Warning, /games/kgoldrunner/gamedata/game_ende.txt is written in an unsupported language. File is not indexed.
0001 /*i18n:
0002 NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files. They
0003 are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
0004 names and descriptions of games, plus names and hints for levels. You
0005 may sometimes need to look at the corresponding game or level graphics
0006 to work out a good translation (e.g. Initiation 25, Mongolian Horde).
0007
0008 To see any level of any game, run KGoldrunner, click on the New Game button
0009 and select the game and level from the list. If you start to play a level,
0010 you will probably need to stop the animation by pressing the Pause key
0011 (default Esc or P).
0012
0013 The most urgent translations would be names and hints for the Tutorial
0014 games, then the game names and descriptions (as appearing in the main
0015 dialog box) and then the other level names and finally the remaining
0016 hints, which are intended for experienced players and champions.
0017
0018 Messages marked as NOTi18n should deliberately be left untranslated. The
0019 one below is never displayed and others, from time to time, would be long
0020 hint texts used by a small number of championship players, left untranslated
0021 to economise on translation effort.
0022
0023 The "Das Boot" message in level 97 of the Initiation game is the name of
0024 a German submarine warfare movie, left untranslated as a compliment to the
0025 original author of KGoldrunner, who is German. The movie is known as
0026 "Das Boot" in many countries, including English-speaking countries. If it
0027 is known by some other name in your country, please include that in your
0028 translation of the corresponding hint text. See this Internet page:
0029 http://akas.imdb.com/title/tt0082096/releaseinfo#akas
0030 */
0031 i18n("TRANSLATORS: Please see the notes in the translation comment.");
0032
0033 // L000
0034 // R XXXXXXXXXXXXXXXXXXXXXXXXXXXXN EHHHH H H HH HHHHE H N H HH H H H H H HHH HHH H H H HH H H H HHH H H H H H H HH H H H N HHHH H H HHH HHHH H NMMMMMMMMMMMMMMMMMMMMMMMMMMMM
0035 NOTi18n("This is the Ende screen");