File indexing completed on 2024-05-12 08:00:35
0001 /* 0002 * Copyright 2007-2010 Parker Coates <coates@kde.org> 0003 * 0004 * This program is free software; you can redistribute it and/or 0005 * modify it under the terms of the GNU General Public License as 0006 * published by the Free Software Foundation; either version 2 of 0007 * the License, or (at your option) any later version. 0008 * 0009 * This program is distributed in the hope that it will be useful, 0010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 0011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 0012 * GNU General Public License for more details. 0013 * 0014 * You should have received a copy of the GNU General Public License 0015 * along with this program. If not, see <http://www.gnu.org/licenses/>. 0016 * 0017 */ 0018 0019 #include "renderer.h" 0020 0021 // own 0022 #include "settings.h" 0023 // KDEGames 0024 #include <KGameThemeProvider> 0025 0026 Renderer *Renderer::s_instance = nullptr; 0027 0028 Renderer *Renderer::self() 0029 { 0030 if (s_instance == nullptr) 0031 s_instance = new Renderer(); 0032 return s_instance; 0033 } 0034 0035 void Renderer::deleteSelf() 0036 { 0037 delete s_instance; 0038 s_instance = nullptr; 0039 } 0040 0041 qreal Renderer::aspectRatioOfElement(const QString &elementId) 0042 { 0043 const QSizeF size = boundsOnSprite(elementId).size(); 0044 return size.width() / size.height(); 0045 } 0046 0047 QColor Renderer::colorOfElement(const QString &elementId) 0048 { 0049 if (m_cachedTheme != theme()->identifier()) { 0050 m_colors.clear(); 0051 m_cachedTheme = theme()->identifier(); 0052 } 0053 0054 QColor color; 0055 QHash<QString, QColor>::const_iterator it = m_colors.constFind(elementId); 0056 if (it != m_colors.constEnd()) { 0057 color = it.value(); 0058 } else { 0059 QPixmap pix = spritePixmap(elementId, QSize(3, 3)); 0060 color = pix.toImage().pixel(1, 1); 0061 m_colors.insert(elementId, color); 0062 } 0063 return color; 0064 } 0065 0066 static KGameThemeProvider *provider() 0067 { 0068 KGameThemeProvider *prov = new KGameThemeProvider; 0069 prov->discoverThemes(QStringLiteral("themes"), // theme file location 0070 QStringLiteral("greenblaze") // default theme file name 0071 ); 0072 return prov; 0073 } 0074 0075 Renderer::Renderer() 0076 : KGameRenderer(provider()) 0077 { 0078 setStrategyEnabled(KGameRenderer::UseDiskCache, false); 0079 }