Warning, /games/skladnik/src/images/object.pov is written in an unsupported language. File is not indexed.
0001 // Pov-ray image source for Skladnik 0002 // SPDX-FileCopyrightText: 1998-1999 Anders Widell <awl@hem.passagen.se> 0003 0004 #include "floor_common.inc" 0005 0006 object { 0007 intersection { 0008 plane {-z, 0.3 rotate < 30, 0, 0>} 0009 plane {-z, 0.3 rotate < 30, 60, 0>} 0010 plane {-z, 0.3 rotate < 30, 120, 0>} 0011 plane {-z, 0.3 rotate < 30, 180, 0>} 0012 plane {-z, 0.3 rotate < 30, 240, 0>} 0013 plane {-z, 0.3 rotate < 30, 300, 0>} 0014 0015 plane {-z, 0.3 rotate <-50, 0, 0>} 0016 plane {-z, 0.3 rotate <-50, 60, 0>} 0017 plane {-z, 0.3 rotate <-50, 120, 0>} 0018 plane {-z, 0.3 rotate <-50, 180, 0>} 0019 plane {-z, 0.3 rotate <-50, 240, 0>} 0020 plane {-z, 0.3 rotate <-50, 300, 0>} 0021 } 0022 0023 finish { 0024 ambient 0.1 0025 diffuse 0.3 0026 reflection .25 0027 specular 1 0028 roughness 0.02 0029 } 0030 interior { 0031 ior 2.4 0032 } 0033 pigment { color rgbf <1, 0.1, 0.2, 0.8>} 0034 0035 translate <0, -0.1, 0> 0036 }