Warning, /games/kgoldrunner/gamedata/game_lars.txt is written in an unsupported language. File is not indexed.
0001 // G020 T lars C
0002 i18n("Demolition");
0003 i18n("Twenty levels that require a bit of thinking and a bit of timing. You need to dig while falling sometimes.\n"
0004 "\n"
0005 "Created by Lars Luthman <lars luthman at gmail com>.");
0006 // L001
0007 // HRMMMMMMMMMMMMMMMMMMMMMMMMMMH H EEEE HHTTTH H H H H EEEE HH H H H H H EEEE HH H H H H H NNNN HH H H H H H HH H H H H H HH H H HTTTHTTTH HH H H H H H HH H H H H H HH HTTTHTTTH H H HH H H H H H HH H H H H H HH H H H H H HHTTTHTTTHTTTHTTTHTTTH HH H H H H H HH H H H H H HH H H H H H H
0008 i18n("Ups And Downs");
0009 i18n("The trick is to get past all the enemies and on to the highest ladder, then make them follow you up in small groups. Once they are up on the bricks you can kill them and take their gold.");
0010 // L002
0011 // MMMMMMMMMMMMMMMHMMMMMMMMM MR MM MMMMMMHMMMMMMMMM MMMMMHMMMM MHM M M MHMMMMMHMEEMHMMMMHM HM MMMHMMMMHME MHM MMMHMMM HMMMMMHMMMMHMMMMHM H HMM MMHMMMMHM MMHM MMMHMMM HMM MMHMMMMHM MMHM N H N HMM MMHMMNMHMNMMHM MMMHMMM HMM MMHMMMMHM MMHM N H N HMMMMMHMMMMHM MMHM MMMHMMM HM MMMHMMMMHMMMMHMMM H HM MMHMMMMHME MHMMMN H NM HMMMMMHMMMMHMMMMZNHMMMHMMMH HMMMMMHMM HMMMMMMH H HMMNMMHMMMMMMMMMMMH H HMMMMMHMMMMMMMMMN H H HMMMMMHMMMMMMMMMMM N N H HMMMMMHMMMMMMMMMMMHMMMMMMMH HMM HMMMMMNNNNNNHNNNNNNNNNH
0012 i18n("Dig, Baby, Dig!");
0013 i18n("This should be fairly easy. No hint!");
0014 // L003
0015 // XXXXXXXXXXXXXXXXXXXXXXXXH XXXXXXXXXXXXXXXXXXXXXXXXH XXXXXXXXXXXXXXXXXXXXXXXXH HXX XXXXXXX E N HHX MMMMMMMHMM HHXHXXXXXX H EHHXH XH N HMMMMHMMMMHHXXXXXXXHXH M H H HHX HXHMMMM H H N HHXHXXXXXXXH H MMMMMMM HHXH XH N H N HHXXXXXXXHXH MMHMMMMHMMMMMMHMHXNNN HXH H H RH HXXXXXXXXXH HN H H H H MMMM H H MMMMMHMMMMMXH HMHMH H H XH H H H H NN H EXH H MMM N H MMMMMMMMMMMXH NH MMMMM
0016 i18n("Fetch!");
0017 i18n("Make your enemies fetch the gold pieces you cannot reach yourself.");
0018 // L004
0019 // E MMMMMMMMMMMMMMHM MMMMMMM H ER N N N H MH N M HM N H E H M H HM H H N H H NH H M H H HMH N H H NH H M H N N H MH H H HM HMH H H H H H H H HN H H H H H HM H H H H H HN H NH HNH HMH H MH HMH H NH H HMH N N N H H HMHMH M H H H H H
0020 i18n("Acrophobia");
0021 i18n("To get that last piece of gold, kill an enemy and have him fetch it.");
0022 // L005
0023 // R H EEEEEEEE H N N N N N HMMMH H H N MMHMH HMMMH H H H H HMMMMMMMMMH H H H H H H N H H H H H H H H H H H N H HMMMMMMMMH H N H H H H H H H H H N H H MMMM MM H H
0024 i18n("Panic!");
0025 i18n("Sometimes you can make the enemies run towards or away from you by moving one step up or down a ladder.");
0026 // L006
0027 // R NZZZZZZZZZZZZZZZZZZZZZZZZZZ MMMMMMHZZZZZZNZZZZZZZZZZZZN M E MHTHMMMMMMMZZZZZZZZZZMXXXXXXXHZHZZZZZZZZZZZZZZZNZM E MHZHMMMMMMMZZZZZZZZMXXXXXXXXXHZHZEZZZZZZZZZZZNZM E MHZMMMMMMMMHZZZZZMHXXXXXXXXXXHZZZZZZZZZHZZZZZMZZZZZZNNNNMHZZZZZZZZZHZZZZZMMMMMMZMMMMMHZZZZZZZZZHZZZZZNZZZZMZMZZZZHZZZZZZZZZHZZZZZNZZZZMZMZMMMMZZZZZZZZZHZZZZZNZZZZMMMZZZNZZZZZZZZZZHZZZZZNZZZZZZZZMMMZZZZZZZHMMMZZZZZNZZZZZZZZZNZZZZNZZZHZZZZZZZZNZHMMMMMMMMZHMMMMHZHZZNZZZZZNZHZZZZZZNZZHZZZZHZHMMMMMMHMMMMZZZZZZMZZHMMHMHZHZZZNEMHMENMZZZZZZZZZHZZHZHZHZZZ
0028 i18n("Landfill");
0029 i18n("You can walk on top of trapped enemies.");
0030 // L007
0031 // REEEE N N TTTTTT MMHMMMMMM M H MEMH HMMM MMMHMMMMXMH H M H N MMH N H MNNH MMH MM H TTTT M HMMMHMMH N MMMMMH N M HMMH H M MHMMMMMMMMH H MH N N MMH H M MH MMH N H MH MMH HMMM M N MMMMMH MMH H N M N H MMH N HMMMM MN H MMHMMH HMMH MMMHMMMMMMH NH H H TTTT MN H N MHMMM MMMH N MMMMMMMMMMH N H NMMMMMH HMMH H HMMMM
0032 i18n("Inwards And Upwards");
0033 i18n("You only get one chance to grab those first three pieces of gold.");
0034 // L008
0035 // R E M HXMMMX XM E H XMM XMX ZMHMMMXMZZHZHXMMMXM M Z ZMHMH M H HMXM X XZNMMMM HMHM M M H HMMMMXM MZMMXMM HMH X MM H HMXMXMXMXZMMMMM HMH MNMM H H MX XMZMXMMM HMHMMMMM H HMXMXMXMXZMMMMM HMHMMMMM HZH M ZMMNTM HMHMMMMM H H MNHM ZMMM HMHMMMMM H H M HM ZM HM HMH EEXH H M HM ZMHMMNMHMH XZ XXXH H M HMEEEHMH M H XXXX H H M HMXXXXMMMHM H HZH M HMTTTT HM H H H M HM ZMMMHM HMMMMMMMH HNM HM ZM H H HM ZM H HMMMMMXXXXMMMMMMMMMMMMMMMMMMM
0036 i18n("Vertical");
0037 i18n("If you dig a hole quickly and jump into it, the enemy will jump into the concrete hole to the right.");
0038 // L009
0039 // Z Z ZMMMMMZ ZMMMMMMMMMMMMMMMMMMMMMMMMMMZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZ Z R ZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZ Z Z ZZZZZZZZZZZZZZZZZZZZZZZ Z Z Z ZZZZZZZZZZZZZZZZZZZZZZZ Z Z Z ZZZZZZZZZZZ ZZZZZZZZZZ Z ZMMZ Z Z ZMMZ Z Z ZMMZ N Z Z ZMMZ MMMH Z ZMMZ H ZN MM H NZEEEEEEEEEEEEMMEEEEEEEEMH
0040 i18n("The Divide");
0041 i18n("You can kill one enemy by digging away one of the bottom bricks in the divider and making him go in there.");
0042 // L010
0043 // RH M H M H M H M TN H M H X H H HMNM H M E H H ZMHMEM H M HXXMXMMHZXMMMXHMHMMMH M H EHZX ENXHMH N H HZ HZXXMMXHMH HMNM H Z N HZ XMMXMMHHM MEM H Z XXX HMHXMMX H MMMH Z E H HX X H N H Z N H HX H H Z MMM H HMMMMMMH HMMM N ZN H H N Z HZ ZMMMM N HMMMM Z H Z Z M H N ZH Z Z HMM Z Z Z MMHMMH Z Z Z H H Z Z Z ZMMMMMXMZ Z Z ZE Z E ZE Z
0044 i18n("Do Not Fall Down");
0045 i18n("The way up to the escape route on the right is tricky. How do you get past that last enemy? Timing is everything!");
0046 // L011
0047 // MM N MMREMHMMMMMMMMMMMMMMHMMMMMMMMM EMHM N M MMMMMHMNNMMMNMM EMHM H M HMMMM MMMM EMHM H MN N H M MMMM MH H MMMMM HMMH MMMME MH H MMM HMH MMHN MMMM MH M MMM HMNM HM MMMM MH M M HMM H MMH MN M MMMHM N M MHMMM M HM M MH M M M MNM M HM M MH M M MM M HM MNNNMH M M M M HMM MMMMH M M MM M H MNM MHMMM MM MM M H MMM H M MMM M H N H MNMMM MHMMMMMMMMMMMMMMMMMMMMMMMM HTTTTTTTTTTTHTTTTTTTTTTTT H H
0048 i18n("The Box (1)");
0049 i18n("This level is fairly straightforward. There are some places where you can trap enemies if you do not like all of them running around.");
0050 // L012
0051 // Z MMMMMMM MH Z MMMMMMMNX NMH Z M HH MH H MH Z M N N X H H X MH Z M MMHMMH X H H MH Z M H HHXM HMH Z HMMM MMHMM H H HXMHMMHZ HM H NHXMHEMHHM HZ HMMMMMXM MHH XE X M HRH H XM X HHH H M HMHXHMHMMMMMMMMMMMH H M HM N MHM E E E M MH HX HM HM X MHMMMMMMMMMMM XHXH XM HM N MHM E E E M HHHH HM HM X MHMMMMMMMMMMM X H M HM N MHM E E E MNHHXH NM HM X MHMMMMMMMMMMMMMMMMMMMM HM N MHM E E E M HM X MHMMMMMMMMMMMMMMMMMMMMMHMMMMMHM E E E M
0052 i18n("Crowd Control");
0053 i18n("Remember 'Landfill'?");
0054 // L013
0055 // ZTTTTTTT RH XMX T T T H H XNX H M XXXXX M H H X X H MMEM MEMM H H X X HNMNMNMNMNM H H X X H MMMMMMMMM H H X X H TTTTTTN H H X X H MM H H H X XN H MM H H HTTTTTT NX HMMN H H H XMX H H H H X X H H H H X X H H H H X X H TTT H H H X X H H H H HTTTTTT X H H H NH H XMX H H XZ XZ H XNX ZX H Z Z H E Z HE Z EZ
0056 i18n("One Way Up");
0057 i18n("This one is easy. No hint!");
0058 // L014
0059 // R H H H H N N H HMEMH HM MMMMHM MH HMMMH HMMM HNMNM MMMMMHMH HMNMH HMMMMMM HMH HMMMH HMH HMEMH XXXXXXXXXXXHMH HMMMH HMH HMNMH HMMMMNMNMNMH HMH HMMMHMMMMMMMMMMMMMMMMMH HMH HMEMH HMH HMMMHMMMMMMMMMMMMMMMMMMMMMH HMNMHXXXXXXXXXXXXXXXXXXXXXH HMMMH H H HMMMM MMM H MMMM HMMMMMMMM H H M H
0060 i18n("Use Your Enemy");
0061 i18n("Use yourself as bait.");
0062 // L015
0063 // H XX XN N N N NH X MH XXXXXXXXXXH X XHHHHXEXEXEXH R E E E H X XH HXHXHXHXHHHHHHHHHHH H X XH XXXXXXXXH H X XHHHHHHHHHHHHH H X X H X XXXXXXXXXXX H X X H XXXXXXXXXXX X H X X H X XXXXXXXXXXX H X XN X X H X XXHXX XHX X H X XNHNX XHX X H X XXHXX XHX X H X HNX HX N H XXXXXXXXXXXXX H H
0064 i18n("Race To The Bottom");
0065 i18n("Unless you can stop all the enemies from reaching the bottom before you, you are dead.");
0066 // L016
0067 // N MH HMMMMHMMMMXMMMMMMXMMMMH MH H N M H NMMXH HMX M H MNM H H X XXXXX H NMM H H MMMMM H MNX H H M N H NM H MHX MMMMM HR H MH M N N M E HM H MMMHMHM MM XXHXXXXXXX NH HM N H MMMMH HM MMM H N H HM N MMM H H MMM M MH N H XMMMH N MMMMMMMH MM HMMM X H MMM N H N H XMMMH N MMM H M H X H MMM MEM H H XMMMH MMM H N HMMMMXNMNH MNM H
0068 i18n("No-Brainer");
0069 i18n("You need to walk on an enemy's head to get that gold piece in the middle.");
0070 // L017
0071 // H HMMMMXMMMMMMMH R HNM N M XXXXXXXXHXMMMHH M MMH HMMM M EEEEXHMNMNHH M H H EM XXXXXXXXXHMMMMHHNMMMMMXMXMM XNXHMXMMHH M MX N XHXHMNMXHH MM MHXXM XXXXXXXHXHXHMMMMHHNMM MH N XX HXHXHMMNMHH MXMMH XX XX HXHXHMMMMHH MN MH X X HXHXHMMMMHHNMMMM XXXXX XHXH HH MMMX XHXH HH M MM XHXHME MHHNM MM XHXHMMMMHH MMNM XHXHTTTTHH M M XHXMMMMMMHN NNM XHX HMMMMM XHX Z H
0072 i18n("Depth");
0073 i18n("Get some enemies into the concrete pit so that you can go across it. Then push them one step further down before you dig and grab the gold.");
0074 // L018
0075 // MMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMHMMMMM N HM NEMMMHMMMMMMMMMMMMMMMMMMMMMHMHMNMHM N M M E M N M HMHMMMHMHMHMHMHMHMHM MHMHMMMMMHMNMHMHMHEHMHMHMH MHMHM E MHMMMHMHMMMMMHMHMMMMMHMHMHMHMHMH HMHM HMHM EHMHMHMHMHMHMMMHMHMMMMMHMHMMMMMHMHMHMHMHMEMHMH N HMHM E HMHMHMHMHMMMHMMMMMMMMMHMHMMMMMHMHMHMHMNMH E MHMH N MHMHMHMHMMMMMMMMMMMHMHMMMMMHMHMHMHMHM N M EHMHM HMHMHMHMHM M MHMMMMMMMHMHMMMMMHMHMHMHM EMHM E HMHM HMHNHMHMMMMMHMHMMMMMMMHMHMMMMMMMMMH NHMH N HMH RMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
0076 i18n("Density");
0077 i18n("Avoid killing enemies. That will make the last bit much easier.");
0078 // L019
0079 // E N N MMMMMMMMMMMMMH R H MM H MMNM N EH MM M HMMMMMHMH MMN M H H MM E N MH H MM HMMMMMH MH H MN H H M N H N M H HN M HMM M H N MMH M H M MMMMH NH M H M H MMM NMHMMMMH M H MMH H H MM H HM HEMM H HM MM H N HEMNMM H MMMMMMMMMMN HMMMMMH E
0080 i18n("The Box (2)");
0081 i18n("This one is easy. No hint!");
0082 // L020
0083 // XH XH XH HXMXH HXNXH HXXZXZXXH HMMMX XH HX HXH XH HM HXXMXXXH HXMXXXMXH HMMMX XM X X H HX XXX XH HMMMXMXM X X HXXXX X XXXXH X X X X HTTTHXMXMXHTTTH X X MX XM H HX X XH H NX X M N M H HX X XH H MMMMM MXMXM H HX X XH H N X X H X X X H MMM X X H X X X H N X X H X X X H M XMX H X X X H H X X X H R H X HE E E E
0084 i18n("Concrete Towers");
0085 i18n("No hint!");