Warning, /games/skladnik/src/images/object.pov is written in an unsupported language. File is not indexed.

0001 // Pov-ray image source for Skladnik
0002 // SPDX-FileCopyrightText: 1998-1999  Anders Widell <awl@hem.passagen.se>
0003 
0004 #include "floor_common.inc"
0005 
0006 object {
0007   intersection {
0008     plane {-z, 0.3 rotate < 30,    0, 0>}
0009     plane {-z, 0.3 rotate < 30,   60, 0>}
0010     plane {-z, 0.3 rotate < 30,  120, 0>} 
0011     plane {-z, 0.3 rotate < 30,  180, 0>}
0012     plane {-z, 0.3 rotate < 30,  240, 0>}
0013     plane {-z, 0.3 rotate < 30,  300, 0>}
0014 
0015     plane {-z, 0.3 rotate <-50,    0, 0>}
0016     plane {-z, 0.3 rotate <-50,   60, 0>}
0017     plane {-z, 0.3 rotate <-50,  120, 0>}
0018     plane {-z, 0.3 rotate <-50,  180, 0>}
0019     plane {-z, 0.3 rotate <-50,  240, 0>}
0020     plane {-z, 0.3 rotate <-50,  300, 0>}
0021   }
0022 
0023   finish {
0024     ambient 0.1
0025     diffuse 0.3
0026     reflection .25
0027     specular 1
0028     roughness 0.02
0029   }
0030   interior {
0031     ior 2.4
0032   }
0033   pigment { color rgbf <1, 0.1, 0.2, 0.8>}
0034 
0035   translate <0, -0.1, 0>
0036 }