File indexing completed on 2025-02-02 04:25:59

0001 /* Ppmd7.c -- PPMdH codec
0002 2010-03-12 : Igor Pavlov : Public domain
0003 This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */
0004 
0005 #include "Precomp.h"
0006 
0007 #include <memory.h>
0008 
0009 #include "Ppmd7.h"
0010 
0011 const Byte PPMD7_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 };
0012 static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x5ABC, 0x6632, 0x6051};
0013 
0014 #define MAX_FREQ 124
0015 #define UNIT_SIZE 12
0016 
0017 #define U2B(nu) ((UInt32)(nu) * UNIT_SIZE)
0018 #define U2I(nu) (p->Units2Indx[(nu) - 1])
0019 #define I2U(indx) (p->Indx2Units[indx])
0020 
0021 #ifdef PPMD_32BIT
0022   #define REF(ptr) (ptr)
0023 #else
0024   #define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base))
0025 #endif
0026 
0027 #define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr))
0028 
0029 #define CTX(ref) ((CPpmd7_Context *)Ppmd7_GetContext(p, ref))
0030 #define STATS(ctx) Ppmd7_GetStats(p, ctx)
0031 #define ONE_STATE(ctx) Ppmd7Context_OneState(ctx)
0032 #define SUFFIX(ctx) CTX((ctx)->Suffix)
0033 
0034 typedef CPpmd7_Context * CTX_PTR;
0035 
0036 struct CPpmd7_Node_;
0037 
0038 typedef
0039   #ifdef PPMD_32BIT
0040     struct CPpmd7_Node_ *
0041   #else
0042     UInt32
0043   #endif
0044   CPpmd7_Node_Ref;
0045 
0046 typedef struct CPpmd7_Node_
0047 {
0048   UInt16 Stamp; /* must be at offset 0 as CPpmd7_Context::NumStats. Stamp=0 means free */
0049   UInt16 NU;
0050   CPpmd7_Node_Ref Next; /* must be at offset >= 4 */
0051   CPpmd7_Node_Ref Prev;
0052 } CPpmd7_Node;
0053 
0054 #ifdef PPMD_32BIT
0055   #define NODE(ptr) (ptr)
0056 #else
0057   #define NODE(offs) ((CPpmd7_Node *)(p->Base + (offs)))
0058 #endif
0059 
0060 void Ppmd7_Construct(CPpmd7 *p)
0061 {
0062   unsigned i, k, m;
0063 
0064   p->Base = 0;
0065 
0066   for (i = 0, k = 0; i < PPMD_NUM_INDEXES; i++)
0067   {
0068     unsigned step = (i >= 12 ? 4 : (i >> 2) + 1);
0069     do { p->Units2Indx[k++] = (Byte)i; } while(--step);
0070     p->Indx2Units[i] = (Byte)k;
0071   }
0072 
0073   p->NS2BSIndx[0] = (0 << 1);
0074   p->NS2BSIndx[1] = (1 << 1);
0075   memset(p->NS2BSIndx + 2, (2 << 1), 9);
0076   memset(p->NS2BSIndx + 11, (3 << 1), 256 - 11);
0077 
0078   for (i = 0; i < 3; i++)
0079     p->NS2Indx[i] = (Byte)i;
0080   for (m = i, k = 1; i < 256; i++)
0081   {
0082     p->NS2Indx[i] = (Byte)m;
0083     if (--k == 0)
0084       k = (++m) - 2;
0085   }
0086 
0087   memset(p->HB2Flag, 0, 0x40);
0088   memset(p->HB2Flag + 0x40, 8, 0x100 - 0x40);
0089 }
0090 
0091 void Ppmd7_Free(CPpmd7 *p, ISzAlloc *alloc)
0092 {
0093   alloc->Free(alloc, p->Base);
0094   p->Size = 0;
0095   p->Base = 0;
0096 }
0097 
0098 Bool Ppmd7_Alloc(CPpmd7 *p, UInt32 size, ISzAlloc *alloc)
0099 {
0100   if (p->Base == 0 || p->Size != size)
0101   {
0102     Ppmd7_Free(p, alloc);
0103     p->AlignOffset =
0104       #ifdef PPMD_32BIT
0105         (4 - size) & 3;
0106       #else
0107         4 - (size & 3);
0108       #endif
0109     if ((p->Base = (Byte *)alloc->Alloc(alloc, p->AlignOffset + size
0110         #ifndef PPMD_32BIT
0111         + UNIT_SIZE
0112         #endif
0113         )) == 0)
0114       return False;
0115     p->Size = size;
0116   }
0117   return True;
0118 }
0119 
0120 static void InsertNode(CPpmd7 *p, void *node, unsigned indx)
0121 {
0122   *((CPpmd_Void_Ref *)node) = p->FreeList[indx];
0123   p->FreeList[indx] = REF(node);
0124 }
0125 
0126 static void *RemoveNode(CPpmd7 *p, unsigned indx)
0127 {
0128   CPpmd_Void_Ref *node = (CPpmd_Void_Ref *)Ppmd7_GetPtr(p, p->FreeList[indx]);
0129   p->FreeList[indx] = *node;
0130   return node;
0131 }
0132 
0133 static void SplitBlock(CPpmd7 *p, void *ptr, unsigned oldIndx, unsigned newIndx)
0134 {
0135   unsigned i, nu = I2U(oldIndx) - I2U(newIndx);
0136   ptr = (Byte *)ptr + U2B(I2U(newIndx));
0137   if (I2U(i = U2I(nu)) != nu)
0138   {
0139     unsigned k = I2U(--i);
0140     InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1);
0141   }
0142   InsertNode(p, ptr, i);
0143 }
0144 
0145 static void GlueFreeBlocks(CPpmd7 *p)
0146 {
0147   #ifdef PPMD_32BIT
0148   CPpmd7_Node headItem;
0149   CPpmd7_Node_Ref head = &headItem;
0150   #else
0151   CPpmd7_Node_Ref head = p->AlignOffset + p->Size;
0152   #endif
0153   
0154   CPpmd7_Node_Ref n = head;
0155   unsigned i;
0156 
0157   p->GlueCount = 255;
0158 
0159   /* create doubly-linked list of free blocks */
0160   for (i = 0; i < PPMD_NUM_INDEXES; i++)
0161   {
0162     UInt16 nu = I2U(i);
0163     CPpmd7_Node_Ref next = (CPpmd7_Node_Ref)p->FreeList[i];
0164     p->FreeList[i] = 0;
0165     while (next != 0)
0166     {
0167       CPpmd7_Node *node = NODE(next);
0168       node->Next = n;
0169       n = NODE(n)->Prev = next;
0170       next = *(const CPpmd7_Node_Ref *)node;
0171       node->Stamp = 0;
0172       node->NU = (UInt16)nu;
0173     }
0174   }
0175   NODE(head)->Stamp = 1;
0176   NODE(head)->Next = n;
0177   NODE(n)->Prev = head;
0178   if (p->LoUnit != p->HiUnit)
0179     ((CPpmd7_Node *)p->LoUnit)->Stamp = 1;
0180   
0181   /* Glue free blocks */
0182   while (n != head)
0183   {
0184     CPpmd7_Node *node = NODE(n);
0185     UInt32 nu = (UInt32)node->NU;
0186     for (;;)
0187     {
0188       CPpmd7_Node *node2 = NODE(n) + nu;
0189       nu += node2->NU;
0190       if (node2->Stamp != 0 || nu >= 0x10000)
0191         break;
0192       NODE(node2->Prev)->Next = node2->Next;
0193       NODE(node2->Next)->Prev = node2->Prev;
0194       node->NU = (UInt16)nu;
0195     }
0196     n = node->Next;
0197   }
0198   
0199   /* Fill lists of free blocks */
0200   for (n = NODE(head)->Next; n != head;)
0201   {
0202     CPpmd7_Node *node = NODE(n);
0203     unsigned nu;
0204     CPpmd7_Node_Ref next = node->Next;
0205     for (nu = node->NU; nu > 128; nu -= 128, node += 128)
0206       InsertNode(p, node, PPMD_NUM_INDEXES - 1);
0207     if (I2U(i = U2I(nu)) != nu)
0208     {
0209       unsigned k = I2U(--i);
0210       InsertNode(p, node + k, nu - k - 1);
0211     }
0212     InsertNode(p, node, i);
0213     n = next;
0214   }
0215 }
0216 
0217 static void *AllocUnitsRare(CPpmd7 *p, unsigned indx)
0218 {
0219   unsigned i;
0220   void *retVal;
0221   if (p->GlueCount == 0)
0222   {
0223     GlueFreeBlocks(p);
0224     if (p->FreeList[indx] != 0)
0225       return RemoveNode(p, indx);
0226   }
0227   i = indx;
0228   do
0229   {
0230     if (++i == PPMD_NUM_INDEXES)
0231     {
0232       UInt32 numBytes = U2B(I2U(indx));
0233       p->GlueCount--;
0234       return ((UInt32)(p->UnitsStart - p->Text) > numBytes) ? (p->UnitsStart -= numBytes) : (NULL);
0235     }
0236   }
0237   while (p->FreeList[i] == 0);
0238   retVal = RemoveNode(p, i);
0239   SplitBlock(p, retVal, i, indx);
0240   return retVal;
0241 }
0242 
0243 static void *AllocUnits(CPpmd7 *p, unsigned indx)
0244 {
0245   UInt32 numBytes;
0246   if (p->FreeList[indx] != 0)
0247     return RemoveNode(p, indx);
0248   numBytes = U2B(I2U(indx));
0249   if (numBytes <= (UInt32)(p->HiUnit - p->LoUnit))
0250   {
0251     void *retVal = p->LoUnit;
0252     p->LoUnit += numBytes;
0253     return retVal;
0254   }
0255   return AllocUnitsRare(p, indx);
0256 }
0257 
0258 #define MyMem12Cpy(dest, src, num) \
0259   { UInt32 *d = (UInt32 *)dest; const UInt32 *s = (const UInt32 *)src; UInt32 n = num; \
0260     do { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; s += 3; d += 3; } while(--n); }
0261 
0262 static void *ShrinkUnits(CPpmd7 *p, void *oldPtr, unsigned oldNU, unsigned newNU)
0263 {
0264   unsigned i0 = U2I(oldNU);
0265   unsigned i1 = U2I(newNU);
0266   if (i0 == i1)
0267     return oldPtr;
0268   if (p->FreeList[i1] != 0)
0269   {
0270     void *ptr = RemoveNode(p, i1);
0271     MyMem12Cpy(ptr, oldPtr, newNU);
0272     InsertNode(p, oldPtr, i0);
0273     return ptr;
0274   }
0275   SplitBlock(p, oldPtr, i0, i1);
0276   return oldPtr;
0277 }
0278 
0279 #define SUCCESSOR(p) ((CPpmd_Void_Ref)((p)->SuccessorLow | ((UInt32)(p)->SuccessorHigh << 16)))
0280 
0281 static void SetSuccessor(CPpmd_State *p, CPpmd_Void_Ref v)
0282 {
0283   (p)->SuccessorLow = (UInt16)((UInt32)(v) & 0xFFFF);
0284   (p)->SuccessorHigh = (UInt16)(((UInt32)(v) >> 16) & 0xFFFF);
0285 }
0286 
0287 static void RestartModel(CPpmd7 *p)
0288 {
0289   unsigned i, k, m;
0290 
0291   memset(p->FreeList, 0, sizeof(p->FreeList));
0292   p->Text = p->Base + p->AlignOffset;
0293   p->HiUnit = p->Text + p->Size;
0294   p->LoUnit = p->UnitsStart = p->HiUnit - p->Size / 8 / UNIT_SIZE * 7 * UNIT_SIZE;
0295   p->GlueCount = 0;
0296 
0297   p->OrderFall = p->MaxOrder;
0298   p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1;
0299   p->PrevSuccess = 0;
0300 
0301   p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocContext(p); */
0302   p->MinContext->Suffix = 0;
0303   p->MinContext->NumStats = 256;
0304   p->MinContext->SummFreq = 256 + 1;
0305   p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES - 1); */
0306   p->LoUnit += U2B(256 / 2);
0307   p->MinContext->Stats = REF(p->FoundState);
0308   for (i = 0; i < 256; i++)
0309   {
0310     CPpmd_State *s = &p->FoundState[i];
0311     s->Symbol = (Byte)i;
0312     s->Freq = 1;
0313     SetSuccessor(s, 0);
0314   }
0315 
0316   for (i = 0; i < 128; i++)
0317     for (k = 0; k < 8; k++)
0318     {
0319       UInt16 *dest = p->BinSumm[i] + k;
0320       UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 2));
0321       for (m = 0; m < 64; m += 8)
0322         dest[m] = val;
0323     }
0324   
0325   for (i = 0; i < 25; i++)
0326     for (k = 0; k < 16; k++)
0327     {
0328       CPpmd_See *s = &p->See[i][k];
0329       s->Summ = (UInt16)((5 * i + 10) << (s->Shift = PPMD_PERIOD_BITS - 4));
0330       s->Count = 4;
0331     }
0332 }
0333 
0334 void Ppmd7_Init(CPpmd7 *p, unsigned maxOrder)
0335 {
0336   p->MaxOrder = maxOrder;
0337   RestartModel(p);
0338   p->DummySee.Shift = PPMD_PERIOD_BITS;
0339   p->DummySee.Summ = 0; /* unused */
0340   p->DummySee.Count = 64; /* unused */
0341 }
0342 
0343 static CTX_PTR CreateSuccessors(CPpmd7 *p, Bool skip)
0344 {
0345   CPpmd_State upState;
0346   CTX_PTR c = p->MinContext;
0347   CPpmd_Byte_Ref upBranch = (CPpmd_Byte_Ref)SUCCESSOR(p->FoundState);
0348   CPpmd_State *ps[PPMD7_MAX_ORDER];
0349   unsigned numPs = 0;
0350   
0351   if (!skip)
0352     ps[numPs++] = p->FoundState;
0353   
0354   while (c->Suffix)
0355   {
0356     CPpmd_Void_Ref successor;
0357     CPpmd_State *s;
0358     c = SUFFIX(c);
0359     if (c->NumStats != 1)
0360     {
0361       for (s = STATS(c); s->Symbol != p->FoundState->Symbol; s++);
0362     }
0363     else
0364       s = ONE_STATE(c);
0365     successor = SUCCESSOR(s);
0366     if (successor != upBranch)
0367     {
0368       c = CTX(successor);
0369       if (numPs == 0)
0370         return c;
0371       break;
0372     }
0373     ps[numPs++] = s;
0374   }
0375   
0376   upState.Symbol = *(const Byte *)Ppmd7_GetPtr(p, upBranch);
0377   SetSuccessor(&upState, upBranch + 1);
0378   
0379   if (c->NumStats == 1)
0380     upState.Freq = ONE_STATE(c)->Freq;
0381   else
0382   {
0383     UInt32 cf, s0;
0384     CPpmd_State *s;
0385     for (s = STATS(c); s->Symbol != upState.Symbol; s++);
0386     cf = s->Freq - 1;
0387     s0 = c->SummFreq - c->NumStats - cf;
0388     upState.Freq = (Byte)(1 + ((2 * cf <= s0) ? (5 * cf > s0) : ((2 * cf + 3 * s0 - 1) / (2 * s0))));
0389   }
0390 
0391   do
0392   {
0393     /* Create Child */
0394     CTX_PTR c1; /* = AllocContext(p); */
0395     if (p->HiUnit != p->LoUnit)
0396       c1 = (CTX_PTR)(p->HiUnit -= UNIT_SIZE);
0397     else if (p->FreeList[0] != 0)
0398       c1 = (CTX_PTR)RemoveNode(p, 0);
0399     else
0400     {
0401       c1 = (CTX_PTR)AllocUnitsRare(p, 0);
0402       if (!c1)
0403         return NULL;
0404     }
0405     c1->NumStats = 1;
0406     *ONE_STATE(c1) = upState;
0407     c1->Suffix = REF(c);
0408     SetSuccessor(ps[--numPs], REF(c1));
0409     c = c1;
0410   }
0411   while (numPs != 0);
0412   
0413   return c;
0414 }
0415 
0416 static void SwapStates(CPpmd_State *t1, CPpmd_State *t2)
0417 {
0418   CPpmd_State tmp = *t1;
0419   *t1 = *t2;
0420   *t2 = tmp;
0421 }
0422 
0423 static void UpdateModel(CPpmd7 *p)
0424 {
0425   CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState);
0426   CTX_PTR c;
0427   unsigned s0, ns;
0428   
0429   if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0)
0430   {
0431     c = SUFFIX(p->MinContext);
0432     
0433     if (c->NumStats == 1)
0434     {
0435       CPpmd_State *s = ONE_STATE(c);
0436       if (s->Freq < 32)
0437         s->Freq++;
0438     }
0439     else
0440     {
0441       CPpmd_State *s = STATS(c);
0442       if (s->Symbol != p->FoundState->Symbol)
0443       {
0444         do { s++; } while (s->Symbol != p->FoundState->Symbol);
0445         if (s[0].Freq >= s[-1].Freq)
0446         {
0447           SwapStates(&s[0], &s[-1]);
0448           s--;
0449         }
0450       }
0451       if (s->Freq < MAX_FREQ - 9)
0452       {
0453         s->Freq += 2;
0454         c->SummFreq += 2;
0455       }
0456     }
0457   }
0458 
0459   if (p->OrderFall == 0)
0460   {
0461     p->MinContext = p->MaxContext = CreateSuccessors(p, True);
0462     if (p->MinContext == 0)
0463     {
0464       RestartModel(p);
0465       return;
0466     }
0467     SetSuccessor(p->FoundState, REF(p->MinContext));
0468     return;
0469   }
0470   
0471   *p->Text++ = p->FoundState->Symbol;
0472   successor = REF(p->Text);
0473   if (p->Text >= p->UnitsStart)
0474   {
0475     RestartModel(p);
0476     return;
0477   }
0478   
0479   if (fSuccessor)
0480   {
0481     if (fSuccessor <= successor)
0482     {
0483       CTX_PTR cs = CreateSuccessors(p, False);
0484       if (cs == NULL)
0485       {
0486         RestartModel(p);
0487         return;
0488       }
0489       fSuccessor = REF(cs);
0490     }
0491     if (--p->OrderFall == 0)
0492     {
0493       successor = fSuccessor;
0494       p->Text -= (p->MaxContext != p->MinContext);
0495     }
0496   }
0497   else
0498   {
0499     SetSuccessor(p->FoundState, successor);
0500     fSuccessor = REF(p->MinContext);
0501   }
0502   
0503   s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - (p->FoundState->Freq - 1);
0504   
0505   for (c = p->MaxContext; c != p->MinContext; c = SUFFIX(c))
0506   {
0507     unsigned ns1;
0508     UInt32 cf, sf;
0509     if ((ns1 = c->NumStats) != 1)
0510     {
0511       if ((ns1 & 1) == 0)
0512       {
0513         /* Expand for one UNIT */
0514         unsigned oldNU = ns1 >> 1;
0515         unsigned i = U2I(oldNU);
0516         if (i != U2I(oldNU + 1))
0517         {
0518           void *ptr = AllocUnits(p, i + 1);
0519           void *oldPtr;
0520           if (!ptr)
0521           {
0522             RestartModel(p);
0523             return;
0524           }
0525           oldPtr = STATS(c);
0526           MyMem12Cpy(ptr, oldPtr, oldNU);
0527           InsertNode(p, oldPtr, i);
0528           c->Stats = STATS_REF(ptr);
0529         }
0530       }
0531       c->SummFreq = (UInt16)(c->SummFreq + (2 * ns1 < ns) + 2 * ((4 * ns1 <= ns) & (c->SummFreq <= 8 * ns1)));
0532     }
0533     else
0534     {
0535       CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0);
0536       if (!s)
0537       {
0538         RestartModel(p);
0539         return;
0540       }
0541       *s = *ONE_STATE(c);
0542       c->Stats = REF(s);
0543       if (s->Freq < MAX_FREQ / 4 - 1)
0544         s->Freq <<= 1;
0545       else
0546         s->Freq = MAX_FREQ - 4;
0547       c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 3));
0548     }
0549     cf = 2 * (UInt32)p->FoundState->Freq * (c->SummFreq + 6);
0550     sf = (UInt32)s0 + c->SummFreq;
0551     if (cf < 6 * sf)
0552     {
0553       cf = 1 + (cf > sf) + (cf >= 4 * sf);
0554       c->SummFreq += 3;
0555     }
0556     else
0557     {
0558       cf = 4 + (cf >= 9 * sf) + (cf >= 12 * sf) + (cf >= 15 * sf);
0559       c->SummFreq = (UInt16)(c->SummFreq + cf);
0560     }
0561     {
0562       CPpmd_State *s = STATS(c) + ns1;
0563       SetSuccessor(s, successor);
0564       s->Symbol = p->FoundState->Symbol;
0565       s->Freq = (Byte)cf;
0566       c->NumStats = (UInt16)(ns1 + 1);
0567     }
0568   }
0569   p->MaxContext = p->MinContext = CTX(fSuccessor);
0570 }
0571   
0572 static void Rescale(CPpmd7 *p)
0573 {
0574   unsigned i, adder, sumFreq, escFreq;
0575   CPpmd_State *stats = STATS(p->MinContext);
0576   CPpmd_State *s = p->FoundState;
0577   {
0578     CPpmd_State tmp = *s;
0579     for (; s != stats; s--)
0580       s[0] = s[-1];
0581     *s = tmp;
0582   }
0583   escFreq = p->MinContext->SummFreq - s->Freq;
0584   s->Freq += 4;
0585   adder = (p->OrderFall != 0);
0586   s->Freq = (Byte)((s->Freq + adder) >> 1);
0587   sumFreq = s->Freq;
0588   
0589   i = p->MinContext->NumStats - 1;
0590   do
0591   {
0592     escFreq -= (++s)->Freq;
0593     s->Freq = (Byte)((s->Freq + adder) >> 1);
0594     sumFreq += s->Freq;
0595     if (s[0].Freq > s[-1].Freq)
0596     {
0597       CPpmd_State *s1 = s;
0598       CPpmd_State tmp = *s1;
0599       do
0600         s1[0] = s1[-1];
0601       while (--s1 != stats && tmp.Freq > s1[-1].Freq);
0602       *s1 = tmp;
0603     }
0604   }
0605   while (--i);
0606   
0607   if (s->Freq == 0)
0608   {
0609     unsigned numStats = p->MinContext->NumStats;
0610     unsigned n0, n1;
0611     do { i++; } while ((--s)->Freq == 0);
0612     escFreq += i;
0613     p->MinContext->NumStats = (UInt16)(p->MinContext->NumStats - i);
0614     if (p->MinContext->NumStats == 1)
0615     {
0616       CPpmd_State tmp = *stats;
0617       do
0618       {
0619         tmp.Freq = (Byte)(tmp.Freq - (tmp.Freq >> 1));
0620         escFreq >>= 1;
0621       }
0622       while (escFreq > 1);
0623       InsertNode(p, stats, U2I(((numStats + 1) >> 1)));
0624       *(p->FoundState = ONE_STATE(p->MinContext)) = tmp;
0625       return;
0626     }
0627     n0 = (numStats + 1) >> 1;
0628     n1 = (p->MinContext->NumStats + 1) >> 1;
0629     if (n0 != n1)
0630       p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1));
0631   }
0632   p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1));
0633   p->FoundState = STATS(p->MinContext);
0634 }
0635 
0636 CPpmd_See *Ppmd7_MakeEscFreq(CPpmd7 *p, unsigned numMasked, UInt32 *escFreq)
0637 {
0638   CPpmd_See *see;
0639   unsigned nonMasked = p->MinContext->NumStats - numMasked;
0640   if (p->MinContext->NumStats != 256)
0641   {
0642     see = p->See[p->NS2Indx[nonMasked - 1]] +
0643         (nonMasked < (unsigned)SUFFIX(p->MinContext)->NumStats - p->MinContext->NumStats) +
0644         2 * (p->MinContext->SummFreq < 11 * p->MinContext->NumStats) +
0645         4 * (numMasked > nonMasked) +
0646         p->HiBitsFlag;
0647     {
0648       unsigned r = (see->Summ >> see->Shift);
0649       see->Summ = (UInt16)(see->Summ - r);
0650       *escFreq = r + (r == 0);
0651     }
0652   }
0653   else
0654   {
0655     see = &p->DummySee;
0656     *escFreq = 1;
0657   }
0658   return see;
0659 }
0660 
0661 static void NextContext(CPpmd7 *p)
0662 {
0663   CTX_PTR c = CTX(SUCCESSOR(p->FoundState));
0664   if (p->OrderFall == 0 && (Byte *)c > p->Text)
0665     p->MinContext = p->MaxContext = c;
0666   else
0667     UpdateModel(p);
0668 }
0669 
0670 void Ppmd7_Update1(CPpmd7 *p)
0671 {
0672   CPpmd_State *s = p->FoundState;
0673   s->Freq += 4;
0674   p->MinContext->SummFreq += 4;
0675   if (s[0].Freq > s[-1].Freq)
0676   {
0677     SwapStates(&s[0], &s[-1]);
0678     p->FoundState = --s;
0679     if (s->Freq > MAX_FREQ)
0680       Rescale(p);
0681   }
0682   NextContext(p);
0683 }
0684 
0685 void Ppmd7_Update1_0(CPpmd7 *p)
0686 {
0687   p->PrevSuccess = (2 * p->FoundState->Freq > p->MinContext->SummFreq);
0688   p->RunLength += p->PrevSuccess;
0689   p->MinContext->SummFreq += 4;
0690   if ((p->FoundState->Freq += 4) > MAX_FREQ)
0691     Rescale(p);
0692   NextContext(p);
0693 }
0694 
0695 void Ppmd7_UpdateBin(CPpmd7 *p)
0696 {
0697   p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 128 ? 1: 0));
0698   p->PrevSuccess = 1;
0699   p->RunLength++;
0700   NextContext(p);
0701 }
0702 
0703 void Ppmd7_Update2(CPpmd7 *p)
0704 {
0705   p->MinContext->SummFreq += 4;
0706   if ((p->FoundState->Freq += 4) > MAX_FREQ)
0707     Rescale(p);
0708   p->RunLength = p->InitRL;
0709   UpdateModel(p);
0710 }