File indexing completed on 2024-09-08 06:49:43
0001 /* 0002 This file is part of the KDE games lskat program 0003 SPDX-FileCopyrightText: 2006 Martin Heni <kde@heni-online.de> 0004 0005 SPDX-License-Identifier: LGPL-2.0-or-later 0006 */ 0007 0008 #ifndef MOUSE_INPUT_H 0009 #define MOUSE_INPUT_H 0010 0011 // Qt includes 0012 #include <QPoint> 0013 0014 // KF includes 0015 0016 // Local includes 0017 #include "abstractinput.h" 0018 #include "lskat_debug.h" 0019 0020 /** 0021 * Mouse input device 0022 */ 0023 class MouseInput : public AbstractInput 0024 { 0025 Q_OBJECT 0026 0027 public: 0028 /** 0029 * Constructor for the input 0030 * @param parent The parent object 0031 */ 0032 explicit MouseInput(QObject *parent); 0033 0034 /** 0035 * Retrieve the type of device. 0036 * @return The device type. 0037 */ 0038 InputDevice::InputDeviceType type() override {return InputDevice::TypeMouseInput;} 0039 0040 public Q_SLOTS: 0041 /** 0042 * Received a mouse press event 0043 * @param point The position [screen coordinates] 0044 */ 0045 void mousePress(const QPoint &point); 0046 0047 Q_SIGNALS: 0048 /** 0049 * Convert mouse coordinate. 0050 * @param mouse The mouse position [screen coordinates] 0051 * @param playerNumber The player number [0-1] 0052 * @param cardNumber The card number [0-7] 0053 */ 0054 void signalConvertMousePress(QPoint mouse, int &playerNumber, int &cardNumber); 0055 }; 0056 0057 #endif