 0480 { 0481 if (fSuccessor <= successor) 0482 { 0483 CTX_PTR cs = CreateSuccessors(p, False); 0484 if (cs == NULL) 0485 { 0486 RestartModel(p); 0487 return; 0488 } 0489 fSuccessor = REF(cs); 0490 } 0491 if (--p->OrderFall == 0) 0492 { 0493 successor = fSuccessor; 0494 p->Text -= (p->MaxContext != p->MinContext); 0495 } 0496 } 0497 else 0498 { 0499 SetSuccessor(p->FoundState, successor); 0500 fSuccessor = REF(p->MinContext); 0501 } 0502 0503 s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - (p->FoundState->Freq - 1); 0504 0505 for (c = p->MaxContext; c != p->MinContext; c = SUFFIX(c)) 0506 { 0507 unsigned ns1; 0508 UInt32 cf, sf; 0509 if ((ns1 = c->NumStats) != 1) 0510 { 0511 if ((ns1 & 1) == 0) 0512 { 0513 /* Expand for one UNIT */ 0514 unsigned oldNU = ns1 >> 1; 0515 unsigned i = U2I(oldNU); 0516 if (i != U2I(oldNU + 1)) 0517 { 0518 void *ptr = AllocUnits(p, i + 1); 0519 void *oldPtr; 0520 if (!ptr) 0521 { 0522 RestartModel(p); 0523 return; 0524 } 0525 oldPtr = STATS(c); 0526 MyMem12Cpy(ptr, oldPtr, oldNU); 0527 InsertNode(p, oldPtr, i); 0528 c->Stats = STATS_REF(ptr); 0529 } 0530 } 0531 c->SummFreq = (UInt16)(c->SummFreq + (2 * ns1 < ns) + 2 * ((4 * ns1 <= ns) & (c->SummFreq <= 8 * ns1))); 0532 } 0533 else 0534 { 0535 CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0); 0536 if (!s) 0537 { 0538 RestartModel(p); 0539 return; 0540 } 0541 *s = *ONE_STATE(c); 0542 c->Stats = REF(s); 0543 if (s->Freq < MAX_FREQ / 4 - 1) 0544 s->Freq <<= 1; 0545 else 0546 s->Freq = MAX_FREQ - 4; 0547 c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 3)); 0548 } 0549 cf = 2 * (UInt32)p->FoundState->Freq * (c->SummFreq + 6); 0550 sf = (UInt32)s0 + c->SummFreq; 0551 if (cf < 6 * sf) 0552 { 0553 cf = 1 + (cf > sf) + (cf >= 4 * sf); 0554 c->SummFreq += 3; 0555 } 0556 else 0557 { 0558 cf = 4 + (cf >= 9 * sf) + (cf >= 12 * sf) + (cf >= 15 * sf); 0559 c->SummFreq = (UInt16)(c->SummFreq + cf); 0560 } 0561 { 0562 CPpmd_State *s = STATS(c) + ns1; 0563 SetSuccessor(s, successor); 0564 s->Symbol = p->FoundState->Symbol; 0565 s->Freq = (Byte)cf; 0566 c->NumStats = (UInt16)(ns1 + 1); 0567 } 0568 } 0569 p->MaxContext = p->MinContext = CTX(fSuccessor); 0570 } 0571 0572 static void Rescale(CPpmd7 *p) 0573 { 0574 unsigned i, adder, sumFreq, escFreq; 0575 CPpmd_State *stats = STATS(p->MinContext); 0576 CPpmd_State *s = p->FoundState; 0577 { 0578 CPpmd_State tmp = *s; 0579 for (; s != stats; s--) 0580 s[0] = s[-1]; 0581 *s = tmp; 0582 } 0583 escFreq = p->MinContext->SummFreq - s->Freq; 0584 s->Freq += 4; 0585 adder = (p->OrderFall != 0); 0586 s->Freq = (Byte)((s->Freq + adder) >> 1); 0587 sumFreq = s->Freq; 0588 0589 i = p->MinContext->NumStats - 1; 0590 do 0591 { 0592 escFreq -= (++s)->Freq; 0593 s->Freq = (Byte)((s->Freq + adder) >> 1); 0594 sumFreq += s->Freq; 0595 if (s[0].Freq > s[-1].Freq) 0596 { 0597 CPpmd_State *s1 = s; 0598 CPpmd_State tmp = *s1; 0599 do 0600 s1[0] = s1[-1]; 0601 while (--s1 != stats && tmp.Freq > s1[-1].Freq); 0602 *s1 = tmp; 0603 } 0604 } 0605 while (--i); 0606 0607 if (s->Freq == 0) 0608 { 0609 unsigned numStats = p->MinContext->NumStats; 0610 unsigned n0, n1; 0611 do { i++; } while ((--s)->Freq == 0); 0612 escFreq += i; 0613 p->MinContext->NumStats = (UInt16)(p->MinContext->NumStats - i); 0614 if (p->MinContext->NumStats == 1) 0615 { 0616 CPpmd_State tmp = *stats; 0617 do 0618 { 0619 tmp.Freq = (Byte)(tmp.Freq - (tmp.Freq >> 1)); 0620 escFreq >>= 1; 0621 } 0622 while (escFreq > 1); 0623 InsertNode(p, stats, U2I(((numStats + 1) >> 1))); 0624 *(p->FoundState = ONE_STATE(p->MinContext)) = tmp; 0625 return; 0626 } 0627 n0 = (numStats + 1) >> 1; 0628 n1 = (p->MinContext->NumStats + 1) >> 1; 0629 if (n0 != n1) 0630 p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1)); 0631 } 0632 p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1)); 0633 p->FoundState = STATS(p->MinContext); 0634 } 0635 0636 CPpmd_See *Ppmd7_MakeEscFreq(CPpmd7 *p, unsigned numMasked, UInt32 *escFreq) 0637 { 0638 CPpmd_See *see; 0639 unsigned nonMasked = p->MinContext->NumStats - numMasked; 0640 if (p->MinContext->NumStats != 256) 0641 { 0642 see = p->See[p->NS2Indx[nonMasked - 1]] + 0643 (nonMasked < (unsigned)SUFFIX(p->MinContext)->NumStats - p->MinContext->NumStats) + 0644 2 * (p->MinContext->SummFreq < 11 * p->MinContext->NumStats) + 0645 4 * (numMasked > nonMasked) + 0646 p->HiBitsFlag; 0647 { 0648 unsigned r = (see->Summ >> see->Shift); 0649 see->Summ = (UInt16)(see->Summ - r); 0650 *escFreq = r + (r == 0); 0651 } 0652 } 0653 else 0654 { 0655 see = &p->DummySee; 0656 *escFreq = 1; 0657 } 0658 return see; 0659 } 0660 0661 static void NextContext(CPpmd7 *p) 0662 { 0663 CTX_PTR c = CTX(SUCCESSOR(p->FoundState)); 0664 if (p->OrderFall == 0 && (Byte *)c > p->Text) 0665 p->MinContext = p->MaxContext = c; 0666 else 0667 UpdateModel(p); 0668 } 0669 0670 void Ppmd7_Update1(CPpmd7 *p) 0671 { 0672 CPpmd_State *s = p->FoundState; 0673 s->Freq += 4; 0674 p->MinContext->SummFreq += 4; 0675 if (s[0].Freq > s[-1].Freq) 0676 { 0677 SwapStates(&s[0], &s[-1]); 0678 p->FoundState = --s; 0679 if (s->Freq > MAX_FREQ) 0680 Rescale(p); 0681 } 0682 NextContext(p); 0683 } 0684 0685 void Ppmd7_Update1_0(CPpmd7 *p) 0686 { 0687 p->PrevSuccess = (2 * p->FoundState->Freq > p->MinContext->SummFreq); 0688 p->RunLength += p->PrevSuccess; 0689 p->MinContext->SummFreq += 4; 0690 if ((p->FoundState->Freq += 4) > MAX_FREQ) 0691 Rescale(p); 0692 NextContext(p); 0693 } 0694 0695 void Ppmd7_UpdateBin(CPpmd7 *p) 0696 { 0697 p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 128 ? 1: 0)); 0698 p->PrevSuccess = 1; 0699 p->RunLength++; 0700 NextContext(p); 0701 } 0702 0703 void Ppmd7_Update2(CPpmd7 *p) 0704 { 0705 p->MinContext->SummFreq += 4; 0706 if ((p->FoundState->Freq += 4) > MAX_FREQ) 0707 Rescale(p); 0708 p->RunLength = p->InitRL; 0709 UpdateModel(p); 0710 }