File indexing completed on 2024-10-06 06:48:48

0001 /***************************************************************************
0002                           kstringvector.h  -  description
0003                              -------------------
0004     begin                : Mon Sep 26 2005
0005     copyright            : (C) 2005-2007 by Gael de Chalendar (aka Kleag)
0006     email                : kleag@free.fr
0007  ***************************************************************************/
0008 
0009 /***************************************************************************
0010  *                                                                         *
0011  *   This program is free software; you can redistribute it and/or modify  *
0012  *   it under the terms of the GNU General Public License as published by  *
0013  *   the Free Software Foundation; either either version 2
0014    of the License, or (at your option) any later version.of the License, or     *
0015  *   (at your option) any later version.                                   *
0016  *                                                                         *
0017  *   You should have received a copy of the GNU General Public License
0018  *   along with this program; if not, write to the Free Software
0019  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
0020  *   02110-1301, USA
0021  ***************************************************************************/
0022 
0023 #ifndef KSIRK_GAMELOGICKMESSAGEPARTS_H
0024 #define KSIRK_GAMELOGICKMESSAGEPARTS_H
0025 
0026 #include <QList>
0027 #include <QString>
0028 #include <QPixmap>
0029 
0030 namespace Ksirk {
0031 
0032 namespace GameLogic {
0033 
0034 /**
0035   * This class holds a serie of strings and pixmaps that have to be transferred
0036   * on the network and displayed in a specified order.
0037   * 
0038   * It stores one collection of strings and one collection of pixmaps, each of 
0039   * the same size. When an item at position i is a string the corresponding 
0040   * pixmap is an empty one and conversely.
0041   * @author Gaƫl de Chalendar
0042   */
0043 class KMessageParts
0044 {
0045 public:
0046   /** The possible types of the elements. */
0047   enum ElemType {Text,Pixmap,StringId};
0048 
0049   /** Inner class to iterate on the message parts with the various standard 
0050     * functions of a STL iterator */
0051   class iterator
0052   {
0053     friend class KMessageParts;
0054   public:
0055     iterator& operator++(int)
0056     {
0057       m_pixmaps_it++;
0058       m_strings_it++;
0059       m_order_it++;
0060       return *this;
0061     }
0062     bool operator==(const iterator& it) const
0063     {
0064       return ( (m_pixmaps_it == it.m_pixmaps_it)
0065               && (m_strings_it == it.m_strings_it)
0066               && (m_order_it == it.m_order_it) );
0067     }
0068     bool operator!=(const iterator& it) const
0069     {
0070       return !((*this)==it);
0071     }
0072     iterator() = default;
0073     iterator(const iterator& it) = default;
0074     iterator& operator=(const iterator& it) = default;
0075     QPixmap& curPix() {return *m_pixmaps_it;}
0076     QString& curStr() {return *m_strings_it;}
0077     bool curIsPix() { return (*m_order_it == Pixmap);}
0078     bool curIsStr() { return (*m_order_it == Text);}
0079     
0080   private:
0081     QList<QPixmap>::iterator m_pixmaps_it;
0082     QList<QString>::iterator m_strings_it;
0083     QList<ElemType>::iterator m_order_it;
0084   };
0085   friend class iterator;
0086 
0087   /** Default constructor */
0088   KMessageParts();
0089 
0090   /** Default destructor */
0091   ~KMessageParts();
0092 
0093   //@{
0094   /** push and pop operators for strings */
0095   KMessageParts& operator<<(const QString& s);
0096   KMessageParts& operator>>(QString& s);
0097   //@}
0098 
0099   //@{
0100   /** push and pop operators for pixmaps */
0101   KMessageParts& operator<<(const QPixmap& s);
0102   KMessageParts& operator>>(QPixmap& s);
0103   //@}
0104 
0105   //@{
0106   /** Testers of the type of the next item */
0107   bool nextIsText();
0108   bool nextIsPixmap();
0109   //@}
0110 
0111   /** 
0112     * Tester of the parts collection emptiness
0113     * @return true if this collection is empty and false otherwise 
0114     */
0115   bool empty();
0116 
0117   /** 
0118     * Tester of the parts collection size.
0119     * @return The size of the collection.
0120     */
0121   unsigned int size();
0122 
0123   /** Removes all elements from this collection */
0124   void clear();
0125 
0126   //@{
0127   /** Returns iterators on the first and past-the-end elements of this 
0128     * collection */
0129   iterator begin();
0130   iterator end();
0131   //@}
0132 
0133 private:
0134   QList<QPixmap> m_pixmaps;
0135   QList<QString> m_strings;
0136   QList<ElemType> m_order;
0137 };
0138 
0139 } // closing namespace GameLogic
0140 
0141 } // closing namespace Ksirk
0142 
0143 #endif