File indexing completed on 2024-05-05 04:02:03

0001 /*
0002     SPDX-FileCopyrightText: 2007-2008 John-Paul Stanford <jp@stanwood.org.uk>
0003 
0004     SPDX-License-Identifier: LGPL-2.0-or-later
0005 */
0006 
0007 #ifndef BOMB_H
0008 #define BOMB_H
0009 
0010 // Bomber
0011 #include "explodable.h"
0012 
0013 /**
0014  * This is the bomb game object class. It extends Explodable as it
0015  * is a explodable object.
0016  */
0017 class Bomb : public Explodable
0018 {
0019 public:
0020     /** The width of the bomb relative to the tile */
0021     static const qreal BOMB_RELATIVE_SIZE_W;
0022     /** The height of the bomb relative to the tile */
0023     static const qreal BOMB_RELATIVE_SIZE_H;
0024 
0025     Bomb(KGameRenderer * renderer, BomberBoard * board, qreal xPos, qreal yPos,
0026          QSize tileSize);
0027     ~Bomb() override;
0028 
0029     /**
0030      * Performs move calculations
0031      * This method is called once per frame
0032      */
0033     void advanceItem();
0034 };
0035 
0036 #endif