Warning, /games/kollision/doc/index.docbook is written in an unsupported language. File is not indexed.

0001 <?xml version="1.0" ?>
0002 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
0003   <!ENTITY % English "INCLUDE" >
0004   <!ENTITY % addindex "IGNORE">
0005 ]>
0006 
0007 <book id="kollision" lang="&language;">
0008 <bookinfo>
0009         <title>The &kollision; Handbook</title>
0010 <authorgroup>
0011         <author>
0012                 <firstname>Paolo</firstname>
0013                 <surname>Capriotti</surname>
0014                 <affiliation>
0015                         <address><email>p.capriotti@gmail.com</email></address>
0016                 </affiliation>
0017         </author>
0018 <!-- TRANS:ROLES_OF_TRANSLATORS -->
0019 </authorgroup>
0020 <legalnotice>&FDLNotice;</legalnotice>
0021 
0022 <date>2021-08-07</date>
0023 <releaseinfo>0.3 (KDE Gear 21.08)</releaseinfo>
0024 <abstract>
0025         <para>This documentation describes the game of &kollision; version 0.3</para>
0026 </abstract>
0027 
0028 <keywordset>
0029         <keyword>KDE</keyword>
0030         <keyword>kdegames</keyword>
0031         <keyword>game</keyword>
0032         <keyword>Kollision</keyword>
0033         <keyword>arcade</keyword>
0034         <keyword>one player</keyword>
0035 </keywordset>
0036 </bookinfo>
0037 <chapter id="introduction"><title>Introduction</title>
0038         <note><title>Gametype:</title><para>Arcade</para></note>
0039         <note><title>Number of possible players:</title><para>One</para></note>
0040         <para>
0041           A simple ball dodging game.
0042         </para>
0043 </chapter>
0044 
0045 <chapter id="howto"><title>How to play</title>
0046         <note><title>Objective:</title><para>Let the blue ball move in the field without touching the red balls.</para></note>
0047 
0048 <screenshot>
0049 <mediaobject>
0050 <imageobject>
0051 <imagedata fileref="gameboard.png" format="PNG"/>
0052 </imageobject>
0053 <textobject>
0054 <phrase>&kollision; Game Board</phrase>
0055 </textobject>
0056 </mediaobject>
0057 </screenshot>
0058 
0059         <para>
0060 Click on the empty field to start a game: a blue ball immediately replaces your mouse cursor, and a number of red balls start to fade into the field.
0061         </para>
0062         <para>
0063 When the red balls finish materializing, they move at a random speed in a random direction, and you have to promptly dodge them moving the blue ball inside the field with your mouse.  After some time, other red balls will appear, fading in as before and then starting to move. Be prepared to avoid them, too.
0064         </para>
0065         <para>
0066 You can choose the game difficulty level on the right of the status bar. The higher the difficulty level, the faster red balls move, and the more balls will appear on the play field.
0067         </para>
0068 </chapter>
0069 
0070 <chapter id="rules_and_tips"><title>Game Rules, Strategies and Tips</title>
0071         <para>Game Rules, Strategies and Tips</para>
0072         <sect1 id="rules"><title>Game Rules</title>
0073         <itemizedlist>
0074             <listitem><para>Red balls move with constant speed on the game field bouncing off walls until colliding with another ball, which causes the speed and direction of both balls to change.</para></listitem>
0075             <listitem><para>The blue ball can be freely moved inside the field with the mouse.</para></listitem>
0076             <listitem><para>The blue ball cannot escape the field. If the cursor is moved out, the ball stays on the edge, until the cursor returns.</para></listitem>
0077             <listitem><para>The score is directly proportional to the time the game has lasted.</para></listitem>
0078             <listitem><para>Pausing the game subtracts a (cumulative) 5 seconds penalty from the total time.</para></listitem>
0079         </itemizedlist>
0080         </sect1>
0081         <sect1 id="strattips"><title>Strategies and Tips</title>
0082         <itemizedlist>
0083             <listitem><para>Move the blue ball gently and slowly. Swinging across the field will make collisions with other balls more likely.</para></listitem>
0084             <listitem><para>Moving the cursor out of the field can be used as an elegant trick to come out of a screwed situation. Use it wisely.</para></listitem>
0085             <listitem><para>Do not pause the game unless absolutely necessary.</para></listitem>
0086         </itemizedlist>
0087         </sect1>
0088 </chapter>
0089 
0090 
0091 <chapter id="interface"><title>Interface Overview</title>
0092 
0093 <sect1 id="menu">
0094 <title>Menu Items</title>
0095 
0096 <variablelist>
0097 
0098 <varlistentry>
0099 <term><menuchoice>
0100 <guimenu>Game</guimenu>
0101 <guimenuitem>End game</guimenuitem></menuchoice></term>
0102 <listitem><para>End a game and return to the welcome screen.</para></listitem>
0103 </varlistentry>
0104 
0105 <varlistentry id="game-pause">
0106 <term>
0107 <menuchoice><shortcut>
0108 <keycap>P</keycap></shortcut>
0109 <guimenu>Game</guimenu>
0110 <guimenuitem>Pause</guimenuitem>
0111 </menuchoice></term>
0112 <listitem>
0113 <para><action>Pauses or resumes the game.</action></para>
0114 </listitem>
0115 </varlistentry>
0116 
0117 <varlistentry>
0118 <term><menuchoice>
0119 <shortcut><keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
0120 </shortcut>
0121 <guimenu>Game</guimenu>
0122 <guimenuitem>Show High Scores</guimenuitem></menuchoice></term>
0123 <listitem><para>This will show the best scores for the current level.</para></listitem>
0124 </varlistentry>
0125 
0126 <varlistentry>
0127 <term><menuchoice>
0128 <shortcut><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
0129 </shortcut>
0130 <guimenu>Game</guimenu>
0131 <guimenuitem>Quit</guimenuitem></menuchoice></term>
0132 <listitem><para>Selecting this item will end your current game, and exit &kollision;.</para></listitem>
0133 </varlistentry>
0134 
0135 <varlistentry>
0136 <term>
0137 <menuchoice>
0138 <guimenu>Settings</guimenu>
0139 <guimenuitem>Play Sounds</guimenuitem>
0140 </menuchoice>
0141 </term>
0142 <listitem>
0143 <para>
0144 <action>Toggle whether sound effects should be played.</action> The default is off.
0145 </para>
0146 </listitem>
0147 </varlistentry>
0148 
0149 <varlistentry>
0150 <term><menuchoice>
0151 <guimenu>Settings</guimenu>
0152 <guimenuitem>Increase Ball Size</guimenuitem>
0153 </menuchoice></term>
0154 <listitem><para><action>Toggle to make the balls bigger.</action> The default is off.</para></listitem>
0155 </varlistentry>
0156 
0157 <varlistentry>
0158 <term><menuchoice><guimenu>Settings</guimenu>
0159 <guisubmenu>Difficulty</guisubmenu></menuchoice></term>
0160 <listitem><para>Allows you to select a difficulty <guilabel>Easy</guilabel>, <guilabel>Medium</guilabel>,
0161 <guilabel>Hard</guilabel> for the game.</para></listitem>
0162 </varlistentry>
0163 
0164 </variablelist>
0165 
0166 <para>
0167 Additionally &kollision; has the common &kde; <guimenu>Settings</guimenu> and <guimenu>Help</guimenu>
0168 menu items, for more information read the sections about the <ulink url="help:/fundamentals/menus.html#menus-settings"
0169 >Settings Menu</ulink> and <ulink url="help:/fundamentals/menus.html#menus-help">Help Menu</ulink>
0170 of the &kde; Fundamentals.
0171 </para>
0172 
0173 </sect1>
0174 
0175 </chapter>
0176 
0177 <chapter id="faq"><title>Frequently asked questions</title>
0178 <qandaset>
0179 <qandaentry>
0180  <question><para>I want to change the way this game looks. Can I? </para></question>
0181  <answer><para>No.</para></answer>
0182 </qandaentry>
0183 <qandaentry>
0184  <question><para>Can I use the keyboard to play the game? </para></question>
0185  <answer><para>No. &kollision; can only be played with a mouse.</para></answer>
0186 </qandaentry>
0187 <qandaentry>
0188  <question><para>I cannot figure out what to do here! Are there hints? </para></question>
0189  <answer><para>&kollision; does not have a <quote>Hint</quote> feature.</para></answer>
0190 </qandaentry>
0191 <qandaentry>
0192  <question><para>I have to quit the game now, but I am not finished yet. Can I save my progress?</para></question>
0193   <answer><para>You cannot save games in &kollision;.</para></answer>
0194 </qandaentry>
0195 </qandaset>
0196 </chapter>
0197 
0198 <chapter id="credits"><title>Credits and License</title>
0199 <para>
0200 &kollision;
0201 </para>
0202 <para>
0203 Copyright 2007-2008 Paolo Capriotti <email>p.capriotti@gmail.com</email>
0204 </para>
0205 <para>
0206 Copyright 2007-2008 Dmitri Suzdalev <email>dimsuz@gmail.com</email>
0207 </para>
0208 <para>
0209 Documentation copyright 2008 Paolo Capriotti <email>p.capriotti@gmail.com</email>
0210 </para>
0211 
0212 <!-- TRANS:CREDIT_FOR_TRANSLATORS -->
0213 
0214 &underFDL;
0215 &underGPL;
0216 
0217 </chapter>
0218 
0219 &documentation.index;
0220 </book>
0221 <!--
0222 Local Variables:
0223 mode: sgml
0224 sgml-minimize-attributes:nil
0225 sgml-general-insert-case:lower
0226 sgml-omittag:t
0227 sgml-shorttag:t
0228 sgml-namecase-general:t
0229 sgml-always-quote-attributes:t
0230 sgml-indent-step:0
0231 sgml-indent-data:nil
0232 sgml-parent-document:nil
0233 sgml-exposed-tags:nil
0234 sgml-local-catalogs:nil
0235 sgml-local-ecat-files:nil
0236 End:
0237 -->