File indexing completed on 2025-08-03 03:50:00

0001 /*
0002 * Copyright (c) 2007-2010 Erin Catto http://www.gphysics.com
0003 *
0004 * This software is provided 'as-is', without any express or implied
0005 * warranty.  In no event will the authors be held liable for any damages
0006 * arising from the use of this software.
0007 * Permission is granted to anyone to use this software for any purpose,
0008 * including commercial applications, and to alter it and redistribute it
0009 * freely, subject to the following restrictions:
0010 * 1. The origin of this software must not be misrepresented; you must not
0011 * claim that you wrote the original software. If you use this software
0012 * in a product, an acknowledgment in the product documentation would be
0013 * appreciated but is not required.
0014 * 2. Altered source versions must be plainly marked as such, and must not be
0015 * misrepresented as being the original software.
0016 * 3. This notice may not be removed or altered from any source distribution.
0017 */
0018 
0019 #include <Box2D/Dynamics/Joints/b2RopeJoint.h>
0020 #include <Box2D/Dynamics/b2Body.h>
0021 #include <Box2D/Dynamics/b2TimeStep.h>
0022 
0023 
0024 // Limit:
0025 // C = norm(pB - pA) - L
0026 // u = (pB - pA) / norm(pB - pA)
0027 // Cdot = dot(u, vB + cross(wB, rB) - vA - cross(wA, rA))
0028 // J = [-u -cross(rA, u) u cross(rB, u)]
0029 // K = J * invM * JT
0030 //   = invMassA + invIA * cross(rA, u)^2 + invMassB + invIB * cross(rB, u)^2
0031 
0032 b2RopeJoint::b2RopeJoint(const b2RopeJointDef* def)
0033 : b2Joint(def)
0034 {
0035     m_localAnchorA = def->localAnchorA;
0036     m_localAnchorB = def->localAnchorB;
0037 
0038     m_maxLength = def->maxLength;
0039 
0040     m_mass = 0.0f;
0041     m_impulse = 0.0f;
0042     m_state = e_inactiveLimit;
0043     m_length = 0.0f;
0044 }
0045 
0046 void b2RopeJoint::InitVelocityConstraints(const b2TimeStep& step)
0047 {
0048     b2Body* bA = m_bodyA;
0049     b2Body* bB = m_bodyB;
0050 
0051     m_rA = b2Mul(bA->GetTransform().R, m_localAnchorA - bA->GetLocalCenter());
0052     m_rB = b2Mul(bB->GetTransform().R, m_localAnchorB - bB->GetLocalCenter());
0053 
0054     // Rope axis
0055     m_u = bB->m_sweep.c + m_rB - bA->m_sweep.c - m_rA;
0056 
0057     m_length = m_u.Length();
0058 
0059     qreal C = m_length - m_maxLength;
0060     if (C > 0.0f)
0061     {
0062         m_state = e_atUpperLimit;
0063     }
0064     else
0065     {
0066         m_state = e_inactiveLimit;
0067     }
0068 
0069     if (m_length > b2_linearSlop)
0070     {
0071         m_u *= 1.0f / m_length;
0072     }
0073     else
0074     {
0075         m_u.SetZero();
0076         m_mass = 0.0f;
0077         m_impulse = 0.0f;
0078         return;
0079     }
0080 
0081     // Compute effective mass.
0082     qreal crA = b2Cross(m_rA, m_u);
0083     qreal crB = b2Cross(m_rB, m_u);
0084     qreal invMass = bA->m_invMass + bA->m_invI * crA * crA + bB->m_invMass + bB->m_invI * crB * crB;
0085 
0086     m_mass = invMass != 0.0f ? 1.0f / invMass : 0.0f;
0087 
0088     if (step.warmStarting)
0089     {
0090         // Scale the impulse to support a variable time step.
0091         m_impulse *= step.dtRatio;
0092 
0093         b2Vec2 P = m_impulse * m_u;
0094         bA->m_linearVelocity -= bA->m_invMass * P;
0095         bA->m_angularVelocity -= bA->m_invI * b2Cross(m_rA, P);
0096         bB->m_linearVelocity += bB->m_invMass * P;
0097         bB->m_angularVelocity += bB->m_invI * b2Cross(m_rB, P);
0098     }
0099     else
0100     {
0101         m_impulse = 0.0f;
0102     }
0103 }
0104 
0105 void b2RopeJoint::SolveVelocityConstraints(const b2TimeStep& step)
0106 {
0107     B2_NOT_USED(step);
0108 
0109     b2Body* bA = m_bodyA;
0110     b2Body* bB = m_bodyB;
0111 
0112     // Cdot = dot(u, v + cross(w, r))
0113     b2Vec2 vA = bA->m_linearVelocity + b2Cross(bA->m_angularVelocity, m_rA);
0114     b2Vec2 vB = bB->m_linearVelocity + b2Cross(bB->m_angularVelocity, m_rB);
0115     qreal C = m_length - m_maxLength;
0116     qreal Cdot = b2Dot(m_u, vB - vA);
0117 
0118     // Predictive constraint.
0119     if (C < 0.0f)
0120     {
0121         Cdot += step.inv_dt * C;
0122     }
0123 
0124     qreal impulse = -m_mass * Cdot;
0125     qreal oldImpulse = m_impulse;
0126     m_impulse = b2Min(0.0f, m_impulse + impulse);
0127     impulse = m_impulse - oldImpulse;
0128 
0129     b2Vec2 P = impulse * m_u;
0130     bA->m_linearVelocity -= bA->m_invMass * P;
0131     bA->m_angularVelocity -= bA->m_invI * b2Cross(m_rA, P);
0132     bB->m_linearVelocity += bB->m_invMass * P;
0133     bB->m_angularVelocity += bB->m_invI * b2Cross(m_rB, P);
0134 }
0135 
0136 bool b2RopeJoint::SolvePositionConstraints(qreal baumgarte)
0137 {
0138     B2_NOT_USED(baumgarte);
0139 
0140     b2Body* bA = m_bodyA;
0141     b2Body* bB = m_bodyB;
0142 
0143     b2Vec2 rA = b2Mul(bA->GetTransform().R, m_localAnchorA - bA->GetLocalCenter());
0144     b2Vec2 rB = b2Mul(bB->GetTransform().R, m_localAnchorB - bB->GetLocalCenter());
0145 
0146     b2Vec2 u = bB->m_sweep.c + rB - bA->m_sweep.c - rA;
0147 
0148     qreal length = u.Normalize();
0149     qreal C = length - m_maxLength;
0150 
0151     C = b2Clamp(C, 0.0f, b2_maxLinearCorrection);
0152 
0153     qreal impulse = -m_mass * C;
0154     b2Vec2 P = impulse * u;
0155 
0156     bA->m_sweep.c -= bA->m_invMass * P;
0157     bA->m_sweep.a -= bA->m_invI * b2Cross(rA, P);
0158     bB->m_sweep.c += bB->m_invMass * P;
0159     bB->m_sweep.a += bB->m_invI * b2Cross(rB, P);
0160 
0161     bA->SynchronizeTransform();
0162     bB->SynchronizeTransform();
0163 
0164     return length - m_maxLength < b2_linearSlop;
0165 }
0166 
0167 b2Vec2 b2RopeJoint::GetAnchorA() const
0168 {
0169     return m_bodyA->GetWorldPoint(m_localAnchorA);
0170 }
0171 
0172 b2Vec2 b2RopeJoint::GetAnchorB() const
0173 {
0174     return m_bodyB->GetWorldPoint(m_localAnchorB);
0175 }
0176 
0177 b2Vec2 b2RopeJoint::GetReactionForce(qreal inv_dt) const
0178 {
0179     b2Vec2 F = (inv_dt * m_impulse) * m_u;
0180     return F;
0181 }
0182 
0183 qreal b2RopeJoint::GetReactionTorque(qreal inv_dt) const
0184 {
0185     B2_NOT_USED(inv_dt);
0186     return 0.0f;
0187 }
0188 
0189 qreal b2RopeJoint::GetMaxLength() const
0190 {
0191     return m_maxLength;
0192 }
0193 
0194 b2LimitState b2RopeJoint::GetLimitState() const
0195 {
0196     return m_state;
0197 }