File indexing completed on 2024-09-08 06:47:56
0001 /* 0002 SPDX-FileCopyrightText: 2007 Paolo Capriotti <p.capriotti@gmail.com> 0003 0004 SPDX-License-Identifier: GPL-2.0-or-later 0005 */ 0006 0007 #ifndef AIENTITY_H 0008 #define AIENTITY_H 0009 0010 #include "entity.h" 0011 0012 class AI; 0013 0014 class AIEntity : public Entity 0015 { 0016 Q_OBJECT 0017 AI* m_ai; 0018 Sea* m_sea; 0019 0020 0021 friend class DelayedShot; 0022 public: 0023 AIEntity(Sea::Player player, Sea* sea, SeaView *seaview); 0024 ~AIEntity() override; 0025 0026 void notify(Sea::Player player, const Coord& c, const HitInfo& info) override; 0027 void notifyChat(const Entity*, const QString&) override { } 0028 void notifyNick(Sea::Player, const QString&) override { } 0029 void start() override; 0030 void startPlacing() override; 0031 void startPlaying() override; 0032 void hit(Shot* shot) override; 0033 void notifyGameOptions() override; 0034 0035 QIcon icon() const override; 0036 public Q_SLOTS: 0037 void notifyAbort() override { } 0038 void notifyRestartPlacing(Sea::Player) override { } 0039 0040 private Q_SLOTS: 0041 void getShoot(); 0042 }; 0043 0044 0045 #endif // AIENTITY_H 0046