File indexing completed on 2025-01-19 03:59:59
0001 import { value_to_lottie, value_from_lottie, LottieObject } from '../base.js'; 0002 import { Layer } from './layers.js'; 0003 import { ShapeElement } from './shapes.js'; 0004 0005 /* 0006 */ 0007 export class Asset extends LottieObject 0008 { 0009 0010 constructor() 0011 { 0012 super(); 0013 } 0014 0015 to_lottie() 0016 { 0017 var arr = {}; 0018 return arr; 0019 } 0020 0021 static from_lottie(arr) 0022 { 0023 var obj = new Asset(); 0024 return obj; 0025 } 0026 } 0027 0028 /*! 0029 Character shapes 0030 */ 0031 export class CharacterData extends LottieObject 0032 { 0033 shapes; 0034 0035 constructor() 0036 { 0037 super(); 0038 this.shapes = []; 0039 } 0040 0041 to_lottie() 0042 { 0043 var arr = {}; 0044 if ( this.shapes !== null ) 0045 arr["shapes"] = value_to_lottie(this.shapes); 0046 return arr; 0047 } 0048 0049 static from_lottie(arr) 0050 { 0051 var obj = new CharacterData(); 0052 if ( arr["shapes"] !== undefined ) 0053 obj.shapes = value_from_lottie(arr["shapes"]); 0054 return obj; 0055 } 0056 } 0057 0058 /*! 0059 Defines character shapes to avoid loading system fonts 0060 */ 0061 export class Chars extends LottieObject 0062 { 0063 character; 0064 font_family; 0065 font_size; 0066 font_style; 0067 width; 0068 data; 0069 0070 constructor() 0071 { 0072 super(); 0073 this.character = ''; 0074 this.font_family = ''; 0075 this.font_size = 0; 0076 this.font_style = ''; 0077 this.width = 0; 0078 this.data = new CharacterData(); 0079 } 0080 0081 to_lottie() 0082 { 0083 var arr = {}; 0084 if ( this.character !== null ) 0085 arr["ch"] = value_to_lottie(this.character); 0086 if ( this.font_family !== null ) 0087 arr["fFamily"] = value_to_lottie(this.font_family); 0088 if ( this.font_size !== null ) 0089 arr["size"] = value_to_lottie(this.font_size); 0090 if ( this.font_style !== null ) 0091 arr["style"] = value_to_lottie(this.font_style); 0092 if ( this.width !== null ) 0093 arr["w"] = value_to_lottie(this.width); 0094 if ( this.data !== null ) 0095 arr["data"] = value_to_lottie(this.data); 0096 return arr; 0097 } 0098 0099 static from_lottie(arr) 0100 { 0101 var obj = new Chars(); 0102 if ( arr["ch"] !== undefined ) 0103 obj.character = value_from_lottie(arr["ch"]); 0104 if ( arr["fFamily"] !== undefined ) 0105 obj.font_family = value_from_lottie(arr["fFamily"]); 0106 if ( arr["size"] !== undefined ) 0107 obj.font_size = value_from_lottie(arr["size"]); 0108 if ( arr["style"] !== undefined ) 0109 obj.font_style = value_from_lottie(arr["style"]); 0110 if ( arr["w"] !== undefined ) 0111 obj.width = value_from_lottie(arr["w"]); 0112 if ( arr["data"] !== undefined ) 0113 obj.data = value_from_lottie(arr["data"]); 0114 return obj; 0115 } 0116 } 0117 0118 /*! 0119 External image 0120 0121 \see http://docs.aenhancers.com/sources/filesource/ 0122 */ 0123 export class Image extends Asset 0124 { 0125 height; 0126 width; 0127 id; 0128 image; 0129 image_path; 0130 embedded; 0131 0132 constructor() 0133 { 0134 super(); 0135 this.height = 0; 0136 this.width = 0; 0137 this.id = ''; 0138 this.image = ''; 0139 this.image_path = ''; 0140 this.embedded = false; 0141 } 0142 0143 to_lottie() 0144 { 0145 var arr = {}; 0146 if ( this.height !== null ) 0147 arr["h"] = value_to_lottie(this.height); 0148 if ( this.width !== null ) 0149 arr["w"] = value_to_lottie(this.width); 0150 if ( this.id !== null ) 0151 arr["id"] = value_to_lottie(this.id); 0152 if ( this.image !== null ) 0153 arr["p"] = value_to_lottie(this.image); 0154 if ( this.image_path !== null ) 0155 arr["u"] = value_to_lottie(this.image_path); 0156 if ( this.embedded !== null ) 0157 arr["e"] = value_to_lottie(Number(this.embedded)); 0158 return arr; 0159 } 0160 0161 static from_lottie(arr) 0162 { 0163 var obj = new Image(); 0164 if ( arr["h"] !== undefined ) 0165 obj.height = value_from_lottie(arr["h"]); 0166 if ( arr["w"] !== undefined ) 0167 obj.width = value_from_lottie(arr["w"]); 0168 if ( arr["id"] !== undefined ) 0169 obj.id = value_from_lottie(arr["id"]); 0170 if ( arr["p"] !== undefined ) 0171 obj.image = value_from_lottie(arr["p"]); 0172 if ( arr["u"] !== undefined ) 0173 obj.image_path = value_from_lottie(arr["u"]); 0174 if ( arr["e"] !== undefined ) 0175 obj.embedded = value_from_lottie(Boolean(arr["e"])); 0176 return obj; 0177 } 0178 } 0179 0180 /* 0181 */ 0182 export class Precomp extends Asset 0183 { 0184 id; 0185 layers; 0186 0187 constructor() 0188 { 0189 super(); 0190 this.id = ''; 0191 this.layers = []; 0192 } 0193 0194 to_lottie() 0195 { 0196 var arr = {}; 0197 if ( this.id !== null ) 0198 arr["id"] = value_to_lottie(this.id); 0199 if ( this.layers !== null ) 0200 arr["layers"] = value_to_lottie(this.layers); 0201 return arr; 0202 } 0203 0204 static from_lottie(arr) 0205 { 0206 var obj = new Precomp(); 0207 if ( arr["id"] !== undefined ) 0208 obj.id = value_from_lottie(arr["id"]); 0209 if ( arr["layers"] !== undefined ) 0210 obj.layers = value_from_lottie(arr["layers"]); 0211 return obj; 0212 } 0213 } 0214