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0001 Edit mode: 0002 ---------- 0003 need a more intuitive way to select create new, and need to start in edit mode 0004 0005 remove information on who's turn it is from the status bar when in edit mode 0006 0007 reszing is all broken 0008 0009 Minor Bugs: 0010 ----------- 0011 Easy 6 - z order issues 0012 0013 hard 13, if the pusher pushes you into the hole the game thinks it is your shot, but you can't hit because you are in the hole 0014 0015 undo button not greyed out when undo impossible 0016 0017 when resizing make it so some pixmaps are not painted new every time (store size like in Katom?) 0018 0019 fix scoreboard resizing, it can get too big, and can also get too small! 0020 0021 USA Pro 7, text for Golden Gate displays incorrectly. And Washington DC should be on one line in hole 8 0022 0023 need to find a sound for getting a score below par, see game.cpp and find the line that contains: 0024 //playSound("woohoo"); 0025 0026 apparently void KolfGame::startNextHole() needs tidying work since it is too complex (see game.cpp) 0027 0028 apparently KolfGame::shotDone() needs changing, since it says // do hack stuff, shouldn't be done here 0029 0030 the names of menu items with checkboxs (eg in the Settings menu) seem wrong to me, need to think about what I want to change 0031 0032 bad performace on levels with floaters. Also on the intro the ball seems to slow at the bottom of the first loop of the circular slope 0033 0034 wrong player selected in score table at start of game 0035 0036 in strict mode it is possible to select different holes, this is clearly cheating, but useful for debuging, so should be kept in for now 0037 0038 in edit mode it is possible to make a course with no cup 0039 0040 check if KolfGame::viewportToViewport() is still needed 0041 0042 layout of the big buttons at the top of window is wrong, needs thinking about 0043 0044 make slope arrows above sand? Only wants to be above sand, if that, this needs to be thought about. 0045 0046 obscure load game crash, steps to reproduce: 0047 1) load saved game 0048 2) Save the game 0049 3) End the game 0050 4) click load game (in Game menu) 0051 crash 0052 0053 auto save when editing needs to be implimented, in game.cpp see: 0054 void KolfGame::autoSaveTimeout() 0055 0056 ball Collision is wrong, sometimes when you hit your opponents ball on the side it goes in the opposite direction of where you would expect it to go 0057 0058 check the pluginloader.cpp group is correct, see first for loop in loadAll 0059 0060 0061 TIDYING TO DO WHEN SVG FULLY IMPLIMENTED: 0062 ----------------------------------------- 0063 fix ball colours, probably need seperate balls 0064 0065 IMPROVEMENTS: 0066 ------------- 0067 improve graphics 0068 0069 get new stuff option for kolf, not just for SVG graphics but also for courses (currently many storred on Jason Katz-Brown's website) 0070 0071 make slope darkness depend on slope angle again 0072 0073 use ball.advance() to give ball a spin animation? 0074 0075 give black holes an animation? 0076 ball falling into hole animation? (rather than just disappearing it coudl shrink to nothing) 0077 0078 have animations for the ball's interaction with sand and water? 0079 0080 fix appearance of large buttons (there are too many!) by only showing one of "New", "Save Course" or "End Game" at a time, since only one of them is ever appropriate. Also remove the Show info button and move to the Settings menu if more space is needed. 0081