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0001 TODO LIST - as at 02 July 2008 0002 ------------------------------ 0003 0004 Features Ready for KDE 4.1 0005 0006 - Implement "Go To Standard View" from an arbitrary rotation of the whole cube. 0007 - Integrate keyboard moves and move-memory with rotations of the whole cube. 0008 - Implement Singmaster's move notation for keyboard moves (e.g. LRUDFB for 0009 Left, Right, Up, Down, Front and Back), probably in a text-entry box, to 0010 allow for combined strings of moves to be entered and executed. 0011 - Implement anti-aliasing, but with minimal performance loss. 0012 - Show a background picture. 0013 0014 Fixed Ready for KDE 4.1 0015 0016 - Sudden jumps during right-button cube-rotation - smoothed out or avoided. 0017 - Toolbar default set to IconsOnly. 0018 - Blinking on keyboard moves - timing fixed. 0019 - Singmaster moves, Singmaster display, Realign Cube, XYZ moves, Undo and Redo 0020 synchronised correctly. 0021 - Singmaster moves synchronised with GUI actions Save/Load, Quit, etc. 0022 - Set the correct View action button as "checked" when Kubrick starts. 0023 0024 Fixing Bugs and Blemishes 0025 0026 - Icons needed for Kubrick application and the three new View actions. 0027 - Alternate keyboard shortcuts disappeared since KDE 4.0 release. Revive them. 0028 - Implementation of Settings to be made more consistent between demos and play. 0029 - Streamlined left-button slice-move sometimes goes in an unexpected direction. 0030 - Compound Singmaster moves not fully implemented. 0031 0032 Adding New Features 0033 0034 - Remove the status-bar. Put all in-game messages into the OpenGl canvas. 0035 - Add a move-counter. 0036 - Do something special when the cube has been solved. 0037 - Synchronise the Singmaster display with solution moves and pretty patterns. 0038 - Add graphics and color-schem themes for background and cube-faces.