Warning, /games/lskat/grafix/oxygen.rc is written in an unsupported language. File is not indexed.
0001 # General section defines properties of the thememanger 0002 [general] 0003 # SVG file to load (path relative to this file) which contains all SVG items 0004 svgfile=oxygen.svg 0005 # Game aspect ratio 0006 aspect-ratio=1.35 0007 # Card aspect ratio 0008 card-aspect-ratio=0.75 0009 0010 # The 'game display' itself 0011 [display_two] 0012 # SVG ID of background grafix 0013 background-svgid=background 0014 0015 # Position of the game deck for the dealing [0..1] 0016 deck-pos=0.6271,0.300 0017 # How long does it take for a dealing move [ms] 0018 deal-move-time=400.0 0019 # Position of the cards on the game board for player1 [0..1] 0020 board-pos1=0.057,0.035 0021 # Position of the cards on the game board for player2 [0..1] 0022 board-pos2=0.057,0.40 0023 # Separation of cards on the board [0..1] 0024 board-sep=0.12,0.150 0025 # Shift of second card relative to first card on board [0..1] 0026 board-shift=0.006,0.006 0027 # Position of played card player 1 [0..1] 0028 play-pos1=0.615,0.300 0029 # Position of played card player 2 [0..1] 0030 play-pos2=0.635,0.310 0031 # Position of finished cards for player 1 [0..1] 0032 stack-pos1=0.580,0.015 0033 # Position of finished cards for player 2 [0..1] 0034 stack-pos2=0.580,0.490 0035 # Shift position for finished cards [0..1] 0036 stack-shift=0.006,0.006 0037 # Time for removing the cards [ms] 0038 remove-time=100.0 0039 0040 # The 'game intro' display 0041 [display_intro] 0042 # SVG ID of background grafix 0043 background-svgid=background 0044 # Start position for new cards [0..1] 0045 start-pos=0.1,0.06 0046 # Shift position for new cards [0..1] 0047 start-shift=0.30,0.50 0048 # Time to clear board inwards [ms] 0049 time-clear-in=400 0050 # Time to clear board outwards [ms] 0051 time-clear-out=400 0052 0053 0054 # A card 0055 [card] 0056 # 'pos' is set by program! 0057 # Width of the item [0..1] 0058 width=0.10 0059 # First frame number to read (0) 0060 start-frame=0 0061 # Last frame number to read (odd number) 0062 end-frame=11 0063 0064 # Cardarea for the first player 0065 [cardarea0] 0066 pos=0.038,0.018 0067 # Width of the item [0..1] 0068 width=0.51 0069 # Height of the item [0..1] 0070 height=0.33 0071 # SVG ID of the image 0072 svgid=cardarea 0073 # Z-Value 0074 zValue=5.0 0075 0076 # Cardarea for the second player 0077 [cardarea1] 0078 pos=0.038,0.385 0079 # Width of the item [0..1] 0080 width=0.51 0081 # Height of the item [0..1] 0082 height=0.33 0083 # SVG ID of the image 0084 svgid=cardarea 0085 # Z-Value 0086 zValue=5.0 0087 0088 # Play area 0089 [playarea] 0090 pos=0.600,0.27 0091 # Width of the item [0..1] 0092 width=0.15 0093 # Height of the item [0..1] 0094 height=0.20 0095 # SVG ID of the image 0096 svgid=playarea 0097 # Z-Value 0098 zValue=5.0 0099 0100 [moveicon0] 0101 # Item position [0..1,0..1] 0102 pos=0.01,0.05 0103 # Width of the item [0..1] 0104 width=0.04 0105 # Z-Value 0106 zValue=300.0 0107 # SVG ID 0108 svgid=moveicon 0109 0110 0111 [moveicon1] 0112 # Item position [0..1,0..1] 0113 pos=0.01,0.65 0114 # Width of the item [0..1] 0115 width=0.04 0116 # Z-Value 0117 zValue=300.0 0118 # SVG ID 0119 svgid=moveicon 0120 0121 # The score board next to the game board 0122 [scoreboard0] 0123 # Width of the item [0..1] 0124 width=0.18 0125 # Item position [0..1,0..1] 0126 pos=0.80,0.044 0127 # Z-Value 0128 zValue=100.0 0129 # SVG ID 0130 svgid=score 0131 0132 # Sub-item positions relative to score widget itself (status texts player 0 and 1) 0133 posName=0.10,0.12 0134 posPoints=0.06,0.25 0135 posScore=0.10,0.625 0136 posGames=0.10,0.75 0137 0138 # Font width and height relative to score widget size! 0139 fontHeightPoints=0.22 0140 fontHeight=0.073 0141 fontWidthName=0.46 0142 fontWidthPoints=0.5 0143 fontWidthLower=0.95 0144 # Font color for name of player 0145 fontColorPlayer=255,255,255 0146 0147 # The score board next to the game board 0148 [scoreboard1] 0149 # Width of the item [0..1] 0150 width=0.18 0151 # Item position [0..1,0..1] 0152 pos=0.80,0.40 0153 # Z-Value 0154 zValue=100.0 0155 # SVG ID 0156 svgid=score 0157 0158 # Sub-item positions relative to score widget itself (status texts player 0 and 1) 0159 posName=0.10,0.12 0160 posPoints=0.06,0.25 0161 posScore=0.10,0.625 0162 posGames=0.10,0.75 0163 0164 # Font width and height relative to score widget size! 0165 fontHeightPoints=0.22 0166 fontHeight=0.073 0167 fontWidthName=0.46 0168 fontWidthPoints=0.5 0169 fontWidthLower=0.95 0170 # Font color for name of player 0 0171 fontColorPlayer=255,255,255 0172 0173 0174 # The score board input icons 0175 [scoreinput] 0176 # Width of the item [0..1] 0177 width=0.050 0178 # Item positions relative to score widget itself [0..1,0..1] 0179 pos=0.115,0.0150 0180 # Z-Value 0181 zValue=520.0 0182 # SVG ID of the image: Auto means to read read ID from frameX (below) 0183 svgid=auto 0184 # First frame number to read 0185 start-frame=0 0186 # Last frame number to read 0187 end-frame=2 0188 # SVG ID for frame0 (Mouse input) 0189 frame0=score_mouse 0190 # SVG ID for frame1 (AI input) 0191 frame1=score_ai 0192 # SVG ID for frame2 (Keyboard input) 0193 frame2=score_key 0194 0195 # The score board trump icons 0196 [scoretrump] 0197 # Width of the item [0..1] 0198 width=0.050 0199 # Item positions relative to score widget itself [0..1,0..1] 0200 pos=0.115,0.072 0201 # Z-Value 0202 zValue=520.0 0203 # SVG ID of the image: Auto means to read read ID from frameX (below) 0204 svgid=auto 0205 # First frame number to read 0206 start-frame=0 0207 # Last frame number to read 0208 end-frame=4 0209 # SVG ID for trumps 0210 frame0=trump0 0211 frame1=trump1 0212 frame2=trump2 0213 frame3=trump3 0214 frame4=trump4 0215 0216 # Text sprite for the name of the game (foreground) 0217 [name-front] 0218 # Width of the text 0219 width=0.8 0220 # Height of the text 0221 height=0.06 0222 # Position of the text 0223 pos=0.500,0.200 0224 # Z-Value 0225 zValue=500.0 0226 # Bold? 0227 bold=true 0228 # Centered 0229 center=true 0230 # Font color 0231 fontColor=255,128,0 0232 0233 # Text sprite for the name of the game (background) 0234 [name-back] 0235 # Width of the text 0236 width=0.8 0237 # Height of the text 0238 height=0.06 0239 # Position of the text 0240 pos=0.505,0.205 0241 # Z-Value 0242 zValue=490.0 0243 # Bold? 0244 bold=true 0245 # Centered 0246 center=true 0247 # Font color 0248 fontColor=0,0,0 0249 0250 # Text sprite for the word 'for' (foreground) 0251 [for-front] 0252 # Width of the text 0253 width=0.8 0254 # Height of the text 0255 height=0.06 0256 # Position of the text 0257 pos=0.500,0.300 0258 # Z-Value 0259 zValue=500.0 0260 # Bold? 0261 bold=true 0262 # Centered 0263 center=true 0264 # Font color 0265 fontColor=255,128,0 0266 0267 # Text sprite for the word 'for' (background) 0268 [for-back] 0269 # Width of the text 0270 width=0.8 0271 # Height of the text 0272 height=0.06 0273 # Position of the text 0274 pos=0.501,0.305 0275 # Z-Value 0276 zValue=490.0 0277 # Bold? 0278 bold=true 0279 # Centered 0280 center=true 0281 # Font color 0282 fontColor=0,0,0 0283 0284 0285 # Text sprite for the word 'KDE' (foreground) 0286 [kde-front] 0287 # Width of the text 0288 width=0.8 0289 # Height of the text 0290 height=0.06 0291 # Position of the text 0292 pos=0.500,0.400 0293 # Z-Value 0294 zValue=500.0 0295 # Bold? 0296 bold=true 0297 # Centered 0298 center=true 0299 # Font color 0300 fontColor=255,128,0 0301 0302 # Text sprite for the word 'KDE' (background) 0303 [kde-back] 0304 # Width of the text 0305 width=0.8 0306 # Height of the text 0307 height=0.06 0308 # Position of the text 0309 pos=0.505,0.405 0310 # Z-Value 0311 zValue=490.0 0312 # Bold? 0313 bold=true 0314 # Centered 0315 center=true 0316 # Font color 0317 fontColor=0,0,0 0318 0319 0320 # Text sprite for the score player 1 0321 [scoretext0] 0322 # Width of the text 0323 width=0.5 0324 # Height of the text 0325 height=0.06 0326 # Position of the text 0327 pos=0.290,0.130 0328 # Z-Value 0329 zValue=500.0 0330 # Bold? 0331 bold=false 0332 # Centered 0333 center=true 0334 # Font color 0335 fontColor=255,255,0 0336 0337 # Text sprite for the score player 2 0338 [scoretext1] 0339 # Width of the text 0340 width=0.5 0341 # Height of the text 0342 height=0.06 0343 # Position of the text 0344 pos=0.290,0.510 0345 # Z-Value 0346 zValue=500.0 0347 # Bold? 0348 bold=false 0349 # Centered 0350 center=true 0351 # Font color 0352 fontColor=255,255,0 0353 0354 # Text sprite for the game result 0355 [resulttext] 0356 # Width of the text 0357 width=0.8 0358 # Height of the text 0359 height=0.032 0360 # Position of the text 0361 pos=0.270,0.345 0362 # Z-Value 0363 zValue=500.0 0364 # Bold? 0365 bold=true 0366 # Centered 0367 center=true 0368 # Font color 0369 fontColor=255,255,255