File indexing completed on 2024-05-26 04:33:10

0001 /*
0002 *  SPDX-FileCopyrightText: 2010-2011 José Luis Vergara <pentalis@gmail.com>
0003 *
0004 *  SPDX-License-Identifier: GPL-2.0-or-later
0005 */
0006 
0007 #ifndef PHONG_PIXEL_PROCESSOR_H
0008 #define PHONG_PIXEL_PROCESSOR_H
0009 
0010 #include <QVector3D>
0011 #include <QTime>
0012 #include <QImage>
0013 #include <QColor>
0014 #include <QList>
0015 #include <QPair>
0016 #include <QMap>
0017 
0018 #include "phong_bumpmap_constants.h"
0019 #include "kis_properties_configuration.h"
0020 
0021 struct Illuminant
0022 {
0023     QList<qreal> RGBvalue;
0024     QVector3D lightVector;
0025 };
0026 
0027 class PhongPixelProcessor
0028 {
0029 
0030 public:
0031     PhongPixelProcessor(quint32 pixelArea, const KisPropertiesConfigurationSP config);
0032     ~PhongPixelProcessor();
0033 
0034     void initialize(const KisPropertiesConfigurationSP config);
0035     void normalizeHeightmap();
0036 
0037     QVector3D reflection_vector;
0038     QVector3D normal_vector;
0039     QVector3D x_vector;
0040     QVector3D y_vector;
0041     QVector3D light_vector;
0042     QVector3D vision_vector;
0043 
0044     QVector<double> realheightmap;
0045 
0046     ///Ambient light coefficient
0047     qreal Ka;
0048 
0049     ///Diffuse light coefficient
0050     qreal Kd;
0051 
0052     ///Specular light coefficient
0053     qreal Ks;
0054 
0055     ///Shinyness exponent
0056     qreal shiny_exp;
0057 
0058     ///Total ambient light
0059     qreal Ia;
0060 
0061     ///Total diffuse light
0062     qreal Id;
0063 
0064     ///Total specular light
0065     qreal Is;
0066 
0067     QVector<quint16> IlluminatePixelFromHeightmap(quint32 posup, quint32 posdown, quint32 posleft, quint32 posright);
0068     QVector<quint16> IlluminatePixel();
0069     QVector<quint16> IlluminatePixelFromNormalmap(qreal r, qreal g, qreal b);
0070 
0071     void setLightVector(QVector3D light_vector);
0072 
0073     ///Light sources to use (those disabled in the GUI are not present here)
0074     QList<Illuminant> lightSources;
0075 
0076     ///Size of this stuff
0077     quint8 size;
0078 
0079     Illuminant fastLight;
0080     Illuminant fastLight2;
0081 
0082     bool diffuseLightIsEnabled;
0083     bool specularLightIsEnabled;
0084 
0085 private:
0086     quint32 m_pixelArea;
0087 };
0088 
0089 
0090 #endif