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0001 <?xml version="1.0" ?> 0002 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [ 0003 <!ENTITY i18n-ktuberling "Potato Guy"> 0004 0005 <!ENTITY technical.reference SYSTEM "technical-reference.docbook"> 0006 <!ENTITY % addindex "IGNORE"> 0007 <!ENTITY % English "INCLUDE" > <!-- change language only here --> 0008 ]> 0009 0010 <book id="ktuberling" lang="&language;"> 0011 <bookinfo> 0012 <title>The &ktuberling; Handbook</title> 0013 <authorgroup> 0014 0015 <author> 0016 <firstname>Éric</firstname><surname>Bischoff</surname> 0017 <affiliation><address>&Eric.Bischoff.mail;</address></affiliation> 0018 </author> 0019 0020 <author> 0021 <firstname>Paul</firstname><othername>E.</othername><surname>Ahlquist</surname><lineage>Jr.</lineage> 0022 <affiliation><address>&Paul.E.Ahlquist.Jr.mail;</address></affiliation> 0023 </author> 0024 0025 <author> 0026 <firstname>Eugene</firstname><surname>Trounev</surname> 0027 <affiliation><address><email>eugene.trounev@gmail.com</email></address></affiliation> 0028 </author> 0029 0030 <othercredit role="reviewer"> 0031 <firstname>Lauri</firstname> 0032 <surname>Watts</surname> 0033 <contrib>Reviewer</contrib> 0034 </othercredit> 0035 0036 <!-- TRANS:ROLES_OF_TRANSLATORS --> 0037 0038 </authorgroup> 0039 0040 <date>2021-10-04</date> 0041 <releaseinfo>KDE Gear 21.08</releaseinfo> 0042 0043 <copyright> 0044 <year>1999</year><year>2000</year><year>2002</year><year>2006</year> 0045 <holder>&Eric.Bischoff;</holder> 0046 </copyright> 0047 0048 <copyright> 0049 <year>2001</year> 0050 <holder>&Paul.E.Ahlquist.Jr;</holder> 0051 </copyright> 0052 0053 <legalnotice>&FDLNotice;</legalnotice> 0054 0055 <abstract> 0056 <para> 0057 &i18n-ktuberling; is a game intended for small children. 0058 </para> 0059 </abstract> 0060 0061 <keywordset> 0062 <keyword>KDE</keyword> 0063 <keyword>KTuberling</keyword> 0064 <keyword>game</keyword> 0065 <keyword>toy</keyword> 0066 <keyword>constructor</keyword> 0067 <keyword>doll</keyword> 0068 <keyword>decorating</keyword> 0069 <keyword>children</keyword> 0070 <keyword>tuberling</keyword> 0071 <keyword>potato</keyword> 0072 <keyword>train station</keyword> 0073 <keyword>one player</keyword> 0074 </keywordset> 0075 </bookinfo> 0076 0077 <chapter id="introduction"> 0078 <title>Introduction</title> 0079 <para>Gametype: Toy</para> 0080 <para>Number of possible players: One</para> 0081 0082 <screenshot> 0083 <mediaobject> 0084 <imageobject> 0085 <imagedata fileref="ktuberling-pizzeria.png" format="PNG"/> 0086 </imageobject> 0087 <textobject> 0088 <phrase>Pizzeria Playground</phrase> 0089 </textobject> 0090 </mediaobject> 0091 </screenshot> 0092 0093 <para> 0094 &i18n-ktuberling; is a simple constructor game suitable for children and adults alike. The idea of the game is based around a once popular doll making concept. A potato was decorated with various small artifacts to make it look more like a tiny person. &i18n-ktuberling; however, goes much further in terms of content and adds a surprising variety of different themes. 0095 </para> 0096 </chapter> 0097 0098 <chapter id="howto"> 0099 <title>How to Play</title> 0100 0101 <para> 0102 &i18n-ktuberling; is a game intended for small children. Of course, it may be 0103 suitable for adults who have remained young at heart. 0104 </para> 0105 0106 <para> 0107 It is a <quote>potato editor</quote>. That means that you can drag and drop 0108 eyes, mouths, mustache, and other parts of face and goodies onto a potato-like 0109 guy. Similarly, you have other playgrounds with different themes. 0110 </para> 0111 0112 <para> 0113 There is no winner for the game. The only purpose is to make the funniest faces 0114 you can. 0115 </para> 0116 0117 <para> 0118 &i18n-ktuberling; can also <quote>speak</quote>. It will spell out the name of 0119 the objects you drag and drop. It will <quote>speak</quote> in a language 0120 that you can choose. You can even use it to learn a bit of vocabulary 0121 in foreign languages. 0122 </para> 0123 </chapter> 0124 0125 <chapter id="rules_and_tips"> 0126 <title>Rules and Tips</title> 0127 0128 <sect1 id="mouse-operation"> 0129 <title>Mouse Operation</title> 0130 0131 <para> 0132 There are two areas in the main window: 0133 </para> 0134 0135 <itemizedlist> 0136 <listitem><para><quote>Playground</quote> area. 0137 </para></listitem> 0138 <listitem><para> 0139 <quote>Objects</quote> area, where you select objects to 0140 place on your playground. 0141 </para></listitem> 0142 </itemizedlist> 0143 <note><para>An actual look of the application screen may change depending on a <quote>playground</quote> selected.</para></note> 0144 <screenshot> 0145 <screeninfo>Main Window of &i18n-ktuberling;</screeninfo> 0146 <mediaobject> 0147 <imageobject> 0148 <imagedata format="PNG" fileref="gameboard.png"/> 0149 </imageobject> 0150 <textobject><phrase>Main Window</phrase></textobject> 0151 </mediaobject> 0152 </screenshot> 0153 0154 <sect2 id="place-object"> 0155 <title>Placing an Object</title> 0156 0157 <para> 0158 To drag an object, move the mouse pointer to the <quote>objects</quote> 0159 area and click on it. Then move it to the <quote>playground</quote> area 0160 and click again. 0161 <note><para>Size of the objects may change while dragging. Some of the oversized objects have been scaled down to feet into the <quote>objects</quote> area.</para></note> 0162 </para> 0163 </sect2> 0164 0165 <sect2 id="move-object"> 0166 <title>Moving an Object</title> 0167 <para> 0168 Once dropped in the <quote>playground</quote> area, an object can be moved. 0169 Just click on the object to select it, move it to the new place and click again 0170 to drop it. When you drop it, it goes on top of other objects that were partially hiding it. 0171 This trick is useful for getting the glasses and eyes placed correctly. 0172 </para> 0173 </sect2> 0174 0175 <sect2 id="remove-object"> 0176 <title>Removing an Object</title> 0177 <para> 0178 To remove an object that has been dropped in the <quote>playground</quote> 0179 area, drag it back from the <quote>playground</quote> area to the 0180 <quote>objects</quote> area. 0181 </para> 0182 </sect2> 0183 </sect1> 0184 </chapter> 0185 0186 <chapter id="interface"> 0187 <title>Interface Overview </title> 0188 <sect1 id="the-tool-bar"> 0189 <title>The Tool Bar</title> 0190 0191 <para> 0192 The toolbar provides buttons for the commonly used functions. 0193 </para> 0194 0195 <table> 0196 <title>Toolbar Buttons</title> 0197 <tgroup cols="4"> 0198 0199 <thead> 0200 <row> 0201 <entry>Button </entry> 0202 <entry>Name </entry> 0203 <entry>Menu Equivalent </entry> 0204 <entry>Action</entry> 0205 </row> 0206 </thead> 0207 <tbody> 0208 <row> 0209 <entry> 0210 <inlinemediaobject> 0211 <imageobject><imagedata format="PNG" fileref="document-new.png"/></imageobject> 0212 <textobject><phrase>New Game Button</phrase></textobject> 0213 </inlinemediaobject> 0214 </entry> 0215 <entry><guiicon>New</guiicon></entry> 0216 <entry><link linkend="game-new"><menuchoice> 0217 <guimenu>Game</guimenu> <guimenuitem>New</guimenuitem></menuchoice></link></entry> 0218 <entry>Resets the <quote>playground</quote> area. This cleans all parts of the 0219 playground so a new decoration may be created.</entry> 0220 </row> 0221 0222 <row> 0223 <entry> 0224 <inlinemediaobject> 0225 <imageobject><imagedata format="PNG" fileref="document-open.png"/></imageobject> 0226 <textobject><phrase>Load Button</phrase></textobject> 0227 </inlinemediaobject> 0228 </entry> 0229 <entry><guiicon>Load...</guiicon></entry> 0230 <entry><link linkend="game-load"><menuchoice> 0231 <guimenu>Game</guimenu> <guimenuitem>Load...</guimenuitem></menuchoice></link></entry> 0232 <entry>Opens an existing <literal role="extension">.tuberling</literal> file from the disk.</entry> 0233 </row> 0234 0235 <row> 0236 <entry> 0237 <inlinemediaobject> 0238 <imageobject><imagedata format="PNG" fileref="document-save.png"/></imageobject> 0239 <textobject><phrase>Save Button</phrase></textobject> 0240 </inlinemediaobject> 0241 </entry> 0242 <entry><guiicon>Save</guiicon></entry> 0243 <entry><link linkend="game-save"><menuchoice> 0244 <guimenu>Game</guimenu> <guimenuitem>Save</guimenuitem></menuchoice></link></entry> 0245 <entry>Saves your creation to your home folder, or to some other folder 0246 on your disk. The <literal role="extension">.tuberling</literal> 0247 is saved to a small file where only the position of objects are saved.</entry> 0248 </row> 0249 0250 <row> 0251 <entry> 0252 <inlinemediaobject> 0253 <imageobject><imagedata format="PNG" fileref="document-print.png"/></imageobject> 0254 <textobject><phrase>Print Button</phrase></textobject> 0255 </inlinemediaobject> 0256 </entry> 0257 <entry><guiicon>Print...</guiicon></entry> 0258 <entry><link linkend="game-print"><menuchoice> 0259 <guimenu>Game</guimenu> <guimenuitem>Print...</guimenuitem></menuchoice></link></entry> 0260 <entry>Prints your picture.</entry> 0261 </row> 0262 0263 <row> 0264 <entry> 0265 <inlinemediaobject> 0266 <imageobject><imagedata format="PNG" fileref="edit-undo.png"/></imageobject> 0267 <textobject><phrase>Undo Button</phrase></textobject> 0268 </inlinemediaobject> 0269 </entry> 0270 <entry><guiicon>Undo</guiicon></entry> 0271 <entry><link linkend="edit-undo"><menuchoice> 0272 <guimenu>Edit</guimenu> <guimenuitem>Undo</guimenuitem></menuchoice></link></entry> 0273 <entry>Undoes last operation.</entry> 0274 </row> 0275 0276 <row> 0277 <entry> 0278 <inlinemediaobject> 0279 <imageobject><imagedata format="PNG" fileref="edit-redo.png"/></imageobject> 0280 <textobject><phrase>Redo Button</phrase></textobject> 0281 </inlinemediaobject> 0282 </entry> 0283 <entry><guiicon>Redo</guiicon></entry> 0284 <entry><link linkend="edit-redo"><menuchoice> 0285 <guimenu>Edit</guimenu> <guimenuitem>Redo</guimenuitem></menuchoice></link></entry> 0286 <entry>Re-does last operation.</entry> 0287 </row> 0288 0289 </tbody> 0290 </tgroup> 0291 </table> 0292 </sect1> 0293 0294 <sect1 id="the-menu-items"> 0295 <title>The Menu Items</title> 0296 0297 <sect2> 0298 <title>The Game Menu</title> 0299 0300 <variablelist> 0301 0302 <varlistentry id="game-new"> 0303 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo> </shortcut> 0304 <guimenu>Game</guimenu> 0305 <guimenuitem>New</guimenuitem></menuchoice></term> 0306 <listitem><para><action>Clears</action> the <quote>playground</quote> area.</para></listitem> 0307 </varlistentry> 0308 0309 <varlistentry id="game-load"> 0310 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo> </shortcut> 0311 <guimenu>Game</guimenu> 0312 <guimenuitem>Load...</guimenuitem></menuchoice></term> 0313 <listitem><para><action>Opens an existing <literal role="extension">.tuberling</literal> file</action> 0314 from your disk.</para></listitem> 0315 </varlistentry> 0316 0317 <varlistentry id="game-save"> 0318 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> </shortcut> 0319 <guimenu>Game</guimenu> 0320 <guimenuitem>Save</guimenuitem></menuchoice></term> 0321 <listitem><para><action>Saves</action> your creation. The tuberling is saved 0322 to a small file where only the position of objects are saved.</para></listitem> 0323 </varlistentry> 0324 0325 <varlistentry id="game-save-as-picture"> 0326 <term><menuchoice><guimenu>Game</guimenu> 0327 <guimenuitem>Save as Picture...</guimenuitem></menuchoice></term> 0328 <listitem><para><action>Creates a graphics file</action> containing a picture 0329 of your tuberling.</para></listitem> 0330 </varlistentry> 0331 0332 <varlistentry id="game-print"> 0333 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>P</keycap></keycombo> </shortcut> 0334 <guimenu>Game</guimenu> 0335 <guimenuitem>Print...</guimenuitem></menuchoice></term> 0336 <listitem><para><action>Prints</action> your tuberling picture.</para></listitem> 0337 </varlistentry> 0338 0339 <varlistentry> 0340 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> </shortcut> 0341 <guimenu>Game</guimenu> 0342 <guimenuitem>Quit</guimenuitem></menuchoice></term> 0343 <listitem><para><action>Quit</action> &i18n-ktuberling;.</para></listitem> 0344 </varlistentry> 0345 0346 </variablelist> 0347 </sect2> 0348 0349 <sect2> 0350 <title>The Edit Menu</title> 0351 0352 <variablelist> 0353 0354 <varlistentry id="edit-undo"> 0355 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>Z</keycap></keycombo> </shortcut> 0356 <guimenu>Edit</guimenu> 0357 <guimenuitem>Undo</guimenuitem></menuchoice></term> 0358 <listitem><para><action>Undo</action> the last <quote>object</quote> 0359 placement.</para></listitem> 0360 </varlistentry> 0361 0362 <varlistentry id="edit-redo"> 0363 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;&Shift;<keycap>Z</keycap></keycombo> </shortcut> 0364 <guimenu>Edit</guimenu> 0365 <guimenuitem>Redo</guimenuitem></menuchoice></term> 0366 <listitem><para><action>Re-does</action> the last <quote>object</quote> 0367 placement. This menu option is active only if you have previously used 0368 <guilabel>Undo</guilabel>.</para></listitem> 0369 </varlistentry> 0370 0371 <varlistentry> 0372 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>C</keycap></keycombo> </shortcut> 0373 <guimenu>Edit</guimenu> 0374 <guimenuitem>Copy</guimenuitem></menuchoice></term> 0375 <listitem><para><action>Copy</action> the <quote>playground</quote> area to the 0376 clipboard.</para></listitem> 0377 </varlistentry> 0378 0379 </variablelist> 0380 </sect2> 0381 0382 <sect2> 0383 <title>The View Menu</title> 0384 0385 <variablelist> 0386 0387 <varlistentry> 0388 <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo> </shortcut> 0389 <guimenu>View</guimenu> 0390 <guimenuitem>Full Screen Mode</guimenuitem></menuchoice></term> 0391 <listitem><para>Toggles the graphic interface to full screen mode.</para></listitem> 0392 </varlistentry> 0393 0394 </variablelist> 0395 </sect2> 0396 0397 <sect2> 0398 <title>The Playground Menu</title> 0399 0400 <variablelist> 0401 0402 <varlistentry> 0403 <term><menuchoice><guimenu>Playground</guimenu> 0404 <guimenuitem>Lock Aspect Ratio</guimenuitem></menuchoice></term> 0405 <listitem><para>This option preserves the playground aspect ratio when resizing 0406 the &i18n-ktuberling; window. When the playground aspect ratio does not match the one 0407 of the window the background is filled with the one specified in the theme.</para></listitem> 0408 </varlistentry> 0409 0410 <varlistentry id="theme_change"> 0411 <term><menuchoice> 0412 <guimenu>Playground</guimenu> 0413 <guimenuitem><replaceable>Playground Name</replaceable></guimenuitem></menuchoice></term> 0414 <listitem><para><action>Switches to the playground</action>.</para></listitem> 0415 </varlistentry> 0416 0417 </variablelist> 0418 0419 <para> 0420 It will contain the playgrounds installed in your system. 0421 </para> 0422 <para> 0423 &i18n-ktuberling; remembers the last chosen playground the next time it starts up. 0424 </para> 0425 </sect2> 0426 0427 <sect2> 0428 <title>The Speech Menu</title> 0429 0430 <variablelist> 0431 0432 <varlistentry> 0433 <term><menuchoice><guimenu>Speech</guimenu> 0434 <guimenuitem>No Sound</guimenuitem></menuchoice></term> 0435 <listitem><para><action>Toggles sound off</action>.</para></listitem> 0436 </varlistentry> 0437 0438 <varlistentry> 0439 <term><menuchoice><guimenu>Speech</guimenu> 0440 <guimenuitem><replaceable>Language Name</replaceable></guimenuitem></menuchoice></term> 0441 <listitem><para><action>Toggles sound on and speaks the selected language</action>.</para></listitem> 0442 </varlistentry> 0443 0444 </variablelist> 0445 0446 <para> 0447 &i18n-ktuberling; remembers of this option the next time it starts up. 0448 </para> 0449 </sect2> 0450 0451 <sect2 id="settings"> 0452 <title>The Settings and Help Menus</title> 0453 0454 <para> 0455 Additionally &i18n-ktuberling; has the common &kde; <guimenu>Settings</guimenu> and <guimenu>Help</guimenu> 0456 menu items, for more information read the sections about the 0457 <ulink url="help:/fundamentals/menus.html#menus-settings">Settings Menu</ulink> and 0458 <ulink url="help:/fundamentals/menus.html#menus-help">Help Menu</ulink> 0459 of the &kde; Fundamentals. 0460 </para> 0461 0462 </sect2> 0463 </sect1> 0464 </chapter> 0465 0466 <chapter id="faq"> 0467 <title>Frequently Asked Questions</title> 0468 0469 <qandaset> 0470 <qandaentry> 0471 <question><para>I want to change the way this game looks. Can I? </para></question> 0472 <answer><para>Yes you can. Refer to <link linkend="theme_change">this</link> section of 'Interface Overview' for details.</para></answer> 0473 </qandaentry> 0474 <qandaentry> 0475 <question><para>Can I use the keyboard to play this game? </para></question> 0476 <answer><para>No. This game cannot be played using keyboard.</para></answer> 0477 </qandaentry> 0478 <qandaentry> 0479 <question><para>I have made a great picture and I want to share it with my friends. Can I save it as an image?</para></question> 0480 <answer><para>Yes. To save the current session as an image refer to <link linkend="game-save-as-picture">this</link> section of 'Interface Overview' for details.</para></answer> 0481 </qandaentry> 0482 </qandaset> 0483 </chapter> 0484 0485 &technical.reference; 0486 0487 <chapter id="credits_license"> 0488 <title>Credits and License</title> 0489 0490 <para>&ktuberling;</para> 0491 0492 <itemizedlist> 0493 <listitem> 0494 <para>Alex Fiestas <email>alex@eyeos.org</email> - current Maintainer</para> 0495 </listitem> 0496 0497 <listitem> 0498 <para>John Calhoun - Original idea, original pictures and English 0499 sounds</para> 0500 </listitem> 0501 0502 <listitem> 0503 <para>&Eric.Bischoff; &Eric.Bischoff.mail; - &kde; 0504 Programming</para> 0505 </listitem> 0506 0507 <listitem> 0508 <para>François-Xavier Duranceau <email>duranceau@free.fr</email> - Tests, 0509 advice and help</para> 0510 </listitem> 0511 0512 <listitem> 0513 <para>Peter Silva <email>peter.silva@videotron.ca</email> - Proofreading of 0514 the documentation</para> 0515 </listitem> 0516 0517 <listitem> 0518 <para>&Paul.E.Ahlquist.Jr; &Paul.E.Ahlquist.Jr.mail; - Bettering of 0519 documentation</para> 0520 </listitem> 0521 </itemizedlist> 0522 0523 <!-- TRANS:CREDIT_FOR_TRANSLATORS --> 0524 0525 &underFDL; 0526 &underGPL; 0527 0528 </chapter> 0529 0530 </book>