File indexing completed on 2024-12-08 03:48:35
0001 /* 0002 This file is part of the KDE games lskat program 0003 SPDX-FileCopyrightText: 2006 Martin Heni <kde@heni-online.de> 0004 0005 SPDX-License-Identifier: LGPL-2.0-or-later 0006 */ 0007 0008 #include "mouseinput.h" 0009 0010 // Qt includes 0011 0012 // KF includes 0013 0014 // Constructor for the input 0015 MouseInput::MouseInput(QObject *parent) 0016 : AbstractInput(parent) 0017 { 0018 } 0019 0020 // Mouse press received 0021 void MouseInput::mousePress(const QPoint &point) 0022 { 0023 int playerNumber; 0024 int cardNumber; 0025 0026 // Do only process input if it is our turn 0027 if (!mInputAllowed) return; 0028 0029 Q_EMIT signalConvertMousePress(point, playerNumber, cardNumber); 0030 // Check whether the move is for the right player 0031 if (playerNumber == mId) 0032 { 0033 //qCDebug(LSKAT_LOG) << "MouseInput:: Convert to " << playerNumber << "," << cardNumber; 0034 Q_EMIT signalPlayerInput(mId, playerNumber, cardNumber); 0035 } 0036 } 0037 0038 #include "moc_mouseinput.cpp"