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0001 KGoldrunner v2.0 - README 0002 0003 Ian Wadham <iandw.au@gmail.com> 0004 Marco Krüger 0005 ---------------------------------------------------------------------- 0006 0007 KGoldrunner is a game in which you, the hero, have to run through a maze 0008 of ladders, bricks, concrete and climbing bars to collect gold nuggets, 0009 while being pursued by enemies. When you have collected all the gold, 0010 you can move to the next level of the game by climbing to the top of the 0011 playing area. This version has several games (sets of levels) of 0012 varying difficulty and includes a Tutorial game. It also has an editor 0013 you can use to make up your own games or vary the released games. You 0014 use the mouse to guide the hero and dig holes in bricks. 0015 0016 KGoldrunner is based on the Lode Runner (TM) game written in the USA 0017 by Doug Smith in 1983 for the Apple II and Commodore 64 computers. 0018 0019 See the file INSTALL for instructions on how to compile, build and 0020 install KGoldrunner. 0021 0022 The source code and other files are essentially the same for KDE2/Qt2 0023 and KDE3/Qt3, depending on the -DQT3 compiler flag, but the configuration 0024 and make files are quite different. WARNING: This version has been built, 0025 compiled and tested ONLY with KDE 3.1.1 and Qt 3.1.1. 0026 0027 Just in case you cannot build and install KGoldrunner ... 0028 --------------------------------------------------------- 0029 0030 The sub-directory "kgoldrunner/docs/en" contains the KGoldrunner User's 0031 Guide in English, which is made available via online help in KGoldrunner 0032 when installed, but you can read it directly with your browser if you have 0033 not yet installed KGoldrunner. It contains details of how to play the game, 0034 including screen shots. The Installation and Technical Details sections 0035 may be useful if you are having difficulty installing KGoldrunner. 0036