File indexing completed on 2024-10-06 03:45:23

0001 /*
0002     This file is part of the KDE games kwin4 program
0003     SPDX-FileCopyrightText: 2006 Martin Heni <kde@heni-online.de>
0004 
0005     SPDX-License-Identifier: LGPL-2.0-or-later
0006 */
0007 
0008 #ifndef AIBOARD_H
0009 #define AIBOARD_H
0010 
0011 // own
0012 #include "kwin4global.h"
0013 // Qt
0014 #include <QDataStream>
0015 
0016 /**
0017  * Store the values of the cached positions for s set of levels.
0018  */
0019 class AIValue
0020 {
0021     /**
0022      * Support streaming.
0023      * @param s The stream
0024      * @param v The value to stream
0025      * @return The stream.
0026      */
0027     friend QDataStream &operator<<(QDataStream &s, const AIValue &v);
0028 
0029     /**
0030      * Support streaming.
0031      * @param s The stream
0032      * @param v The value to stream
0033      * @return The stream.
0034      */
0035     friend QDataStream &operator>>(QDataStream &s, AIValue &v);
0036 
0037 public:
0038     /**
0039      * Constructor.
0040      */
0041     AIValue();
0042 
0043     /**
0044      * Set a value for the given level.
0045      * @param level The level
0046      * @param value The value
0047      */
0048     void setValue(int level, long value);
0049 
0050     /**
0051      * Get the value for a given level.
0052      * @param level The level
0053      * @return The value.
0054      */
0055     long value(int level) const;
0056 
0057     /**
0058      * Checks whether a value is set for the given level.
0059      * @param level The level
0060      * @return True if it is set.
0061      */
0062     bool isSet(int level) const;
0063 
0064     /**
0065      * How many levels do we support.
0066      */
0067     const static int NO_OF_LEVELS = 5;
0068 
0069 private:
0070     // Store the level values
0071     long mValue[NO_OF_LEVELS];
0072 };
0073 
0074 /**
0075  * Support streaming.
0076  * @param s The stream
0077  * @param v The value to stream
0078  * @return The stream.
0079  */
0080 QDataStream &operator<<(QDataStream &s, const AIValue &value);
0081 
0082 /**
0083  * Support streaming.
0084  * @param s The stream
0085  * @param v The value to stream
0086  * @return The stream.
0087  */
0088 QDataStream &operator>>(QDataStream &s, AIValue &value);
0089 
0090 /**
0091  * Store an AI field in a compressed structure. One row of pieces
0092  * is stored as bit sequence with two bits for each field. The bits
0093  * correspond to the colors (Nobody, Yellow, Red, unused).
0094  */
0095 class AIBoard
0096 {
0097     /**
0098      * Support streaming.
0099      * @param s The stream
0100      * @param v The value to stream
0101      * @return The stream.
0102      */
0103     friend QDataStream &operator<<(QDataStream &, const AIBoard &);
0104 
0105     /**
0106      * Support streaming.
0107      * @param s The stream
0108      * @param v The value to stream
0109      * @return The stream.
0110      */
0111     friend QDataStream &operator>>(QDataStream &, AIBoard &);
0112 
0113     /**
0114      * Qt Hast function.
0115      * @param board The board to hash.
0116      * @return The hash values.
0117      */
0118     friend uint qHash(const AIBoard &board);
0119 
0120 public:
0121     /**
0122      * Construct an object
0123      */
0124     AIBoard();
0125 
0126     /**
0127      * Construct board from AI field structure
0128      * @param current The current mover's color
0129      * @param field The game field
0130      */
0131     AIBoard(uchar current, const char field[][7]);
0132 
0133     /**
0134      * Compare to boards.
0135      * @param other The other board
0136      * @return True if the boards are equal.
0137      */
0138     bool operator==(const AIBoard &other) const;
0139 
0140     /**
0141      * Retrieve a mirrored board. The original is not
0142      * changed.
0143      * @param The mirrored board.
0144      */
0145     AIBoard mirror() const;
0146 
0147     /**
0148      * Debug function to print out a board to the console.
0149      */
0150     void print() const;
0151 
0152     /**
0153      * Convert an AI field to the board structure.
0154      * @param current The current mover's color
0155      * @param mirror Mirror the board?
0156      * @param field The game field
0157      */
0158     void fromField(uchar current, bool mirror, const char field[][7]);
0159 
0160 private:
0161     // Store board pieces per row
0162     ushort mBoard[6];
0163     // Mover's color
0164     uchar mCurrent;
0165 };
0166 
0167 /**
0168  * Support streaming.
0169  * @param s The stream
0170  * @param v The value to stream
0171  * @return The stream.
0172  */
0173 QDataStream &operator<<(QDataStream &s, const AIBoard &board);
0174 
0175 /**
0176  * Support streaming.
0177  * @param s The stream
0178  * @param v The value to stream
0179  * @return The stream.
0180  */
0181 QDataStream &operator>>(QDataStream &s, AIBoard &board);
0182 
0183 /**
0184  * Qt Hast function.
0185  * @param board The board to hash.
0186  * @return The hash values.
0187  */
0188 uint qHash(const AIBoard &key);
0189 
0190 #endif