File indexing completed on 2022-10-04 14:29:25

0001 /*
0002     SPDX-FileCopyrightText: 2007 Paolo Capriotti <p.capriotti@gmail.com>
0003     SPDX-FileCopyrightText: 2010 Brian Croom <brian.s.croom@gmail.com>
0004 
0005     SPDX-License-Identifier: GPL-2.0-or-later
0006 */
0007 
0008 #include "ball.h"
0009 #include <KGameRenderer>
0010 
0011 Ball::Ball(KGameRenderer* renderer, const QString& id, int size)
0012 : KGameRenderedItem(renderer, id), m_velocity(0.0, 0.0)
0013 {
0014     setRenderSize(QSize(size, size));
0015     setShapeMode(BoundingRectShape);
0016     setTransform(QTransform::fromTranslate(-size / 2, -size / 2), true);
0017     setAcceptHoverEvents(false);
0018 }
0019 
0020 void Ball::setOpacityF(qreal opacity)
0021 {
0022     QGraphicsItem::setOpacity(opacity);
0023 }
0024 
0025 qreal Ball::opacityF() const
0026 {
0027     return QGraphicsItem::opacity();
0028 }
0029 
0030 void Ball::setVelocity(const QPointF& vel)
0031 { 
0032     m_velocity = vel;
0033 }
0034 
0035 QPointF Ball::velocity() const
0036 {
0037     return m_velocity;
0038 }
0039 
0040 void Ball::setPosition(const QPointF& pos)
0041 { 
0042     QGraphicsPixmapItem::setPos(pos);
0043 }
0044 
0045 QPointF Ball::position() const
0046 {
0047     return QGraphicsPixmapItem::pos();
0048 }
0049 
0050 qreal Ball::radius() const
0051 {
0052     return renderSize().width() / 2.0;
0053 }