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0001 /* 0002 * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com 0003 * 0004 * This software is provided 'as-is', without any express or implied 0005 * warranty. In no event will the authors be held liable for any damages 0006 * arising from the use of this software. 0007 * Permission is granted to anyone to use this software for any purpose, 0008 * including commercial applications, and to alter it and redistribute it 0009 * freely, subject to the following restrictions: 0010 * 1. The origin of this software must not be misrepresented; you must not 0011 * claim that you wrote the original software. If you use this software 0012 * in a product, an acknowledgment in the product documentation would be 0013 * appreciated but is not required. 0014 * 2. Altered source versions must be plainly marked as such, and must not be 0015 * misrepresented as being the original software. 0016 * 3. This notice may not be removed or altered from any source distribution. 0017 */ 0018 0019 #include <Box2D/Dynamics/Contacts/b2CircleContact.h> 0020 #include <Box2D/Dynamics/b2Body.h> 0021 #include <Box2D/Dynamics/b2Fixture.h> 0022 #include <Box2D/Dynamics/b2WorldCallbacks.h> 0023 #include <Box2D/Common/b2BlockAllocator.h> 0024 #include <Box2D/Collision/b2TimeOfImpact.h> 0025 0026 #include <new> 0027 using namespace std; 0028 0029 b2Contact* b2CircleContact::Create(b2Fixture* fixtureA, int32, b2Fixture* fixtureB, int32, b2BlockAllocator* allocator) 0030 { 0031 void* mem = allocator->Allocate(sizeof(b2CircleContact)); 0032 return new (mem) b2CircleContact(fixtureA, fixtureB); 0033 } 0034 0035 void b2CircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator) 0036 { 0037 ((b2CircleContact*)contact)->~b2CircleContact(); 0038 allocator->Free(contact, sizeof(b2CircleContact)); 0039 } 0040 0041 b2CircleContact::b2CircleContact(b2Fixture* fixtureA, b2Fixture* fixtureB) 0042 : b2Contact(fixtureA, 0, fixtureB, 0) 0043 { 0044 b2Assert(m_fixtureA->GetType() == b2Shape::e_circle); 0045 b2Assert(m_fixtureB->GetType() == b2Shape::e_circle); 0046 } 0047 0048 void b2CircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB) 0049 { 0050 b2CollideCircles(manifold, 0051 (b2CircleShape*)m_fixtureA->GetShape(), xfA, 0052 (b2CircleShape*)m_fixtureB->GetShape(), xfB); 0053 }