File indexing completed on 2024-05-12 04:04:47
0001 /* 0002 * Copyright 2021 Michael Lang <criticaltemp@protonmail.com> 0003 * 0004 * This program is free software; you can redistribute it and/or 0005 * modify it under the terms of the GNU General Public License as 0006 * published by the Free Software Foundation; either version 2 of 0007 * the License, or (at your option) any later version. 0008 * 0009 * This program is distributed in the hope that it will be useful, 0010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 0011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 0012 * GNU General Public License for more details. 0013 * 0014 * You should have received a copy of the GNU General Public License 0015 * along with this program. If not, see <http://www.gnu.org/licenses/>. 0016 */ 0017 0018 #ifndef CASTLE_H 0019 #define CASTLE_H 0020 0021 // own 0022 #include "dealer.h" 0023 #include "hint.h" 0024 0025 class KSelectAction; 0026 0027 class Castle : public DealerScene 0028 { 0029 Q_OBJECT 0030 0031 public: 0032 explicit Castle(const DealerInfo *di); 0033 void initialize() override; 0034 void mapOldId(int id) override; 0035 int oldId() const override; 0036 QList<QAction *> configActions() const override; 0037 0038 protected: 0039 bool checkAdd(const PatPile *pile, const QList<KCard *> &oldCards, const QList<KCard *> &newCards) const override; 0040 bool checkRemove(const PatPile *pile, const QList<KCard *> &cards) const override; 0041 void cardsDroppedOnPile(const QList<KCard *> &cards, KCardPile *pile) override; 0042 void restart(const QList<KCard *> &cards) override; 0043 0044 private Q_SLOTS: 0045 void gameTypeChanged(); 0046 0047 protected Q_SLOTS: 0048 bool tryAutomaticMove(KCard *c) override; 0049 0050 private: 0051 bool canPutStore(const KCardPile *pile, const QList<KCard *> &cards) const; 0052 0053 void configOptions(); 0054 void setOptions(int v); 0055 void getSavedOptions(); 0056 void setSavedOptions(); 0057 void matchVariant(); 0058 0059 virtual QString solverFormat() const; 0060 PatPile *store[10]; 0061 PatPile *freecell[4]; 0062 PatPile *target[8]; 0063 0064 KSelectAction *options; 0065 int m_variation; 0066 0067 KSelectAction *m_emptyStackFillOption; 0068 int m_emptyStackFill; 0069 0070 KSelectAction *m_sequenceBuiltByOption; 0071 int m_sequenceBuiltBy; 0072 0073 KSelectAction *m_reservesOption; 0074 int m_reserves; 0075 0076 KSelectAction *m_stacksOption; 0077 int m_stacks; 0078 0079 KSelectAction *m_stackFaceupOption; 0080 int m_stackFaceup; 0081 0082 KSelectAction *m_decksOption; 0083 int m_decks; 0084 0085 KSelectAction *m_foundationOption; 0086 int m_foundation; 0087 0088 KSelectAction *m_layoutOption; 0089 int m_layout; 0090 0091 friend class CastleSolver; 0092 }; 0093 0094 #endif