File indexing completed on 2024-04-28 07:54:14

0001 /* This file is part of KsirK.
0002    Copyright (C) 2001-2007 Gael de Chalendar <kleag@free.fr>
0003 
0004    KsirK is free software; you can redistribute it and/or
0005    modify it under the terms of the GNU General Public
0006    License as published by the Free Software Foundation, either version 2
0007    of the License, or (at your option) any later version.
0008 
0009    This program is distributed in the hope that it will be useful,
0010    but WITHOUT ANY WARRANTY; without even the implied warranty of
0011    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
0012    General Public License for more details.
0013 
0014    You should have received a copy of the GNU General Public License
0015    along with this program; if not, write to the Free Software
0016    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
0017    02110-1301, USA
0018 */
0019 
0020 /* begin                : Thu Jul 19 2001 */
0021 
0022 #ifndef DECORATEDGAMEFRAME_H
0023 #define DECORATEDGAMEFRAME_H
0024 
0025 #include "KsirkGlobalDefinitions.h"
0026 
0027 #include "GameLogic/gameautomaton.h"
0028 
0029 #include <stdlib.h>
0030 #include <QTimer>
0031 #include <QMouseEvent>
0032 #include <QGraphicsView>
0033 #include <QMenu>
0034 
0035 class KGameIO;
0036 
0037 namespace Ksirk
0038 {
0039 
0040 class ArenaAction : public QAction
0041 {
0042   Q_OBJECT
0043   public:
0044     ArenaAction(QObject* parent = nullptr) : QAction(parent), m_arenaEnabled(false) {}
0045     explicit ArenaAction(const QString& text, QObject* parent = nullptr) : QAction(text, parent), m_arenaEnabled(false) {}
0046     inline bool isArenaEnabled() {return m_arenaEnabled;}
0047     inline void setArenaEnabled(bool value) {m_arenaEnabled = value;}
0048   private:
0049     bool m_arenaEnabled;
0050 };
0051 
0052 
0053 /**
0054   * The DecoratedGameFrame class is the central widget of the application where
0055   * all the sprites are displayed. It is linked to its parent widget (the main 
0056   * window)
0057  */
0058 class DecoratedGameFrame: public QGraphicsView
0059 {
0060     Q_OBJECT
0061     
0062 public:
0063   /**
0064     * Creates the frame, its timer and set some parameters
0065     * @param parent The parent widget, the main window
0066     * @param mapW The width of the map. Will be the width given in size hint.
0067     * @param mapH The height of the map. Will be the height given in size hint.
0068     */
0069   DecoratedGameFrame(QWidget* parent, unsigned int mapW, unsigned int mapH, GameLogic::GameAutomaton* m_automaton);
0070 
0071   /**
0072     * Destroy the frame : stops and deletes the timer
0073     */
0074   ~DecoratedGameFrame() override;
0075 
0076   /**
0077     * Returns the size given to the constructor.
0078     * @return The size given to the constructor.
0079     */
0080   QSize sizeHint() const override;
0081 
0082   /**
0083     * initialisation of the contextual menu
0084     */
0085   void initMenu ();
0086   void initAttackMenu ();
0087   void initMoveMenu ();
0088 
0089   /**
0090     * Redefinition of the contextMenuEvent function
0091     */
0092   void contextMenuEvent( QContextMenuEvent * ) override;
0093 
0094   /**
0095     * Getter to the context menu
0096     */
0097   QMenu * getContextMenu();
0098   QMenu * getAttackContextMenu();
0099   QMenu * getMoveContextMenu();
0100 
0101   /**
0102     * Getter to the action of the context menu
0103     */
0104   QAction* getAttack1Action();
0105   QAction* getAttack2Action();
0106   QAction* getAttack3Action();
0107   QAction* getMove1Action();
0108   QAction* getMove5Action();
0109   QAction* getMove10Action();
0110 
0111   void setMenuPoint(QPoint);
0112 
0113   void setIcon();
0114 
0115   void setArenaOptionEnabled(bool option);
0116 
0117 public slots:
0118   /** 
0119     * Slot connected in the game/document object to catch and
0120     * process mouse events. This is a KGame function which
0121     * ends up generating the move for the game.
0122     * @param input is the KGameIO input object
0123     * @param stream is the output command stream
0124     * @param mouse is a mouse event
0125     * @param eatevent is to be set to true if you processed the event
0126     *
0127     */
0128   void slotMouseInput(KGameIO *input,QDataStream &stream,
0129             QMouseEvent *mouse, bool *eatevent);
0130   
0131   void arenaState();
0132 
0133   void slotDetails();
0134 
0135   void attackAuto();
0136 
0137 signals:
0138   /**
0139     * Signal that redirect the mouse event to the kmainwindows in
0140     * order to process the event.
0141     * @param event is the event received
0142     */
0143   void mouseMoveEventReceived(QMouseEvent * event);
0144 
0145   void arenaStateSignal(bool);
0146 
0147 protected:
0148 
0149   void mouseMoveEvent (QMouseEvent* event) override;
0150   bool viewportEvent (QEvent* event) override;
0151   
0152 private:
0153   unsigned int m_mapW;
0154   unsigned int m_mapH;
0155   QWidget* m_parent;
0156   GameLogic::GameAutomaton* m_automaton;
0157   QMenu* menu;
0158   QMenu* attackMenu;
0159   QMenu* moveMenu;
0160   ArenaAction* m_arenaAction;
0161   QAction* AutoAction;
0162   QAction* detailsAction;
0163   QAction* goalAction;
0164   QAction* nextPlayer;
0165   QAction* Attack1Action;
0166   QAction* Attack2Action;
0167   QAction* Attack3Action;
0168   QAction* Move1Action;
0169   QAction* Move5Action;
0170   QAction* Move10Action;
0171   QAction* QuitAction;
0172   QPoint menuPoint;
0173   QPoint detailPoint;
0174 };
0175 
0176 }
0177 
0178 #endif // DECORATEDGAMEFRAME_H
0179