Warning, file /games/kreversi/src/kreversihumanplayer.cpp was not indexed or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).
0001 /* 0002 SPDX-FileCopyrightText: 2013 Denis Kuplyakov <dener.kup@gmail.com> 0003 0004 SPDX-License-Identifier: GPL-2.0-or-later 0005 */ 0006 0007 #include "kreversihumanplayer.h" 0008 0009 KReversiHumanPlayer::KReversiHumanPlayer(ChipColor color, const QString &name): 0010 KReversiPlayer(color, name, true, true) 0011 { 0012 } 0013 0014 void KReversiHumanPlayer::prepare(KReversiGame* game) 0015 { 0016 // ready to start 0017 m_game = game; 0018 m_state = WAITING; 0019 0020 Q_EMIT ready(); 0021 } 0022 0023 void KReversiHumanPlayer::takeTurn() 0024 { 0025 m_state = THINKING; 0026 } 0027 0028 void KReversiHumanPlayer::skipTurn() 0029 { 0030 m_state = WAITING; // waiting for opponent move 0031 } 0032 0033 void KReversiHumanPlayer::gameOver() 0034 { 0035 m_state = UNKNOWN; // game ended 0036 } 0037 0038 void KReversiHumanPlayer::onUICellClick(KReversiPos pos) 0039 { 0040 if (m_state != THINKING) { 0041 // it is not our turn ignore it 0042 return; 0043 } 0044 0045 m_state = WAITING; 0046 Q_EMIT makeMove(KReversiMove(m_color, pos)); 0047 } 0048 0049 #include "moc_kreversihumanplayer.cpp"