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0001 TODO LIST - as at 02 July 2008
0002 ------------------------------
0003 
0004 Features Ready for KDE 4.1
0005 
0006 - Implement "Go To Standard View" from an arbitrary rotation of the whole cube.
0007 - Integrate keyboard moves and move-memory with rotations of the whole cube.
0008 - Implement Singmaster's move notation for keyboard moves (e.g. LRUDFB for
0009   Left, Right, Up, Down, Front and Back), probably in a text-entry box, to
0010   allow for combined strings of moves to be entered and executed.
0011 - Implement anti-aliasing, but with minimal performance loss.
0012 - Show a background picture.
0013 
0014 Fixed Ready for KDE 4.1
0015 
0016 - Sudden jumps during right-button cube-rotation - smoothed out or avoided.
0017 - Toolbar default set to IconsOnly.
0018 - Blinking on keyboard moves - timing fixed.
0019 - Singmaster moves, Singmaster display, Realign Cube, XYZ moves, Undo and Redo
0020   synchronised correctly.
0021 - Singmaster moves synchronised with GUI actions Save/Load, Quit, etc.
0022 - Set the correct View action button as "checked" when Kubrick starts.
0023 
0024 Fixing Bugs and Blemishes
0025 
0026 - Icons needed for Kubrick application and the three new View actions.
0027 - Alternate keyboard shortcuts disappeared since KDE 4.0 release. Revive them.
0028 - Implementation of Settings to be made more consistent between demos and play.
0029 - Streamlined left-button slice-move sometimes goes in an unexpected direction.
0030 - Compound Singmaster moves not fully implemented.
0031 
0032 Adding New Features
0033 
0034 - Remove the status-bar. Put all in-game messages into the OpenGl canvas.
0035 - Add a move-counter.
0036 - Do something special when the cube has been solved.
0037 - Synchronise the Singmaster display with solution moves and pretty patterns.
0038 - Add graphics and color-schem themes for background and cube-faces.