Warning, /games/kgoldrunner/gamedata/game_ende.txt is written in an unsupported language. File is not indexed.

0001 /*i18n:
0002    NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files.  They
0003    are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
0004    names and descriptions of games, plus names and hints for levels.  You
0005    may sometimes need to look at the corresponding game or level graphics
0006    to work out a good translation (e.g. Initiation 25, Mongolian Horde).
0007 
0008    To see any level of any game, run KGoldrunner, click on the New Game button
0009    and select the game and level from the list.  If you start to play a level,
0010    you will probably need to stop the animation by pressing the Pause key
0011    (default Esc or P).
0012 
0013    The most urgent translations would be names and hints for the Tutorial
0014    games, then the game names and descriptions (as appearing in the main
0015    dialog box) and then the other level names and finally the remaining
0016    hints, which are intended for experienced players and champions.
0017 
0018    Messages marked as NOTi18n should deliberately be left untranslated. The
0019    one below is never displayed and others, from time to time, would be long
0020    hint texts used by a small number of championship players, left untranslated
0021    to economise on translation effort.
0022 
0023    The "Das Boot" message in level 97 of the Initiation game is the name of
0024    a German submarine warfare movie, left untranslated as a compliment to the
0025    original author of KGoldrunner, who is German.  The movie is known as
0026    "Das Boot" in many countries, including English-speaking countries.  If it
0027    is known by some other name in your country, please include that in your
0028    translation of the corresponding hint text.  See this Internet page:
0029        http://akas.imdb.com/title/tt0082096/releaseinfo#akas
0030 */
0031  i18n("TRANSLATORS: Please see the notes in the translation comment.");
0032 
0033 // L000
0034 //                                                                                                   R              XXXXXXXXXXXXXXXXXXXXXXXXXXXXN EHHHH H   H HH   HHHHE H N   H    HH  H H H  H     H     HHH  HHH H H  H HH    H     H    H HHH H  H H     H     H    H  HH H  H H        N  HHHH H   H HHH  HHHH  H NMMMMMMMMMMMMMMMMMMMMMMMMMMMM                                                                                                                                                                                                                                
0035  NOTi18n("This is the Ende screen");