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0001 <?xml version="1.0" encoding="UTF-8"?> 0002 <!DOCTYPE language> 0003 <language name="Xonotic Script" version="7" kateversion="5.0" section="Scripts" extensions="*.cfg" mimetype="" license="LGPLv2+"> 0004 0005 <highlighting> 0006 <list name="Commands"> 0007 <item>alias</item> 0008 <item>apropos</item> 0009 <item>begin</item> 0010 <item>bestweapon</item> 0011 <item>bf</item> 0012 <item>bind</item> 0013 <item>bindlist</item> 0014 <item>bottomcolor</item> 0015 <item>cd</item> 0016 <item>centerview</item> 0017 <item>changelevel</item> 0018 <item>changing</item> 0019 <item>cl_areastats</item> 0020 <item>cl_begindownloads</item> 0021 <item>cl_cmd</item> 0022 <item>cl_downloadbegin</item> 0023 <item>cl_downloadfinished</item> 0024 <item>cl_modelindexlist</item> 0025 <item>cl_particles_reloadeffects</item> 0026 <item>cl_soundindexlist</item> 0027 <item>clear</item> 0028 <item>cmd</item> 0029 <item>cmdlist</item> 0030 <item>color</item> 0031 <item>commandmode</item> 0032 <item>condump</item> 0033 <item>connect</item> 0034 <item>cprint</item> 0035 <item>curl</item> 0036 <item>cvar_lockdefaults</item> 0037 <item>cvar_resettodefaults_all</item> 0038 <item>cvar_resettodefaults_nosaveonly</item> 0039 <item>cvar_resettodefaults_saveonly</item> 0040 <item>cvarlist</item> 0041 <item>defer</item> 0042 <item>demos</item> 0043 <item>dir</item> 0044 <item>disconnect</item> 0045 <item>download</item> 0046 <item>echo</item> 0047 <item>entities</item> 0048 <item>envmap</item> 0049 <item>exec</item> 0050 <item>fixtrans</item> 0051 <item>fly</item> 0052 <item>fog</item> 0053 <item>fog_heighttexture</item> 0054 <item>force_centerview</item> 0055 <item>fs_rescan</item> 0056 <item>fullinfo</item> 0057 <item>fullserverinfo</item> 0058 <item>gamedir</item> 0059 <item>give</item> 0060 <item>gl_texturemode</item> 0061 <item>gl_vbostats</item> 0062 <item>god</item> 0063 <item>heartbeat</item> 0064 <item>history</item> 0065 <item>impulse</item> 0066 <item>in_bind</item> 0067 <item>in_bindlist</item> 0068 <item>in_bindmap</item> 0069 <item>in_unbind</item> 0070 <item>infobar</item> 0071 <item>iplog_list</item> 0072 <item>kick</item> 0073 <item>kill</item> 0074 <item>kickban</item> 0075 <item>load</item> 0076 <item>loadconfig</item> 0077 <item>loadfont</item> 0078 <item>loadsky</item> 0079 <item>locs_add</item> 0080 <item>locs_clear</item> 0081 <item>locs_reload</item> 0082 <item>locs_removenearest</item> 0083 <item>locs_save</item> 0084 <item>ls</item> 0085 <item>map</item> 0086 <item>maps</item> 0087 <item>maxplayers</item> 0088 <item>memlist</item> 0089 <item>memstats</item> 0090 <item>menu_cmd</item> 0091 <item>menu_restart</item> 0092 <item>messagemode</item> 0093 <item>messagemode2</item> 0094 <item>mod_generatelightmaps</item> 0095 <item>modeldecompile</item> 0096 <item>modellist</item> 0097 <item>modelprecache</item> 0098 <item>name</item> 0099 <item>net_refresh</item> 0100 <item>net_slist</item> 0101 <item>net_slistqw</item> 0102 <item>net_stats</item> 0103 <item>nextul</item> 0104 <item>noclip</item> 0105 <item>notarget</item> 0106 <item>packet</item> 0107 <item>path</item> 0108 <item>pause</item> 0109 <item>pausedemo</item> 0110 <item>ping</item> 0111 <item>pingplreport</item> 0112 <item>pings</item> 0113 <item>play</item> 0114 <item>play2</item> 0115 <item>playdemo</item> 0116 <item>playermodel</item> 0117 <item>playerskin</item> 0118 <item>playvideo</item> 0119 <item>playvol</item> 0120 <item>pmodel</item> 0121 <item>pointfile</item> 0122 <item>pqrcon</item> 0123 <item>prespawn</item> 0124 <item>prvm_breakpoint</item> 0125 <item>prvm_callprofile</item> 0126 <item>prvm_childprofile</item> 0127 <item>prvm_edict</item> 0128 <item>prvm_edictcount</item> 0129 <item>prvm_edictget</item> 0130 <item>prvm_edicts</item> 0131 <item>prvm_edictset</item> 0132 <item>prvm_edictwatchpoint</item> 0133 <item>prvm_fields</item> 0134 <item>prvm_global</item> 0135 <item>prvm_globalget</item> 0136 <item>prvm_globals</item> 0137 <item>prvm_globalset</item> 0138 <item>prvm_globalwatchpoint</item> 0139 <item>prvm_printfunction</item> 0140 <item>prvm_profile</item> 0141 <item>r_editlights_clear</item> 0142 <item>r_editlights_copyinfo</item> 0143 <item>r_editlights_edit</item> 0144 <item>r_editlights_editall</item> 0145 <item>r_editlights_help</item> 0146 <item>r_editlights_importlightentitiesfrommap</item> 0147 <item>r_editlights_importlightsfile</item> 0148 <item>r_editlights_lock</item> 0149 <item>r_editlights_pasteinfo</item> 0150 <item>r_editlights_reload</item> 0151 <item>r_editlights_remove</item> 0152 <item>r_editlights_save</item> 0153 <item>r_editlights_spawn</item> 0154 <item>r_editlights_togglecorona</item> 0155 <item>r_editlights_toggleshadow</item> 0156 <item>r_glsl_dumpshader</item> 0157 <item>r_glsl_restart</item> 0158 <item>r_listmaptextures</item> 0159 <item>r_replacemaptexture</item> 0160 <item>r_restart</item> 0161 <item>r_texturestats</item> 0162 <item>rate</item> 0163 <item>rcon</item> 0164 <item>reconnect</item> 0165 <item>record</item> 0166 <item>register_bestweapon</item> 0167 <item>restart</item> 0168 <item>save</item> 0169 <item>saveconfig</item> 0170 <item>say</item> 0171 <item>say_team</item> 0172 <item>screenshot</item> 0173 <item>sendcvar</item> 0174 <item>set</item> 0175 <item>seta</item> 0176 <item>setinfo</item> 0177 <item>sizedown</item> 0178 <item>sizeup</item> 0179 <item>skins</item> 0180 <item>snd_restart</item> 0181 <item>snd_unloadallsounds</item> 0182 <item>soundinfo</item> 0183 <item>soundlist</item> 0184 <item>spawn</item> 0185 <item>srcon</item> 0186 <item>startdemos</item> 0187 <item>status</item> 0188 <item>stop</item> 0189 <item>stopdemo</item> 0190 <item>stopdownload</item> 0191 <item>stopsound</item> 0192 <item>stopul</item> 0193 <item>stopvideo</item> 0194 <item>stuffcmds</item> 0195 <item>sv_areastats</item> 0196 <item>sv_cmd</item> 0197 <item>sv_saveentfile</item> 0198 <item>sv_startdownload</item> 0199 <item>tell</item> 0200 <item>timedemo</item> 0201 <item>timerefresh</item> 0202 <item>toggle</item> 0203 <item>toggleconsole</item> 0204 <item>togglemenu</item> 0205 <item>topcolor</item> 0206 <item>unalias</item> 0207 <item>unbind</item> 0208 <item>unbindall</item> 0209 <item>unset</item> 0210 <item>user</item> 0211 <item>users</item> 0212 <item>v_cshift</item> 0213 <item>version</item> 0214 <item>vid_restart</item> 0215 <item>viewframe</item> 0216 <item>viewmodel</item> 0217 <item>viewnext</item> 0218 <item>viewprev</item> 0219 <item>wait</item> 0220 <item>which</item> 0221 </list> 0222 0223 <list name="Variables"> 0224 <item>accuracy_color0</item> 0225 <item>accuracy_color1</item> 0226 <item>accuracy_color2</item> 0227 <item>accuracy_color_levels</item> 0228 <item>ambient_fade</item> 0229 <item>ambient_level</item> 0230 <item>bgmvolume</item> 0231 <item>bot_ai_aimskill_blendrate</item> 0232 <item>bot_ai_aimskill_firetolerance_distdegrees</item> 0233 <item>bot_ai_aimskill_firetolerance_maxdegrees</item> 0234 <item>bot_ai_aimskill_firetolerance_mindegrees</item> 0235 <item>bot_ai_aimskill_fixedrate</item> 0236 <item>bot_ai_aimskill_mouse</item> 0237 <item>bot_ai_aimskill_offset</item> 0238 <item>bot_ai_aimskill_order_filter_1st</item> 0239 <item>bot_ai_aimskill_order_filter_2nd</item> 0240 <item>bot_ai_aimskill_order_filter_3th</item> 0241 <item>bot_ai_aimskill_order_filter_4th</item> 0242 <item>bot_ai_aimskill_order_filter_5th</item> 0243 <item>bot_ai_aimskill_order_mix_1st</item> 0244 <item>bot_ai_aimskill_order_mix_2nd</item> 0245 <item>bot_ai_aimskill_order_mix_3th</item> 0246 <item>bot_ai_aimskill_order_mix_4th</item> 0247 <item>bot_ai_aimskill_order_mix_5th</item> 0248 <item>bot_ai_aimskill_think</item> 0249 <item>bot_ai_bunnyhop_firstjumpdelay</item> 0250 <item>bot_ai_bunnyhop_skilloffset</item> 0251 <item>bot_ai_bunnyhop_startdistance</item> 0252 <item>bot_ai_bunnyhop_stopdistance</item> 0253 <item>bot_ai_chooseweaponinterval</item> 0254 <item>bot_ai_custom_weapon_priority_close</item> 0255 <item>bot_ai_custom_weapon_priority_distances</item> 0256 <item>bot_ai_custom_weapon_priority_far</item> 0257 <item>bot_ai_custom_weapon_priority_mid</item> 0258 <item>bot_ai_dangerdetectioninterval</item> 0259 <item>bot_ai_dangerdetectionupdates</item> 0260 <item>bot_ai_dodgeupdateinterval</item> 0261 <item>bot_ai_enemydetectioninterval</item> 0262 <item>bot_ai_enemydetectionradius</item> 0263 <item>bot_ai_friends_aware_pickup_radius</item> 0264 <item>bot_ai_ignoregoal_timeout</item> 0265 <item>bot_ai_keyboard_distance</item> 0266 <item>bot_ai_keyboard_threshold</item> 0267 <item>bot_ai_navigation_jetpack</item> 0268 <item>bot_ai_navigation_jetpack_mindistance</item> 0269 <item>bot_ai_strategyinterval</item> 0270 <item>bot_ai_thinkinterval</item> 0271 <item>bot_ai_weapon_combo</item> 0272 <item>bot_ai_weapon_combo_threshold</item> 0273 <item>bot_config_file</item> 0274 <item>bot_debug_goalstack</item> 0275 <item>bot_debug_tracewalk</item> 0276 <item>bot_god</item> 0277 <item>bot_ignore_bots</item> 0278 <item>bot_join_empty</item> 0279 <item>bot_navigation_ignoreplayers</item> 0280 <item>bot_nofire</item> 0281 <item>bot_number</item> 0282 <item>bot_prefix</item> 0283 <item>bot_sound_monopoly</item> 0284 <item>bot_suffix</item> 0285 <item>bot_usemodelnames</item> 0286 <item>bot_vs_human</item> 0287 <item>bot_wander_enable</item> 0288 <item>camera_chase_smoothly</item> 0289 <item>camera_enable</item> 0290 <item>camera_forward_follows</item> 0291 <item>camera_free</item> 0292 <item>camera_look_attenuation</item> 0293 <item>camera_look_player</item> 0294 <item>camera_mouse_threshold</item> 0295 <item>camera_reset</item> 0296 <item>camera_speed_attenuation</item> 0297 <item>camera_speed_chase</item> 0298 <item>camera_speed_free</item> 0299 <item>camera_speed_roll</item> 0300 <item>captureleadlimit_override</item> 0301 <item>capturelimit_override</item> 0302 <item>cdaudio</item> 0303 <item>cdaudioinitialized</item> 0304 <item>chase_active</item> 0305 <item>chase_back</item> 0306 <item>chase_overhead</item> 0307 <item>chase_pitchangle</item> 0308 <item>chase_stevie</item> 0309 <item>chase_up</item> 0310 <item>cl_accuracy_data_receive</item> 0311 <item>cl_accuracy_data_share</item> 0312 <item>cl_allow_uid2name</item> 0313 <item>cl_allow_uidtracking</item> 0314 <item>cl_anglespeedkey</item> 0315 <item>cl_announcer</item> 0316 <item>cl_announcer_antispam</item> 0317 <item>cl_announcer_maptime</item> 0318 <item>cl_autodemo</item> 0319 <item>cl_autodemo_delete</item> 0320 <item>cl_autodemo_delete_keeprecords</item> 0321 <item>cl_autodemo_nameformat</item> 0322 <item>cl_autoscreenshot</item> 0323 <item>cl_autoswitch</item> 0324 <item>cl_autotaunt</item> 0325 <item>cl_backspeed</item> 0326 <item>cl_beams_instantaimhack</item> 0327 <item>cl_beams_lightatend</item> 0328 <item>cl_beams_polygons</item> 0329 <item>cl_beams_quakepositionhack</item> 0330 <item>cl_bob</item> 0331 <item>cl_bob2</item> 0332 <item>cl_bob2cycle</item> 0333 <item>cl_bob2smooth</item> 0334 <item>cl_bobcycle</item> 0335 <item>cl_bobfall</item> 0336 <item>cl_bobfallcycle</item> 0337 <item>cl_bobfallminspeed</item> 0338 <item>cl_bobmodel</item> 0339 <item>cl_bobmodel_side</item> 0340 <item>cl_bobmodel_speed</item> 0341 <item>cl_bobmodel_up</item> 0342 <item>cl_bobup</item> 0343 <item>cl_capturevideo</item> 0344 <item>cl_capturevideo_demo_stop</item> 0345 <item>cl_capturevideo_fps</item> 0346 <item>cl_capturevideo_framestep</item> 0347 <item>cl_capturevideo_height</item> 0348 <item>cl_capturevideo_nameformat</item> 0349 <item>cl_capturevideo_number</item> 0350 <item>cl_capturevideo_ogg</item> 0351 <item>cl_capturevideo_ogg_theora_bitrate</item> 0352 <item>cl_capturevideo_ogg_theora_keyframe_auto_threshold</item> 0353 <item>cl_capturevideo_ogg_theora_keyframe_bitrate_multiplier</item> 0354 <item>cl_capturevideo_ogg_theora_keyframe_maxinterval</item> 0355 <item>cl_capturevideo_ogg_theora_keyframe_mininterval</item> 0356 <item>cl_capturevideo_ogg_theora_noise_sensitivity</item> 0357 <item>cl_capturevideo_ogg_theora_quality</item> 0358 <item>cl_capturevideo_ogg_theora_vp3compat</item> 0359 <item>cl_capturevideo_ogg_vorbis_quality</item> 0360 <item>cl_capturevideo_printfps</item> 0361 <item>cl_capturevideo_realtime</item> 0362 <item>cl_capturevideo_width</item> 0363 <item>cl_casings</item> 0364 <item>cl_casings_bronze_time</item> 0365 <item>cl_casings_maxcount</item> 0366 <item>cl_casings_shell_time</item> 0367 <item>cl_casings_sloppy</item> 0368 <item>cl_casings_ticrate</item> 0369 <item>cl_clippedspectating</item> 0370 <item>cl_csqc_generatemousemoveevents</item> 0371 <item>cl_curl_enabled</item> 0372 <item>cl_curl_maxdownloads</item> 0373 <item>cl_curl_maxspeed</item> 0374 <item>cl_curl_useragent</item> 0375 <item>cl_curl_useragent_append</item> 0376 <item>cl_damageeffect</item> 0377 <item>cl_damageeffect_bones</item> 0378 <item>cl_damageeffect_distribute</item> 0379 <item>cl_damageeffect_lifetime</item> 0380 <item>cl_damageeffect_lifetime_max</item> 0381 <item>cl_damageeffect_lifetime_min</item> 0382 <item>cl_damageeffect_ticrate</item> 0383 <item>cl_db_saveasdump</item> 0384 <item>cl_deathfade</item> 0385 <item>cl_deathglow</item> 0386 <item>cl_deathnoviewmodel</item> 0387 <item>cl_deathscoreboard</item> 0388 <item>cl_decals</item> 0389 <item>cl_decals_bias</item> 0390 <item>cl_decals_fadetime</item> 0391 <item>cl_decals_max</item> 0392 <item>cl_decals_models</item> 0393 <item>cl_decals_newsystem</item> 0394 <item>cl_decals_newsystem_bloodsmears</item> 0395 <item>cl_decals_newsystem_immediatebloodstain</item> 0396 <item>cl_decals_newsystem_intensitymultiplier</item> 0397 <item>cl_decals_time</item> 0398 <item>cl_decals_visculling</item> 0399 <item>cl_demo_mousegrab</item> 0400 <item>cl_dlights_decaybrightness</item> 0401 <item>cl_dlights_decayradius</item> 0402 <item>cl_dodging_timeout</item> 0403 <item>cl_effects_lightningarc_branchfactor_add</item> 0404 <item>cl_effects_lightningarc_branchfactor_start</item> 0405 <item>cl_effects_lightningarc_drift_end</item> 0406 <item>cl_effects_lightningarc_drift_start</item> 0407 <item>cl_effects_lightningarc_segmentlength</item> 0408 <item>cl_effects_lightningarc_simple</item> 0409 <item>cl_eventchase_death</item> 0410 <item>cl_eventchase_distance</item> 0411 <item>cl_eventchase_maxs</item> 0412 <item>cl_eventchase_mins</item> 0413 <item>cl_eventchase_speed</item> 0414 <item>cl_eventchase_viewoffset</item> 0415 <item>cl_explosions_alpha_end</item> 0416 <item>cl_explosions_alpha_start</item> 0417 <item>cl_explosions_lifetime</item> 0418 <item>cl_explosions_size_end</item> 0419 <item>cl_explosions_size_start</item> 0420 <item>cl_firststart</item> 0421 <item>cl_followmodel</item> 0422 <item>cl_followmodel_side_highpass</item> 0423 <item>cl_followmodel_side_highpass1</item> 0424 <item>cl_followmodel_side_limit</item> 0425 <item>cl_followmodel_side_lowpass</item> 0426 <item>cl_followmodel_side_speed</item> 0427 <item>cl_followmodel_up_highpass</item> 0428 <item>cl_followmodel_up_highpass1</item> 0429 <item>cl_followmodel_up_limit</item> 0430 <item>cl_followmodel_up_lowpass</item> 0431 <item>cl_followmodel_up_speed</item> 0432 <item>cl_forcemyplayercolors</item> 0433 <item>cl_forcemyplayermodel</item> 0434 <item>cl_forcemyplayerskin</item> 0435 <item>cl_forceplayercolors</item> 0436 <item>cl_forceplayermodels</item> 0437 <item>cl_forwardspeed</item> 0438 <item>cl_fullbright_items</item> 0439 <item>cl_gameplayfix_soundsmovewithentities</item> 0440 <item>cl_gentle</item> 0441 <item>cl_gentle_damage</item> 0442 <item>cl_gentle_gibs</item> 0443 <item>cl_gentle_messages</item> 0444 <item>cl_ghost_items</item> 0445 <item>cl_ghost_items_color</item> 0446 <item>cl_gibs_avelocity_scale</item> 0447 <item>cl_gibs_damageforcescale</item> 0448 <item>cl_gibs_lifetime</item> 0449 <item>cl_gibs_maxcount</item> 0450 <item>cl_gibs_sloppy</item> 0451 <item>cl_gibs_ticrate</item> 0452 <item>cl_gibs_velocity_random</item> 0453 <item>cl_gibs_velocity_scale</item> 0454 <item>cl_gibs_velocity_up</item> 0455 <item>cl_gravity</item> 0456 <item>cl_gunalign</item> 0457 <item>cl_handicap</item> 0458 <item>cl_hidewaypoints</item> 0459 <item>cl_hitsound</item> 0460 <item>cl_hitsound_antispam_time</item> 0461 <item>cl_iplog_name</item> 0462 <item>cl_itembobheight</item> 0463 <item>cl_itembobspeed</item> 0464 <item>cl_joinbeforedownloadsfinish</item> 0465 <item>cl_leanmodel</item> 0466 <item>cl_leanmodel_side_highpass</item> 0467 <item>cl_leanmodel_side_highpass1</item> 0468 <item>cl_leanmodel_side_limit</item> 0469 <item>cl_leanmodel_side_lowpass</item> 0470 <item>cl_leanmodel_side_speed</item> 0471 <item>cl_leanmodel_up_highpass</item> 0472 <item>cl_leanmodel_up_highpass1</item> 0473 <item>cl_leanmodel_up_limit</item> 0474 <item>cl_leanmodel_up_lowpass</item> 0475 <item>cl_leanmodel_up_speed</item> 0476 <item>cl_lerpanim_maxdelta_framegroups</item> 0477 <item>cl_lerpanim_maxdelta_server</item> 0478 <item>cl_lerpexcess</item> 0479 <item>cl_lockview</item> 0480 <item>cl_loddistance1</item> 0481 <item>cl_loddistance2</item> 0482 <item>cl_maxfps</item> 0483 <item>cl_maxfps_alwayssleep</item> 0484 <item>cl_maxidlefps</item> 0485 <item>cl_maxphysicsframesperserverframe</item> 0486 <item>cl_minfps</item> 0487 <item>cl_minfps_fade</item> 0488 <item>cl_minfps_force</item> 0489 <item>cl_minfps_qualityhysteresis</item> 0490 <item>cl_minfps_qualitymax</item> 0491 <item>cl_minfps_qualitymin</item> 0492 <item>cl_minfps_qualitymultiply</item> 0493 <item>cl_minfps_qualitystepmax</item> 0494 <item>cl_modeldetailreduction</item> 0495 <item>cl_movecliptokeyboard</item> 0496 <item>cl_movement</item> 0497 <item>cl_movement_accelerate</item> 0498 <item>cl_movement_airaccel_qw</item> 0499 <item>cl_movement_airaccel_sideways_friction</item> 0500 <item>cl_movement_airaccelerate</item> 0501 <item>cl_movement_edgefriction</item> 0502 <item>cl_movement_errorcompensation</item> 0503 <item>cl_movement_friction</item> 0504 <item>cl_movement_jumpvelocity</item> 0505 <item>cl_movement_maxairspeed</item> 0506 <item>cl_movement_maxspeed</item> 0507 <item>cl_movement_minping</item> 0508 <item>cl_movement_nettimeout</item> 0509 <item>cl_movement_replay</item> 0510 <item>cl_movement_stepheight</item> 0511 <item>cl_movement_stopspeed</item> 0512 <item>cl_movement_track_canjump</item> 0513 <item>cl_movement_wallfriction</item> 0514 <item>cl_movement_wateraccelerate</item> 0515 <item>cl_movement_waterfriction</item> 0516 <item>cl_movespeedkey</item> 0517 <item>cl_netfps</item> 0518 <item>cl_netimmediatebuttons</item> 0519 <item>cl_netlocalping</item> 0520 <item>cl_netpacketloss_receive</item> 0521 <item>cl_netpacketloss_send</item> 0522 <item>cl_netrepeatinput</item> 0523 <item>cl_nettimesyncboundmode</item> 0524 <item>cl_nettimesyncboundtolerance</item> 0525 <item>cl_nettimesyncfactor</item> 0526 <item>cl_noantilag</item> 0527 <item>cl_nodelta</item> 0528 <item>cl_nogibs</item> 0529 <item>cl_nolerp</item> 0530 <item>cl_noplayershadow</item> 0531 <item>cl_particlegibs</item> 0532 <item>cl_particles</item> 0533 <item>cl_particles_alpha</item> 0534 <item>cl_particles_blood</item> 0535 <item>cl_particles_blood_alpha</item> 0536 <item>cl_particles_blood_bloodhack</item> 0537 <item>cl_particles_blood_decal_alpha</item> 0538 <item>cl_particles_blood_decal_scalemax</item> 0539 <item>cl_particles_blood_decal_scalemin</item> 0540 <item>cl_particles_bubbles</item> 0541 <item>cl_particles_bulletimpacts</item> 0542 <item>cl_particles_collisions</item> 0543 <item>cl_particles_explosions_shell</item> 0544 <item>cl_particles_explosions_sparks</item> 0545 <item>cl_particles_oldnexbeam</item> 0546 <item>cl_particles_quake</item> 0547 <item>cl_particles_quality</item> 0548 <item>cl_particles_rain</item> 0549 <item>cl_particles_size</item> 0550 <item>cl_particles_smoke</item> 0551 <item>cl_particles_smoke_alpha</item> 0552 <item>cl_particles_smoke_alphafade</item> 0553 <item>cl_particles_snow</item> 0554 <item>cl_particles_sparks</item> 0555 <item>cl_particles_visculling</item> 0556 <item>cl_pitchspeed</item> 0557 <item>cl_playerdetailreduction</item> 0558 <item>cl_port</item> 0559 <item>cl_precacheplayermodels</item> 0560 <item>cl_projectiles_sloppy</item> 0561 <item>cl_prydoncursor</item> 0562 <item>cl_prydoncursor_notrace</item> 0563 <item>cl_readpicture_force</item> 0564 <item>cl_reticle</item> 0565 <item>cl_reticle_item_nex</item> 0566 <item>cl_reticle_item_normal</item> 0567 <item>cl_reticle_stretch</item> 0568 <item>cl_rollangle</item> 0569 <item>cl_rollspeed</item> 0570 <item>cl_sandbox_clipboard</item> 0571 <item>cl_serverextension_download</item> 0572 <item>cl_shownet</item> 0573 <item>cl_sidespeed</item> 0574 <item>cl_simple_items</item> 0575 <item>cl_simpleitems_postfix</item> 0576 <item>cl_smoothviewheight</item> 0577 <item>cl_sound_hknighthit</item> 0578 <item>cl_sound_r_exp3</item> 0579 <item>cl_sound_ric1</item> 0580 <item>cl_sound_ric2</item> 0581 <item>cl_sound_ric3</item> 0582 <item>cl_sound_ric_gunshot</item> 0583 <item>cl_sound_tink1</item> 0584 <item>cl_sound_wizardhit</item> 0585 <item>cl_spawn_event_particles</item> 0586 <item>cl_spawn_event_sound</item> 0587 <item>cl_spawn_point_particles</item> 0588 <item>cl_spawnzoom</item> 0589 <item>cl_spawnzoom_factor</item> 0590 <item>cl_spawnzoom_speed</item> 0591 <item>cl_stainmaps</item> 0592 <item>cl_stainmaps_clearonload</item> 0593 <item>cl_stairsmoothspeed</item> 0594 <item>cl_startcount</item> 0595 <item>cl_stripcolorcodes</item> 0596 <item>cl_unpress_attack_on_weapon_switch</item> 0597 <item>cl_unpress_zoom_on_death</item> 0598 <item>cl_unpress_zoom_on_spawn</item> 0599 <item>cl_unpress_zoom_on_weapon_switch</item> 0600 <item>cl_upspeed</item> 0601 <item>cl_vehicle_spiderbot_cross_alpha</item> 0602 <item>cl_vehicle_spiderbot_cross_size</item> 0603 <item>cl_vehicles_hud_tactical</item> 0604 <item>cl_vehicles_hudalpha</item> 0605 <item>cl_vehicles_hudscale</item> 0606 <item>cl_velocityzoom</item> 0607 <item>cl_velocityzoom_speed</item> 0608 <item>cl_velocityzoom_time</item> 0609 <item>cl_velocityzoom_type</item> 0610 <item>cl_video_brightness</item> 0611 <item>cl_video_fadein</item> 0612 <item>cl_video_fadeout</item> 0613 <item>cl_video_keepaspectratio</item> 0614 <item>cl_video_scale</item> 0615 <item>cl_video_scale_vpos</item> 0616 <item>cl_video_stipple</item> 0617 <item>cl_video_subtitles</item> 0618 <item>cl_video_subtitles_lines</item> 0619 <item>cl_video_subtitles_textsize</item> 0620 <item>cl_viewmodel_scale</item> 0621 <item>cl_voice_directional</item> 0622 <item>cl_voice_directional_taunt_attenuation</item> 0623 <item>cl_warpzone_usetrace</item> 0624 <item>cl_weapon_stay_alpha</item> 0625 <item>cl_weapon_stay_color</item> 0626 <item>cl_weaponimpulsemode</item> 0627 <item>cl_weaponpriority</item> 0628 <item>cl_weaponpriority0</item> 0629 <item>cl_weaponpriority1</item> 0630 <item>cl_weaponpriority2</item> 0631 <item>cl_weaponpriority3</item> 0632 <item>cl_weaponpriority4</item> 0633 <item>cl_weaponpriority5</item> 0634 <item>cl_weaponpriority6</item> 0635 <item>cl_weaponpriority7</item> 0636 <item>cl_weaponpriority8</item> 0637 <item>cl_weaponpriority9</item> 0638 <item>cl_weaponpriority_useforcycling</item> 0639 <item>cl_worldbasename</item> 0640 <item>cl_worldmessage</item> 0641 <item>cl_worldname</item> 0642 <item>cl_worldnamenoextension</item> 0643 <item>cl_yawspeed</item> 0644 <item>cl_zoomfactor</item> 0645 <item>cl_zoomsensitivity</item> 0646 <item>cl_zoomspeed</item> 0647 <item>cmdline</item> 0648 <item>collision_cache</item> 0649 <item>collision_debug_tracelineasbox</item> 0650 <item>collision_endnudge</item> 0651 <item>collision_endposnudge</item> 0652 <item>collision_enternudge</item> 0653 <item>collision_impactnudge</item> 0654 <item>collision_leavenudge</item> 0655 <item>collision_prefernudgedfraction</item> 0656 <item>collision_startnudge</item> 0657 <item>collision_triangle_axialsides</item> 0658 <item>collision_triangle_bevelsides</item> 0659 <item>con_chat</item> 0660 <item>con_chatpos</item> 0661 <item>con_chatrect</item> 0662 <item>con_chatrect_x</item> 0663 <item>con_chatrect_y</item> 0664 <item>con_chatsize</item> 0665 <item>con_chatsound</item> 0666 <item>con_chattime</item> 0667 <item>con_chatwidth</item> 0668 <item>con_closeontoggleconsole</item> 0669 <item>con_completion_chmap</item> 0670 <item>con_completion_devmap</item> 0671 <item>con_completion_exec</item> 0672 <item>con_completion_gotomap</item> 0673 <item>con_completion_playdemo</item> 0674 <item>con_completion_playermodel</item> 0675 <item>con_completion_ply</item> 0676 <item>con_completion_tdem</item> 0677 <item>con_completion_timedemo</item> 0678 <item>con_completion_vdomap</item> 0679 <item>con_completion_vmap</item> 0680 <item>con_completion_vnextmap</item> 0681 <item>con_nickcompletion</item> 0682 <item>con_nickcompletion_flags</item> 0683 <item>con_notify</item> 0684 <item>con_notifyalign</item> 0685 <item>con_notifysize</item> 0686 <item>con_notifytime</item> 0687 <item>con_textsize</item> 0688 <item>coop</item> 0689 <item>crosshair</item> 0690 <item>crosshair_alpha</item> 0691 <item>crosshair_color</item> 0692 <item>crosshair_color_alpha</item> 0693 <item>crosshair_color_blue</item> 0694 <item>crosshair_color_green</item> 0695 <item>crosshair_color_red</item> 0696 <item>crosshair_color_special</item> 0697 <item>crosshair_color_special_rainbow_brightness</item> 0698 <item>crosshair_color_special_rainbow_delay</item> 0699 <item>crosshair_crylink</item> 0700 <item>crosshair_crylink_alpha</item> 0701 <item>crosshair_crylink_color</item> 0702 <item>crosshair_crylink_size</item> 0703 <item>crosshair_dot</item> 0704 <item>crosshair_dot_alpha</item> 0705 <item>crosshair_dot_color</item> 0706 <item>crosshair_dot_color_custom</item> 0707 <item>crosshair_dot_size</item> 0708 <item>crosshair_effect_scalefade</item> 0709 <item>crosshair_effect_time</item> 0710 <item>crosshair_electro</item> 0711 <item>crosshair_electro_alpha</item> 0712 <item>crosshair_electro_color</item> 0713 <item>crosshair_electro_size</item> 0714 <item>crosshair_enabled</item> 0715 <item>crosshair_fireball</item> 0716 <item>crosshair_fireball_alpha</item> 0717 <item>crosshair_fireball_color</item> 0718 <item>crosshair_fireball_size</item> 0719 <item>crosshair_grenadelauncher</item> 0720 <item>crosshair_grenadelauncher_alpha</item> 0721 <item>crosshair_grenadelauncher_color</item> 0722 <item>crosshair_grenadelauncher_size</item> 0723 <item>crosshair_hagar</item> 0724 <item>crosshair_hagar_alpha</item> 0725 <item>crosshair_hagar_color</item> 0726 <item>crosshair_hagar_size</item> 0727 <item>crosshair_hitindication</item> 0728 <item>crosshair_hitindication_color</item> 0729 <item>crosshair_hitindication_per_weapon_color</item> 0730 <item>crosshair_hitindication_speed</item> 0731 <item>crosshair_hittest</item> 0732 <item>crosshair_hittest_blur</item> 0733 <item>crosshair_hittest_showimpact</item> 0734 <item>crosshair_hlac</item> 0735 <item>crosshair_hlac_alpha</item> 0736 <item>crosshair_hlac_color</item> 0737 <item>crosshair_hlac_size</item> 0738 <item>crosshair_hook</item> 0739 <item>crosshair_hook_alpha</item> 0740 <item>crosshair_hook_color</item> 0741 <item>crosshair_hook_size</item> 0742 <item>crosshair_laser</item> 0743 <item>crosshair_laser_alpha</item> 0744 <item>crosshair_laser_color</item> 0745 <item>crosshair_laser_size</item> 0746 <item>crosshair_minelayer</item> 0747 <item>crosshair_minelayer_alpha</item> 0748 <item>crosshair_minelayer_color</item> 0749 <item>crosshair_minelayer_size</item> 0750 <item>crosshair_minstanex</item> 0751 <item>crosshair_minstanex_alpha</item> 0752 <item>crosshair_minstanex_color</item> 0753 <item>crosshair_minstanex_size</item> 0754 <item>crosshair_nex</item> 0755 <item>crosshair_nex_alpha</item> 0756 <item>crosshair_nex_color</item> 0757 <item>crosshair_nex_size</item> 0758 <item>crosshair_per_weapon</item> 0759 <item>crosshair_pickup</item> 0760 <item>crosshair_pickup_speed</item> 0761 <item>crosshair_porto</item> 0762 <item>crosshair_porto_alpha</item> 0763 <item>crosshair_porto_color</item> 0764 <item>crosshair_porto_size</item> 0765 <item>crosshair_rifle</item> 0766 <item>crosshair_rifle_alpha</item> 0767 <item>crosshair_rifle_color</item> 0768 <item>crosshair_rifle_size</item> 0769 <item>crosshair_ring</item> 0770 <item>crosshair_ring_alpha</item> 0771 <item>crosshair_ring_hagar</item> 0772 <item>crosshair_ring_hagar_alpha</item> 0773 <item>crosshair_ring_inner</item> 0774 <item>crosshair_ring_minelayer</item> 0775 <item>crosshair_ring_minelayer_alpha</item> 0776 <item>crosshair_ring_nex</item> 0777 <item>crosshair_ring_nex_alpha</item> 0778 <item>crosshair_ring_nex_currentcharge_movingavg_rate</item> 0779 <item>crosshair_ring_nex_currentcharge_scale</item> 0780 <item>crosshair_ring_nex_inner_alpha</item> 0781 <item>crosshair_ring_nex_inner_color_blue</item> 0782 <item>crosshair_ring_nex_inner_color_green</item> 0783 <item>crosshair_ring_nex_inner_color_red</item> 0784 <item>crosshair_ring_reload</item> 0785 <item>crosshair_ring_reload_alpha</item> 0786 <item>crosshair_ring_reload_size</item> 0787 <item>crosshair_ring_size</item> 0788 <item>crosshair_rocketlauncher</item> 0789 <item>crosshair_rocketlauncher_alpha</item> 0790 <item>crosshair_rocketlauncher_color</item> 0791 <item>crosshair_rocketlauncher_size</item> 0792 <item>crosshair_seeker</item> 0793 <item>crosshair_seeker_alpha</item> 0794 <item>crosshair_seeker_color</item> 0795 <item>crosshair_seeker_size</item> 0796 <item>crosshair_shotgun</item> 0797 <item>crosshair_shotgun_alpha</item> 0798 <item>crosshair_shotgun_color</item> 0799 <item>crosshair_shotgun_size</item> 0800 <item>crosshair_size</item> 0801 <item>crosshair_tuba</item> 0802 <item>crosshair_tuba_alpha</item> 0803 <item>crosshair_tuba_color</item> 0804 <item>crosshair_tuba_size</item> 0805 <item>crosshair_uzi</item> 0806 <item>crosshair_uzi_alpha</item> 0807 <item>crosshair_uzi_color</item> 0808 <item>crosshair_uzi_size</item> 0809 <item>csqc_progcrc</item> 0810 <item>csqc_progname</item> 0811 <item>csqc_progsize</item> 0812 <item>csqc_usedemoprogs</item> 0813 <item>cutscene</item> 0814 <item>deathmatch</item> 0815 <item>developer</item> 0816 <item>developer_csqcentities</item> 0817 <item>developer_entityparsing</item> 0818 <item>developer_extra</item> 0819 <item>developer_font</item> 0820 <item>developer_fteqccbugs</item> 0821 <item>developer_insane</item> 0822 <item>developer_loadfile</item> 0823 <item>developer_loading</item> 0824 <item>developer_memory</item> 0825 <item>developer_memorydebug</item> 0826 <item>developer_networkentities</item> 0827 <item>developer_networking</item> 0828 <item>developer_texturelogging</item> 0829 <item>edgefriction</item> 0830 <item>ekg</item> 0831 <item>forceqmenu</item> 0832 <item>fov</item> 0833 <item>fraglimit</item> 0834 <item>fraglimit_override</item> 0835 <item>freelook</item> 0836 <item>fs_empty_files_in_pack_mark_deletions</item> 0837 <item>fs_gamedir</item> 0838 <item>find</item> 0839 <item>g_allow_oldnexbeam</item> 0840 <item>g_antilag</item> 0841 <item>g_antilag_bullets</item> 0842 <item>g_antilag_nudge</item> 0843 <item>g_arena</item> 0844 <item>g_arena_maxspawned</item> 0845 <item>g_arena_point_leadlimit</item> 0846 <item>g_arena_point_limit</item> 0847 <item>g_arena_respawn_delay</item> 0848 <item>g_arena_respawn_waves</item> 0849 <item>g_arena_round_timelimit</item> 0850 <item>g_arena_roundbased</item> 0851 <item>g_arena_warmup</item> 0852 <item>g_arena_weapon_stay</item> 0853 <item>g_as_respawn_delay</item> 0854 <item>g_as_respawn_waves</item> 0855 <item>g_as_weapon_stay</item> 0856 <item>g_assault</item> 0857 <item>g_balance_armor_blockpercent</item> 0858 <item>g_balance_armor_limit</item> 0859 <item>g_balance_armor_regen</item> 0860 <item>g_balance_armor_regenlinear</item> 0861 <item>g_balance_armor_regenstable</item> 0862 <item>g_balance_armor_rot</item> 0863 <item>g_balance_armor_rotlinear</item> 0864 <item>g_balance_armor_rotstable</item> 0865 <item>g_balance_armor_start</item> 0866 <item>g_balance_cloaked_alpha</item> 0867 <item>g_balance_contents_damagerate</item> 0868 <item>g_balance_contents_drowndelay</item> 0869 <item>g_balance_contents_playerdamage_drowning</item> 0870 <item>g_balance_contents_playerdamage_lava</item> 0871 <item>g_balance_contents_playerdamage_slime</item> 0872 <item>g_balance_contents_projectiledamage</item> 0873 <item>g_balance_crylink_primary_ammo</item> 0874 <item>g_balance_crylink_primary_animtime</item> 0875 <item>g_balance_crylink_primary_bouncedamagefactor</item> 0876 <item>g_balance_crylink_primary_bounces</item> 0877 <item>g_balance_crylink_primary_damage</item> 0878 <item>g_balance_crylink_primary_edgedamage</item> 0879 <item>g_balance_crylink_primary_force</item> 0880 <item>g_balance_crylink_primary_joindelay</item> 0881 <item>g_balance_crylink_primary_joinexplode</item> 0882 <item>g_balance_crylink_primary_joinexplode_damage</item> 0883 <item>g_balance_crylink_primary_joinexplode_edgedamage</item> 0884 <item>g_balance_crylink_primary_joinexplode_force</item> 0885 <item>g_balance_crylink_primary_joinexplode_radius</item> 0886 <item>g_balance_crylink_primary_joinspread</item> 0887 <item>g_balance_crylink_primary_jointime</item> 0888 <item>g_balance_crylink_primary_linkexplode</item> 0889 <item>g_balance_crylink_primary_middle_fadetime</item> 0890 <item>g_balance_crylink_primary_middle_lifetime</item> 0891 <item>g_balance_crylink_primary_other_fadetime</item> 0892 <item>g_balance_crylink_primary_other_lifetime</item> 0893 <item>g_balance_crylink_primary_radius</item> 0894 <item>g_balance_crylink_primary_refire</item> 0895 <item>g_balance_crylink_primary_shots</item> 0896 <item>g_balance_crylink_primary_speed</item> 0897 <item>g_balance_crylink_primary_spread</item> 0898 <item>g_balance_crylink_reload_ammo</item> 0899 <item>g_balance_crylink_reload_time</item> 0900 <item>g_balance_crylink_secondary</item> 0901 <item>g_balance_crylink_secondary_ammo</item> 0902 <item>g_balance_crylink_secondary_animtime</item> 0903 <item>g_balance_crylink_secondary_bouncedamagefactor</item> 0904 <item>g_balance_crylink_secondary_bounces</item> 0905 <item>g_balance_crylink_secondary_damage</item> 0906 <item>g_balance_crylink_secondary_edgedamage</item> 0907 <item>g_balance_crylink_secondary_force</item> 0908 <item>g_balance_crylink_secondary_joindelay</item> 0909 <item>g_balance_crylink_secondary_joinexplode</item> 0910 <item>g_balance_crylink_secondary_joinexplode_damage</item> 0911 <item>g_balance_crylink_secondary_joinexplode_edgedamage</item> 0912 <item>g_balance_crylink_secondary_joinexplode_force</item> 0913 <item>g_balance_crylink_secondary_joinexplode_radius</item> 0914 <item>g_balance_crylink_secondary_joinspread</item> 0915 <item>g_balance_crylink_secondary_jointime</item> 0916 <item>g_balance_crylink_secondary_line_fadetime</item> 0917 <item>g_balance_crylink_secondary_line_lifetime</item> 0918 <item>g_balance_crylink_secondary_linkexplode</item> 0919 <item>g_balance_crylink_secondary_middle_fadetime</item> 0920 <item>g_balance_crylink_secondary_middle_lifetime</item> 0921 <item>g_balance_crylink_secondary_radius</item> 0922 <item>g_balance_crylink_secondary_refire</item> 0923 <item>g_balance_crylink_secondary_shots</item> 0924 <item>g_balance_crylink_secondary_speed</item> 0925 <item>g_balance_crylink_secondary_spread</item> 0926 <item>g_balance_crylink_secondary_spreadtype</item> 0927 <item>g_balance_crylink_switchdelay_drop</item> 0928 <item>g_balance_crylink_switchdelay_raise</item> 0929 <item>g_balance_damagepush_speedfactor</item> 0930 <item>g_balance_electro_combo_comboradius</item> 0931 <item>g_balance_electro_combo_damage</item> 0932 <item>g_balance_electro_combo_edgedamage</item> 0933 <item>g_balance_electro_combo_force</item> 0934 <item>g_balance_electro_combo_radius</item> 0935 <item>g_balance_electro_combo_safeammocheck</item> 0936 <item>g_balance_electro_combo_speed</item> 0937 <item>g_balance_electro_lightning</item> 0938 <item>g_balance_electro_primary_ammo</item> 0939 <item>g_balance_electro_primary_animtime</item> 0940 <item>g_balance_electro_primary_comboradius</item> 0941 <item>g_balance_electro_primary_damage</item> 0942 <item>g_balance_electro_primary_edgedamage</item> 0943 <item>g_balance_electro_primary_falloff_halflifedist</item> 0944 <item>g_balance_electro_primary_falloff_maxdist</item> 0945 <item>g_balance_electro_primary_falloff_mindist</item> 0946 <item>g_balance_electro_primary_force</item> 0947 <item>g_balance_electro_primary_force_up</item> 0948 <item>g_balance_electro_primary_lifetime</item> 0949 <item>g_balance_electro_primary_radius</item> 0950 <item>g_balance_electro_primary_range</item> 0951 <item>g_balance_electro_primary_refire</item> 0952 <item>g_balance_electro_primary_speed</item> 0953 <item>g_balance_electro_primary_spread</item> 0954 <item>g_balance_electro_reload_ammo</item> 0955 <item>g_balance_electro_reload_time</item> 0956 <item>g_balance_electro_secondary_ammo</item> 0957 <item>g_balance_electro_secondary_animtime</item> 0958 <item>g_balance_electro_secondary_bouncefactor</item> 0959 <item>g_balance_electro_secondary_bouncestop</item> 0960 <item>g_balance_electro_secondary_count</item> 0961 <item>g_balance_electro_secondary_damage</item> 0962 <item>g_balance_electro_secondary_damagedbycontents</item> 0963 <item>g_balance_electro_secondary_damageforcescale</item> 0964 <item>g_balance_electro_secondary_edgedamage</item> 0965 <item>g_balance_electro_secondary_force</item> 0966 <item>g_balance_electro_secondary_health</item> 0967 <item>g_balance_electro_secondary_lifetime</item> 0968 <item>g_balance_electro_secondary_radius</item> 0969 <item>g_balance_electro_secondary_refire</item> 0970 <item>g_balance_electro_secondary_refire2</item> 0971 <item>g_balance_electro_secondary_speed</item> 0972 <item>g_balance_electro_secondary_speed_up</item> 0973 <item>g_balance_electro_secondary_speed_z</item> 0974 <item>g_balance_electro_secondary_spread</item> 0975 <item>g_balance_electro_switchdelay_drop</item> 0976 <item>g_balance_electro_switchdelay_raise</item> 0977 <item>g_balance_falldamage_deadminspeed</item> 0978 <item>g_balance_falldamage_factor</item> 0979 <item>g_balance_falldamage_maxdamage</item> 0980 <item>g_balance_falldamage_minspeed</item> 0981 <item>g_balance_fireball_primary_animtime</item> 0982 <item>g_balance_fireball_primary_bfgdamage</item> 0983 <item>g_balance_fireball_primary_bfgforce</item> 0984 <item>g_balance_fireball_primary_bfgradius</item> 0985 <item>g_balance_fireball_primary_damage</item> 0986 <item>g_balance_fireball_primary_damageforcescale</item> 0987 <item>g_balance_fireball_primary_edgedamage</item> 0988 <item>g_balance_fireball_primary_force</item> 0989 <item>g_balance_fireball_primary_health</item> 0990 <item>g_balance_fireball_primary_laserburntime</item> 0991 <item>g_balance_fireball_primary_laserdamage</item> 0992 <item>g_balance_fireball_primary_laseredgedamage</item> 0993 <item>g_balance_fireball_primary_laserradius</item> 0994 <item>g_balance_fireball_primary_lifetime</item> 0995 <item>g_balance_fireball_primary_radius</item> 0996 <item>g_balance_fireball_primary_refire</item> 0997 <item>g_balance_fireball_primary_refire2</item> 0998 <item>g_balance_fireball_primary_speed</item> 0999 <item>g_balance_fireball_primary_spread</item> 1000 <item>g_balance_fireball_secondary_animtime</item> 1001 <item>g_balance_fireball_secondary_damage</item> 1002 <item>g_balance_fireball_secondary_damageforcescale</item> 1003 <item>g_balance_fireball_secondary_damagetime</item> 1004 <item>g_balance_fireball_secondary_force</item> 1005 <item>g_balance_fireball_secondary_laserburntime</item> 1006 <item>g_balance_fireball_secondary_laserdamage</item> 1007 <item>g_balance_fireball_secondary_laseredgedamage</item> 1008 <item>g_balance_fireball_secondary_laserradius</item> 1009 <item>g_balance_fireball_secondary_lifetime</item> 1010 <item>g_balance_fireball_secondary_refire</item> 1011 <item>g_balance_fireball_secondary_speed</item> 1012 <item>g_balance_fireball_secondary_speed_up</item> 1013 <item>g_balance_fireball_secondary_speed_z</item> 1014 <item>g_balance_fireball_secondary_spread</item> 1015 <item>g_balance_fireball_switchdelay_drop</item> 1016 <item>g_balance_fireball_switchdelay_raise</item> 1017 <item>g_balance_firetransfer_damage</item> 1018 <item>g_balance_firetransfer_time</item> 1019 <item>g_balance_fuel_limit</item> 1020 <item>g_balance_fuel_regen</item> 1021 <item>g_balance_fuel_regenlinear</item> 1022 <item>g_balance_fuel_regenstable</item> 1023 <item>g_balance_fuel_rot</item> 1024 <item>g_balance_fuel_rotlinear</item> 1025 <item>g_balance_fuel_rotstable</item> 1026 <item>g_balance_grapplehook_airfriction</item> 1027 <item>g_balance_grapplehook_damagedbycontents</item> 1028 <item>g_balance_grapplehook_force_rubber</item> 1029 <item>g_balance_grapplehook_force_rubber_overstretch</item> 1030 <item>g_balance_grapplehook_health</item> 1031 <item>g_balance_grapplehook_length_min</item> 1032 <item>g_balance_grapplehook_speed_fly</item> 1033 <item>g_balance_grapplehook_speed_pull</item> 1034 <item>g_balance_grapplehook_stretch</item> 1035 <item>g_balance_grenadelauncher_bouncefactor</item> 1036 <item>g_balance_grenadelauncher_bouncestop</item> 1037 <item>g_balance_grenadelauncher_primary_ammo</item> 1038 <item>g_balance_grenadelauncher_primary_animtime</item> 1039 <item>g_balance_grenadelauncher_primary_damage</item> 1040 <item>g_balance_grenadelauncher_primary_damageforcescale</item> 1041 <item>g_balance_grenadelauncher_primary_edgedamage</item> 1042 <item>g_balance_grenadelauncher_primary_force</item> 1043 <item>g_balance_grenadelauncher_primary_health</item> 1044 <item>g_balance_grenadelauncher_primary_lifetime</item> 1045 <item>g_balance_grenadelauncher_primary_lifetime2</item> 1046 <item>g_balance_grenadelauncher_primary_radius</item> 1047 <item>g_balance_grenadelauncher_primary_refire</item> 1048 <item>g_balance_grenadelauncher_primary_remote_minbouncecnt</item> 1049 <item>g_balance_grenadelauncher_primary_speed</item> 1050 <item>g_balance_grenadelauncher_primary_speed_up</item> 1051 <item>g_balance_grenadelauncher_primary_speed_z</item> 1052 <item>g_balance_grenadelauncher_primary_spread</item> 1053 <item>g_balance_grenadelauncher_primary_type</item> 1054 <item>g_balance_grenadelauncher_reload_ammo</item> 1055 <item>g_balance_grenadelauncher_reload_time</item> 1056 <item>g_balance_grenadelauncher_secondary_ammo</item> 1057 <item>g_balance_grenadelauncher_secondary_animtime</item> 1058 <item>g_balance_grenadelauncher_secondary_damage</item> 1059 <item>g_balance_grenadelauncher_secondary_damageforcescale</item> 1060 <item>g_balance_grenadelauncher_secondary_edgedamage</item> 1061 <item>g_balance_grenadelauncher_secondary_force</item> 1062 <item>g_balance_grenadelauncher_secondary_health</item> 1063 <item>g_balance_grenadelauncher_secondary_lifetime</item> 1064 <item>g_balance_grenadelauncher_secondary_lifetime_bounce</item> 1065 <item>g_balance_grenadelauncher_secondary_lifetime_stick</item> 1066 <item>g_balance_grenadelauncher_secondary_radius</item> 1067 <item>g_balance_grenadelauncher_secondary_refire</item> 1068 <item>g_balance_grenadelauncher_secondary_remote_detonateprimary</item> 1069 <item>g_balance_grenadelauncher_secondary_speed</item> 1070 <item>g_balance_grenadelauncher_secondary_speed_up</item> 1071 <item>g_balance_grenadelauncher_secondary_speed_z</item> 1072 <item>g_balance_grenadelauncher_secondary_spread</item> 1073 <item>g_balance_grenadelauncher_secondary_type</item> 1074 <item>g_balance_grenadelauncher_switchdelay_drop</item> 1075 <item>g_balance_grenadelauncher_switchdelay_raise</item> 1076 <item>g_balance_hagar_primary_ammo</item> 1077 <item>g_balance_hagar_primary_damage</item> 1078 <item>g_balance_hagar_primary_damageforcescale</item> 1079 <item>g_balance_hagar_primary_edgedamage</item> 1080 <item>g_balance_hagar_primary_force</item> 1081 <item>g_balance_hagar_primary_health</item> 1082 <item>g_balance_hagar_primary_lifetime</item> 1083 <item>g_balance_hagar_primary_radius</item> 1084 <item>g_balance_hagar_primary_refire</item> 1085 <item>g_balance_hagar_primary_speed</item> 1086 <item>g_balance_hagar_primary_spread</item> 1087 <item>g_balance_hagar_reload_ammo</item> 1088 <item>g_balance_hagar_reload_time</item> 1089 <item>g_balance_hagar_secondary</item> 1090 <item>g_balance_hagar_secondary_ammo</item> 1091 <item>g_balance_hagar_secondary_damage</item> 1092 <item>g_balance_hagar_secondary_damageforcescale</item> 1093 <item>g_balance_hagar_secondary_edgedamage</item> 1094 <item>g_balance_hagar_secondary_force</item> 1095 <item>g_balance_hagar_secondary_health</item> 1096 <item>g_balance_hagar_secondary_lifetime_min</item> 1097 <item>g_balance_hagar_secondary_lifetime_rand</item> 1098 <item>g_balance_hagar_secondary_load</item> 1099 <item>g_balance_hagar_secondary_load_abort</item> 1100 <item>g_balance_hagar_secondary_load_animtime</item> 1101 <item>g_balance_hagar_secondary_load_hold</item> 1102 <item>g_balance_hagar_secondary_load_linkexplode</item> 1103 <item>g_balance_hagar_secondary_load_max</item> 1104 <item>g_balance_hagar_secondary_load_releasedeath</item> 1105 <item>g_balance_hagar_secondary_load_speed</item> 1106 <item>g_balance_hagar_secondary_load_spread</item> 1107 <item>g_balance_hagar_secondary_load_spread_bias</item> 1108 <item>g_balance_hagar_secondary_radius</item> 1109 <item>g_balance_hagar_secondary_refire</item> 1110 <item>g_balance_hagar_secondary_speed</item> 1111 <item>g_balance_hagar_secondary_spread</item> 1112 <item>g_balance_hagar_switchdelay_drop</item> 1113 <item>g_balance_hagar_switchdelay_raise</item> 1114 <item>g_balance_health_limit</item> 1115 <item>g_balance_health_regen</item> 1116 <item>g_balance_health_regenlinear</item> 1117 <item>g_balance_health_regenstable</item> 1118 <item>g_balance_health_rot</item> 1119 <item>g_balance_health_rotlinear</item> 1120 <item>g_balance_health_rotstable</item> 1121 <item>g_balance_health_start</item> 1122 <item>g_balance_hlac_primary_ammo</item> 1123 <item>g_balance_hlac_primary_animtime</item> 1124 <item>g_balance_hlac_primary_damage</item> 1125 <item>g_balance_hlac_primary_edgedamage</item> 1126 <item>g_balance_hlac_primary_force</item> 1127 <item>g_balance_hlac_primary_lifetime</item> 1128 <item>g_balance_hlac_primary_radius</item> 1129 <item>g_balance_hlac_primary_refire</item> 1130 <item>g_balance_hlac_primary_speed</item> 1131 <item>g_balance_hlac_primary_spread_add</item> 1132 <item>g_balance_hlac_primary_spread_crouchmod</item> 1133 <item>g_balance_hlac_primary_spread_max</item> 1134 <item>g_balance_hlac_primary_spread_min</item> 1135 <item>g_balance_hlac_reload_ammo</item> 1136 <item>g_balance_hlac_reload_time</item> 1137 <item>g_balance_hlac_secondary</item> 1138 <item>g_balance_hlac_secondary_ammo</item> 1139 <item>g_balance_hlac_secondary_animtime</item> 1140 <item>g_balance_hlac_secondary_damage</item> 1141 <item>g_balance_hlac_secondary_edgedamage</item> 1142 <item>g_balance_hlac_secondary_force</item> 1143 <item>g_balance_hlac_secondary_lifetime</item> 1144 <item>g_balance_hlac_secondary_radius</item> 1145 <item>g_balance_hlac_secondary_refire</item> 1146 <item>g_balance_hlac_secondary_shots</item> 1147 <item>g_balance_hlac_secondary_speed</item> 1148 <item>g_balance_hlac_secondary_spread</item> 1149 <item>g_balance_hlac_secondary_spread_crouchmod</item> 1150 <item>g_balance_hlac_switchdelay_drop</item> 1151 <item>g_balance_hlac_switchdelay_raise</item> 1152 <item>g_balance_hook_primary_animtime</item> 1153 <item>g_balance_hook_primary_fuel</item> 1154 <item>g_balance_hook_primary_hooked_fuel</item> 1155 <item>g_balance_hook_primary_hooked_time_free</item> 1156 <item>g_balance_hook_primary_hooked_time_max</item> 1157 <item>g_balance_hook_primary_refire</item> 1158 <item>g_balance_hook_secondary_ammo</item> 1159 <item>g_balance_hook_secondary_animtime</item> 1160 <item>g_balance_hook_secondary_damage</item> 1161 <item>g_balance_hook_secondary_damageforcescale</item> 1162 <item>g_balance_hook_secondary_duration</item> 1163 <item>g_balance_hook_secondary_edgedamage</item> 1164 <item>g_balance_hook_secondary_force</item> 1165 <item>g_balance_hook_secondary_gravity</item> 1166 <item>g_balance_hook_secondary_health</item> 1167 <item>g_balance_hook_secondary_lifetime</item> 1168 <item>g_balance_hook_secondary_power</item> 1169 <item>g_balance_hook_secondary_radius</item> 1170 <item>g_balance_hook_secondary_refire</item> 1171 <item>g_balance_hook_secondary_speed</item> 1172 <item>g_balance_hook_switchdelay_drop</item> 1173 <item>g_balance_hook_switchdelay_raise</item> 1174 <item>g_balance_keyhunt_damageforcescale</item> 1175 <item>g_balance_keyhunt_delay_collect</item> 1176 <item>g_balance_keyhunt_delay_fadeout</item> 1177 <item>g_balance_keyhunt_delay_return</item> 1178 <item>g_balance_keyhunt_delay_round</item> 1179 <item>g_balance_keyhunt_delay_tracking</item> 1180 <item>g_balance_keyhunt_dropvelocity</item> 1181 <item>g_balance_keyhunt_maxdist</item> 1182 <item>g_balance_keyhunt_protecttime</item> 1183 <item>g_balance_keyhunt_score_capture</item> 1184 <item>g_balance_keyhunt_score_carrierfrag</item> 1185 <item>g_balance_keyhunt_score_collect</item> 1186 <item>g_balance_keyhunt_score_destroyed</item> 1187 <item>g_balance_keyhunt_score_destroyed_ownfactor</item> 1188 <item>g_balance_keyhunt_score_push</item> 1189 <item>g_balance_keyhunt_throwvelocity</item> 1190 <item>g_balance_kill_antispam</item> 1191 <item>g_balance_kill_delay</item> 1192 <item>g_balance_laser_primary_animtime</item> 1193 <item>g_balance_laser_primary_damage</item> 1194 <item>g_balance_laser_primary_delay</item> 1195 <item>g_balance_laser_primary_edgedamage</item> 1196 <item>g_balance_laser_primary_force</item> 1197 <item>g_balance_laser_primary_force_other_scale</item> 1198 <item>g_balance_laser_primary_force_velocitybias</item> 1199 <item>g_balance_laser_primary_force_zscale</item> 1200 <item>g_balance_laser_primary_gauntlet</item> 1201 <item>g_balance_laser_primary_lifetime</item> 1202 <item>g_balance_laser_primary_radius</item> 1203 <item>g_balance_laser_primary_refire</item> 1204 <item>g_balance_laser_primary_shotangle</item> 1205 <item>g_balance_laser_primary_speed</item> 1206 <item>g_balance_laser_primary_spread</item> 1207 <item>g_balance_laser_reload_ammo</item> 1208 <item>g_balance_laser_reload_time</item> 1209 <item>g_balance_laser_secondary</item> 1210 <item>g_balance_laser_secondary_animtime</item> 1211 <item>g_balance_laser_secondary_damage</item> 1212 <item>g_balance_laser_secondary_delay</item> 1213 <item>g_balance_laser_secondary_edgedamage</item> 1214 <item>g_balance_laser_secondary_force</item> 1215 <item>g_balance_laser_secondary_force_other_scale</item> 1216 <item>g_balance_laser_secondary_force_velocitybias</item> 1217 <item>g_balance_laser_secondary_force_zscale</item> 1218 <item>g_balance_laser_secondary_gauntlet</item> 1219 <item>g_balance_laser_secondary_lifetime</item> 1220 <item>g_balance_laser_secondary_radius</item> 1221 <item>g_balance_laser_secondary_refire</item> 1222 <item>g_balance_laser_secondary_shotangle</item> 1223 <item>g_balance_laser_secondary_speed</item> 1224 <item>g_balance_laser_secondary_spread</item> 1225 <item>g_balance_laser_switchdelay_drop</item> 1226 <item>g_balance_laser_switchdelay_raise</item> 1227 <item>g_balance_minelayer_ammo</item> 1228 <item>g_balance_minelayer_animtime</item> 1229 <item>g_balance_minelayer_damage</item> 1230 <item>g_balance_minelayer_damageforcescale</item> 1231 <item>g_balance_minelayer_detonatedelay</item> 1232 <item>g_balance_minelayer_edgedamage</item> 1233 <item>g_balance_minelayer_force</item> 1234 <item>g_balance_minelayer_health</item> 1235 <item>g_balance_minelayer_lifetime</item> 1236 <item>g_balance_minelayer_lifetime_countdown</item> 1237 <item>g_balance_minelayer_limit</item> 1238 <item>g_balance_minelayer_protection</item> 1239 <item>g_balance_minelayer_proximityradius</item> 1240 <item>g_balance_minelayer_radius</item> 1241 <item>g_balance_minelayer_refire</item> 1242 <item>g_balance_minelayer_reload_ammo</item> 1243 <item>g_balance_minelayer_reload_time</item> 1244 <item>g_balance_minelayer_remote_damage</item> 1245 <item>g_balance_minelayer_remote_edgedamage</item> 1246 <item>g_balance_minelayer_remote_force</item> 1247 <item>g_balance_minelayer_remote_radius</item> 1248 <item>g_balance_minelayer_speed</item> 1249 <item>g_balance_minelayer_switchdelay_drop</item> 1250 <item>g_balance_minelayer_switchdelay_raise</item> 1251 <item>g_balance_minelayer_time</item> 1252 <item>g_balance_minstanex_ammo</item> 1253 <item>g_balance_minstanex_animtime</item> 1254 <item>g_balance_minstanex_laser_ammo</item> 1255 <item>g_balance_minstanex_laser_animtime</item> 1256 <item>g_balance_minstanex_laser_refire</item> 1257 <item>g_balance_minstanex_refire</item> 1258 <item>g_balance_minstanex_reload_ammo</item> 1259 <item>g_balance_minstanex_reload_time</item> 1260 <item>g_balance_minstanex_switchdelay_drop</item> 1261 <item>g_balance_minstanex_switchdelay_raise</item> 1262 <item>g_balance_nex_charge</item> 1263 <item>g_balance_nex_charge_animlimit</item> 1264 <item>g_balance_nex_charge_limit</item> 1265 <item>g_balance_nex_charge_maxspeed</item> 1266 <item>g_balance_nex_charge_mindmg</item> 1267 <item>g_balance_nex_charge_minspeed</item> 1268 <item>g_balance_nex_charge_rate</item> 1269 <item>g_balance_nex_charge_rot_pause</item> 1270 <item>g_balance_nex_charge_rot_rate</item> 1271 <item>g_balance_nex_charge_shot_multiplier</item> 1272 <item>g_balance_nex_charge_start</item> 1273 <item>g_balance_nex_charge_velocity_rate</item> 1274 <item>g_balance_nex_primary_ammo</item> 1275 <item>g_balance_nex_primary_animtime</item> 1276 <item>g_balance_nex_primary_damage</item> 1277 <item>g_balance_nex_primary_damagefalloff_forcehalflife</item> 1278 <item>g_balance_nex_primary_damagefalloff_halflife</item> 1279 <item>g_balance_nex_primary_damagefalloff_maxdist</item> 1280 <item>g_balance_nex_primary_damagefalloff_mindist</item> 1281 <item>g_balance_nex_primary_force</item> 1282 <item>g_balance_nex_primary_refire</item> 1283 <item>g_balance_nex_reload_ammo</item> 1284 <item>g_balance_nex_reload_time</item> 1285 <item>g_balance_nex_secondary</item> 1286 <item>g_balance_nex_secondary_ammo</item> 1287 <item>g_balance_nex_secondary_animtime</item> 1288 <item>g_balance_nex_secondary_charge</item> 1289 <item>g_balance_nex_secondary_charge_rate</item> 1290 <item>g_balance_nex_secondary_chargepool</item> 1291 <item>g_balance_nex_secondary_chargepool_pause_health_regen</item> 1292 <item>g_balance_nex_secondary_chargepool_pause_regen</item> 1293 <item>g_balance_nex_secondary_chargepool_regen</item> 1294 <item>g_balance_nex_secondary_damage</item> 1295 <item>g_balance_nex_secondary_damagefalloff_forcehalflife</item> 1296 <item>g_balance_nex_secondary_damagefalloff_halflife</item> 1297 <item>g_balance_nex_secondary_damagefalloff_maxdist</item> 1298 <item>g_balance_nex_secondary_damagefalloff_mindist</item> 1299 <item>g_balance_nex_secondary_force</item> 1300 <item>g_balance_nex_secondary_refire</item> 1301 <item>g_balance_nex_switchdelay_drop</item> 1302 <item>g_balance_nex_switchdelay_raise</item> 1303 <item>g_balance_nexball_primary_animtime</item> 1304 <item>g_balance_nexball_primary_refire</item> 1305 <item>g_balance_nexball_primary_speed</item> 1306 <item>g_balance_nexball_secondary_animtime</item> 1307 <item>g_balance_nexball_secondary_force</item> 1308 <item>g_balance_nexball_secondary_lifetime</item> 1309 <item>g_balance_nexball_secondary_refire</item> 1310 <item>g_balance_nexball_secondary_speed</item> 1311 <item>g_balance_nix_ammo_cells</item> 1312 <item>g_balance_nix_ammo_fuel</item> 1313 <item>g_balance_nix_ammo_nails</item> 1314 <item>g_balance_nix_ammo_rockets</item> 1315 <item>g_balance_nix_ammo_shells</item> 1316 <item>g_balance_nix_ammoincr_cells</item> 1317 <item>g_balance_nix_ammoincr_fuel</item> 1318 <item>g_balance_nix_ammoincr_nails</item> 1319 <item>g_balance_nix_ammoincr_rockets</item> 1320 <item>g_balance_nix_ammoincr_shells</item> 1321 <item>g_balance_nix_incrtime</item> 1322 <item>g_balance_nix_roundtime</item> 1323 <item>g_balance_pause_armor_rot</item> 1324 <item>g_balance_pause_armor_rot_spawn</item> 1325 <item>g_balance_pause_fuel_regen</item> 1326 <item>g_balance_pause_fuel_rot</item> 1327 <item>g_balance_pause_fuel_rot_spawn</item> 1328 <item>g_balance_pause_health_regen</item> 1329 <item>g_balance_pause_health_regen_spawn</item> 1330 <item>g_balance_pause_health_rot</item> 1331 <item>g_balance_pause_health_rot_spawn</item> 1332 <item>g_balance_portal_health</item> 1333 <item>g_balance_portal_lifetime</item> 1334 <item>g_balance_porto_primary_animtime</item> 1335 <item>g_balance_porto_primary_lifetime</item> 1336 <item>g_balance_porto_primary_refire</item> 1337 <item>g_balance_porto_primary_speed</item> 1338 <item>g_balance_porto_secondary</item> 1339 <item>g_balance_porto_secondary_animtime</item> 1340 <item>g_balance_porto_secondary_lifetime</item> 1341 <item>g_balance_porto_secondary_refire</item> 1342 <item>g_balance_porto_secondary_speed</item> 1343 <item>g_balance_porto_switchdelay_drop</item> 1344 <item>g_balance_porto_switchdelay_raise</item> 1345 <item>g_balance_powerup_invincible_takedamage</item> 1346 <item>g_balance_powerup_invincible_time</item> 1347 <item>g_balance_powerup_strength_damage</item> 1348 <item>g_balance_powerup_strength_force</item> 1349 <item>g_balance_powerup_strength_selfdamage</item> 1350 <item>g_balance_powerup_strength_selfforce</item> 1351 <item>g_balance_powerup_strength_time</item> 1352 <item>g_balance_rifle_bursttime</item> 1353 <item>g_balance_rifle_primary_ammo</item> 1354 <item>g_balance_rifle_primary_animtime</item> 1355 <item>g_balance_rifle_primary_bulletconstant</item> 1356 <item>g_balance_rifle_primary_bullethail</item> 1357 <item>g_balance_rifle_primary_burstcost</item> 1358 <item>g_balance_rifle_primary_damage</item> 1359 <item>g_balance_rifle_primary_force</item> 1360 <item>g_balance_rifle_primary_lifetime</item> 1361 <item>g_balance_rifle_primary_refire</item> 1362 <item>g_balance_rifle_primary_shots</item> 1363 <item>g_balance_rifle_primary_speed</item> 1364 <item>g_balance_rifle_primary_spread</item> 1365 <item>g_balance_rifle_primary_tracer</item> 1366 <item>g_balance_rifle_reload_ammo</item> 1367 <item>g_balance_rifle_reload_time</item> 1368 <item>g_balance_rifle_secondary</item> 1369 <item>g_balance_rifle_secondary_ammo</item> 1370 <item>g_balance_rifle_secondary_animtime</item> 1371 <item>g_balance_rifle_secondary_bulletconstant</item> 1372 <item>g_balance_rifle_secondary_bullethail</item> 1373 <item>g_balance_rifle_secondary_burstcost</item> 1374 <item>g_balance_rifle_secondary_damage</item> 1375 <item>g_balance_rifle_secondary_force</item> 1376 <item>g_balance_rifle_secondary_lifetime</item> 1377 <item>g_balance_rifle_secondary_refire</item> 1378 <item>g_balance_rifle_secondary_reload</item> 1379 <item>g_balance_rifle_secondary_shots</item> 1380 <item>g_balance_rifle_secondary_speed</item> 1381 <item>g_balance_rifle_secondary_spread</item> 1382 <item>g_balance_rifle_secondary_tracer</item> 1383 <item>g_balance_rifle_switchdelay_drop</item> 1384 <item>g_balance_rifle_switchdelay_raise</item> 1385 <item>g_balance_rocketlauncher_ammo</item> 1386 <item>g_balance_rocketlauncher_animtime</item> 1387 <item>g_balance_rocketlauncher_damage</item> 1388 <item>g_balance_rocketlauncher_damageforcescale</item> 1389 <item>g_balance_rocketlauncher_detonatedelay</item> 1390 <item>g_balance_rocketlauncher_edgedamage</item> 1391 <item>g_balance_rocketlauncher_force</item> 1392 <item>g_balance_rocketlauncher_guidedelay</item> 1393 <item>g_balance_rocketlauncher_guidegoal</item> 1394 <item>g_balance_rocketlauncher_guiderate</item> 1395 <item>g_balance_rocketlauncher_guideratedelay</item> 1396 <item>g_balance_rocketlauncher_guidestop</item> 1397 <item>g_balance_rocketlauncher_health</item> 1398 <item>g_balance_rocketlauncher_lifetime</item> 1399 <item>g_balance_rocketlauncher_radius</item> 1400 <item>g_balance_rocketlauncher_refire</item> 1401 <item>g_balance_rocketlauncher_reload_ammo</item> 1402 <item>g_balance_rocketlauncher_reload_time</item> 1403 <item>g_balance_rocketlauncher_remote_damage</item> 1404 <item>g_balance_rocketlauncher_remote_edgedamage</item> 1405 <item>g_balance_rocketlauncher_remote_force</item> 1406 <item>g_balance_rocketlauncher_remote_radius</item> 1407 <item>g_balance_rocketlauncher_speed</item> 1408 <item>g_balance_rocketlauncher_speedaccel</item> 1409 <item>g_balance_rocketlauncher_speedstart</item> 1410 <item>g_balance_rocketlauncher_switchdelay_drop</item> 1411 <item>g_balance_rocketlauncher_switchdelay_raise</item> 1412 <item>g_balance_seeker_flac_ammo</item> 1413 <item>g_balance_seeker_flac_animtime</item> 1414 <item>g_balance_seeker_flac_damage</item> 1415 <item>g_balance_seeker_flac_edgedamage</item> 1416 <item>g_balance_seeker_flac_force</item> 1417 <item>g_balance_seeker_flac_lifetime</item> 1418 <item>g_balance_seeker_flac_lifetime_rand</item> 1419 <item>g_balance_seeker_flac_radius</item> 1420 <item>g_balance_seeker_flac_refire</item> 1421 <item>g_balance_seeker_flac_speed</item> 1422 <item>g_balance_seeker_flac_speed_up</item> 1423 <item>g_balance_seeker_flac_speed_z</item> 1424 <item>g_balance_seeker_flac_spread</item> 1425 <item>g_balance_seeker_missile_accel</item> 1426 <item>g_balance_seeker_missile_ammo</item> 1427 <item>g_balance_seeker_missile_animtime</item> 1428 <item>g_balance_seeker_missile_count</item> 1429 <item>g_balance_seeker_missile_damage</item> 1430 <item>g_balance_seeker_missile_damageforcescale</item> 1431 <item>g_balance_seeker_missile_decel</item> 1432 <item>g_balance_seeker_missile_delay</item> 1433 <item>g_balance_seeker_missile_edgedamage</item> 1434 <item>g_balance_seeker_missile_force</item> 1435 <item>g_balance_seeker_missile_health</item> 1436 <item>g_balance_seeker_missile_lifetime</item> 1437 <item>g_balance_seeker_missile_proxy</item> 1438 <item>g_balance_seeker_missile_proxy_delay</item> 1439 <item>g_balance_seeker_missile_proxy_maxrange</item> 1440 <item>g_balance_seeker_missile_radius</item> 1441 <item>g_balance_seeker_missile_refire</item> 1442 <item>g_balance_seeker_missile_smart</item> 1443 <item>g_balance_seeker_missile_smart_mindist</item> 1444 <item>g_balance_seeker_missile_smart_trace_max</item> 1445 <item>g_balance_seeker_missile_smart_trace_min</item> 1446 <item>g_balance_seeker_missile_speed</item> 1447 <item>g_balance_seeker_missile_speed_max</item> 1448 <item>g_balance_seeker_missile_speed_up</item> 1449 <item>g_balance_seeker_missile_speed_z</item> 1450 <item>g_balance_seeker_missile_spread</item> 1451 <item>g_balance_seeker_missile_turnrate</item> 1452 <item>g_balance_seeker_reload_ammo</item> 1453 <item>g_balance_seeker_reload_time</item> 1454 <item>g_balance_seeker_switchdelay_drop</item> 1455 <item>g_balance_seeker_switchdelay_raise</item> 1456 <item>g_balance_seeker_tag_ammo</item> 1457 <item>g_balance_seeker_tag_animtime</item> 1458 <item>g_balance_seeker_tag_damageforcescale</item> 1459 <item>g_balance_seeker_tag_health</item> 1460 <item>g_balance_seeker_tag_lifetime</item> 1461 <item>g_balance_seeker_tag_refire</item> 1462 <item>g_balance_seeker_tag_speed</item> 1463 <item>g_balance_seeker_tag_spread</item> 1464 <item>g_balance_seeker_tag_tracker_lifetime</item> 1465 <item>g_balance_seeker_type</item> 1466 <item>g_balance_selfdamagepercent</item> 1467 <item>g_balance_shotgun_primary_ammo</item> 1468 <item>g_balance_shotgun_primary_animtime</item> 1469 <item>g_balance_shotgun_primary_bulletconstant</item> 1470 <item>g_balance_shotgun_primary_bullets</item> 1471 <item>g_balance_shotgun_primary_damage</item> 1472 <item>g_balance_shotgun_primary_force</item> 1473 <item>g_balance_shotgun_primary_refire</item> 1474 <item>g_balance_shotgun_primary_speed</item> 1475 <item>g_balance_shotgun_primary_spread</item> 1476 <item>g_balance_shotgun_reload_ammo</item> 1477 <item>g_balance_shotgun_reload_time</item> 1478 <item>g_balance_shotgun_secondary</item> 1479 <item>g_balance_shotgun_secondary_animtime</item> 1480 <item>g_balance_shotgun_secondary_damage</item> 1481 <item>g_balance_shotgun_secondary_force</item> 1482 <item>g_balance_shotgun_secondary_melee_delay</item> 1483 <item>g_balance_shotgun_secondary_melee_multihit</item> 1484 <item>g_balance_shotgun_secondary_melee_no_doubleslap</item> 1485 <item>g_balance_shotgun_secondary_melee_nonplayerdamage</item> 1486 <item>g_balance_shotgun_secondary_melee_range</item> 1487 <item>g_balance_shotgun_secondary_melee_swing_side</item> 1488 <item>g_balance_shotgun_secondary_melee_swing_up</item> 1489 <item>g_balance_shotgun_secondary_melee_time</item> 1490 <item>g_balance_shotgun_secondary_melee_traces</item> 1491 <item>g_balance_shotgun_secondary_refire</item> 1492 <item>g_balance_shotgun_switchdelay_drop</item> 1493 <item>g_balance_shotgun_switchdelay_raise</item> 1494 <item>g_balance_superweapons_time</item> 1495 <item>g_balance_teams</item> 1496 <item>g_balance_teams_prevent_imbalance</item> 1497 <item>g_balance_teams_scorefactor</item> 1498 <item>g_balance_tuba_animtime</item> 1499 <item>g_balance_tuba_attenuation</item> 1500 <item>g_balance_tuba_damage</item> 1501 <item>g_balance_tuba_edgedamage</item> 1502 <item>g_balance_tuba_fadetime</item> 1503 <item>g_balance_tuba_force</item> 1504 <item>g_balance_tuba_pitchstep</item> 1505 <item>g_balance_tuba_radius</item> 1506 <item>g_balance_tuba_refire</item> 1507 <item>g_balance_tuba_switchdelay_drop</item> 1508 <item>g_balance_tuba_switchdelay_raise</item> 1509 <item>g_balance_tuba_volume</item> 1510 <item>g_balance_uzi_bulletconstant</item> 1511 <item>g_balance_uzi_burst</item> 1512 <item>g_balance_uzi_burst_ammo</item> 1513 <item>g_balance_uzi_burst_animtime</item> 1514 <item>g_balance_uzi_burst_damage</item> 1515 <item>g_balance_uzi_burst_force</item> 1516 <item>g_balance_uzi_burst_refire</item> 1517 <item>g_balance_uzi_burst_refire2</item> 1518 <item>g_balance_uzi_burst_spread</item> 1519 <item>g_balance_uzi_first</item> 1520 <item>g_balance_uzi_first_ammo</item> 1521 <item>g_balance_uzi_first_damage</item> 1522 <item>g_balance_uzi_first_force</item> 1523 <item>g_balance_uzi_first_refire</item> 1524 <item>g_balance_uzi_first_spread</item> 1525 <item>g_balance_uzi_mode</item> 1526 <item>g_balance_uzi_reload_ammo</item> 1527 <item>g_balance_uzi_reload_time</item> 1528 <item>g_balance_uzi_speed</item> 1529 <item>g_balance_uzi_spread_add</item> 1530 <item>g_balance_uzi_spread_max</item> 1531 <item>g_balance_uzi_spread_min</item> 1532 <item>g_balance_uzi_sustained_ammo</item> 1533 <item>g_balance_uzi_sustained_damage</item> 1534 <item>g_balance_uzi_sustained_force</item> 1535 <item>g_balance_uzi_sustained_refire</item> 1536 <item>g_balance_uzi_sustained_spread</item> 1537 <item>g_balance_uzi_switchdelay_drop</item> 1538 <item>g_balance_uzi_switchdelay_raise</item> 1539 <item>g_ballistics_density_corpse</item> 1540 <item>g_ballistics_density_player</item> 1541 <item>g_ballistics_materialconstant</item> 1542 <item>g_ballistics_mindistance</item> 1543 <item>g_ban_default_bantime</item> 1544 <item>g_ban_default_masksize</item> 1545 <item>g_ban_sync_interval</item> 1546 <item>g_ban_sync_timeout</item> 1547 <item>g_ban_sync_trusted_servers</item> 1548 <item>g_ban_sync_trusted_servers_verify</item> 1549 <item>g_ban_sync_uri</item> 1550 <item>g_banned_list</item> 1551 <item>g_banned_list_idmode</item> 1552 <item>g_bastet</item> 1553 <item>g_bloodloss</item> 1554 <item>g_botclip_collisions</item> 1555 <item>g_bugrigs</item> 1556 <item>g_bugrigs_accel</item> 1557 <item>g_bugrigs_air_steering</item> 1558 <item>g_bugrigs_angle_smoothing</item> 1559 <item>g_bugrigs_friction_air</item> 1560 <item>g_bugrigs_friction_brake</item> 1561 <item>g_bugrigs_friction_floor</item> 1562 <item>g_bugrigs_planar_movement</item> 1563 <item>g_bugrigs_planar_movement_car_jumping</item> 1564 <item>g_bugrigs_reverse_speeding</item> 1565 <item>g_bugrigs_reverse_spinning</item> 1566 <item>g_bugrigs_reverse_stopping</item> 1567 <item>g_bugrigs_speed_pow</item> 1568 <item>g_bugrigs_speed_ref</item> 1569 <item>g_bugrigs_steer</item> 1570 <item>g_ca</item> 1571 <item>g_ca_damage2score_multiplier</item> 1572 <item>g_ca_point_leadlimit</item> 1573 <item>g_ca_point_limit</item> 1574 <item>g_ca_respawn_delay</item> 1575 <item>g_ca_respawn_waves</item> 1576 <item>g_ca_round_timelimit</item> 1577 <item>g_ca_spectate_enemies</item> 1578 <item>g_ca_teams</item> 1579 <item>g_ca_teams_override</item> 1580 <item>g_ca_warmup</item> 1581 <item>g_ca_weapon_stay</item> 1582 <item>g_campaign</item> 1583 <item>g_campaign_forceteam</item> 1584 <item>g_campaign_name</item> 1585 <item>g_campaign_skill</item> 1586 <item>g_campaignxonoticbeta_index</item> 1587 <item>g_campaignxonoticbeta_won</item> 1588 <item>g_casings</item> 1589 <item>g_cdtracks_dontusebydefault</item> 1590 <item>g_cdtracks_remaplist</item> 1591 <item>g_changeteam_banned</item> 1592 <item>g_changeteam_fragtransfer</item> 1593 <item>g_chat_flood_burst</item> 1594 <item>g_chat_flood_burst_team</item> 1595 <item>g_chat_flood_burst_tell</item> 1596 <item>g_chat_flood_lmax</item> 1597 <item>g_chat_flood_lmax_team</item> 1598 <item>g_chat_flood_lmax_tell</item> 1599 <item>g_chat_flood_notify_flooder</item> 1600 <item>g_chat_flood_spl</item> 1601 <item>g_chat_flood_spl_team</item> 1602 <item>g_chat_flood_spl_tell</item> 1603 <item>g_chat_nospectators</item> 1604 <item>g_chat_teamcolors</item> 1605 <item>g_chat_tellprivacy</item> 1606 <item>g_cloaked</item> 1607 <item>g_configversion</item> 1608 <item>g_ctf</item> 1609 <item>g_ctf_allow_vehicle_carry</item> 1610 <item>g_ctf_allow_vehicle_touch</item> 1611 <item>g_ctf_captimerecord_always</item> 1612 <item>g_ctf_drop_velocity_side</item> 1613 <item>g_ctf_drop_velocity_up</item> 1614 <item>g_ctf_dropped_capture_delay</item> 1615 <item>g_ctf_dropped_capture_radius</item> 1616 <item>g_ctf_dynamiclights</item> 1617 <item>g_ctf_flag_blue_model</item> 1618 <item>g_ctf_flag_blue_skin</item> 1619 <item>g_ctf_flag_collect_delay</item> 1620 <item>g_ctf_flag_damageforcescale</item> 1621 <item>g_ctf_flag_dropped_floatinwater</item> 1622 <item>g_ctf_flag_dropped_waypoint</item> 1623 <item>g_ctf_flag_glowtrails</item> 1624 <item>g_ctf_flag_health</item> 1625 <item>g_ctf_flag_red_model</item> 1626 <item>g_ctf_flag_red_skin</item> 1627 <item>g_ctf_flag_return_damage</item> 1628 <item>g_ctf_flag_return_dropped</item> 1629 <item>g_ctf_flag_return_time</item> 1630 <item>g_ctf_flag_return_when_unreachable</item> 1631 <item>g_ctf_flagcarrier_auto_helpme_damage</item> 1632 <item>g_ctf_flagcarrier_auto_helpme_time</item> 1633 <item>g_ctf_flagcarrier_damagefactor</item> 1634 <item>g_ctf_flagcarrier_forcefactor</item> 1635 <item>g_ctf_flagcarrier_selfdamagefactor</item> 1636 <item>g_ctf_flagcarrier_selfforcefactor</item> 1637 <item>g_ctf_flagcarrier_waypointforenemy_spotting</item> 1638 <item>g_ctf_fullbrightflags</item> 1639 <item>g_ctf_ignore_frags</item> 1640 <item>g_ctf_pass</item> 1641 <item>g_ctf_pass_arc</item> 1642 <item>g_ctf_pass_arc_max</item> 1643 <item>g_ctf_pass_directional_max</item> 1644 <item>g_ctf_pass_directional_min</item> 1645 <item>g_ctf_pass_radius</item> 1646 <item>g_ctf_pass_request</item> 1647 <item>g_ctf_pass_timelimit</item> 1648 <item>g_ctf_pass_turnrate</item> 1649 <item>g_ctf_pass_velocity</item> 1650 <item>g_ctf_pass_wait</item> 1651 <item>g_ctf_portalteleport</item> 1652 <item>g_ctf_respawn_delay</item> 1653 <item>g_ctf_respawn_waves</item> 1654 <item>g_ctf_reverse</item> 1655 <item>g_ctf_score_capture</item> 1656 <item>g_ctf_score_capture_assist</item> 1657 <item>g_ctf_score_kill</item> 1658 <item>g_ctf_score_penalty_drop</item> 1659 <item>g_ctf_score_penalty_returned</item> 1660 <item>g_ctf_score_penalty_suicidedrop</item> 1661 <item>g_ctf_score_pickup_base</item> 1662 <item>g_ctf_score_pickup_dropped_early</item> 1663 <item>g_ctf_score_pickup_dropped_late</item> 1664 <item>g_ctf_score_return</item> 1665 <item>g_ctf_shield_force</item> 1666 <item>g_ctf_shield_max_ratio</item> 1667 <item>g_ctf_shield_min_negscore</item> 1668 <item>g_ctf_stalemate</item> 1669 <item>g_ctf_stalemate_endcondition</item> 1670 <item>g_ctf_stalemate_time</item> 1671 <item>g_ctf_throw</item> 1672 <item>g_ctf_throw_angle_max</item> 1673 <item>g_ctf_throw_angle_min</item> 1674 <item>g_ctf_throw_punish_count</item> 1675 <item>g_ctf_throw_punish_delay</item> 1676 <item>g_ctf_throw_punish_time</item> 1677 <item>g_ctf_throw_strengthmultiplier</item> 1678 <item>g_ctf_throw_velocity_forward</item> 1679 <item>g_ctf_throw_velocity_up</item> 1680 <item>g_ctf_weapon_stay</item> 1681 <item>g_cts</item> 1682 <item>g_cts_finish_kill_delay</item> 1683 <item>g_cts_respawn_delay</item> 1684 <item>g_cts_respawn_waves</item> 1685 <item>g_cts_selfdamage</item> 1686 <item>g_cts_weapon_stay</item> 1687 <item>g_deathglow</item> 1688 <item>g_debug_bot_commands</item> 1689 <item>g_debug_defaultsounds</item> 1690 <item>g_dm</item> 1691 <item>g_dm_respawn_delay</item> 1692 <item>g_dm_respawn_waves</item> 1693 <item>g_dm_weapon_stay</item> 1694 <item>g_dodging</item> 1695 <item>g_dom_respawn_delay</item> 1696 <item>g_dom_respawn_waves</item> 1697 <item>g_dom_weapon_stay</item> 1698 <item>g_domination</item> 1699 <item>g_domination_default_teams</item> 1700 <item>g_domination_disable_frags</item> 1701 <item>g_domination_point_amt</item> 1702 <item>g_domination_point_capturetime</item> 1703 <item>g_domination_point_fullbright</item> 1704 <item>g_domination_point_glow</item> 1705 <item>g_domination_point_leadlimit</item> 1706 <item>g_domination_point_limit</item> 1707 <item>g_domination_point_rate</item> 1708 <item>g_domination_teams_override</item> 1709 <item>g_footsteps</item> 1710 <item>g_forced_respawn</item> 1711 <item>g_forced_team_blue</item> 1712 <item>g_forced_team_otherwise</item> 1713 <item>g_forced_team_pink</item> 1714 <item>g_forced_team_red</item> 1715 <item>g_forced_team_yellow</item> 1716 <item>g_freezetag</item> 1717 <item>g_freezetag_frozen_force</item> 1718 <item>g_freezetag_frozen_maxtime</item> 1719 <item>g_freezetag_point_leadlimit</item> 1720 <item>g_freezetag_point_limit</item> 1721 <item>g_freezetag_revive_clearspeed</item> 1722 <item>g_freezetag_revive_extra_size</item> 1723 <item>g_freezetag_revive_speed</item> 1724 <item>g_freezetag_round_timelimit</item> 1725 <item>g_freezetag_teams</item> 1726 <item>g_freezetag_teams_override</item> 1727 <item>g_freezetag_warmup</item> 1728 <item>g_friendlyfire</item> 1729 <item>g_friendlyfire_virtual</item> 1730 <item>g_friendlyfire_virtual_force</item> 1731 <item>g_ft_respawn_delay</item> 1732 <item>g_ft_respawn_waves</item> 1733 <item>g_ft_weapon_stay</item> 1734 <item>g_full_getstatus_responses</item> 1735 <item>g_fullbrightitems</item> 1736 <item>g_fullbrightplayers</item> 1737 <item>g_grab_range</item> 1738 <item>g_grappling_hook</item> 1739 <item>g_grappling_hook_tarzan</item> 1740 <item>g_hitplots</item> 1741 <item>g_hitplots_individuals</item> 1742 <item>g_invincible_projectiles</item> 1743 <item>g_jetpack</item> 1744 <item>g_jetpack_acceleration_side</item> 1745 <item>g_jetpack_acceleration_up</item> 1746 <item>g_jetpack_antigravity</item> 1747 <item>g_jetpack_attenuation</item> 1748 <item>g_jetpack_fuel</item> 1749 <item>g_jetpack_maxspeed_side</item> 1750 <item>g_jetpack_maxspeed_up</item> 1751 <item>g_jump_grunt</item> 1752 <item>g_ka_respawn_delay</item> 1753 <item>g_ka_respawn_waves</item> 1754 <item>g_ka_weapon_stay</item> 1755 <item>g_keepaway</item> 1756 <item>g_keepaway_ballcarrier_damage</item> 1757 <item>g_keepaway_ballcarrier_effects</item> 1758 <item>g_keepaway_ballcarrier_force</item> 1759 <item>g_keepaway_ballcarrier_highspeed</item> 1760 <item>g_keepaway_ballcarrier_selfdamage</item> 1761 <item>g_keepaway_ballcarrier_selfforce</item> 1762 <item>g_keepaway_noncarrier_damage</item> 1763 <item>g_keepaway_noncarrier_force</item> 1764 <item>g_keepaway_noncarrier_selfdamage</item> 1765 <item>g_keepaway_noncarrier_selfforce</item> 1766 <item>g_keepaway_noncarrier_warn</item> 1767 <item>g_keepaway_score_bckill</item> 1768 <item>g_keepaway_score_killac</item> 1769 <item>g_keepaway_score_timeinterval</item> 1770 <item>g_keepaway_score_timepoints</item> 1771 <item>g_keepaway_teams</item> 1772 <item>g_keepaway_teams_override</item> 1773 <item>g_keepawayball_damageforcescale</item> 1774 <item>g_keepawayball_effects</item> 1775 <item>g_keepawayball_respawntime</item> 1776 <item>g_keepawayball_trail_color</item> 1777 <item>g_keyhunt</item> 1778 <item>g_keyhunt_point_leadlimit</item> 1779 <item>g_keyhunt_point_limit</item> 1780 <item>g_keyhunt_teams</item> 1781 <item>g_keyhunt_teams_override</item> 1782 <item>g_kh_respawn_delay</item> 1783 <item>g_kh_respawn_waves</item> 1784 <item>g_kh_weapon_stay</item> 1785 <item>g_lms</item> 1786 <item>g_lms_campcheck_damage</item> 1787 <item>g_lms_campcheck_distance</item> 1788 <item>g_lms_campcheck_interval</item> 1789 <item>g_lms_extra_lives</item> 1790 <item>g_lms_join_anytime</item> 1791 <item>g_lms_last_join</item> 1792 <item>g_lms_lives_override</item> 1793 <item>g_lms_regenerate</item> 1794 <item>g_lms_respawn_delay</item> 1795 <item>g_lms_respawn_waves</item> 1796 <item>g_lms_start_ammo_cells</item> 1797 <item>g_lms_start_ammo_fuel</item> 1798 <item>g_lms_start_ammo_nails</item> 1799 <item>g_lms_start_ammo_rockets</item> 1800 <item>g_lms_start_ammo_shells</item> 1801 <item>g_lms_start_armor</item> 1802 <item>g_lms_start_health</item> 1803 <item>g_lms_weapon_stay</item> 1804 <item>g_mapinfo_allow_unsupported_modes_and_let_stuff_break</item> 1805 <item>g_mapinfo_settemp_acl</item> 1806 <item>g_maplist</item> 1807 <item>g_maplist_allow_frustrating</item> 1808 <item>g_maplist_allow_hidden</item> 1809 <item>g_maplist_check_waypoints</item> 1810 <item>g_maplist_index</item> 1811 <item>g_maplist_mostrecent</item> 1812 <item>g_maplist_mostrecent_count</item> 1813 <item>g_maplist_selectrandom</item> 1814 <item>g_maplist_shuffle</item> 1815 <item>g_maplist_votable</item> 1816 <item>g_maplist_votable_abstain</item> 1817 <item>g_maplist_votable_keeptwotime</item> 1818 <item>g_maplist_votable_nodetail</item> 1819 <item>g_maplist_votable_screenshot_dir</item> 1820 <item>g_maplist_votable_suggestions</item> 1821 <item>g_maplist_votable_suggestions_override_mostrecent</item> 1822 <item>g_maplist_votable_timeout</item> 1823 <item>g_max_info_autoscreenshot</item> 1824 <item>g_maxplayers</item> 1825 <item>g_maxplayers_spectator_blocktime</item> 1826 <item>g_maxpushtime</item> 1827 <item>g_maxspeed</item> 1828 <item>g_midair</item> 1829 <item>g_midair_shieldtime</item> 1830 <item>g_minstagib</item> 1831 <item>g_minstagib_ammo_drop</item> 1832 <item>g_minstagib_ammo_start</item> 1833 <item>g_minstagib_extralives</item> 1834 <item>g_minstagib_invis_alpha</item> 1835 <item>g_minstagib_speed_highspeed</item> 1836 <item>g_mirrordamage</item> 1837 <item>g_mirrordamage_virtual</item> 1838 <item>g_mod_balance</item> 1839 <item>g_mod_config</item> 1840 <item>g_mod_physics</item> 1841 <item>g_movement_highspeed</item> 1842 <item>g_multijump</item> 1843 <item>g_multijump_add</item> 1844 <item>g_multijump_speed</item> 1845 <item>g_mutatormsg</item> 1846 <item>g_nb_respawn_delay</item> 1847 <item>g_nb_respawn_waves</item> 1848 <item>g_nb_weapon_stay</item> 1849 <item>g_new_toys</item> 1850 <item>g_new_toys_autoreplace</item> 1851 <item>g_nexball</item> 1852 <item>g_nexball_basketball_bouncefactor</item> 1853 <item>g_nexball_basketball_bouncestop</item> 1854 <item>g_nexball_basketball_carrier_highspeed</item> 1855 <item>g_nexball_basketball_delay_hold</item> 1856 <item>g_nexball_basketball_delay_hold_forteam</item> 1857 <item>g_nexball_basketball_effects_default</item> 1858 <item>g_nexball_basketball_meter</item> 1859 <item>g_nexball_basketball_meter_maxpower</item> 1860 <item>g_nexball_basketball_meter_minpower</item> 1861 <item>g_nexball_basketball_teamsteal</item> 1862 <item>g_nexball_basketball_trail</item> 1863 <item>g_nexball_delay_collect</item> 1864 <item>g_nexball_delay_goal</item> 1865 <item>g_nexball_delay_idle</item> 1866 <item>g_nexball_delay_start</item> 1867 <item>g_nexball_football_boost_forward</item> 1868 <item>g_nexball_football_boost_up</item> 1869 <item>g_nexball_football_bouncefactor</item> 1870 <item>g_nexball_football_bouncestop</item> 1871 <item>g_nexball_football_physics</item> 1872 <item>g_nexball_football_trail</item> 1873 <item>g_nexball_goalleadlimit</item> 1874 <item>g_nexball_goallimit</item> 1875 <item>g_nexball_meter_period</item> 1876 <item>g_nexball_radar_showallplayers</item> 1877 <item>g_nexball_safepass_holdtime</item> 1878 <item>g_nexball_safepass_maxdist</item> 1879 <item>g_nexball_safepass_turnrate</item> 1880 <item>g_nexball_sound_bounce</item> 1881 <item>g_nexball_tackling</item> 1882 <item>g_nexball_trail_color</item> 1883 <item>g_nexball_viewmodel_offset</item> 1884 <item>g_nexball_viewmodel_scale</item> 1885 <item>g_nick_flood_penalty</item> 1886 <item>g_nick_flood_penalty_red</item> 1887 <item>g_nick_flood_penalty_yellow</item> 1888 <item>g_nick_flood_timeout</item> 1889 <item>g_nix</item> 1890 <item>g_nix_with_healtharmor</item> 1891 <item>g_nix_with_laser</item> 1892 <item>g_nix_with_powerups</item> 1893 <item>g_nodepthtestitems</item> 1894 <item>g_nodepthtestplayers</item> 1895 <item>g_norecoil</item> 1896 <item>g_ons_respawn_delay</item> 1897 <item>g_ons_respawn_waves</item> 1898 <item>g_ons_weapon_stay</item> 1899 <item>g_onslaught</item> 1900 <item>g_onslaught_cp_buildhealth</item> 1901 <item>g_onslaught_cp_buildtime</item> 1902 <item>g_onslaught_cp_health</item> 1903 <item>g_onslaught_cp_proxydecap</item> 1904 <item>g_onslaught_cp_proxydecap_distance</item> 1905 <item>g_onslaught_cp_proxydecap_dps</item> 1906 <item>g_onslaught_cp_regen</item> 1907 <item>g_onslaught_gen_health</item> 1908 <item>g_onslaught_spawn_at_controlpoints</item> 1909 <item>g_onslaught_spawn_at_generator</item> 1910 <item>g_physical_items</item> 1911 <item>g_physical_items_damageforcescale</item> 1912 <item>g_physical_items_reset</item> 1913 <item>g_pickup_ammo_anyway</item> 1914 <item>g_pickup_armorbig</item> 1915 <item>g_pickup_armorbig_anyway</item> 1916 <item>g_pickup_armorbig_max</item> 1917 <item>g_pickup_armorlarge</item> 1918 <item>g_pickup_armorlarge_anyway</item> 1919 <item>g_pickup_armorlarge_max</item> 1920 <item>g_pickup_armormedium</item> 1921 <item>g_pickup_armormedium_anyway</item> 1922 <item>g_pickup_armormedium_max</item> 1923 <item>g_pickup_armorsmall</item> 1924 <item>g_pickup_armorsmall_anyway</item> 1925 <item>g_pickup_armorsmall_max</item> 1926 <item>g_pickup_cells</item> 1927 <item>g_pickup_cells_max</item> 1928 <item>g_pickup_cells_weapon</item> 1929 <item>g_pickup_fuel</item> 1930 <item>g_pickup_fuel_jetpack</item> 1931 <item>g_pickup_fuel_max</item> 1932 <item>g_pickup_fuel_weapon</item> 1933 <item>g_pickup_healthlarge</item> 1934 <item>g_pickup_healthlarge_anyway</item> 1935 <item>g_pickup_healthlarge_max</item> 1936 <item>g_pickup_healthmedium</item> 1937 <item>g_pickup_healthmedium_anyway</item> 1938 <item>g_pickup_healthmedium_max</item> 1939 <item>g_pickup_healthmega</item> 1940 <item>g_pickup_healthmega_anyway</item> 1941 <item>g_pickup_healthmega_max</item> 1942 <item>g_pickup_healthsmall</item> 1943 <item>g_pickup_healthsmall_anyway</item> 1944 <item>g_pickup_healthsmall_max</item> 1945 <item>g_pickup_items</item> 1946 <item>g_pickup_nails</item> 1947 <item>g_pickup_nails_max</item> 1948 <item>g_pickup_nails_weapon</item> 1949 <item>g_pickup_respawntime_ammo</item> 1950 <item>g_pickup_respawntime_long</item> 1951 <item>g_pickup_respawntime_medium</item> 1952 <item>g_pickup_respawntime_powerup</item> 1953 <item>g_pickup_respawntime_short</item> 1954 <item>g_pickup_respawntime_superweapon</item> 1955 <item>g_pickup_respawntime_weapon</item> 1956 <item>g_pickup_respawntimejitter_ammo</item> 1957 <item>g_pickup_respawntimejitter_long</item> 1958 <item>g_pickup_respawntimejitter_medium</item> 1959 <item>g_pickup_respawntimejitter_powerup</item> 1960 <item>g_pickup_respawntimejitter_short</item> 1961 <item>g_pickup_respawntimejitter_superweapon</item> 1962 <item>g_pickup_respawntimejitter_weapon</item> 1963 <item>g_pickup_rockets</item> 1964 <item>g_pickup_rockets_max</item> 1965 <item>g_pickup_rockets_weapon</item> 1966 <item>g_pickup_shells</item> 1967 <item>g_pickup_shells_max</item> 1968 <item>g_pickup_shells_weapon</item> 1969 <item>g_pickup_weapons_anyway</item> 1970 <item>g_pinata</item> 1971 <item>g_player_alpha</item> 1972 <item>g_player_brightness</item> 1973 <item>g_playerclip_collisions</item> 1974 <item>g_playerstats_uri</item> 1975 <item>g_powerups</item> 1976 <item>g_projectiles_damage</item> 1977 <item>g_projectiles_keep_owner</item> 1978 <item>g_projectiles_newton_style</item> 1979 <item>g_projectiles_newton_style_2_maxfactor</item> 1980 <item>g_projectiles_newton_style_2_minfactor</item> 1981 <item>g_projectiles_spread_style</item> 1982 <item>g_race</item> 1983 <item>g_race_laps_limit</item> 1984 <item>g_race_qualifying_timelimit</item> 1985 <item>g_race_qualifying_timelimit_override</item> 1986 <item>g_race_teams</item> 1987 <item>g_rc_respawn_delay</item> 1988 <item>g_rc_respawn_waves</item> 1989 <item>g_rc_weapon_stay</item> 1990 <item>g_respawn_delay</item> 1991 <item>g_respawn_ghosts</item> 1992 <item>g_respawn_ghosts_maxtime</item> 1993 <item>g_respawn_ghosts_speed</item> 1994 <item>g_respawn_waves</item> 1995 <item>g_rocket_flying</item> 1996 <item>g_running_guns</item> 1997 <item>g_sandbox</item> 1998 <item>g_sandbox_editor_distance_edit</item> 1999 <item>g_sandbox_editor_distance_spawn</item> 2000 <item>g_sandbox_editor_flood</item> 2001 <item>g_sandbox_editor_free</item> 2002 <item>g_sandbox_editor_maxobjects</item> 2003 <item>g_sandbox_info</item> 2004 <item>g_sandbox_object_material_velocity_factor</item> 2005 <item>g_sandbox_object_material_velocity_min</item> 2006 <item>g_sandbox_object_scale_max</item> 2007 <item>g_sandbox_object_scale_min</item> 2008 <item>g_sandbox_readonly</item> 2009 <item>g_sandbox_storage_autoload</item> 2010 <item>g_sandbox_storage_autosave</item> 2011 <item>g_sandbox_storage_name</item> 2012 <item>g_shootfromcenter</item> 2013 <item>g_shootfromclient</item> 2014 <item>g_shootfromeye</item> 2015 <item>g_shootfromfixedorigin</item> 2016 <item>g_showweaponspawns</item> 2017 <item>g_spawn_alloweffects</item> 2018 <item>g_spawn_furthest</item> 2019 <item>g_spawn_near_teammate</item> 2020 <item>g_spawn_near_teammate_distance</item> 2021 <item>g_spawn_useallspawns</item> 2022 <item>g_spawnpoints_auto_move_out_of_solid</item> 2023 <item>g_spawnshieldtime</item> 2024 <item>g_start_ammo_cells</item> 2025 <item>g_start_ammo_fuel</item> 2026 <item>g_start_ammo_nails</item> 2027 <item>g_start_ammo_rockets</item> 2028 <item>g_start_ammo_shells</item> 2029 <item>g_start_delay</item> 2030 <item>g_start_weapon_crylink</item> 2031 <item>g_start_weapon_electro</item> 2032 <item>g_start_weapon_fireball</item> 2033 <item>g_start_weapon_grenadelauncher</item> 2034 <item>g_start_weapon_hagar</item> 2035 <item>g_start_weapon_hlac</item> 2036 <item>g_start_weapon_hook</item> 2037 <item>g_start_weapon_laser</item> 2038 <item>g_start_weapon_minelayer</item> 2039 <item>g_start_weapon_minstanex</item> 2040 <item>g_start_weapon_nex</item> 2041 <item>g_start_weapon_porto</item> 2042 <item>g_start_weapon_rifle</item> 2043 <item>g_start_weapon_rocketlauncher</item> 2044 <item>g_start_weapon_seeker</item> 2045 <item>g_start_weapon_shotgun</item> 2046 <item>g_start_weapon_tuba</item> 2047 <item>g_start_weapon_uzi</item> 2048 <item>g_superspectate</item> 2049 <item>g_tdm</item> 2050 <item>g_tdm_on_dm_maps</item> 2051 <item>g_tdm_respawn_delay</item> 2052 <item>g_tdm_respawn_waves</item> 2053 <item>g_tdm_team_spawns</item> 2054 <item>g_tdm_teams</item> 2055 <item>g_tdm_teams_override</item> 2056 <item>g_tdm_weapon_stay</item> 2057 <item>g_teamdamage_resetspeed</item> 2058 <item>g_teamdamage_threshold</item> 2059 <item>g_telefrags</item> 2060 <item>g_telefrags_avoid</item> 2061 <item>g_telefrags_teamplay</item> 2062 <item>g_teleport_maxspeed</item> 2063 <item>g_throughfloor_damage</item> 2064 <item>g_throughfloor_damage_max_stddev</item> 2065 <item>g_throughfloor_debug</item> 2066 <item>g_throughfloor_force</item> 2067 <item>g_throughfloor_force_max_stddev</item> 2068 <item>g_throughfloor_max_steps_other</item> 2069 <item>g_throughfloor_max_steps_player</item> 2070 <item>g_throughfloor_min_steps_other</item> 2071 <item>g_throughfloor_min_steps_player</item> 2072 <item>g_touchexplode</item> 2073 <item>g_touchexplode_damage</item> 2074 <item>g_touchexplode_edgedamage</item> 2075 <item>g_touchexplode_force</item> 2076 <item>g_touchexplode_radius</item> 2077 <item>g_triggerimpulse_accel_multiplier</item> 2078 <item>g_triggerimpulse_accel_power</item> 2079 <item>g_triggerimpulse_directional_multiplier</item> 2080 <item>g_triggerimpulse_radial_multiplier</item> 2081 <item>g_trueaim_minrange</item> 2082 <item>g_turrets</item> 2083 <item>g_turrets_aimidle_delay</item> 2084 <item>g_turrets_nofire</item> 2085 <item>g_turrets_reloadcvars</item> 2086 <item>g_turrets_targetscan_maxdelay</item> 2087 <item>g_turrets_targetscan_mindelay</item> 2088 <item>g_turrets_unit_ewheel_speed_fast</item> 2089 <item>g_turrets_unit_ewheel_speed_slow</item> 2090 <item>g_turrets_unit_ewheel_speed_slower</item> 2091 <item>g_turrets_unit_ewheel_speed_stop</item> 2092 <item>g_turrets_unit_ewheel_std_aim_firetolerance_dist</item> 2093 <item>g_turrets_unit_ewheel_std_aim_maxpitch</item> 2094 <item>g_turrets_unit_ewheel_std_aim_maxrot</item> 2095 <item>g_turrets_unit_ewheel_std_aim_speed</item> 2096 <item>g_turrets_unit_ewheel_std_ammo</item> 2097 <item>g_turrets_unit_ewheel_std_ammo_max</item> 2098 <item>g_turrets_unit_ewheel_std_ammo_recharge</item> 2099 <item>g_turrets_unit_ewheel_std_health</item> 2100 <item>g_turrets_unit_ewheel_std_respawntime</item> 2101 <item>g_turrets_unit_ewheel_std_shot_dmg</item> 2102 <item>g_turrets_unit_ewheel_std_shot_force</item> 2103 <item>g_turrets_unit_ewheel_std_shot_radius</item> 2104 <item>g_turrets_unit_ewheel_std_shot_refire</item> 2105 <item>g_turrets_unit_ewheel_std_shot_speed</item> 2106 <item>g_turrets_unit_ewheel_std_shot_spread</item> 2107 <item>g_turrets_unit_ewheel_std_shot_volly</item> 2108 <item>g_turrets_unit_ewheel_std_shot_volly_refire</item> 2109 <item>g_turrets_unit_ewheel_std_target_range</item> 2110 <item>g_turrets_unit_ewheel_std_target_range_min</item> 2111 <item>g_turrets_unit_ewheel_std_target_range_optimal</item> 2112 <item>g_turrets_unit_ewheel_std_target_select_anglebias</item> 2113 <item>g_turrets_unit_ewheel_std_target_select_missilebias</item> 2114 <item>g_turrets_unit_ewheel_std_target_select_playerbias</item> 2115 <item>g_turrets_unit_ewheel_std_target_select_rangebias</item> 2116 <item>g_turrets_unit_ewheel_std_target_select_samebias</item> 2117 <item>g_turrets_unit_ewheel_std_track_accel_pitch</item> 2118 <item>g_turrets_unit_ewheel_std_track_accel_rot</item> 2119 <item>g_turrets_unit_ewheel_std_track_type</item> 2120 <item>g_turrets_unit_ewheel_turnrate</item> 2121 <item>g_turrets_unit_flac_std_aim_firetolerance_dist</item> 2122 <item>g_turrets_unit_flac_std_aim_maxpitch</item> 2123 <item>g_turrets_unit_flac_std_aim_maxrot</item> 2124 <item>g_turrets_unit_flac_std_aim_speed</item> 2125 <item>g_turrets_unit_flac_std_ammo</item> 2126 <item>g_turrets_unit_flac_std_ammo_max</item> 2127 <item>g_turrets_unit_flac_std_ammo_recharge</item> 2128 <item>g_turrets_unit_flac_std_health</item> 2129 <item>g_turrets_unit_flac_std_respawntime</item> 2130 <item>g_turrets_unit_flac_std_shot_dmg</item> 2131 <item>g_turrets_unit_flac_std_shot_force</item> 2132 <item>g_turrets_unit_flac_std_shot_radius</item> 2133 <item>g_turrets_unit_flac_std_shot_refire</item> 2134 <item>g_turrets_unit_flac_std_shot_speed</item> 2135 <item>g_turrets_unit_flac_std_shot_spread</item> 2136 <item>g_turrets_unit_flac_std_shot_volly</item> 2137 <item>g_turrets_unit_flac_std_shot_volly_refire</item> 2138 <item>g_turrets_unit_flac_std_target_range</item> 2139 <item>g_turrets_unit_flac_std_target_range_min</item> 2140 <item>g_turrets_unit_flac_std_target_range_optimal</item> 2141 <item>g_turrets_unit_flac_std_target_select_anglebias</item> 2142 <item>g_turrets_unit_flac_std_target_select_missilebias</item> 2143 <item>g_turrets_unit_flac_std_target_select_playerbias</item> 2144 <item>g_turrets_unit_flac_std_target_select_rangebias</item> 2145 <item>g_turrets_unit_flac_std_target_select_samebias</item> 2146 <item>g_turrets_unit_flac_std_track_accel_pitch</item> 2147 <item>g_turrets_unit_flac_std_track_accel_rot</item> 2148 <item>g_turrets_unit_flac_std_track_blendrate</item> 2149 <item>g_turrets_unit_flac_std_track_type</item> 2150 <item>g_turrets_unit_fusreac_std_aim_firetolerance_dist</item> 2151 <item>g_turrets_unit_fusreac_std_aim_maxpitch</item> 2152 <item>g_turrets_unit_fusreac_std_aim_maxrot</item> 2153 <item>g_turrets_unit_fusreac_std_aim_speed</item> 2154 <item>g_turrets_unit_fusreac_std_ammo</item> 2155 <item>g_turrets_unit_fusreac_std_ammo_max</item> 2156 <item>g_turrets_unit_fusreac_std_ammo_recharge</item> 2157 <item>g_turrets_unit_fusreac_std_health</item> 2158 <item>g_turrets_unit_fusreac_std_respawntime</item> 2159 <item>g_turrets_unit_fusreac_std_shot_dmg</item> 2160 <item>g_turrets_unit_fusreac_std_shot_force</item> 2161 <item>g_turrets_unit_fusreac_std_shot_radius</item> 2162 <item>g_turrets_unit_fusreac_std_shot_refire</item> 2163 <item>g_turrets_unit_fusreac_std_shot_speed</item> 2164 <item>g_turrets_unit_fusreac_std_shot_spread</item> 2165 <item>g_turrets_unit_fusreac_std_shot_volly</item> 2166 <item>g_turrets_unit_fusreac_std_shot_volly_refire</item> 2167 <item>g_turrets_unit_fusreac_std_target_range</item> 2168 <item>g_turrets_unit_fusreac_std_target_range_min</item> 2169 <item>g_turrets_unit_fusreac_std_target_range_optimal</item> 2170 <item>g_turrets_unit_fusreac_std_target_select_anglebias</item> 2171 <item>g_turrets_unit_fusreac_std_target_select_playerbias</item> 2172 <item>g_turrets_unit_fusreac_std_target_select_rangebias</item> 2173 <item>g_turrets_unit_fusreac_std_target_select_samebias</item> 2174 <item>g_turrets_unit_fusreac_std_track_accel_pitch</item> 2175 <item>g_turrets_unit_fusreac_std_track_accel_rot</item> 2176 <item>g_turrets_unit_fusreac_std_track_blendrate</item> 2177 <item>g_turrets_unit_fusreac_std_track_type</item> 2178 <item>g_turrets_unit_hellion_std_aim_firetolerance_dist</item> 2179 <item>g_turrets_unit_hellion_std_aim_maxpitch</item> 2180 <item>g_turrets_unit_hellion_std_aim_maxrot</item> 2181 <item>g_turrets_unit_hellion_std_aim_speed</item> 2182 <item>g_turrets_unit_hellion_std_ammo</item> 2183 <item>g_turrets_unit_hellion_std_ammo_max</item> 2184 <item>g_turrets_unit_hellion_std_ammo_recharge</item> 2185 <item>g_turrets_unit_hellion_std_health</item> 2186 <item>g_turrets_unit_hellion_std_respawntime</item> 2187 <item>g_turrets_unit_hellion_std_shot_dmg</item> 2188 <item>g_turrets_unit_hellion_std_shot_force</item> 2189 <item>g_turrets_unit_hellion_std_shot_radius</item> 2190 <item>g_turrets_unit_hellion_std_shot_refire</item> 2191 <item>g_turrets_unit_hellion_std_shot_speed</item> 2192 <item>g_turrets_unit_hellion_std_shot_speed_gain</item> 2193 <item>g_turrets_unit_hellion_std_shot_speed_max</item> 2194 <item>g_turrets_unit_hellion_std_shot_spread</item> 2195 <item>g_turrets_unit_hellion_std_shot_volly</item> 2196 <item>g_turrets_unit_hellion_std_shot_volly_refire</item> 2197 <item>g_turrets_unit_hellion_std_target_range</item> 2198 <item>g_turrets_unit_hellion_std_target_range_min</item> 2199 <item>g_turrets_unit_hellion_std_target_range_optimal</item> 2200 <item>g_turrets_unit_hellion_std_target_select_anglebias</item> 2201 <item>g_turrets_unit_hellion_std_target_select_missilebias</item> 2202 <item>g_turrets_unit_hellion_std_target_select_playerbias</item> 2203 <item>g_turrets_unit_hellion_std_target_select_rangebias</item> 2204 <item>g_turrets_unit_hellion_std_target_select_samebias</item> 2205 <item>g_turrets_unit_hellion_std_track_accel_pitch</item> 2206 <item>g_turrets_unit_hellion_std_track_accel_rot</item> 2207 <item>g_turrets_unit_hellion_std_track_blendrate</item> 2208 <item>g_turrets_unit_hellion_std_track_type</item> 2209 <item>g_turrets_unit_hk_std_aim_firetolerance_dist</item> 2210 <item>g_turrets_unit_hk_std_aim_maxpitch</item> 2211 <item>g_turrets_unit_hk_std_aim_maxrot</item> 2212 <item>g_turrets_unit_hk_std_aim_speed</item> 2213 <item>g_turrets_unit_hk_std_ammo</item> 2214 <item>g_turrets_unit_hk_std_ammo_max</item> 2215 <item>g_turrets_unit_hk_std_ammo_recharge</item> 2216 <item>g_turrets_unit_hk_std_health</item> 2217 <item>g_turrets_unit_hk_std_respawntime</item> 2218 <item>g_turrets_unit_hk_std_shot_dmg</item> 2219 <item>g_turrets_unit_hk_std_shot_force</item> 2220 <item>g_turrets_unit_hk_std_shot_radius</item> 2221 <item>g_turrets_unit_hk_std_shot_refire</item> 2222 <item>g_turrets_unit_hk_std_shot_speed</item> 2223 <item>g_turrets_unit_hk_std_shot_speed_accel</item> 2224 <item>g_turrets_unit_hk_std_shot_speed_accel2</item> 2225 <item>g_turrets_unit_hk_std_shot_speed_decel</item> 2226 <item>g_turrets_unit_hk_std_shot_speed_max</item> 2227 <item>g_turrets_unit_hk_std_shot_speed_turnrate</item> 2228 <item>g_turrets_unit_hk_std_shot_spread</item> 2229 <item>g_turrets_unit_hk_std_shot_volly</item> 2230 <item>g_turrets_unit_hk_std_shot_volly_refire</item> 2231 <item>g_turrets_unit_hk_std_target_range</item> 2232 <item>g_turrets_unit_hk_std_target_range_min</item> 2233 <item>g_turrets_unit_hk_std_target_range_optimal</item> 2234 <item>g_turrets_unit_hk_std_target_select_anglebias</item> 2235 <item>g_turrets_unit_hk_std_target_select_missilebias</item> 2236 <item>g_turrets_unit_hk_std_target_select_playerbias</item> 2237 <item>g_turrets_unit_hk_std_target_select_rangebias</item> 2238 <item>g_turrets_unit_hk_std_target_select_samebias</item> 2239 <item>g_turrets_unit_hk_std_track_accel_pitch</item> 2240 <item>g_turrets_unit_hk_std_track_accel_rot</item> 2241 <item>g_turrets_unit_hk_std_track_blendrate</item> 2242 <item>g_turrets_unit_hk_std_track_type</item> 2243 <item>g_turrets_unit_machinegun_std_aim_firetolerance_dist</item> 2244 <item>g_turrets_unit_machinegun_std_aim_maxpitch</item> 2245 <item>g_turrets_unit_machinegun_std_aim_maxrot</item> 2246 <item>g_turrets_unit_machinegun_std_aim_speed</item> 2247 <item>g_turrets_unit_machinegun_std_ammo</item> 2248 <item>g_turrets_unit_machinegun_std_ammo_max</item> 2249 <item>g_turrets_unit_machinegun_std_ammo_recharge</item> 2250 <item>g_turrets_unit_machinegun_std_health</item> 2251 <item>g_turrets_unit_machinegun_std_respawntime</item> 2252 <item>g_turrets_unit_machinegun_std_shot_dmg</item> 2253 <item>g_turrets_unit_machinegun_std_shot_force</item> 2254 <item>g_turrets_unit_machinegun_std_shot_radius</item> 2255 <item>g_turrets_unit_machinegun_std_shot_refire</item> 2256 <item>g_turrets_unit_machinegun_std_shot_speed</item> 2257 <item>g_turrets_unit_machinegun_std_shot_spread</item> 2258 <item>g_turrets_unit_machinegun_std_shot_volly</item> 2259 <item>g_turrets_unit_machinegun_std_shot_volly_refire</item> 2260 <item>g_turrets_unit_machinegun_std_target_range</item> 2261 <item>g_turrets_unit_machinegun_std_target_range_min</item> 2262 <item>g_turrets_unit_machinegun_std_target_range_optimal</item> 2263 <item>g_turrets_unit_machinegun_std_target_select_anglebias</item> 2264 <item>g_turrets_unit_machinegun_std_target_select_missilebias</item> 2265 <item>g_turrets_unit_machinegun_std_target_select_playerbias</item> 2266 <item>g_turrets_unit_machinegun_std_target_select_rangebias</item> 2267 <item>g_turrets_unit_machinegun_std_target_select_samebias</item> 2268 <item>g_turrets_unit_machinegun_std_track_accel_pitch</item> 2269 <item>g_turrets_unit_machinegun_std_track_accel_rot</item> 2270 <item>g_turrets_unit_machinegun_std_track_blendrate</item> 2271 <item>g_turrets_unit_machinegun_std_track_type</item> 2272 <item>g_turrets_unit_mlrs_std_aim_firetolerance_dist</item> 2273 <item>g_turrets_unit_mlrs_std_aim_maxpitch</item> 2274 <item>g_turrets_unit_mlrs_std_aim_maxrot</item> 2275 <item>g_turrets_unit_mlrs_std_aim_speed</item> 2276 <item>g_turrets_unit_mlrs_std_ammo</item> 2277 <item>g_turrets_unit_mlrs_std_ammo_max</item> 2278 <item>g_turrets_unit_mlrs_std_ammo_recharge</item> 2279 <item>g_turrets_unit_mlrs_std_health</item> 2280 <item>g_turrets_unit_mlrs_std_respawntime</item> 2281 <item>g_turrets_unit_mlrs_std_shot_dmg</item> 2282 <item>g_turrets_unit_mlrs_std_shot_force</item> 2283 <item>g_turrets_unit_mlrs_std_shot_radius</item> 2284 <item>g_turrets_unit_mlrs_std_shot_refire</item> 2285 <item>g_turrets_unit_mlrs_std_shot_speed</item> 2286 <item>g_turrets_unit_mlrs_std_shot_spread</item> 2287 <item>g_turrets_unit_mlrs_std_shot_volly</item> 2288 <item>g_turrets_unit_mlrs_std_shot_volly_refire</item> 2289 <item>g_turrets_unit_mlrs_std_target_range</item> 2290 <item>g_turrets_unit_mlrs_std_target_range_min</item> 2291 <item>g_turrets_unit_mlrs_std_target_range_optimal</item> 2292 <item>g_turrets_unit_mlrs_std_target_select_anglebias</item> 2293 <item>g_turrets_unit_mlrs_std_target_select_missilebias</item> 2294 <item>g_turrets_unit_mlrs_std_target_select_playerbias</item> 2295 <item>g_turrets_unit_mlrs_std_target_select_rangebias</item> 2296 <item>g_turrets_unit_mlrs_std_target_select_samebias</item> 2297 <item>g_turrets_unit_mlrs_std_track_accel_pitch</item> 2298 <item>g_turrets_unit_mlrs_std_track_accel_rot</item> 2299 <item>g_turrets_unit_mlrs_std_track_blendrate</item> 2300 <item>g_turrets_unit_mlrs_std_track_type</item> 2301 <item>g_turrets_unit_phaser_std_aim_firetolerance_dist</item> 2302 <item>g_turrets_unit_phaser_std_aim_maxpitch</item> 2303 <item>g_turrets_unit_phaser_std_aim_maxrot</item> 2304 <item>g_turrets_unit_phaser_std_aim_speed</item> 2305 <item>g_turrets_unit_phaser_std_ammo</item> 2306 <item>g_turrets_unit_phaser_std_ammo_max</item> 2307 <item>g_turrets_unit_phaser_std_ammo_recharge</item> 2308 <item>g_turrets_unit_phaser_std_health</item> 2309 <item>g_turrets_unit_phaser_std_respawntime</item> 2310 <item>g_turrets_unit_phaser_std_shot_dmg</item> 2311 <item>g_turrets_unit_phaser_std_shot_force</item> 2312 <item>g_turrets_unit_phaser_std_shot_radius</item> 2313 <item>g_turrets_unit_phaser_std_shot_refire</item> 2314 <item>g_turrets_unit_phaser_std_shot_speed</item> 2315 <item>g_turrets_unit_phaser_std_shot_spread</item> 2316 <item>g_turrets_unit_phaser_std_shot_volly</item> 2317 <item>g_turrets_unit_phaser_std_shot_volly_refire</item> 2318 <item>g_turrets_unit_phaser_std_target_range</item> 2319 <item>g_turrets_unit_phaser_std_target_range_min</item> 2320 <item>g_turrets_unit_phaser_std_target_range_optimal</item> 2321 <item>g_turrets_unit_phaser_std_target_select_anglebias</item> 2322 <item>g_turrets_unit_phaser_std_target_select_missilebias</item> 2323 <item>g_turrets_unit_phaser_std_target_select_playerbias</item> 2324 <item>g_turrets_unit_phaser_std_target_select_rangebias</item> 2325 <item>g_turrets_unit_phaser_std_target_select_samebias</item> 2326 <item>g_turrets_unit_phaser_std_track_accel_pitch</item> 2327 <item>g_turrets_unit_phaser_std_track_accel_rot</item> 2328 <item>g_turrets_unit_phaser_std_track_blendrate</item> 2329 <item>g_turrets_unit_phaser_std_track_type</item> 2330 <item>g_turrets_unit_plasma_dual_aim_firetolerance_dist</item> 2331 <item>g_turrets_unit_plasma_dual_aim_maxpitch</item> 2332 <item>g_turrets_unit_plasma_dual_aim_maxrot</item> 2333 <item>g_turrets_unit_plasma_dual_aim_speed</item> 2334 <item>g_turrets_unit_plasma_dual_ammo</item> 2335 <item>g_turrets_unit_plasma_dual_ammo_max</item> 2336 <item>g_turrets_unit_plasma_dual_ammo_recharge</item> 2337 <item>g_turrets_unit_plasma_dual_health</item> 2338 <item>g_turrets_unit_plasma_dual_respawntime</item> 2339 <item>g_turrets_unit_plasma_dual_shot_dmg</item> 2340 <item>g_turrets_unit_plasma_dual_shot_force</item> 2341 <item>g_turrets_unit_plasma_dual_shot_radius</item> 2342 <item>g_turrets_unit_plasma_dual_shot_refire</item> 2343 <item>g_turrets_unit_plasma_dual_shot_speed</item> 2344 <item>g_turrets_unit_plasma_dual_shot_spread</item> 2345 <item>g_turrets_unit_plasma_dual_shot_volly</item> 2346 <item>g_turrets_unit_plasma_dual_shot_volly_refire</item> 2347 <item>g_turrets_unit_plasma_dual_target_range</item> 2348 <item>g_turrets_unit_plasma_dual_target_range_min</item> 2349 <item>g_turrets_unit_plasma_dual_target_range_optimal</item> 2350 <item>g_turrets_unit_plasma_dual_target_select_anglebias</item> 2351 <item>g_turrets_unit_plasma_dual_target_select_missilebias</item> 2352 <item>g_turrets_unit_plasma_dual_target_select_playerbias</item> 2353 <item>g_turrets_unit_plasma_dual_target_select_rangebias</item> 2354 <item>g_turrets_unit_plasma_dual_target_select_samebias</item> 2355 <item>g_turrets_unit_plasma_dual_track_accel_pitch</item> 2356 <item>g_turrets_unit_plasma_dual_track_accel_rot</item> 2357 <item>g_turrets_unit_plasma_dual_track_blendrate</item> 2358 <item>g_turrets_unit_plasma_dual_track_type</item> 2359 <item>g_turrets_unit_plasma_std_aim_firetolerance_dist</item> 2360 <item>g_turrets_unit_plasma_std_aim_maxpitch</item> 2361 <item>g_turrets_unit_plasma_std_aim_maxrot</item> 2362 <item>g_turrets_unit_plasma_std_aim_speed</item> 2363 <item>g_turrets_unit_plasma_std_ammo</item> 2364 <item>g_turrets_unit_plasma_std_ammo_max</item> 2365 <item>g_turrets_unit_plasma_std_ammo_recharge</item> 2366 <item>g_turrets_unit_plasma_std_health</item> 2367 <item>g_turrets_unit_plasma_std_respawntime</item> 2368 <item>g_turrets_unit_plasma_std_shot_dmg</item> 2369 <item>g_turrets_unit_plasma_std_shot_force</item> 2370 <item>g_turrets_unit_plasma_std_shot_radius</item> 2371 <item>g_turrets_unit_plasma_std_shot_refire</item> 2372 <item>g_turrets_unit_plasma_std_shot_speed</item> 2373 <item>g_turrets_unit_plasma_std_shot_spread</item> 2374 <item>g_turrets_unit_plasma_std_shot_volly</item> 2375 <item>g_turrets_unit_plasma_std_shot_volly_refire</item> 2376 <item>g_turrets_unit_plasma_std_target_range</item> 2377 <item>g_turrets_unit_plasma_std_target_range_min</item> 2378 <item>g_turrets_unit_plasma_std_target_range_optimal</item> 2379 <item>g_turrets_unit_plasma_std_target_select_anglebias</item> 2380 <item>g_turrets_unit_plasma_std_target_select_missilebias</item> 2381 <item>g_turrets_unit_plasma_std_target_select_playerbias</item> 2382 <item>g_turrets_unit_plasma_std_target_select_rangebias</item> 2383 <item>g_turrets_unit_plasma_std_target_select_samebias</item> 2384 <item>g_turrets_unit_plasma_std_track_accel_pitch</item> 2385 <item>g_turrets_unit_plasma_std_track_accel_rot</item> 2386 <item>g_turrets_unit_plasma_std_track_blendrate</item> 2387 <item>g_turrets_unit_plasma_std_track_type</item> 2388 <item>g_turrets_unit_tesla_std_ammo</item> 2389 <item>g_turrets_unit_tesla_std_ammo_max</item> 2390 <item>g_turrets_unit_tesla_std_ammo_recharge</item> 2391 <item>g_turrets_unit_tesla_std_health</item> 2392 <item>g_turrets_unit_tesla_std_respawntime</item> 2393 <item>g_turrets_unit_tesla_std_shot_dmg</item> 2394 <item>g_turrets_unit_tesla_std_shot_force</item> 2395 <item>g_turrets_unit_tesla_std_shot_refire</item> 2396 <item>g_turrets_unit_tesla_std_shot_volly</item> 2397 <item>g_turrets_unit_tesla_std_shot_volly_refire</item> 2398 <item>g_turrets_unit_tesla_std_target_range</item> 2399 <item>g_turrets_unit_tesla_std_target_range_min</item> 2400 <item>g_turrets_unit_tesla_std_target_select_missilebias</item> 2401 <item>g_turrets_unit_tesla_std_target_select_playerbias</item> 2402 <item>g_turrets_unit_walker_speed_jump</item> 2403 <item>g_turrets_unit_walker_speed_roam</item> 2404 <item>g_turrets_unit_walker_speed_run</item> 2405 <item>g_turrets_unit_walker_speed_stop</item> 2406 <item>g_turrets_unit_walker_speed_swim</item> 2407 <item>g_turrets_unit_walker_speed_walk</item> 2408 <item>g_turrets_unit_walker_std_aim_firetolerance_dist</item> 2409 <item>g_turrets_unit_walker_std_aim_maxpitch</item> 2410 <item>g_turrets_unit_walker_std_aim_maxrot</item> 2411 <item>g_turrets_unit_walker_std_aim_speed</item> 2412 <item>g_turrets_unit_walker_std_ammo</item> 2413 <item>g_turrets_unit_walker_std_ammo_max</item> 2414 <item>g_turrets_unit_walker_std_ammo_recharge</item> 2415 <item>g_turrets_unit_walker_std_health</item> 2416 <item>g_turrets_unit_walker_std_meele_dmg</item> 2417 <item>g_turrets_unit_walker_std_meele_force</item> 2418 <item>g_turrets_unit_walker_std_meele_range</item> 2419 <item>g_turrets_unit_walker_std_respawntime</item> 2420 <item>g_turrets_unit_walker_std_rocket_dmg</item> 2421 <item>g_turrets_unit_walker_std_rocket_force</item> 2422 <item>g_turrets_unit_walker_std_rocket_radius</item> 2423 <item>g_turrets_unit_walker_std_rocket_refire</item> 2424 <item>g_turrets_unit_walker_std_rocket_speed</item> 2425 <item>g_turrets_unit_walker_std_rocket_turnrate</item> 2426 <item>g_turrets_unit_walker_std_rockets_range</item> 2427 <item>g_turrets_unit_walker_std_rockets_range_min</item> 2428 <item>g_turrets_unit_walker_std_shot_dmg</item> 2429 <item>g_turrets_unit_walker_std_shot_force</item> 2430 <item>g_turrets_unit_walker_std_shot_radius</item> 2431 <item>g_turrets_unit_walker_std_shot_refire</item> 2432 <item>g_turrets_unit_walker_std_shot_speed</item> 2433 <item>g_turrets_unit_walker_std_shot_spread</item> 2434 <item>g_turrets_unit_walker_std_shot_volly</item> 2435 <item>g_turrets_unit_walker_std_shot_volly_refire</item> 2436 <item>g_turrets_unit_walker_std_target_range</item> 2437 <item>g_turrets_unit_walker_std_target_range_min</item> 2438 <item>g_turrets_unit_walker_std_target_range_optimal</item> 2439 <item>g_turrets_unit_walker_std_target_select_anglebias</item> 2440 <item>g_turrets_unit_walker_std_target_select_missilebias</item> 2441 <item>g_turrets_unit_walker_std_target_select_playerbias</item> 2442 <item>g_turrets_unit_walker_std_target_select_rangebias</item> 2443 <item>g_turrets_unit_walker_std_target_select_samebias</item> 2444 <item>g_turrets_unit_walker_std_track_accel_pitch</item> 2445 <item>g_turrets_unit_walker_std_track_accel_rot</item> 2446 <item>g_turrets_unit_walker_std_track_blendrate</item> 2447 <item>g_turrets_unit_walker_std_track_type</item> 2448 <item>g_turrets_unit_walker_turn</item> 2449 <item>g_turrets_unit_walker_turn_run</item> 2450 <item>g_turrets_unit_walker_turn_strafe</item> 2451 <item>g_turrets_unit_walker_turn_swim</item> 2452 <item>g_turrets_unit_walker_turn_walk</item> 2453 <item>g_use_ammunition</item> 2454 <item>g_vampire</item> 2455 <item>g_vehicle_bumblebee</item> 2456 <item>g_vehicle_bumblebee_blowup_coredamage</item> 2457 <item>g_vehicle_bumblebee_blowup_edgedamage</item> 2458 <item>g_vehicle_bumblebee_blowup_forceintensity</item> 2459 <item>g_vehicle_bumblebee_blowup_radius</item> 2460 <item>g_vehicle_bumblebee_bouncepain</item> 2461 <item>g_vehicle_bumblebee_cannon_ammo</item> 2462 <item>g_vehicle_bumblebee_cannon_ammo_regen</item> 2463 <item>g_vehicle_bumblebee_cannon_ammo_regen_pause</item> 2464 <item>g_vehicle_bumblebee_cannon_cost</item> 2465 <item>g_vehicle_bumblebee_cannon_damage</item> 2466 <item>g_vehicle_bumblebee_cannon_force</item> 2467 <item>g_vehicle_bumblebee_cannon_lock</item> 2468 <item>g_vehicle_bumblebee_cannon_pitchlimit_down</item> 2469 <item>g_vehicle_bumblebee_cannon_pitchlimit_up</item> 2470 <item>g_vehicle_bumblebee_cannon_radius</item> 2471 <item>g_vehicle_bumblebee_cannon_refire</item> 2472 <item>g_vehicle_bumblebee_cannon_speed</item> 2473 <item>g_vehicle_bumblebee_cannon_spread</item> 2474 <item>g_vehicle_bumblebee_cannon_turnlimit_in</item> 2475 <item>g_vehicle_bumblebee_cannon_turnlimit_out</item> 2476 <item>g_vehicle_bumblebee_cannon_turnspeed</item> 2477 <item>g_vehicle_bumblebee_energy</item> 2478 <item>g_vehicle_bumblebee_energy_regen</item> 2479 <item>g_vehicle_bumblebee_energy_regen_pause</item> 2480 <item>g_vehicle_bumblebee_friction</item> 2481 <item>g_vehicle_bumblebee_healgun_amax</item> 2482 <item>g_vehicle_bumblebee_healgun_aps</item> 2483 <item>g_vehicle_bumblebee_healgun_hmax</item> 2484 <item>g_vehicle_bumblebee_healgun_hps</item> 2485 <item>g_vehicle_bumblebee_healgun_locktime</item> 2486 <item>g_vehicle_bumblebee_healgun_smax</item> 2487 <item>g_vehicle_bumblebee_healgun_sps</item> 2488 <item>g_vehicle_bumblebee_health</item> 2489 <item>g_vehicle_bumblebee_health_regen</item> 2490 <item>g_vehicle_bumblebee_health_regen_pause</item> 2491 <item>g_vehicle_bumblebee_pitchlimit</item> 2492 <item>g_vehicle_bumblebee_pitchspeed</item> 2493 <item>g_vehicle_bumblebee_raygun</item> 2494 <item>g_vehicle_bumblebee_raygun_aps</item> 2495 <item>g_vehicle_bumblebee_raygun_dps</item> 2496 <item>g_vehicle_bumblebee_raygun_fps</item> 2497 <item>g_vehicle_bumblebee_raygun_pitchlimit_down</item> 2498 <item>g_vehicle_bumblebee_raygun_pitchlimit_up</item> 2499 <item>g_vehicle_bumblebee_raygun_range</item> 2500 <item>g_vehicle_bumblebee_raygun_turnlimit_sides</item> 2501 <item>g_vehicle_bumblebee_raygun_turnspeed</item> 2502 <item>g_vehicle_bumblebee_respawntime</item> 2503 <item>g_vehicle_bumblebee_shield</item> 2504 <item>g_vehicle_bumblebee_shield_regen</item> 2505 <item>g_vehicle_bumblebee_shield_regen_pause</item> 2506 <item>g_vehicle_bumblebee_speed_down</item> 2507 <item>g_vehicle_bumblebee_speed_forward</item> 2508 <item>g_vehicle_bumblebee_speed_strafe</item> 2509 <item>g_vehicle_bumblebee_speed_up</item> 2510 <item>g_vehicle_bumblebee_turnspeed</item> 2511 <item>g_vehicle_racer</item> 2512 <item>g_vehicle_racer_afterburn_cost</item> 2513 <item>g_vehicle_racer_anglestabilizer</item> 2514 <item>g_vehicle_racer_blowup_coredamage</item> 2515 <item>g_vehicle_racer_blowup_edgedamage</item> 2516 <item>g_vehicle_racer_blowup_forceintensity</item> 2517 <item>g_vehicle_racer_blowup_radius</item> 2518 <item>g_vehicle_racer_bouncefactor</item> 2519 <item>g_vehicle_racer_bouncepain</item> 2520 <item>g_vehicle_racer_bouncestop</item> 2521 <item>g_vehicle_racer_cannon_cost</item> 2522 <item>g_vehicle_racer_cannon_damage</item> 2523 <item>g_vehicle_racer_cannon_force</item> 2524 <item>g_vehicle_racer_cannon_radius</item> 2525 <item>g_vehicle_racer_cannon_refire</item> 2526 <item>g_vehicle_racer_cannon_speed</item> 2527 <item>g_vehicle_racer_cannon_spread</item> 2528 <item>g_vehicle_racer_collision_multiplier</item> 2529 <item>g_vehicle_racer_downforce</item> 2530 <item>g_vehicle_racer_energy</item> 2531 <item>g_vehicle_racer_energy_regen</item> 2532 <item>g_vehicle_racer_energy_regen_pause</item> 2533 <item>g_vehicle_racer_friction</item> 2534 <item>g_vehicle_racer_health</item> 2535 <item>g_vehicle_racer_health_regen</item> 2536 <item>g_vehicle_racer_health_regen_pause</item> 2537 <item>g_vehicle_racer_hoverpower</item> 2538 <item>g_vehicle_racer_hovertype</item> 2539 <item>g_vehicle_racer_mass</item> 2540 <item>g_vehicle_racer_maxpitch</item> 2541 <item>g_vehicle_racer_pitchspeed</item> 2542 <item>g_vehicle_racer_respawntime</item> 2543 <item>g_vehicle_racer_rocket_accel</item> 2544 <item>g_vehicle_racer_rocket_climbspeed</item> 2545 <item>g_vehicle_racer_rocket_cost</item> 2546 <item>g_vehicle_racer_rocket_damage</item> 2547 <item>g_vehicle_racer_rocket_force</item> 2548 <item>g_vehicle_racer_rocket_locked_maxangle</item> 2549 <item>g_vehicle_racer_rocket_locked_time</item> 2550 <item>g_vehicle_racer_rocket_locking_releasetime</item> 2551 <item>g_vehicle_racer_rocket_locking_time</item> 2552 <item>g_vehicle_racer_rocket_locktarget</item> 2553 <item>g_vehicle_racer_rocket_radius</item> 2554 <item>g_vehicle_racer_rocket_refire</item> 2555 <item>g_vehicle_racer_rocket_speed</item> 2556 <item>g_vehicle_racer_rocket_turnrate</item> 2557 <item>g_vehicle_racer_shield</item> 2558 <item>g_vehicle_racer_shield_regen</item> 2559 <item>g_vehicle_racer_shield_regen_pause</item> 2560 <item>g_vehicle_racer_speed_afterburn</item> 2561 <item>g_vehicle_racer_speed_forward</item> 2562 <item>g_vehicle_racer_speed_stop</item> 2563 <item>g_vehicle_racer_speed_strafe</item> 2564 <item>g_vehicle_racer_springlength</item> 2565 <item>g_vehicle_racer_turnroll</item> 2566 <item>g_vehicle_racer_turnspeed</item> 2567 <item>g_vehicle_racer_upforcedamper</item> 2568 <item>g_vehicle_raptor</item> 2569 <item>g_vehicle_raptor_bomblet_alt</item> 2570 <item>g_vehicle_raptor_bomblet_damage</item> 2571 <item>g_vehicle_raptor_bomblet_edgedamage</item> 2572 <item>g_vehicle_raptor_bomblet_explode_delay</item> 2573 <item>g_vehicle_raptor_bomblet_force</item> 2574 <item>g_vehicle_raptor_bomblet_radius</item> 2575 <item>g_vehicle_raptor_bomblet_spread</item> 2576 <item>g_vehicle_raptor_bomblet_time</item> 2577 <item>g_vehicle_raptor_bomblets</item> 2578 <item>g_vehicle_raptor_bombs_refire</item> 2579 <item>g_vehicle_raptor_bouncefactor</item> 2580 <item>g_vehicle_raptor_bouncepain</item> 2581 <item>g_vehicle_raptor_bouncestop</item> 2582 <item>g_vehicle_raptor_cannon_cost</item> 2583 <item>g_vehicle_raptor_cannon_damage</item> 2584 <item>g_vehicle_raptor_cannon_force</item> 2585 <item>g_vehicle_raptor_cannon_locked_time</item> 2586 <item>g_vehicle_raptor_cannon_locking_releasetime</item> 2587 <item>g_vehicle_raptor_cannon_locking_time</item> 2588 <item>g_vehicle_raptor_cannon_locktarget</item> 2589 <item>g_vehicle_raptor_cannon_pitchlimit_down</item> 2590 <item>g_vehicle_raptor_cannon_pitchlimit_up</item> 2591 <item>g_vehicle_raptor_cannon_predicttarget</item> 2592 <item>g_vehicle_raptor_cannon_radius</item> 2593 <item>g_vehicle_raptor_cannon_refire</item> 2594 <item>g_vehicle_raptor_cannon_speed</item> 2595 <item>g_vehicle_raptor_cannon_spread</item> 2596 <item>g_vehicle_raptor_cannon_turnlimit</item> 2597 <item>g_vehicle_raptor_cannon_turnspeed</item> 2598 <item>g_vehicle_raptor_energy</item> 2599 <item>g_vehicle_raptor_energy_regen</item> 2600 <item>g_vehicle_raptor_energy_regen_pause</item> 2601 <item>g_vehicle_raptor_flare_chase</item> 2602 <item>g_vehicle_raptor_flare_lifetime</item> 2603 <item>g_vehicle_raptor_flare_range</item> 2604 <item>g_vehicle_raptor_flare_refire</item> 2605 <item>g_vehicle_raptor_friction</item> 2606 <item>g_vehicle_raptor_health</item> 2607 <item>g_vehicle_raptor_health_regen</item> 2608 <item>g_vehicle_raptor_health_regen_pause</item> 2609 <item>g_vehicle_raptor_mass</item> 2610 <item>g_vehicle_raptor_movestyle</item> 2611 <item>g_vehicle_raptor_pitchlimit</item> 2612 <item>g_vehicle_raptor_pitchspeed</item> 2613 <item>g_vehicle_raptor_respawntime</item> 2614 <item>g_vehicle_raptor_shield</item> 2615 <item>g_vehicle_raptor_shield_regen</item> 2616 <item>g_vehicle_raptor_shield_regen_pause</item> 2617 <item>g_vehicle_raptor_speed_down</item> 2618 <item>g_vehicle_raptor_speed_forward</item> 2619 <item>g_vehicle_raptor_speed_strafe</item> 2620 <item>g_vehicle_raptor_speed_up</item> 2621 <item>g_vehicle_raptor_takeofftime</item> 2622 <item>g_vehicle_raptor_turnroll</item> 2623 <item>g_vehicle_raptor_turnspeed</item> 2624 <item>g_vehicle_spiderbot</item> 2625 <item>g_vehicle_spiderbot_bouncefactor</item> 2626 <item>g_vehicle_spiderbot_bouncepain</item> 2627 <item>g_vehicle_spiderbot_bouncestop</item> 2628 <item>g_vehicle_spiderbot_energy</item> 2629 <item>g_vehicle_spiderbot_energy_regen</item> 2630 <item>g_vehicle_spiderbot_energy_regen_pause</item> 2631 <item>g_vehicle_spiderbot_head_pitchlimit_down</item> 2632 <item>g_vehicle_spiderbot_head_pitchlimit_up</item> 2633 <item>g_vehicle_spiderbot_head_turnlimit</item> 2634 <item>g_vehicle_spiderbot_head_turnspeed</item> 2635 <item>g_vehicle_spiderbot_health</item> 2636 <item>g_vehicle_spiderbot_health_regen</item> 2637 <item>g_vehicle_spiderbot_health_regen_pause</item> 2638 <item>g_vehicle_spiderbot_minigun_ammo_cost</item> 2639 <item>g_vehicle_spiderbot_minigun_ammo_max</item> 2640 <item>g_vehicle_spiderbot_minigun_ammo_regen</item> 2641 <item>g_vehicle_spiderbot_minigun_ammo_regen_pause</item> 2642 <item>g_vehicle_spiderbot_minigun_bulletconstant</item> 2643 <item>g_vehicle_spiderbot_minigun_damage</item> 2644 <item>g_vehicle_spiderbot_minigun_force</item> 2645 <item>g_vehicle_spiderbot_minigun_refire</item> 2646 <item>g_vehicle_spiderbot_minigun_speed</item> 2647 <item>g_vehicle_spiderbot_minigun_spread</item> 2648 <item>g_vehicle_spiderbot_movement_inertia</item> 2649 <item>g_vehicle_spiderbot_respawntime</item> 2650 <item>g_vehicle_spiderbot_rocket_damage</item> 2651 <item>g_vehicle_spiderbot_rocket_edgedamage</item> 2652 <item>g_vehicle_spiderbot_rocket_force</item> 2653 <item>g_vehicle_spiderbot_rocket_health</item> 2654 <item>g_vehicle_spiderbot_rocket_lifetime</item> 2655 <item>g_vehicle_spiderbot_rocket_noise</item> 2656 <item>g_vehicle_spiderbot_rocket_radius</item> 2657 <item>g_vehicle_spiderbot_rocket_refire</item> 2658 <item>g_vehicle_spiderbot_rocket_refire2</item> 2659 <item>g_vehicle_spiderbot_rocket_reload</item> 2660 <item>g_vehicle_spiderbot_rocket_speed</item> 2661 <item>g_vehicle_spiderbot_rocket_spread</item> 2662 <item>g_vehicle_spiderbot_rocket_turnrate</item> 2663 <item>g_vehicle_spiderbot_shield</item> 2664 <item>g_vehicle_spiderbot_shield_block</item> 2665 <item>g_vehicle_spiderbot_shield_regen</item> 2666 <item>g_vehicle_spiderbot_shield_regen_pause</item> 2667 <item>g_vehicle_spiderbot_speed_stop</item> 2668 <item>g_vehicle_spiderbot_speed_strafe</item> 2669 <item>g_vehicle_spiderbot_speed_walk</item> 2670 <item>g_vehicle_spiderbot_springblend</item> 2671 <item>g_vehicle_spiderbot_springlength</item> 2672 <item>g_vehicle_spiderbot_springup</item> 2673 <item>g_vehicle_spiderbot_tiltlimit</item> 2674 <item>g_vehicle_spiderbot_turnspeed</item> 2675 <item>g_vehicle_spiderbot_turnspeed_strafe</item> 2676 <item>g_vehicles</item> 2677 <item>g_vehicles_crush_dmg</item> 2678 <item>g_vehicles_crush_force</item> 2679 <item>g_vehicles_delayspawn</item> 2680 <item>g_vehicles_delayspawn_jitter</item> 2681 <item>g_vehicles_minstanex_damagerate</item> 2682 <item>g_vehicles_nex_damagerate</item> 2683 <item>g_vehicles_rifle_damagerate</item> 2684 <item>g_vehicles_tag_damagerate</item> 2685 <item>g_vehicles_uzi_damagerate</item> 2686 <item>g_warmup</item> 2687 <item>g_warmup_allguns</item> 2688 <item>g_warmup_allow_timeout</item> 2689 <item>g_warmup_limit</item> 2690 <item>g_warmup_majority_factor</item> 2691 <item>g_warmup_start_ammo_cells</item> 2692 <item>g_warmup_start_ammo_fuel</item> 2693 <item>g_warmup_start_ammo_nails</item> 2694 <item>g_warmup_start_ammo_rockets</item> 2695 <item>g_warmup_start_ammo_shells</item> 2696 <item>g_warmup_start_armor</item> 2697 <item>g_warmup_start_health</item> 2698 <item>g_waypointeditor</item> 2699 <item>g_waypointeditor_auto</item> 2700 <item>g_waypoints_for_items</item> 2701 <item>g_waypointsprite_alpha</item> 2702 <item>g_waypointsprite_crosshairfadealpha</item> 2703 <item>g_waypointsprite_crosshairfadedistance</item> 2704 <item>g_waypointsprite_crosshairfadescale</item> 2705 <item>g_waypointsprite_distancealphaexponent</item> 2706 <item>g_waypointsprite_distancefadealpha</item> 2707 <item>g_waypointsprite_distancefadedistancemultiplier</item> 2708 <item>g_waypointsprite_distancefadescale</item> 2709 <item>g_waypointsprite_edgefadealpha</item> 2710 <item>g_waypointsprite_edgefadedistance</item> 2711 <item>g_waypointsprite_edgefadescale</item> 2712 <item>g_waypointsprite_edgeoffset_bottom</item> 2713 <item>g_waypointsprite_edgeoffset_left</item> 2714 <item>g_waypointsprite_edgeoffset_right</item> 2715 <item>g_waypointsprite_edgeoffset_top</item> 2716 <item>g_waypointsprite_fontsize</item> 2717 <item>g_waypointsprite_minalpha</item> 2718 <item>g_waypointsprite_minscale</item> 2719 <item>g_waypointsprite_normdistance</item> 2720 <item>g_waypointsprite_scale</item> 2721 <item>g_waypointsprite_spam</item> 2722 <item>g_waypointsprite_stuffbinds</item> 2723 <item>g_waypointsprite_tactical</item> 2724 <item>g_waypointsprite_timealphaexponent</item> 2725 <item>g_waypointsprite_turrets</item> 2726 <item>g_waypointsprite_turrets_maxdist</item> 2727 <item>g_waypointsprite_uppercase</item> 2728 <item>g_weapon_charge_colormod_blue_full</item> 2729 <item>g_weapon_charge_colormod_blue_half</item> 2730 <item>g_weapon_charge_colormod_green_full</item> 2731 <item>g_weapon_charge_colormod_green_half</item> 2732 <item>g_weapon_charge_colormod_hdrmultiplier</item> 2733 <item>g_weapon_charge_colormod_red_full</item> 2734 <item>g_weapon_charge_colormod_red_half</item> 2735 <item>g_weapon_stay</item> 2736 <item>g_weapon_throwable</item> 2737 <item>g_weaponarena</item> 2738 <item>g_weaponarena_random</item> 2739 <item>g_weaponarena_random_with_laser</item> 2740 <item>g_weapondamagefactor</item> 2741 <item>g_weaponforcefactor</item> 2742 <item>g_weaponratefactor</item> 2743 <item>g_weaponreplace_crylink</item> 2744 <item>g_weaponreplace_electro</item> 2745 <item>g_weaponreplace_fireball</item> 2746 <item>g_weaponreplace_grenadelauncher</item> 2747 <item>g_weaponreplace_hagar</item> 2748 <item>g_weaponreplace_hlac</item> 2749 <item>g_weaponreplace_hook</item> 2750 <item>g_weaponreplace_laser</item> 2751 <item>g_weaponreplace_minelayer</item> 2752 <item>g_weaponreplace_minstanex</item> 2753 <item>g_weaponreplace_nex</item> 2754 <item>g_weaponreplace_porto</item> 2755 <item>g_weaponreplace_rifle</item> 2756 <item>g_weaponreplace_rocketlauncher</item> 2757 <item>g_weaponreplace_seeker</item> 2758 <item>g_weaponreplace_shotgun</item> 2759 <item>g_weaponreplace_tuba</item> 2760 <item>g_weaponreplace_uzi</item> 2761 <item>g_weaponspeedfactor</item> 2762 <item>g_weaponspreadfactor</item> 2763 <item>g_xonoticversion</item> 2764 <item>gamecfg</item> 2765 <item>gameversion</item> 2766 <item>gameversion_max</item> 2767 <item>gameversion_min</item> 2768 <item>gl_combine</item> 2769 <item>gl_dither</item> 2770 <item>gl_ext_separatestencil</item> 2771 <item>gl_ext_stenciltwoside</item> 2772 <item>gl_finish</item> 2773 <item>gl_flashblend</item> 2774 <item>gl_info_driver</item> 2775 <item>gl_info_extensions</item> 2776 <item>gl_info_platform</item> 2777 <item>gl_info_renderer</item> 2778 <item>gl_info_vendor</item> 2779 <item>gl_info_version</item> 2780 <item>gl_lightmaps</item> 2781 <item>gl_max_lightmapsize</item> 2782 <item>gl_max_size</item> 2783 <item>gl_mesh_drawrangeelements</item> 2784 <item>gl_mesh_prefer_short_elements</item> 2785 <item>gl_mesh_testmanualfeeding</item> 2786 <item>gl_nopartialtextureupdates</item> 2787 <item>gl_paranoid</item> 2788 <item>gl_picmip</item> 2789 <item>gl_picmip_other</item> 2790 <item>gl_picmip_sprites</item> 2791 <item>gl_picmip_world</item> 2792 <item>gl_polyblend</item> 2793 <item>gl_printcheckerror</item> 2794 <item>gl_texture_anisotropy</item> 2795 <item>gl_texturecompression</item> 2796 <item>gl_texturecompression_2d</item> 2797 <item>gl_texturecompression_color</item> 2798 <item>gl_texturecompression_gloss</item> 2799 <item>gl_texturecompression_glow</item> 2800 <item>gl_texturecompression_lightcubemaps</item> 2801 <item>gl_texturecompression_normal</item> 2802 <item>gl_texturecompression_q3bspdeluxemaps</item> 2803 <item>gl_texturecompression_q3bsplightmaps</item> 2804 <item>gl_texturecompression_reflectmask</item> 2805 <item>gl_texturecompression_sky</item> 2806 <item>gl_texturecompression_sprites</item> 2807 <item>gl_vbo</item> 2808 <item>gl_vbo_dynamicindex</item> 2809 <item>gl_vbo_dynamicvertex</item> 2810 <item>halflifebsp</item> 2811 <item>host_framerate</item> 2812 <item>host_maxwait</item> 2813 <item>host_speeds</item> 2814 <item>hostname</item> 2815 <item>hud_colorflash_alpha</item> 2816 <item>hud_colorset_background</item> 2817 <item>hud_colorset_foreground_1</item> 2818 <item>hud_colorset_foreground_2</item> 2819 <item>hud_colorset_foreground_3</item> 2820 <item>hud_colorset_foreground_4</item> 2821 <item>hud_colorset_kill_1</item> 2822 <item>hud_colorset_kill_2</item> 2823 <item>hud_colorset_kill_3</item> 2824 <item>hud_configure_bg_minalpha</item> 2825 <item>hud_configure_checkcollisions</item> 2826 <item>hud_configure_grid</item> 2827 <item>hud_configure_grid_alpha</item> 2828 <item>hud_configure_grid_xsize</item> 2829 <item>hud_configure_grid_ysize</item> 2830 <item>hud_configure_teamcolorforced</item> 2831 <item>hud_contents</item> 2832 <item>hud_contents_blur</item> 2833 <item>hud_contents_blur_alpha</item> 2834 <item>hud_contents_factor</item> 2835 <item>hud_contents_fadeintime</item> 2836 <item>hud_contents_fadeouttime</item> 2837 <item>hud_contents_lava_alpha</item> 2838 <item>hud_contents_lava_color</item> 2839 <item>hud_contents_slime_alpha</item> 2840 <item>hud_contents_slime_color</item> 2841 <item>hud_contents_water_alpha</item> 2842 <item>hud_contents_water_color</item> 2843 <item>hud_cursormode</item> 2844 <item>hud_damage</item> 2845 <item>hud_damage_blur</item> 2846 <item>hud_damage_blur_alpha</item> 2847 <item>hud_damage_color</item> 2848 <item>hud_damage_factor</item> 2849 <item>hud_damage_fade_rate</item> 2850 <item>hud_damage_gentle_alpha_multiplier</item> 2851 <item>hud_damage_gentle_color</item> 2852 <item>hud_damage_maxalpha</item> 2853 <item>hud_damage_pain_threshold</item> 2854 <item>hud_damage_pain_threshold_lower</item> 2855 <item>hud_damage_pain_threshold_lower_health</item> 2856 <item>hud_damage_pain_threshold_pulsating_min</item> 2857 <item>hud_damage_pain_threshold_pulsating_period</item> 2858 <item>hud_dock</item> 2859 <item>hud_dock_alpha</item> 2860 <item>hud_dock_color</item> 2861 <item>hud_dock_color_team</item> 2862 <item>hud_fontsize</item> 2863 <item>hud_panel_ammo</item> 2864 <item>hud_panel_ammo_bg</item> 2865 <item>hud_panel_ammo_bg_alpha</item> 2866 <item>hud_panel_ammo_bg_border</item> 2867 <item>hud_panel_ammo_bg_color</item> 2868 <item>hud_panel_ammo_bg_color_team</item> 2869 <item>hud_panel_ammo_bg_padding</item> 2870 <item>hud_panel_ammo_iconalign</item> 2871 <item>hud_panel_ammo_maxammo</item> 2872 <item>hud_panel_ammo_onlycurrent</item> 2873 <item>hud_panel_ammo_pos</item> 2874 <item>hud_panel_ammo_progressbar</item> 2875 <item>hud_panel_ammo_progressbar_name</item> 2876 <item>hud_panel_ammo_progressbar_xoffset</item> 2877 <item>hud_panel_ammo_size</item> 2878 <item>hud_panel_ammo_text</item> 2879 <item>hud_panel_bg</item> 2880 <item>hud_panel_bg_alpha</item> 2881 <item>hud_panel_bg_border</item> 2882 <item>hud_panel_bg_color</item> 2883 <item>hud_panel_bg_color_team</item> 2884 <item>hud_panel_bg_padding</item> 2885 <item>hud_panel_centerprint</item> 2886 <item>hud_panel_centerprint_align</item> 2887 <item>hud_panel_centerprint_bg</item> 2888 <item>hud_panel_centerprint_bg_alpha</item> 2889 <item>hud_panel_centerprint_bg_border</item> 2890 <item>hud_panel_centerprint_bg_color</item> 2891 <item>hud_panel_centerprint_bg_color_team</item> 2892 <item>hud_panel_centerprint_bg_padding</item> 2893 <item>hud_panel_centerprint_fade_in</item> 2894 <item>hud_panel_centerprint_fade_minfontsize</item> 2895 <item>hud_panel_centerprint_fade_out</item> 2896 <item>hud_panel_centerprint_fade_subsequent</item> 2897 <item>hud_panel_centerprint_fade_subsequent_minfontsize</item> 2898 <item>hud_panel_centerprint_fade_subsequent_passone</item> 2899 <item>hud_panel_centerprint_fade_subsequent_passone_minalpha</item> 2900 <item>hud_panel_centerprint_fade_subsequent_passtwo</item> 2901 <item>hud_panel_centerprint_fade_subsequent_passtwo_minalpha</item> 2902 <item>hud_panel_centerprint_flip</item> 2903 <item>hud_panel_centerprint_fontscale</item> 2904 <item>hud_panel_centerprint_pos</item> 2905 <item>hud_panel_centerprint_size</item> 2906 <item>hud_panel_centerprint_time</item> 2907 <item>hud_panel_chat</item> 2908 <item>hud_panel_chat_bg</item> 2909 <item>hud_panel_chat_bg_alpha</item> 2910 <item>hud_panel_chat_bg_border</item> 2911 <item>hud_panel_chat_bg_color</item> 2912 <item>hud_panel_chat_bg_color_team</item> 2913 <item>hud_panel_chat_bg_padding</item> 2914 <item>hud_panel_chat_pos</item> 2915 <item>hud_panel_chat_size</item> 2916 <item>hud_panel_engineinfo</item> 2917 <item>hud_panel_engineinfo_bg</item> 2918 <item>hud_panel_engineinfo_bg_alpha</item> 2919 <item>hud_panel_engineinfo_bg_border</item> 2920 <item>hud_panel_engineinfo_bg_color</item> 2921 <item>hud_panel_engineinfo_bg_color_team</item> 2922 <item>hud_panel_engineinfo_bg_padding</item> 2923 <item>hud_panel_engineinfo_framecounter_decimals</item> 2924 <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage</item> 2925 <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold</item> 2926 <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight</item> 2927 <item>hud_panel_engineinfo_framecounter_time</item> 2928 <item>hud_panel_engineinfo_pos</item> 2929 <item>hud_panel_engineinfo_size</item> 2930 <item>hud_panel_fg_alpha</item> 2931 <item>hud_panel_healtharmor</item> 2932 <item>hud_panel_healtharmor_baralign</item> 2933 <item>hud_panel_healtharmor_bg</item> 2934 <item>hud_panel_healtharmor_bg_alpha</item> 2935 <item>hud_panel_healtharmor_bg_border</item> 2936 <item>hud_panel_healtharmor_bg_color</item> 2937 <item>hud_panel_healtharmor_bg_color_team</item> 2938 <item>hud_panel_healtharmor_bg_padding</item> 2939 <item>hud_panel_healtharmor_flip</item> 2940 <item>hud_panel_healtharmor_iconalign</item> 2941 <item>hud_panel_healtharmor_maxarmor</item> 2942 <item>hud_panel_healtharmor_maxhealth</item> 2943 <item>hud_panel_healtharmor_pos</item> 2944 <item>hud_panel_healtharmor_progressbar</item> 2945 <item>hud_panel_healtharmor_progressbar_armor</item> 2946 <item>hud_panel_healtharmor_progressbar_gfx</item> 2947 <item>hud_panel_healtharmor_progressbar_gfx_damage</item> 2948 <item>hud_panel_healtharmor_progressbar_gfx_lowhealth</item> 2949 <item>hud_panel_healtharmor_progressbar_gfx_smooth</item> 2950 <item>hud_panel_healtharmor_progressbar_health</item> 2951 <item>hud_panel_healtharmor_size</item> 2952 <item>hud_panel_healtharmor_text</item> 2953 <item>hud_panel_infomessages</item> 2954 <item>hud_panel_infomessages_bg</item> 2955 <item>hud_panel_infomessages_bg_alpha</item> 2956 <item>hud_panel_infomessages_bg_border</item> 2957 <item>hud_panel_infomessages_bg_color</item> 2958 <item>hud_panel_infomessages_bg_color_team</item> 2959 <item>hud_panel_infomessages_bg_padding</item> 2960 <item>hud_panel_infomessages_flip</item> 2961 <item>hud_panel_infomessages_pos</item> 2962 <item>hud_panel_infomessages_size</item> 2963 <item>hud_panel_modicons</item> 2964 <item>hud_panel_modicons_bg</item> 2965 <item>hud_panel_modicons_bg_alpha</item> 2966 <item>hud_panel_modicons_bg_border</item> 2967 <item>hud_panel_modicons_bg_color</item> 2968 <item>hud_panel_modicons_bg_color_team</item> 2969 <item>hud_panel_modicons_bg_padding</item> 2970 <item>hud_panel_modicons_ca_layout</item> 2971 <item>hud_panel_modicons_dom_layout</item> 2972 <item>hud_panel_modicons_freezetag_layout</item> 2973 <item>hud_panel_modicons_pos</item> 2974 <item>hud_panel_modicons_size</item> 2975 <item>hud_panel_notify</item> 2976 <item>hud_panel_notify_bg</item> 2977 <item>hud_panel_notify_bg_alpha</item> 2978 <item>hud_panel_notify_bg_border</item> 2979 <item>hud_panel_notify_bg_color</item> 2980 <item>hud_panel_notify_bg_color_team</item> 2981 <item>hud_panel_notify_bg_padding</item> 2982 <item>hud_panel_notify_fadetime</item> 2983 <item>hud_panel_notify_flip</item> 2984 <item>hud_panel_notify_fontsize</item> 2985 <item>hud_panel_notify_pos</item> 2986 <item>hud_panel_notify_size</item> 2987 <item>hud_panel_notify_time</item> 2988 <item>hud_panel_physics</item> 2989 <item>hud_panel_physics_acceleration_max</item> 2990 <item>hud_panel_physics_acceleration_progressbar_mode</item> 2991 <item>hud_panel_physics_acceleration_progressbar_nonlinear</item> 2992 <item>hud_panel_physics_acceleration_progressbar_scale</item> 2993 <item>hud_panel_physics_acceleration_vertical</item> 2994 <item>hud_panel_physics_baralign</item> 2995 <item>hud_panel_physics_bg</item> 2996 <item>hud_panel_physics_bg_alpha</item> 2997 <item>hud_panel_physics_bg_border</item> 2998 <item>hud_panel_physics_bg_color</item> 2999 <item>hud_panel_physics_bg_color_team</item> 3000 <item>hud_panel_physics_bg_padding</item> 3001 <item>hud_panel_physics_flip</item> 3002 <item>hud_panel_physics_pos</item> 3003 <item>hud_panel_physics_progressbar</item> 3004 <item>hud_panel_physics_size</item> 3005 <item>hud_panel_physics_speed_max</item> 3006 <item>hud_panel_physics_speed_unit</item> 3007 <item>hud_panel_physics_speed_unit_show</item> 3008 <item>hud_panel_physics_speed_vertical</item> 3009 <item>hud_panel_physics_text</item> 3010 <item>hud_panel_physics_text_scale</item> 3011 <item>hud_panel_physics_topspeed</item> 3012 <item>hud_panel_physics_topspeed_time</item> 3013 <item>hud_panel_powerups</item> 3014 <item>hud_panel_powerups_baralign</item> 3015 <item>hud_panel_powerups_bg</item> 3016 <item>hud_panel_powerups_bg_alpha</item> 3017 <item>hud_panel_powerups_bg_border</item> 3018 <item>hud_panel_powerups_bg_color</item> 3019 <item>hud_panel_powerups_bg_color_team</item> 3020 <item>hud_panel_powerups_bg_padding</item> 3021 <item>hud_panel_powerups_flip</item> 3022 <item>hud_panel_powerups_iconalign</item> 3023 <item>hud_panel_powerups_pos</item> 3024 <item>hud_panel_powerups_progressbar</item> 3025 <item>hud_panel_powerups_progressbar_shield</item> 3026 <item>hud_panel_powerups_progressbar_strength</item> 3027 <item>hud_panel_powerups_progressbar_superweapons</item> 3028 <item>hud_panel_powerups_size</item> 3029 <item>hud_panel_powerups_text</item> 3030 <item>hud_panel_pressedkeys</item> 3031 <item>hud_panel_pressedkeys_aspect</item> 3032 <item>hud_panel_pressedkeys_attack</item> 3033 <item>hud_panel_pressedkeys_bg</item> 3034 <item>hud_panel_pressedkeys_bg_alpha</item> 3035 <item>hud_panel_pressedkeys_bg_border</item> 3036 <item>hud_panel_pressedkeys_bg_color</item> 3037 <item>hud_panel_pressedkeys_bg_color_team</item> 3038 <item>hud_panel_pressedkeys_bg_padding</item> 3039 <item>hud_panel_pressedkeys_pos</item> 3040 <item>hud_panel_pressedkeys_size</item> 3041 <item>hud_panel_racetimer</item> 3042 <item>hud_panel_racetimer_bg</item> 3043 <item>hud_panel_racetimer_bg_alpha</item> 3044 <item>hud_panel_racetimer_bg_border</item> 3045 <item>hud_panel_racetimer_bg_color</item> 3046 <item>hud_panel_racetimer_bg_color_team</item> 3047 <item>hud_panel_racetimer_bg_padding</item> 3048 <item>hud_panel_racetimer_pos</item> 3049 <item>hud_panel_racetimer_size</item> 3050 <item>hud_panel_radar</item> 3051 <item>hud_panel_radar_bg</item> 3052 <item>hud_panel_radar_bg_alpha</item> 3053 <item>hud_panel_radar_bg_border</item> 3054 <item>hud_panel_radar_bg_color</item> 3055 <item>hud_panel_radar_bg_color_team</item> 3056 <item>hud_panel_radar_bg_padding</item> 3057 <item>hud_panel_radar_foreground_alpha</item> 3058 <item>hud_panel_radar_maximized_rotation</item> 3059 <item>hud_panel_radar_maximized_scale</item> 3060 <item>hud_panel_radar_maximized_size</item> 3061 <item>hud_panel_radar_maximized_zoommode</item> 3062 <item>hud_panel_radar_pos</item> 3063 <item>hud_panel_radar_rotation</item> 3064 <item>hud_panel_radar_scale</item> 3065 <item>hud_panel_radar_size</item> 3066 <item>hud_panel_radar_zoommode</item> 3067 <item>hud_panel_score</item> 3068 <item>hud_panel_score_bg</item> 3069 <item>hud_panel_score_bg_alpha</item> 3070 <item>hud_panel_score_bg_border</item> 3071 <item>hud_panel_score_bg_color</item> 3072 <item>hud_panel_score_bg_color_team</item> 3073 <item>hud_panel_score_bg_padding</item> 3074 <item>hud_panel_score_pos</item> 3075 <item>hud_panel_score_rankings</item> 3076 <item>hud_panel_score_size</item> 3077 <item>hud_panel_timer</item> 3078 <item>hud_panel_timer_bg</item> 3079 <item>hud_panel_timer_bg_alpha</item> 3080 <item>hud_panel_timer_bg_border</item> 3081 <item>hud_panel_timer_bg_color</item> 3082 <item>hud_panel_timer_bg_color_team</item> 3083 <item>hud_panel_timer_bg_padding</item> 3084 <item>hud_panel_timer_increment</item> 3085 <item>hud_panel_timer_pos</item> 3086 <item>hud_panel_timer_size</item> 3087 <item>hud_panel_update_interval</item> 3088 <item>hud_panel_vote</item> 3089 <item>hud_panel_vote_alreadyvoted_alpha</item> 3090 <item>hud_panel_vote_bg</item> 3091 <item>hud_panel_vote_bg_alpha</item> 3092 <item>hud_panel_vote_bg_border</item> 3093 <item>hud_panel_vote_bg_color</item> 3094 <item>hud_panel_vote_bg_color_team</item> 3095 <item>hud_panel_vote_bg_padding</item> 3096 <item>hud_panel_vote_pos</item> 3097 <item>hud_panel_vote_size</item> 3098 <item>hud_panel_weapons</item> 3099 <item>hud_panel_weapons_accuracy</item> 3100 <item>hud_panel_weapons_ammo</item> 3101 <item>hud_panel_weapons_ammo_alpha</item> 3102 <item>hud_panel_weapons_ammo_color</item> 3103 <item>hud_panel_weapons_ammo_full_cells</item> 3104 <item>hud_panel_weapons_ammo_full_fuel</item> 3105 <item>hud_panel_weapons_ammo_full_nails</item> 3106 <item>hud_panel_weapons_ammo_full_rockets</item> 3107 <item>hud_panel_weapons_ammo_full_shells</item> 3108 <item>hud_panel_weapons_aspect</item> 3109 <item>hud_panel_weapons_bg</item> 3110 <item>hud_panel_weapons_bg_alpha</item> 3111 <item>hud_panel_weapons_bg_border</item> 3112 <item>hud_panel_weapons_bg_color</item> 3113 <item>hud_panel_weapons_bg_color_team</item> 3114 <item>hud_panel_weapons_bg_padding</item> 3115 <item>hud_panel_weapons_complainbubble</item> 3116 <item>hud_panel_weapons_complainbubble_color_donthave</item> 3117 <item>hud_panel_weapons_complainbubble_color_outofammo</item> 3118 <item>hud_panel_weapons_complainbubble_color_unavailable</item> 3119 <item>hud_panel_weapons_complainbubble_fadetime</item> 3120 <item>hud_panel_weapons_complainbubble_padding</item> 3121 <item>hud_panel_weapons_complainbubble_time</item> 3122 <item>hud_panel_weapons_label</item> 3123 <item>hud_panel_weapons_onlyowned</item> 3124 <item>hud_panel_weapons_pos</item> 3125 <item>hud_panel_weapons_size</item> 3126 <item>hud_panel_weapons_timeout</item> 3127 <item>hud_panel_weapons_timeout_effect</item> 3128 <item>hud_panel_weapons_timeout_fadebgmin</item> 3129 <item>hud_panel_weapons_timeout_fadefgmin</item> 3130 <item>hud_panel_weapons_timeout_speed_in</item> 3131 <item>hud_panel_weapons_timeout_speed_out</item> 3132 <item>hud_postprocessing</item> 3133 <item>hud_postprocessing_maxbluralpha</item> 3134 <item>hud_postprocessing_maxblurradius</item> 3135 <item>hud_powerup</item> 3136 <item>hud_progressbar_acceleration_color</item> 3137 <item>hud_progressbar_acceleration_neg_color</item> 3138 <item>hud_progressbar_alpha</item> 3139 <item>hud_progressbar_armor_color</item> 3140 <item>hud_progressbar_fuel_color</item> 3141 <item>hud_progressbar_health_color</item> 3142 <item>hud_progressbar_nexball_color</item> 3143 <item>hud_progressbar_shield_color</item> 3144 <item>hud_progressbar_speed_color</item> 3145 <item>hud_progressbar_strength_color</item> 3146 <item>hud_progressbar_superweapons_color</item> 3147 <item>hud_showbinds</item> 3148 <item>hud_showbinds_limit</item> 3149 <item>hud_shownames</item> 3150 <item>hud_shownames_alpha</item> 3151 <item>hud_shownames_antioverlap</item> 3152 <item>hud_shownames_antioverlap_distance</item> 3153 <item>hud_shownames_aspect</item> 3154 <item>hud_shownames_crosshairdistance</item> 3155 <item>hud_shownames_crosshairdistance_antioverlap</item> 3156 <item>hud_shownames_crosshairdistance_time</item> 3157 <item>hud_shownames_decolorize</item> 3158 <item>hud_shownames_enemies</item> 3159 <item>hud_shownames_fontsize</item> 3160 <item>hud_shownames_maxdistance</item> 3161 <item>hud_shownames_mindistance</item> 3162 <item>hud_shownames_offset</item> 3163 <item>hud_shownames_resize</item> 3164 <item>hud_shownames_self</item> 3165 <item>hud_shownames_status</item> 3166 <item>hud_shownames_statusbar_height</item> 3167 <item>hud_skin</item> 3168 <item>hud_width</item> 3169 <item>in_pitch_max</item> 3170 <item>in_pitch_min</item> 3171 <item>is_dedicated</item> 3172 <item>joy_active</item> 3173 <item>joy_axisforward</item> 3174 <item>joy_axiskeyevents</item> 3175 <item>joy_axiskeyevents_deadzone</item> 3176 <item>joy_axispitch</item> 3177 <item>joy_axisside</item> 3178 <item>joy_axisup</item> 3179 <item>joy_axisyaw</item> 3180 <item>joy_deadzoneforward</item> 3181 <item>joy_deadzonepitch</item> 3182 <item>joy_deadzoneside</item> 3183 <item>joy_deadzoneup</item> 3184 <item>joy_deadzoneyaw</item> 3185 <item>joy_detected</item> 3186 <item>joy_enable</item> 3187 <item>joy_index</item> 3188 <item>joy_sensitivityforward</item> 3189 <item>joy_sensitivitypitch</item> 3190 <item>joy_sensitivityside</item> 3191 <item>joy_sensitivityup</item> 3192 <item>joy_sensitivityyaw</item> 3193 <item>joy_x360_axisforward</item> 3194 <item>joy_x360_axispitch</item> 3195 <item>joy_x360_axisside</item> 3196 <item>joy_x360_axisup</item> 3197 <item>joy_x360_axisyaw</item> 3198 <item>joy_x360_deadzoneforward</item> 3199 <item>joy_x360_deadzonepitch</item> 3200 <item>joy_x360_deadzoneside</item> 3201 <item>joy_x360_deadzoneup</item> 3202 <item>joy_x360_deadzoneyaw</item> 3203 <item>joy_x360_sensitivityforward</item> 3204 <item>joy_x360_sensitivitypitch</item> 3205 <item>joy_x360_sensitivityside</item> 3206 <item>joy_x360_sensitivityup</item> 3207 <item>joy_x360_sensitivityyaw</item> 3208 <item>joyadvanced</item> 3209 <item>joyadvaxisr</item> 3210 <item>joyadvaxisx</item> 3211 <item>joyadvaxisy</item> 3212 <item>joyadvaxisz</item> 3213 <item>joypitchsensitivity</item> 3214 <item>joysidesensitivity</item> 3215 <item>joyyawsensitivity</item> 3216 <item>join</item> 3217 <item>lastlevel</item> 3218 <item>leadlimit</item> 3219 <item>leadlimit_and_fraglimit</item> 3220 <item>leadlimit_override</item> 3221 <item>locksession</item> 3222 <item>locs_enable</item> 3223 <item>locs_show</item> 3224 <item>loddebug</item> 3225 <item>log_dest_udp</item> 3226 <item>log_file</item> 3227 <item>lookspring</item> 3228 <item>lookstrafe</item> 3229 <item>m_accelerate</item> 3230 <item>m_accelerate_filter</item> 3231 <item>m_accelerate_maxspeed</item> 3232 <item>m_accelerate_minspeed</item> 3233 <item>m_filter</item> 3234 <item>m_forward</item> 3235 <item>m_pitch</item> 3236 <item>m_side</item> 3237 <item>m_yaw</item> 3238 <item>mastervolume</item> 3239 <item>menu_cdtrack</item> 3240 <item>menu_cl_gunalign</item> 3241 <item>menu_maxplayers</item> 3242 <item>menu_mouse_absolute</item> 3243 <item>menu_mouse_speed</item> 3244 <item>menu_options_colorcontrol_correctionvalue</item> 3245 <item>menu_picmip_bypass</item> 3246 <item>menu_progs</item> 3247 <item>menu_sandbox_attach_bone</item> 3248 <item>menu_sandbox_edit_alpha</item> 3249 <item>menu_sandbox_edit_color_glow</item> 3250 <item>menu_sandbox_edit_color_main</item> 3251 <item>menu_sandbox_edit_force</item> 3252 <item>menu_sandbox_edit_frame</item> 3253 <item>menu_sandbox_edit_material</item> 3254 <item>menu_sandbox_edit_physics</item> 3255 <item>menu_sandbox_edit_scale</item> 3256 <item>menu_sandbox_edit_skin</item> 3257 <item>menu_sandbox_edit_solidity</item> 3258 <item>menu_sandbox_spawn_model</item> 3259 <item>menu_showboxes</item> 3260 <item>menu_skin</item> 3261 <item>menu_slist_modfilter</item> 3262 <item>menu_slist_showempty</item> 3263 <item>menu_slist_showfull</item> 3264 <item>menu_slowmo</item> 3265 <item>menu_snd_attenuation_method</item> 3266 <item>menu_sounds</item> 3267 <item>menu_tooltips</item> 3268 <item>menu_updatecheck</item> 3269 <item>menu_updatecheck_getpacks</item> 3270 <item>menu_use_default_hostname</item> 3271 <item>menu_vid_scale</item> 3272 <item>menu_video_played</item> 3273 <item>menu_watermark</item> 3274 <item>menu_weaponarena</item> 3275 <item>minplayers</item> 3276 <item>mod_alias_force_animated</item> 3277 <item>mod_alias_supporttagscale</item> 3278 <item>mod_bsp_portalize</item> 3279 <item>mod_collision_bih</item> 3280 <item>mod_generatelightmaps_borderpixels</item> 3281 <item>mod_generatelightmaps_gridradius</item> 3282 <item>mod_generatelightmaps_gridsamples</item> 3283 <item>mod_generatelightmaps_lightmapradius</item> 3284 <item>mod_generatelightmaps_lightmapsamples</item> 3285 <item>mod_generatelightmaps_texturesize</item> 3286 <item>mod_generatelightmaps_unitspersample</item> 3287 <item>mod_generatelightmaps_vertexradius</item> 3288 <item>mod_generatelightmaps_vertexsamples</item> 3289 <item>mod_noshader_default_offsetmapping</item> 3290 <item>mod_obj_orientation</item> 3291 <item>mod_q1bsp_polygoncollisions</item> 3292 <item>mod_q3bsp_curves_collisions</item> 3293 <item>mod_q3bsp_curves_collisions_stride</item> 3294 <item>mod_q3bsp_curves_stride</item> 3295 <item>mod_q3bsp_debugtracebrush</item> 3296 <item>mod_q3bsp_lightmapmergepower</item> 3297 <item>mod_q3bsp_nolightmaps</item> 3298 <item>mod_q3bsp_optimizedtraceline</item> 3299 <item>mod_q3bsp_sRGBlightmaps</item> 3300 <item>mod_q3bsp_tracelineofsight_brushes</item> 3301 <item>mod_q3shader_default_offsetmapping</item> 3302 <item>mod_q3shader_default_offsetmapping_bias</item> 3303 <item>mod_q3shader_default_offsetmapping_scale</item> 3304 <item>mod_q3shader_default_polygonfactor</item> 3305 <item>mod_q3shader_default_polygonoffset</item> 3306 <item>mod_q3shader_force_addalpha</item> 3307 <item>mod_q3shader_force_terrain_alphaflag</item> 3308 <item>mod_recalculatenodeboxes</item> 3309 <item>music_playlist_current0</item> 3310 <item>music_playlist_current1</item> 3311 <item>music_playlist_current2</item> 3312 <item>music_playlist_current3</item> 3313 <item>music_playlist_current4</item> 3314 <item>music_playlist_current5</item> 3315 <item>music_playlist_current6</item> 3316 <item>music_playlist_current7</item> 3317 <item>music_playlist_current8</item> 3318 <item>music_playlist_current9</item> 3319 <item>music_playlist_index</item> 3320 <item>music_playlist_list0</item> 3321 <item>music_playlist_list1</item> 3322 <item>music_playlist_list2</item> 3323 <item>music_playlist_list3</item> 3324 <item>music_playlist_list4</item> 3325 <item>music_playlist_list5</item> 3326 <item>music_playlist_list6</item> 3327 <item>music_playlist_list7</item> 3328 <item>music_playlist_list8</item> 3329 <item>music_playlist_list9</item> 3330 <item>music_playlist_random0</item> 3331 <item>music_playlist_random1</item> 3332 <item>music_playlist_random2</item> 3333 <item>music_playlist_random3</item> 3334 <item>music_playlist_random4</item> 3335 <item>music_playlist_random5</item> 3336 <item>music_playlist_random6</item> 3337 <item>music_playlist_random7</item> 3338 <item>music_playlist_random8</item> 3339 <item>music_playlist_random9</item> 3340 <item>music_playlist_sampleposition0</item> 3341 <item>music_playlist_sampleposition1</item> 3342 <item>music_playlist_sampleposition2</item> 3343 <item>music_playlist_sampleposition3</item> 3344 <item>music_playlist_sampleposition4</item> 3345 <item>music_playlist_sampleposition5</item> 3346 <item>music_playlist_sampleposition6</item> 3347 <item>music_playlist_sampleposition7</item> 3348 <item>music_playlist_sampleposition8</item> 3349 <item>music_playlist_sampleposition9</item> 3350 <item>nehx00</item> 3351 <item>nehx01</item> 3352 <item>nehx02</item> 3353 <item>nehx03</item> 3354 <item>nehx04</item> 3355 <item>nehx05</item> 3356 <item>nehx06</item> 3357 <item>nehx07</item> 3358 <item>nehx08</item> 3359 <item>nehx09</item> 3360 <item>nehx10</item> 3361 <item>nehx11</item> 3362 <item>nehx12</item> 3363 <item>nehx13</item> 3364 <item>nehx14</item> 3365 <item>nehx15</item> 3366 <item>nehx16</item> 3367 <item>nehx17</item> 3368 <item>nehx18</item> 3369 <item>nehx19</item> 3370 <item>net_address</item> 3371 <item>net_address_ipv6</item> 3372 <item>net_challengefloodblockingtimeout</item> 3373 <item>net_connectfloodblockingtimeout</item> 3374 <item>net_connecttimeout</item> 3375 <item>net_getstatusfloodblockingtimeout</item> 3376 <item>net_messagetimeout</item> 3377 <item>net_slist_favorites</item> 3378 <item>net_slist_maxtries</item> 3379 <item>net_slist_pause</item> 3380 <item>net_slist_queriesperframe</item> 3381 <item>net_slist_queriespersecond</item> 3382 <item>net_slist_timeout</item> 3383 <item>net_tos_dscp</item> 3384 <item>nextmap</item> 3385 <item>noaim</item> 3386 <item>noexit</item> 3387 <item>nomonsters</item> 3388 <item>nosound</item> 3389 <item>notification_ANNCE_ACHIEVEMENT_AIRSHOT</item> 3390 <item>notification_ANNCE_ACHIEVEMENT_AMAZING</item> 3391 <item>notification_ANNCE_ACHIEVEMENT_AWESOME</item> 3392 <item>notification_ANNCE_ACHIEVEMENT_BOTLIKE</item> 3393 <item>notification_ANNCE_ACHIEVEMENT_ELECTROBITCH</item> 3394 <item>notification_ANNCE_ACHIEVEMENT_IMPRESSIVE</item> 3395 <item>notification_ANNCE_ACHIEVEMENT_YODA</item> 3396 <item>notification_ANNCE_BEGIN</item> 3397 <item>notification_ANNCE_KILLSTREAK_03</item> 3398 <item>notification_ANNCE_KILLSTREAK_05</item> 3399 <item>notification_ANNCE_KILLSTREAK_10</item> 3400 <item>notification_ANNCE_KILLSTREAK_15</item> 3401 <item>notification_ANNCE_KILLSTREAK_20</item> 3402 <item>notification_ANNCE_KILLSTREAK_25</item> 3403 <item>notification_ANNCE_KILLSTREAK_30</item> 3404 <item>notification_ANNCE_MINSTAGIB_LASTSECOND</item> 3405 <item>notification_ANNCE_MINSTAGIB_NARROWLY</item> 3406 <item>notification_ANNCE_MINSTAGIB_TERMINATED</item> 3407 <item>notification_ANNCE_MULTIFRAG</item> 3408 <item>notification_ANNCE_NUM_1</item> 3409 <item>notification_ANNCE_NUM_10</item> 3410 <item>notification_ANNCE_NUM_2</item> 3411 <item>notification_ANNCE_NUM_3</item> 3412 <item>notification_ANNCE_NUM_4</item> 3413 <item>notification_ANNCE_NUM_5</item> 3414 <item>notification_ANNCE_NUM_6</item> 3415 <item>notification_ANNCE_NUM_7</item> 3416 <item>notification_ANNCE_NUM_8</item> 3417 <item>notification_ANNCE_NUM_9</item> 3418 <item>notification_ANNCE_PREPARE</item> 3419 <item>notification_ANNCE_REMAINING_FRAG_1</item> 3420 <item>notification_ANNCE_REMAINING_FRAG_2</item> 3421 <item>notification_ANNCE_REMAINING_FRAG_3</item> 3422 <item>notification_ANNCE_REMAINING_MIN_1</item> 3423 <item>notification_ANNCE_REMAINING_MIN_5</item> 3424 <item>notification_ANNCE_TIMEOUT</item> 3425 <item>notification_ANNCE_VOTE_ACCEPT</item> 3426 <item>notification_ANNCE_VOTE_CALL</item> 3427 <item>notification_ANNCE_VOTE_FAIL</item> 3428 <item>notification_CENTER_ARENA_BEGIN</item> 3429 <item>notification_CENTER_ARENA_NEEDPLAYER</item> 3430 <item>notification_CENTER_ARENA_ROUNDSTART</item> 3431 <item>notification_CENTER_ASSAULT_ATTACKING</item> 3432 <item>notification_CENTER_ASSAULT_DEFENDING</item> 3433 <item>notification_CENTER_COUNTDOWN_BEGIN</item> 3434 <item>notification_CENTER_COUNTDOWN_GAMESTART</item> 3435 <item>notification_CENTER_CTF_CAPTURESHIELD_FREE</item> 3436 <item>notification_CENTER_CTF_CAPTURESHIELD_SHIELDED</item> 3437 <item>notification_CENTER_CTF_CAPTURE_BLUE</item> 3438 <item>notification_CENTER_CTF_CAPTURE_RED</item> 3439 <item>notification_CENTER_CTF_FLAG_THROW_PUNISH</item> 3440 <item>notification_CENTER_CTF_PASS_OTHER_BLUE</item> 3441 <item>notification_CENTER_CTF_PASS_OTHER_RED</item> 3442 <item>notification_CENTER_CTF_PASS_RECEIVED_BLUE</item> 3443 <item>notification_CENTER_CTF_PASS_RECEIVED_RED</item> 3444 <item>notification_CENTER_CTF_PASS_REQUESTED</item> 3445 <item>notification_CENTER_CTF_PASS_REQUESTING</item> 3446 <item>notification_CENTER_CTF_PASS_SENT_BLUE</item> 3447 <item>notification_CENTER_CTF_PASS_SENT_RED</item> 3448 <item>notification_CENTER_CTF_PICKUP_BLUE</item> 3449 <item>notification_CENTER_CTF_PICKUP_ENEMY</item> 3450 <item>notification_CENTER_CTF_PICKUP_ENEMY_VERBOSE</item> 3451 <item>notification_CENTER_CTF_PICKUP_RED</item> 3452 <item>notification_CENTER_CTF_PICKUP_TEAM</item> 3453 <item>notification_CENTER_CTF_PICKUP_TEAM_VERBOSE</item> 3454 <item>notification_CENTER_CTF_RETURN_BLUE</item> 3455 <item>notification_CENTER_CTF_RETURN_RED</item> 3456 <item>notification_CENTER_CTF_STALEMATE_CARRIER</item> 3457 <item>notification_CENTER_CTF_STALEMATE_OTHER</item> 3458 <item>notification_CENTER_DEATH_MURDER_FRAG</item> 3459 <item>notification_CENTER_DEATH_MURDER_FRAGGED</item> 3460 <item>notification_CENTER_DEATH_MURDER_FRAGGED_VERBOSE</item> 3461 <item>notification_CENTER_DEATH_MURDER_FRAG_VERBOSE</item> 3462 <item>notification_CENTER_DEATH_MURDER_TYPEFRAG</item> 3463 <item>notification_CENTER_DEATH_MURDER_TYPEFRAGGED</item> 3464 <item>notification_CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE</item> 3465 <item>notification_CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE</item> 3466 <item>notification_CENTER_DEATH_SELF_AUTOTEAMCHANGE</item> 3467 <item>notification_CENTER_DEATH_SELF_BETRAYAL</item> 3468 <item>notification_CENTER_DEATH_SELF_CAMP</item> 3469 <item>notification_CENTER_DEATH_SELF_CHEAT</item> 3470 <item>notification_CENTER_DEATH_SELF_CUSTOM</item> 3471 <item>notification_CENTER_DEATH_SELF_DROWN</item> 3472 <item>notification_CENTER_DEATH_SELF_FALL</item> 3473 <item>notification_CENTER_DEATH_SELF_FIRE</item> 3474 <item>notification_CENTER_DEATH_SELF_GENERIC</item> 3475 <item>notification_CENTER_DEATH_SELF_LAVA</item> 3476 <item>notification_CENTER_DEATH_SELF_NOAMMO</item> 3477 <item>notification_CENTER_DEATH_SELF_ROT</item> 3478 <item>notification_CENTER_DEATH_SELF_SHOOTING_STAR</item> 3479 <item>notification_CENTER_DEATH_SELF_SLIME</item> 3480 <item>notification_CENTER_DEATH_SELF_SUICIDE</item> 3481 <item>notification_CENTER_DEATH_SELF_SWAMP</item> 3482 <item>notification_CENTER_DEATH_SELF_TEAMCHANGE</item> 3483 <item>notification_CENTER_DEATH_SELF_TOUCHEXPLODE</item> 3484 <item>notification_CENTER_DEATH_SELF_TURRET</item> 3485 <item>notification_CENTER_DEATH_SELF_TURRET_EWHEEL</item> 3486 <item>notification_CENTER_DEATH_SELF_TURRET_WALK</item> 3487 <item>notification_CENTER_DEATH_SELF_VH_BUMB_DEATH</item> 3488 <item>notification_CENTER_DEATH_SELF_VH_CRUSH</item> 3489 <item>notification_CENTER_DEATH_SELF_VH_RAPT_BOMB</item> 3490 <item>notification_CENTER_DEATH_SELF_VH_RAPT_DEATH</item> 3491 <item>notification_CENTER_DEATH_SELF_VH_SPID_DEATH</item> 3492 <item>notification_CENTER_DEATH_SELF_VH_SPID_ROCKET</item> 3493 <item>notification_CENTER_DEATH_SELF_VH_WAKI_DEATH</item> 3494 <item>notification_CENTER_DEATH_SELF_VH_WAKI_ROCKET</item> 3495 <item>notification_CENTER_DEATH_SELF_VOID</item> 3496 <item>notification_CENTER_DEATH_TEAMKILL_FRAG</item> 3497 <item>notification_CENTER_DEATH_TEAMKILL_FRAGGED</item> 3498 <item>notification_CENTER_DISCONNECT_IDLING</item> 3499 <item>notification_CENTER_FREEZETAG_FREEZE</item> 3500 <item>notification_CENTER_FREEZETAG_FROZEN</item> 3501 <item>notification_CENTER_FREEZETAG_REVIVE</item> 3502 <item>notification_CENTER_FREEZETAG_REVIVED</item> 3503 <item>notification_CENTER_FREEZETAG_ROUND_WIN_BLUE</item> 3504 <item>notification_CENTER_FREEZETAG_ROUND_WIN_PINK</item> 3505 <item>notification_CENTER_FREEZETAG_ROUND_WIN_RED</item> 3506 <item>notification_CENTER_FREEZETAG_ROUND_WIN_YELLOW</item> 3507 <item>notification_CENTER_FREEZETAG_SELF</item> 3508 <item>notification_CENTER_FREEZETAG_SPAWN_LATE</item> 3509 <item>notification_CENTER_ITEM_WEAPON_DONTHAVE</item> 3510 <item>notification_CENTER_ITEM_WEAPON_DROP</item> 3511 <item>notification_CENTER_ITEM_WEAPON_GOT</item> 3512 <item>notification_CENTER_ITEM_WEAPON_NOAMMO</item> 3513 <item>notification_CENTER_ITEM_WEAPON_PRIMORSEC</item> 3514 <item>notification_CENTER_ITEM_WEAPON_UNAVAILABLE</item> 3515 <item>notification_CENTER_JOIN_NOSPAWNS</item> 3516 <item>notification_CENTER_JOIN_PREVENT</item> 3517 <item>notification_CENTER_KEEPAWAY_DROPPED</item> 3518 <item>notification_CENTER_KEEPAWAY_PICKUP</item> 3519 <item>notification_CENTER_KEEPAWAY_WARN</item> 3520 <item>notification_CENTER_KEYHUNT_HELP</item> 3521 <item>notification_CENTER_KEYHUNT_INTERFERE_BLUE</item> 3522 <item>notification_CENTER_KEYHUNT_INTERFERE_PINK</item> 3523 <item>notification_CENTER_KEYHUNT_INTERFERE_RED</item> 3524 <item>notification_CENTER_KEYHUNT_INTERFERE_YELLOW</item> 3525 <item>notification_CENTER_KEYHUNT_MEET</item> 3526 <item>notification_CENTER_KEYHUNT_SCAN</item> 3527 <item>notification_CENTER_KEYHUNT_START_BLUE</item> 3528 <item>notification_CENTER_KEYHUNT_START_PINK</item> 3529 <item>notification_CENTER_KEYHUNT_START_RED</item> 3530 <item>notification_CENTER_KEYHUNT_START_YELLOW</item> 3531 <item>notification_CENTER_KEYHUNT_WAIT</item> 3532 <item>notification_CENTER_LMS_CAMPCHECK</item> 3533 <item>notification_CENTER_MINSTA_FINDAMMO</item> 3534 <item>notification_CENTER_MINSTA_FINDAMMO_FIRST</item> 3535 <item>notification_CENTER_MOTD</item> 3536 <item>notification_CENTER_NIX_COUNTDOWN</item> 3537 <item>notification_CENTER_NIX_NEWWEAPON</item> 3538 <item>notification_CENTER_OVERTIME_FRAG</item> 3539 <item>notification_CENTER_OVERTIME_TIME</item> 3540 <item>notification_CENTER_POWERDOWN_INVISIBILITY</item> 3541 <item>notification_CENTER_POWERDOWN_SHIELD</item> 3542 <item>notification_CENTER_POWERDOWN_SPEED</item> 3543 <item>notification_CENTER_POWERDOWN_STRENGTH</item> 3544 <item>notification_CENTER_POWERUP_INVISIBILITY</item> 3545 <item>notification_CENTER_POWERUP_SHIELD</item> 3546 <item>notification_CENTER_POWERUP_SPEED</item> 3547 <item>notification_CENTER_POWERUP_STRENGTH</item> 3548 <item>notification_CENTER_RACE_FINISHLAP</item> 3549 <item>notification_CENTER_SUPERWEAPON_BROKEN</item> 3550 <item>notification_CENTER_SUPERWEAPON_LOST</item> 3551 <item>notification_CENTER_SUPERWEAPON_PICKUP</item> 3552 <item>notification_CENTER_TEAMCHANGE_AUTO</item> 3553 <item>notification_CENTER_TEAMCHANGE_BLUE</item> 3554 <item>notification_CENTER_TEAMCHANGE_PINK</item> 3555 <item>notification_CENTER_TEAMCHANGE_RED</item> 3556 <item>notification_CENTER_TEAMCHANGE_SPECTATE</item> 3557 <item>notification_CENTER_TEAMCHANGE_SUICIDE</item> 3558 <item>notification_CENTER_TEAMCHANGE_YELLOW</item> 3559 <item>notification_CENTER_TIMEOUT_BEGINNING</item> 3560 <item>notification_CENTER_TIMEOUT_ENDING</item> 3561 <item>notification_DEATH_MURDER_CHEAT</item> 3562 <item>notification_DEATH_MURDER_DROWN</item> 3563 <item>notification_DEATH_MURDER_FALL</item> 3564 <item>notification_DEATH_MURDER_FIRE</item> 3565 <item>notification_DEATH_MURDER_LAVA</item> 3566 <item>notification_DEATH_MURDER_SHOOTING_STAR</item> 3567 <item>notification_DEATH_MURDER_SLIME</item> 3568 <item>notification_DEATH_MURDER_SWAMP</item> 3569 <item>notification_DEATH_MURDER_TELEFRAG</item> 3570 <item>notification_DEATH_MURDER_TOUCHEXPLODE</item> 3571 <item>notification_DEATH_MURDER_VH_BUMB_DEATH</item> 3572 <item>notification_DEATH_MURDER_VH_BUMB_GUN</item> 3573 <item>notification_DEATH_MURDER_VH_CRUSH</item> 3574 <item>notification_DEATH_MURDER_VH_RAPT_BOMB</item> 3575 <item>notification_DEATH_MURDER_VH_RAPT_CANNON</item> 3576 <item>notification_DEATH_MURDER_VH_RAPT_DEATH</item> 3577 <item>notification_DEATH_MURDER_VH_SPID_DEATH</item> 3578 <item>notification_DEATH_MURDER_VH_SPID_MINIGUN</item> 3579 <item>notification_DEATH_MURDER_VH_SPID_ROCKET</item> 3580 <item>notification_DEATH_MURDER_VH_WAKI_DEATH</item> 3581 <item>notification_DEATH_MURDER_VH_WAKI_GUN</item> 3582 <item>notification_DEATH_MURDER_VH_WAKI_ROCKET</item> 3583 <item>notification_DEATH_MURDER_VOID</item> 3584 <item>notification_DEATH_SELF_AUTOTEAMCHANGE</item> 3585 <item>notification_DEATH_SELF_BETRAYAL</item> 3586 <item>notification_DEATH_SELF_CAMP</item> 3587 <item>notification_DEATH_SELF_CHEAT</item> 3588 <item>notification_DEATH_SELF_CUSTOM</item> 3589 <item>notification_DEATH_SELF_DROWN</item> 3590 <item>notification_DEATH_SELF_FALL</item> 3591 <item>notification_DEATH_SELF_FIRE</item> 3592 <item>notification_DEATH_SELF_GENERIC</item> 3593 <item>notification_DEATH_SELF_LAVA</item> 3594 <item>notification_DEATH_SELF_NOAMMO</item> 3595 <item>notification_DEATH_SELF_ROT</item> 3596 <item>notification_DEATH_SELF_SHOOTING_STAR</item> 3597 <item>notification_DEATH_SELF_SLIME</item> 3598 <item>notification_DEATH_SELF_SUICIDE</item> 3599 <item>notification_DEATH_SELF_SWAMP</item> 3600 <item>notification_DEATH_SELF_TEAMCHANGE</item> 3601 <item>notification_DEATH_SELF_TOUCHEXPLODE</item> 3602 <item>notification_DEATH_SELF_TURRET</item> 3603 <item>notification_DEATH_SELF_TURRET_EWHEEL</item> 3604 <item>notification_DEATH_SELF_TURRET_FLAC</item> 3605 <item>notification_DEATH_SELF_TURRET_HELLION</item> 3606 <item>notification_DEATH_SELF_TURRET_HK</item> 3607 <item>notification_DEATH_SELF_TURRET_MACHINEGUN</item> 3608 <item>notification_DEATH_SELF_TURRET_MLRS</item> 3609 <item>notification_DEATH_SELF_TURRET_PHASER</item> 3610 <item>notification_DEATH_SELF_TURRET_PLASMA</item> 3611 <item>notification_DEATH_SELF_TURRET_TESLA</item> 3612 <item>notification_DEATH_SELF_TURRET_WALK_GUN</item> 3613 <item>notification_DEATH_SELF_TURRET_WALK_MEELE</item> 3614 <item>notification_DEATH_SELF_TURRET_WALK_ROCKET</item> 3615 <item>notification_DEATH_SELF_VH_BUMB_DEATH</item> 3616 <item>notification_DEATH_SELF_VH_CRUSH</item> 3617 <item>notification_DEATH_SELF_VH_RAPT_BOMB</item> 3618 <item>notification_DEATH_SELF_VH_RAPT_DEATH</item> 3619 <item>notification_DEATH_SELF_VH_SPID_DEATH</item> 3620 <item>notification_DEATH_SELF_VH_SPID_ROCKET</item> 3621 <item>notification_DEATH_SELF_VH_WAKI_DEATH</item> 3622 <item>notification_DEATH_SELF_VH_WAKI_ROCKET</item> 3623 <item>notification_DEATH_SELF_VOID</item> 3624 <item>notification_INFO_CTF_CAPTURE_BLUE</item> 3625 <item>notification_INFO_CTF_CAPTURE_BROKEN_BLUE</item> 3626 <item>notification_INFO_CTF_CAPTURE_BROKEN_RED</item> 3627 <item>notification_INFO_CTF_CAPTURE_RED</item> 3628 <item>notification_INFO_CTF_CAPTURE_TIME_BLUE</item> 3629 <item>notification_INFO_CTF_CAPTURE_TIME_RED</item> 3630 <item>notification_INFO_CTF_CAPTURE_UNBROKEN_BLUE</item> 3631 <item>notification_INFO_CTF_CAPTURE_UNBROKEN_RED</item> 3632 <item>notification_INFO_CTF_FLAGRETURN_ABORTRUN_BLUE</item> 3633 <item>notification_INFO_CTF_FLAGRETURN_ABORTRUN_RED</item> 3634 <item>notification_INFO_CTF_FLAGRETURN_DAMAGED_BLUE</item> 3635 <item>notification_INFO_CTF_FLAGRETURN_DAMAGED_RED</item> 3636 <item>notification_INFO_CTF_FLAGRETURN_DROPPED_BLUE</item> 3637 <item>notification_INFO_CTF_FLAGRETURN_DROPPED_RED</item> 3638 <item>notification_INFO_CTF_FLAGRETURN_NEEDKILL_BLUE</item> 3639 <item>notification_INFO_CTF_FLAGRETURN_NEEDKILL_RED</item> 3640 <item>notification_INFO_CTF_FLAGRETURN_SPEEDRUN_BLUE</item> 3641 <item>notification_INFO_CTF_FLAGRETURN_SPEEDRUN_RED</item> 3642 <item>notification_INFO_CTF_FLAGRETURN_TIMEOUT_BLUE</item> 3643 <item>notification_INFO_CTF_FLAGRETURN_TIMEOUT_RED</item> 3644 <item>notification_INFO_CTF_LOST_BLUE</item> 3645 <item>notification_INFO_CTF_LOST_RED</item> 3646 <item>notification_INFO_CTF_PICKUP_BLUE</item> 3647 <item>notification_INFO_CTF_PICKUP_RED</item> 3648 <item>notification_INFO_CTF_RETURN_BLUE</item> 3649 <item>notification_INFO_CTF_RETURN_RED</item> 3650 <item>notification_INFO_DEATH_MURDER_CHEAT</item> 3651 <item>notification_INFO_DEATH_MURDER_DROWN</item> 3652 <item>notification_INFO_DEATH_MURDER_FALL</item> 3653 <item>notification_INFO_DEATH_MURDER_FIRE</item> 3654 <item>notification_INFO_DEATH_MURDER_LAVA</item> 3655 <item>notification_INFO_DEATH_MURDER_SHOOTING_STAR</item> 3656 <item>notification_INFO_DEATH_MURDER_SLIME</item> 3657 <item>notification_INFO_DEATH_MURDER_SWAMP</item> 3658 <item>notification_INFO_DEATH_MURDER_TELEFRAG</item> 3659 <item>notification_INFO_DEATH_MURDER_TOUCHEXPLODE</item> 3660 <item>notification_INFO_DEATH_MURDER_VH_BUMB_DEATH</item> 3661 <item>notification_INFO_DEATH_MURDER_VH_BUMB_GUN</item> 3662 <item>notification_INFO_DEATH_MURDER_VH_CRUSH</item> 3663 <item>notification_INFO_DEATH_MURDER_VH_RAPT_BOMB</item> 3664 <item>notification_INFO_DEATH_MURDER_VH_RAPT_CANNON</item> 3665 <item>notification_INFO_DEATH_MURDER_VH_RAPT_DEATH</item> 3666 <item>notification_INFO_DEATH_MURDER_VH_SPID_DEATH</item> 3667 <item>notification_INFO_DEATH_MURDER_VH_SPID_MINIGUN</item> 3668 <item>notification_INFO_DEATH_MURDER_VH_SPID_ROCKET</item> 3669 <item>notification_INFO_DEATH_MURDER_VH_WAKI_DEATH</item> 3670 <item>notification_INFO_DEATH_MURDER_VH_WAKI_GUN</item> 3671 <item>notification_INFO_DEATH_MURDER_VH_WAKI_ROCKET</item> 3672 <item>notification_INFO_DEATH_MURDER_VOID</item> 3673 <item>notification_INFO_DEATH_SELF_AUTOTEAMCHANGE</item> 3674 <item>notification_INFO_DEATH_SELF_BETRAYAL</item> 3675 <item>notification_INFO_DEATH_SELF_CAMP</item> 3676 <item>notification_INFO_DEATH_SELF_CHEAT</item> 3677 <item>notification_INFO_DEATH_SELF_CUSTOM</item> 3678 <item>notification_INFO_DEATH_SELF_DROWN</item> 3679 <item>notification_INFO_DEATH_SELF_FALL</item> 3680 <item>notification_INFO_DEATH_SELF_FIRE</item> 3681 <item>notification_INFO_DEATH_SELF_GENERIC</item> 3682 <item>notification_INFO_DEATH_SELF_LAVA</item> 3683 <item>notification_INFO_DEATH_SELF_NOAMMO</item> 3684 <item>notification_INFO_DEATH_SELF_ROT</item> 3685 <item>notification_INFO_DEATH_SELF_SHOOTING_STAR</item> 3686 <item>notification_INFO_DEATH_SELF_SLIME</item> 3687 <item>notification_INFO_DEATH_SELF_SUICIDE</item> 3688 <item>notification_INFO_DEATH_SELF_SWAMP</item> 3689 <item>notification_INFO_DEATH_SELF_TEAMCHANGE</item> 3690 <item>notification_INFO_DEATH_SELF_TOUCHEXPLODE</item> 3691 <item>notification_INFO_DEATH_SELF_TURRET</item> 3692 <item>notification_INFO_DEATH_SELF_TURRET_EWHEEL</item> 3693 <item>notification_INFO_DEATH_SELF_TURRET_FLAC</item> 3694 <item>notification_INFO_DEATH_SELF_TURRET_HELLION</item> 3695 <item>notification_INFO_DEATH_SELF_TURRET_HK</item> 3696 <item>notification_INFO_DEATH_SELF_TURRET_MACHINEGUN</item> 3697 <item>notification_INFO_DEATH_SELF_TURRET_MLRS</item> 3698 <item>notification_INFO_DEATH_SELF_TURRET_PHASER</item> 3699 <item>notification_INFO_DEATH_SELF_TURRET_PLASMA</item> 3700 <item>notification_INFO_DEATH_SELF_TURRET_TESLA</item> 3701 <item>notification_INFO_DEATH_SELF_TURRET_WALK_GUN</item> 3702 <item>notification_INFO_DEATH_SELF_TURRET_WALK_MEELE</item> 3703 <item>notification_INFO_DEATH_SELF_TURRET_WALK_ROCKET</item> 3704 <item>notification_INFO_DEATH_SELF_VH_BUMB_DEATH</item> 3705 <item>notification_INFO_DEATH_SELF_VH_CRUSH</item> 3706 <item>notification_INFO_DEATH_SELF_VH_RAPT_BOMB</item> 3707 <item>notification_INFO_DEATH_SELF_VH_RAPT_DEATH</item> 3708 <item>notification_INFO_DEATH_SELF_VH_SPID_DEATH</item> 3709 <item>notification_INFO_DEATH_SELF_VH_SPID_ROCKET</item> 3710 <item>notification_INFO_DEATH_SELF_VH_WAKI_DEATH</item> 3711 <item>notification_INFO_DEATH_SELF_VH_WAKI_ROCKET</item> 3712 <item>notification_INFO_DEATH_SELF_VOID</item> 3713 <item>notification_INFO_DEATH_TEAMKILL_BLUE</item> 3714 <item>notification_INFO_DEATH_TEAMKILL_PINK</item> 3715 <item>notification_INFO_DEATH_TEAMKILL_RED</item> 3716 <item>notification_INFO_DEATH_TEAMKILL_YELLOW</item> 3717 <item>notification_INFO_FREEZETAG_FREEZE</item> 3718 <item>notification_INFO_FREEZETAG_REVIVE</item> 3719 <item>notification_INFO_FREEZETAG_ROUND_WIN_BLUE</item> 3720 <item>notification_INFO_FREEZETAG_ROUND_WIN_PINK</item> 3721 <item>notification_INFO_FREEZETAG_ROUND_WIN_RED</item> 3722 <item>notification_INFO_FREEZETAG_ROUND_WIN_YELLOW</item> 3723 <item>notification_INFO_FREEZETAG_SELF</item> 3724 <item>notification_INFO_GODMODE_OFF</item> 3725 <item>notification_INFO_ITEM_WEAPON_DONTHAVE</item> 3726 <item>notification_INFO_ITEM_WEAPON_DROP</item> 3727 <item>notification_INFO_ITEM_WEAPON_GOT</item> 3728 <item>notification_INFO_ITEM_WEAPON_NOAMMO</item> 3729 <item>notification_INFO_ITEM_WEAPON_PRIMORSEC</item> 3730 <item>notification_INFO_ITEM_WEAPON_UNAVAILABLE</item> 3731 <item>notification_INFO_JOIN_CONNECT</item> 3732 <item>notification_INFO_JOIN_CONNECT_TEAM_BLUE</item> 3733 <item>notification_INFO_JOIN_CONNECT_TEAM_PINK</item> 3734 <item>notification_INFO_JOIN_CONNECT_TEAM_RED</item> 3735 <item>notification_INFO_JOIN_CONNECT_TEAM_YELLOW</item> 3736 <item>notification_INFO_JOIN_PLAY</item> 3737 <item>notification_INFO_KEEPAWAY_DROPPED</item> 3738 <item>notification_INFO_KEEPAWAY_PICKUP</item> 3739 <item>notification_INFO_KEYHUNT_CAPTURE_BLUE</item> 3740 <item>notification_INFO_KEYHUNT_CAPTURE_PINK</item> 3741 <item>notification_INFO_KEYHUNT_CAPTURE_RED</item> 3742 <item>notification_INFO_KEYHUNT_CAPTURE_YELLOW</item> 3743 <item>notification_INFO_KEYHUNT_DROP_BLUE</item> 3744 <item>notification_INFO_KEYHUNT_DROP_PINK</item> 3745 <item>notification_INFO_KEYHUNT_DROP_RED</item> 3746 <item>notification_INFO_KEYHUNT_DROP_YELLOW</item> 3747 <item>notification_INFO_KEYHUNT_LOST_BLUE</item> 3748 <item>notification_INFO_KEYHUNT_LOST_PINK</item> 3749 <item>notification_INFO_KEYHUNT_LOST_RED</item> 3750 <item>notification_INFO_KEYHUNT_LOST_YELLOW</item> 3751 <item>notification_INFO_KEYHUNT_PICKUP_BLUE</item> 3752 <item>notification_INFO_KEYHUNT_PICKUP_PINK</item> 3753 <item>notification_INFO_KEYHUNT_PICKUP_RED</item> 3754 <item>notification_INFO_KEYHUNT_PICKUP_YELLOW</item> 3755 <item>notification_INFO_LMS_FORFEIT</item> 3756 <item>notification_INFO_LMS_NOLIVES</item> 3757 <item>notification_INFO_POWERUP_INVISIBILITY</item> 3758 <item>notification_INFO_POWERUP_SHIELD</item> 3759 <item>notification_INFO_POWERUP_SPEED</item> 3760 <item>notification_INFO_POWERUP_STRENGTH</item> 3761 <item>notification_INFO_QUIT_DISCONNECT</item> 3762 <item>notification_INFO_QUIT_KICK_IDLING</item> 3763 <item>notification_INFO_QUIT_KICK_SPECTATING</item> 3764 <item>notification_INFO_QUIT_SPECTATE</item> 3765 <item>notification_INFO_RACE_ABANDONED</item> 3766 <item>notification_INFO_RACE_FAIL_RANKED</item> 3767 <item>notification_INFO_RACE_FAIL_UNRANKED</item> 3768 <item>notification_INFO_RACE_FINISHED</item> 3769 <item>notification_INFO_RACE_NEW_BROKEN</item> 3770 <item>notification_INFO_RACE_NEW_IMPROVED</item> 3771 <item>notification_INFO_RACE_NEW_MISSING_UID</item> 3772 <item>notification_INFO_RACE_NEW_SET</item> 3773 <item>notification_INFO_SCORES_BLUE</item> 3774 <item>notification_INFO_SCORES_PINK</item> 3775 <item>notification_INFO_SCORES_RED</item> 3776 <item>notification_INFO_SCORES_YELLOW</item> 3777 <item>notification_INFO_SPECTATE_WARNING</item> 3778 <item>notification_INFO_SUPERWEAPON_PICKUP</item> 3779 <item>notification_INFO_VERSION_BETA</item> 3780 <item>notification_INFO_VERSION_OLD</item> 3781 <item>notification_INFO_VERSION_OUTDATED</item> 3782 <item>notification_INFO_WATERMARK</item> 3783 <item>notification_INFO_WEAPON_ACCORDEON_MURDER</item> 3784 <item>notification_INFO_WEAPON_ACCORDEON_SUICIDE</item> 3785 <item>notification_INFO_WEAPON_CRYLINK_MURDER</item> 3786 <item>notification_INFO_WEAPON_CRYLINK_SUICIDE</item> 3787 <item>notification_INFO_WEAPON_ELECTRO_MURDER_BOLT</item> 3788 <item>notification_INFO_WEAPON_ELECTRO_MURDER_COMBO</item> 3789 <item>notification_INFO_WEAPON_ELECTRO_MURDER_ORBS</item> 3790 <item>notification_INFO_WEAPON_ELECTRO_SUICIDE_BOLT</item> 3791 <item>notification_INFO_WEAPON_ELECTRO_SUICIDE_ORBS</item> 3792 <item>notification_INFO_WEAPON_FIREBALL_MURDER_BLAST</item> 3793 <item>notification_INFO_WEAPON_FIREBALL_MURDER_FIREMINE</item> 3794 <item>notification_INFO_WEAPON_FIREBALL_SUICIDE_BLAST</item> 3795 <item>notification_INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE</item> 3796 <item>notification_INFO_WEAPON_HAGAR_MURDER_BURST</item> 3797 <item>notification_INFO_WEAPON_HAGAR_MURDER_SPRAY</item> 3798 <item>notification_INFO_WEAPON_HAGAR_SUICIDE</item> 3799 <item>notification_INFO_WEAPON_HLAC_MURDER</item> 3800 <item>notification_INFO_WEAPON_HLAC_SUICIDE</item> 3801 <item>notification_INFO_WEAPON_HOOK_MURDER</item> 3802 <item>notification_INFO_WEAPON_KLEINBOTTLE_MURDER</item> 3803 <item>notification_INFO_WEAPON_KLEINBOTTLE_SUICIDE</item> 3804 <item>notification_INFO_WEAPON_LASER_MURDER</item> 3805 <item>notification_INFO_WEAPON_LASER_SUICIDE</item> 3806 <item>notification_INFO_WEAPON_MINELAYER_MURDER</item> 3807 <item>notification_INFO_WEAPON_MINELAYER_SUICIDE</item> 3808 <item>notification_INFO_WEAPON_MINSTANEX_MURDER</item> 3809 <item>notification_INFO_WEAPON_MORTAR_MURDER_BOUNCE</item> 3810 <item>notification_INFO_WEAPON_MORTAR_MURDER_EXPLODE</item> 3811 <item>notification_INFO_WEAPON_MORTAR_SUICIDE_BOUNCE</item> 3812 <item>notification_INFO_WEAPON_MORTAR_SUICIDE_EXPLODE</item> 3813 <item>notification_INFO_WEAPON_NEX_MURDER</item> 3814 <item>notification_INFO_WEAPON_RIFLE_MURDER</item> 3815 <item>notification_INFO_WEAPON_RIFLE_MURDER_HAIL</item> 3816 <item>notification_INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING</item> 3817 <item>notification_INFO_WEAPON_RIFLE_MURDER_PIERCING</item> 3818 <item>notification_INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT</item> 3819 <item>notification_INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH</item> 3820 <item>notification_INFO_WEAPON_ROCKETLAUNCHER_SUICIDE</item> 3821 <item>notification_INFO_WEAPON_SEEKER_MURDER_SPRAY</item> 3822 <item>notification_INFO_WEAPON_SEEKER_MURDER_TAG</item> 3823 <item>notification_INFO_WEAPON_SEEKER_SUICIDE</item> 3824 <item>notification_INFO_WEAPON_SHOTGUN_MURDER</item> 3825 <item>notification_INFO_WEAPON_SHOTGUN_MURDER_SLAP</item> 3826 <item>notification_INFO_WEAPON_THINKING_WITH_PORTALS</item> 3827 <item>notification_INFO_WEAPON_TUBA_MURDER</item> 3828 <item>notification_INFO_WEAPON_TUBA_SUICIDE</item> 3829 <item>notification_INFO_WEAPON_UZI_MURDER_SNIPE</item> 3830 <item>notification_INFO_WEAPON_UZI_MURDER_SPRAY</item> 3831 <item>notification_ITEM_WEAPON_DONTHAVE</item> 3832 <item>notification_ITEM_WEAPON_DROP</item> 3833 <item>notification_ITEM_WEAPON_GOT</item> 3834 <item>notification_ITEM_WEAPON_NOAMMO</item> 3835 <item>notification_ITEM_WEAPON_PRIMORSEC</item> 3836 <item>notification_ITEM_WEAPON_UNAVAILABLE</item> 3837 <item>notification_MULTI_ARENA_BEGIN</item> 3838 <item>notification_MULTI_COUNTDOWN_BEGIN</item> 3839 <item>notification_MULTI_MINSTA_FINDAMMO</item> 3840 <item>notification_WEAPON_ACCORDEON_MURDER</item> 3841 <item>notification_WEAPON_ACCORDEON_SUICIDE</item> 3842 <item>notification_WEAPON_CRYLINK_MURDER</item> 3843 <item>notification_WEAPON_CRYLINK_SUICIDE</item> 3844 <item>notification_WEAPON_ELECTRO_MURDER_BOLT</item> 3845 <item>notification_WEAPON_ELECTRO_MURDER_COMBO</item> 3846 <item>notification_WEAPON_ELECTRO_MURDER_ORBS</item> 3847 <item>notification_WEAPON_ELECTRO_SUICIDE_BOLT</item> 3848 <item>notification_WEAPON_ELECTRO_SUICIDE_ORBS</item> 3849 <item>notification_WEAPON_FIREBALL_MURDER_BLAST</item> 3850 <item>notification_WEAPON_FIREBALL_MURDER_FIREMINE</item> 3851 <item>notification_WEAPON_FIREBALL_SUICIDE_BLAST</item> 3852 <item>notification_WEAPON_FIREBALL_SUICIDE_FIREMINE</item> 3853 <item>notification_WEAPON_HAGAR_MURDER_BURST</item> 3854 <item>notification_WEAPON_HAGAR_MURDER_SPRAY</item> 3855 <item>notification_WEAPON_HAGAR_SUICIDE</item> 3856 <item>notification_WEAPON_HLAC_MURDER</item> 3857 <item>notification_WEAPON_HLAC_SUICIDE</item> 3858 <item>notification_WEAPON_HOOK_MURDER</item> 3859 <item>notification_WEAPON_KLEINBOTTLE_MURDER</item> 3860 <item>notification_WEAPON_KLEINBOTTLE_SUICIDE</item> 3861 <item>notification_WEAPON_LASER_MURDER</item> 3862 <item>notification_WEAPON_LASER_SUICIDE</item> 3863 <item>notification_WEAPON_MINELAYER_MURDER</item> 3864 <item>notification_WEAPON_MINELAYER_SUICIDE</item> 3865 <item>notification_WEAPON_MINSTANEX_MURDER</item> 3866 <item>notification_WEAPON_MORTAR_MURDER_BOUNCE</item> 3867 <item>notification_WEAPON_MORTAR_MURDER_EXPLODE</item> 3868 <item>notification_WEAPON_MORTAR_SUICIDE_BOUNCE</item> 3869 <item>notification_WEAPON_MORTAR_SUICIDE_EXPLODE</item> 3870 <item>notification_WEAPON_NEX_MURDER</item> 3871 <item>notification_WEAPON_RIFLE_MURDER</item> 3872 <item>notification_WEAPON_RIFLE_MURDER_HAIL</item> 3873 <item>notification_WEAPON_RIFLE_MURDER_HAIL_PIERCING</item> 3874 <item>notification_WEAPON_RIFLE_MURDER_PIERCING</item> 3875 <item>notification_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT</item> 3876 <item>notification_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH</item> 3877 <item>notification_WEAPON_ROCKETLAUNCHER_SUICIDE</item> 3878 <item>notification_WEAPON_SEEKER_MURDER_SPRAY</item> 3879 <item>notification_WEAPON_SEEKER_MURDER_TAG</item> 3880 <item>notification_WEAPON_SEEKER_SUICIDE</item> 3881 <item>notification_WEAPON_SHOTGUN_MURDER</item> 3882 <item>notification_WEAPON_SHOTGUN_MURDER_SLAP</item> 3883 <item>notification_WEAPON_THINKING_WITH_PORTALS</item> 3884 <item>notification_WEAPON_TUBA_MURDER</item> 3885 <item>notification_WEAPON_TUBA_SUICIDE</item> 3886 <item>notification_WEAPON_UZI_MURDER_SNIPE</item> 3887 <item>notification_WEAPON_UZI_MURDER_SPRAY</item> 3888 <item>notification_allow_chatboxprint</item> 3889 <item>notification_ctf_capture_verbose</item> 3890 <item>notification_ctf_pickup_enemy_verbose</item> 3891 <item>notification_ctf_pickup_team_verbose</item> 3892 <item>notification_debug</item> 3893 <item>notification_errors_are_fatal</item> 3894 <item>notification_frag_verbose</item> 3895 <item>notification_item_centerprinttime</item> 3896 <item>notification_lifetime_mapload</item> 3897 <item>notification_lifetime_runtime</item> 3898 <item>notification_server_allows_frag_verbose</item> 3899 <item>notification_server_allows_location</item> 3900 <item>notification_show_location</item> 3901 <item>notification_show_location_string</item> 3902 <item>notification_show_sprees</item> 3903 <item>notification_show_sprees_center</item> 3904 <item>notification_show_sprees_center_specialonly</item> 3905 <item>notification_show_sprees_info</item> 3906 <item>notification_show_sprees_info_newline</item> 3907 <item>notification_show_sprees_info_specialonly</item> 3908 <item>pausable</item> 3909 <item>physics_ode</item> 3910 <item>physics_ode_allowconvex</item> 3911 <item>physics_ode_autodisable</item> 3912 <item>physics_ode_autodisable_steps</item> 3913 <item>physics_ode_autodisable_threshold_angular</item> 3914 <item>physics_ode_autodisable_threshold_linear</item> 3915 <item>physics_ode_autodisable_threshold_samples</item> 3916 <item>physics_ode_autodisable_time</item> 3917 <item>physics_ode_constantstep</item> 3918 <item>physics_ode_contact_cfm</item> 3919 <item>physics_ode_contact_erp</item> 3920 <item>physics_ode_contact_maxpoints</item> 3921 <item>physics_ode_contact_mu</item> 3922 <item>physics_ode_contactsurfacelayer</item> 3923 <item>physics_ode_iterationsperframe</item> 3924 <item>physics_ode_movelimit</item> 3925 <item>physics_ode_printstats</item> 3926 <item>physics_ode_quadtree_depth</item> 3927 <item>physics_ode_spinlimit</item> 3928 <item>physics_ode_trick_fixnan</item> 3929 <item>physics_ode_world_cfm</item> 3930 <item>physics_ode_world_damping</item> 3931 <item>physics_ode_world_damping_angular</item> 3932 <item>physics_ode_world_damping_angular_threshold</item> 3933 <item>physics_ode_world_damping_linear</item> 3934 <item>physics_ode_world_damping_linear_threshold</item> 3935 <item>physics_ode_world_erp</item> 3936 <item>physics_ode_world_gravitymod</item> 3937 <item>physics_ode_worldstep_iterations</item> 3938 <item>port</item> 3939 <item>pr_checkextension</item> 3940 <item>prvm_backtraceforwarnings</item> 3941 <item>prvm_breakpointdump</item> 3942 <item>prvm_errordump</item> 3943 <item>prvm_language</item> 3944 <item>prvm_leaktest</item> 3945 <item>prvm_leaktest_ignore_classnames</item> 3946 <item>prvm_reuseedicts_neverinsameframe</item> 3947 <item>prvm_reuseedicts_startuptime</item> 3948 <item>prvm_statementprofiling</item> 3949 <item>prvm_timeprofiling</item> 3950 <item>prvm_traceqc</item> 3951 <item>qport</item> 3952 <item>quit_and_redirect</item> 3953 <item>quit_and_redirect_timer</item> 3954 <item>quit_when_empty</item> 3955 <item>r_ambient</item> 3956 <item>r_batch_debugdynamicvertexpath</item> 3957 <item>r_batch_dynamicbuffer</item> 3958 <item>r_batch_multidraw</item> 3959 <item>r_batch_multidraw_mintriangles</item> 3960 <item>r_bloom</item> 3961 <item>r_bloom_blur</item> 3962 <item>r_bloom_brighten</item> 3963 <item>r_bloom_colorexponent</item> 3964 <item>r_bloom_colorscale</item> 3965 <item>r_bloom_colorsubtract</item> 3966 <item>r_bloom_resolution</item> 3967 <item>r_bloom_scenebrightness</item> 3968 <item>r_bufferdatasize_index16</item> 3969 <item>r_bufferdatasize_index32</item> 3970 <item>r_bufferdatasize_uniform</item> 3971 <item>r_bufferdatasize_vertex</item> 3972 <item>r_celoutlines</item> 3973 <item>r_celshading</item> 3974 <item>r_colormap_palette</item> 3975 <item>r_coronas</item> 3976 <item>r_coronas_occlusionquery</item> 3977 <item>r_coronas_occlusionsizescale</item> 3978 <item>r_cullentities_trace</item> 3979 <item>r_cullentities_trace_delay</item> 3980 <item>r_cullentities_trace_enlarge</item> 3981 <item>r_cullentities_trace_samples</item> 3982 <item>r_cullentities_trace_tempentitysamples</item> 3983 <item>r_damageblur</item> 3984 <item>r_deformvertexes</item> 3985 <item>r_depthfirst</item> 3986 <item>r_draw2d</item> 3987 <item>r_drawdecals</item> 3988 <item>r_drawdecals_drawdistance</item> 3989 <item>r_draweffects</item> 3990 <item>r_drawentities</item> 3991 <item>r_drawexplosions</item> 3992 <item>r_drawexteriormodel</item> 3993 <item>r_drawfog</item> 3994 <item>r_drawparticles</item> 3995 <item>r_drawparticles_drawdistance</item> 3996 <item>r_drawparticles_nearclip_max</item> 3997 <item>r_drawparticles_nearclip_min</item> 3998 <item>r_drawportals</item> 3999 <item>r_drawviewmodel</item> 4000 <item>r_drawworld</item> 4001 <item>r_dynamic</item> 4002 <item>r_editlights</item> 4003 <item>r_editlights_current_ambient</item> 4004 <item>r_editlights_current_angles</item> 4005 <item>r_editlights_current_color</item> 4006 <item>r_editlights_current_corona</item> 4007 <item>r_editlights_current_coronasize</item> 4008 <item>r_editlights_current_cubemap</item> 4009 <item>r_editlights_current_diffuse</item> 4010 <item>r_editlights_current_normalmode</item> 4011 <item>r_editlights_current_origin</item> 4012 <item>r_editlights_current_radius</item> 4013 <item>r_editlights_current_realtimemode</item> 4014 <item>r_editlights_current_shadows</item> 4015 <item>r_editlights_current_specular</item> 4016 <item>r_editlights_current_style</item> 4017 <item>r_editlights_cursordistance</item> 4018 <item>r_editlights_cursorgrid</item> 4019 <item>r_editlights_cursorpushback</item> 4020 <item>r_editlights_cursorpushoff</item> 4021 <item>r_editlights_drawproperties</item> 4022 <item>r_editlights_quakelightsizescale</item> 4023 <item>r_enableshadowvolumes</item> 4024 <item>r_equalize_entities_by</item> 4025 <item>r_equalize_entities_fullbright</item> 4026 <item>r_equalize_entities_minambient</item> 4027 <item>r_equalize_entities_to</item> 4028 <item>r_explosionclip</item> 4029 <item>r_fakelight</item> 4030 <item>r_fakelight_intensity</item> 4031 <item>r_farclip_base</item> 4032 <item>r_farclip_world</item> 4033 <item>r_fixtrans_auto</item> 4034 <item>r_fog_clear</item> 4035 <item>r_fog_exp2</item> 4036 <item>r_font_antialias</item> 4037 <item>r_font_compress</item> 4038 <item>r_font_disable_freetype</item> 4039 <item>r_font_diskcache</item> 4040 <item>r_font_hinting</item> 4041 <item>r_font_kerning</item> 4042 <item>r_font_nonpoweroftwo</item> 4043 <item>r_font_postprocess_blur</item> 4044 <item>r_font_postprocess_outline</item> 4045 <item>r_font_postprocess_shadow_x</item> 4046 <item>r_font_postprocess_shadow_y</item> 4047 <item>r_font_postprocess_shadow_z</item> 4048 <item>r_font_size_snapping</item> 4049 <item>r_font_use_alpha_textures</item> 4050 <item>r_framedatasize</item> 4051 <item>r_fullbright</item> 4052 <item>r_fullbrights</item> 4053 <item>r_glsl</item> 4054 <item>r_glsl_deluxemapping</item> 4055 <item>r_glsl_offsetmapping</item> 4056 <item>r_glsl_offsetmapping_lod</item> 4057 <item>r_glsl_offsetmapping_lod_distance</item> 4058 <item>r_glsl_offsetmapping_reliefmapping</item> 4059 <item>r_glsl_offsetmapping_reliefmapping_refinesteps</item> 4060 <item>r_glsl_offsetmapping_reliefmapping_steps</item> 4061 <item>r_glsl_offsetmapping_scale</item> 4062 <item>r_glsl_offsetmapping_steps</item> 4063 <item>r_glsl_postprocess</item> 4064 <item>r_glsl_postprocess_uservec1</item> 4065 <item>r_glsl_postprocess_uservec1_enable</item> 4066 <item>r_glsl_postprocess_uservec2</item> 4067 <item>r_glsl_postprocess_uservec2_enable</item> 4068 <item>r_glsl_postprocess_uservec3</item> 4069 <item>r_glsl_postprocess_uservec3_enable</item> 4070 <item>r_glsl_postprocess_uservec4</item> 4071 <item>r_glsl_postprocess_uservec4_enable</item> 4072 <item>r_glsl_saturation</item> 4073 <item>r_glsl_saturation_redcompensate</item> 4074 <item>r_glsl_skeletal</item> 4075 <item>r_glsl_vertextextureblend_usebothalphas</item> 4076 <item>r_hdr_glowintensity</item> 4077 <item>r_hdr_irisadaptation</item> 4078 <item>r_hdr_irisadaptation_fade_down</item> 4079 <item>r_hdr_irisadaptation_fade_up</item> 4080 <item>r_hdr_irisadaptation_maxvalue</item> 4081 <item>r_hdr_irisadaptation_minvalue</item> 4082 <item>r_hdr_irisadaptation_multiplier</item> 4083 <item>r_hdr_irisadaptation_radius</item> 4084 <item>r_hdr_irisadaptation_value</item> 4085 <item>r_hdr_scenebrightness</item> 4086 <item>r_labelsprites_roundtopixels</item> 4087 <item>r_labelsprites_scale</item> 4088 <item>r_lerpimages</item> 4089 <item>r_lerplightstyles</item> 4090 <item>r_lerpmodels</item> 4091 <item>r_lerpsprites</item> 4092 <item>r_letterbox</item> 4093 <item>r_lightningbeam_color_blue</item> 4094 <item>r_lightningbeam_color_green</item> 4095 <item>r_lightningbeam_color_red</item> 4096 <item>r_lightningbeam_qmbtexture</item> 4097 <item>r_lightningbeam_repeatdistance</item> 4098 <item>r_lightningbeam_scroll</item> 4099 <item>r_lightningbeam_thickness</item> 4100 <item>r_lockpvs</item> 4101 <item>r_lockvisibility</item> 4102 <item>r_mipnormalmaps</item> 4103 <item>r_mipskins</item> 4104 <item>r_mipsprites</item> 4105 <item>r_motionblur</item> 4106 <item>r_motionblur_averaging</item> 4107 <item>r_motionblur_maxblur</item> 4108 <item>r_motionblur_minblur</item> 4109 <item>r_motionblur_mousefactor</item> 4110 <item>r_motionblur_mousefactor_maxspeed</item> 4111 <item>r_motionblur_mousefactor_minspeed</item> 4112 <item>r_motionblur_randomize</item> 4113 <item>r_motionblur_velocityfactor</item> 4114 <item>r_motionblur_velocityfactor_maxspeed</item> 4115 <item>r_motionblur_velocityfactor_minspeed</item> 4116 <item>r_nearclip</item> 4117 <item>r_nearest_2d</item> 4118 <item>r_nearest_conchars</item> 4119 <item>r_nosurftextures</item> 4120 <item>r_novis</item> 4121 <item>r_overheadsprites_perspective</item> 4122 <item>r_overheadsprites_pushback</item> 4123 <item>r_overheadsprites_scalex</item> 4124 <item>r_overheadsprites_scaley</item> 4125 <item>r_picmipsprites</item> 4126 <item>r_picmipworld</item> 4127 <item>r_polygonoffset_decals_factor</item> 4128 <item>r_polygonoffset_decals_offset</item> 4129 <item>r_polygonoffset_submodel_factor</item> 4130 <item>r_polygonoffset_submodel_offset</item> 4131 <item>r_q1bsp_skymasking</item> 4132 <item>r_q3bsp_renderskydepth</item> 4133 <item>r_render</item> 4134 <item>r_renderview</item> 4135 <item>r_shadow_bouncegrid</item> 4136 <item>r_shadow_bouncegrid_bounceanglediffuse</item> 4137 <item>r_shadow_bouncegrid_directionalshading</item> 4138 <item>r_shadow_bouncegrid_dlightparticlemultiplier</item> 4139 <item>r_shadow_bouncegrid_hitmodels</item> 4140 <item>r_shadow_bouncegrid_includedirectlighting</item> 4141 <item>r_shadow_bouncegrid_intensity</item> 4142 <item>r_shadow_bouncegrid_lightradiusscale</item> 4143 <item>r_shadow_bouncegrid_maxbounce</item> 4144 <item>r_shadow_bouncegrid_particlebounceintensity</item> 4145 <item>r_shadow_bouncegrid_particleintensity</item> 4146 <item>r_shadow_bouncegrid_photons</item> 4147 <item>r_shadow_bouncegrid_spacing</item> 4148 <item>r_shadow_bouncegrid_stablerandom</item> 4149 <item>r_shadow_bouncegrid_static</item> 4150 <item>r_shadow_bouncegrid_static_directionalshading</item> 4151 <item>r_shadow_bouncegrid_static_lightradiusscale</item> 4152 <item>r_shadow_bouncegrid_static_maxbounce</item> 4153 <item>r_shadow_bouncegrid_static_photons</item> 4154 <item>r_shadow_bouncegrid_updateinterval</item> 4155 <item>r_shadow_bouncegrid_x</item> 4156 <item>r_shadow_bouncegrid_y</item> 4157 <item>r_shadow_bouncegrid_z</item> 4158 <item>r_shadow_bumpscale_basetexture</item> 4159 <item>r_shadow_bumpscale_bumpmap</item> 4160 <item>r_shadow_debuglight</item> 4161 <item>r_shadow_deferred</item> 4162 <item>r_shadow_frontsidecasting</item> 4163 <item>r_shadow_gloss</item> 4164 <item>r_shadow_gloss2exponent</item> 4165 <item>r_shadow_gloss2intensity</item> 4166 <item>r_shadow_glossexact</item> 4167 <item>r_shadow_glossexponent</item> 4168 <item>r_shadow_glossintensity</item> 4169 <item>r_shadow_lightattenuationdividebias</item> 4170 <item>r_shadow_lightattenuationlinearscale</item> 4171 <item>r_shadow_lightintensityscale</item> 4172 <item>r_shadow_lightradiusscale</item> 4173 <item>r_shadow_polygonfactor</item> 4174 <item>r_shadow_polygonoffset</item> 4175 <item>r_shadow_projectdistance</item> 4176 <item>r_shadow_realtime_dlight</item> 4177 <item>r_shadow_realtime_dlight_portalculling</item> 4178 <item>r_shadow_realtime_dlight_shadows</item> 4179 <item>r_shadow_realtime_dlight_svbspculling</item> 4180 <item>r_shadow_realtime_world</item> 4181 <item>r_shadow_realtime_world_compile</item> 4182 <item>r_shadow_realtime_world_compileportalculling</item> 4183 <item>r_shadow_realtime_world_compileshadow</item> 4184 <item>r_shadow_realtime_world_compilesvbsp</item> 4185 <item>r_shadow_realtime_world_lightmaps</item> 4186 <item>r_shadow_realtime_world_shadows</item> 4187 <item>r_shadow_scissor</item> 4188 <item>r_shadow_shadowmapping</item> 4189 <item>r_shadow_shadowmapping_bias</item> 4190 <item>r_shadow_shadowmapping_bordersize</item> 4191 <item>r_shadow_shadowmapping_depthbits</item> 4192 <item>r_shadow_shadowmapping_filterquality</item> 4193 <item>r_shadow_shadowmapping_maxsize</item> 4194 <item>r_shadow_shadowmapping_minsize</item> 4195 <item>r_shadow_shadowmapping_nearclip</item> 4196 <item>r_shadow_shadowmapping_polygonfactor</item> 4197 <item>r_shadow_shadowmapping_polygonoffset</item> 4198 <item>r_shadow_shadowmapping_precision</item> 4199 <item>r_shadow_shadowmapping_useshadowsampler</item> 4200 <item>r_shadow_shadowmapping_vsdct</item> 4201 <item>r_shadow_sortsurfaces</item> 4202 <item>r_shadow_texture3d</item> 4203 <item>r_shadow_usebihculling</item> 4204 <item>r_shadow_usenormalmap</item> 4205 <item>r_shadows</item> 4206 <item>r_shadows_castfrombmodels</item> 4207 <item>r_shadows_darken</item> 4208 <item>r_shadows_drawafterrtlighting</item> 4209 <item>r_shadows_focus</item> 4210 <item>r_shadows_shadowmapbias</item> 4211 <item>r_shadows_shadowmapscale</item> 4212 <item>r_shadows_throwdirection</item> 4213 <item>r_shadows_throwdistance</item> 4214 <item>r_showbboxes</item> 4215 <item>r_showcollisionbrushes</item> 4216 <item>r_showcollisionbrushes_polygonfactor</item> 4217 <item>r_showcollisionbrushes_polygonoffset</item> 4218 <item>r_showdisabledepthtest</item> 4219 <item>r_showlighting</item> 4220 <item>r_shownormals</item> 4221 <item>r_showoverdraw</item> 4222 <item>r_showshadowvolumes</item> 4223 <item>r_showsurfaces</item> 4224 <item>r_showtris</item> 4225 <item>r_skeletal_debugbone</item> 4226 <item>r_skeletal_debugbonecomponent</item> 4227 <item>r_skeletal_debugbonevalue</item> 4228 <item>r_skeletal_debugtranslatex</item> 4229 <item>r_skeletal_debugtranslatey</item> 4230 <item>r_skeletal_debugtranslatez</item> 4231 <item>r_skeletal_use_sse</item> 4232 <item>r_sky</item> 4233 <item>r_skyscroll1</item> 4234 <item>r_skyscroll2</item> 4235 <item>r_smoothnormals_areaweighting</item> 4236 <item>r_sortentities</item> 4237 <item>r_speeds</item> 4238 <item>r_speeds_graph</item> 4239 <item>r_speeds_graph_filter_b</item> 4240 <item>r_speeds_graph_filter_c</item> 4241 <item>r_speeds_graph_filter_g</item> 4242 <item>r_speeds_graph_filter_m</item> 4243 <item>r_speeds_graph_filter_o</item> 4244 <item>r_speeds_graph_filter_r</item> 4245 <item>r_speeds_graph_filter_w</item> 4246 <item>r_speeds_graph_filter_y</item> 4247 <item>r_speeds_graph_height</item> 4248 <item>r_speeds_graph_length</item> 4249 <item>r_speeds_graph_seconds</item> 4250 <item>r_speeds_graph_width</item> 4251 <item>r_speeds_graph_x</item> 4252 <item>r_speeds_graph_y</item> 4253 <item>r_stereo_angle</item> 4254 <item>r_stereo_horizontal</item> 4255 <item>r_stereo_redblue</item> 4256 <item>r_stereo_redcyan</item> 4257 <item>r_stereo_redgreen</item> 4258 <item>r_stereo_separation</item> 4259 <item>r_stereo_sidebyside</item> 4260 <item>r_stereo_vertical</item> 4261 <item>r_subdivisions_collision_maxtess</item> 4262 <item>r_subdivisions_collision_maxvertices</item> 4263 <item>r_subdivisions_collision_mintess</item> 4264 <item>r_subdivisions_collision_tolerance</item> 4265 <item>r_subdivisions_maxtess</item> 4266 <item>r_subdivisions_maxvertices</item> 4267 <item>r_subdivisions_mintess</item> 4268 <item>r_subdivisions_tolerance</item> 4269 <item>r_test</item> 4270 <item>r_textbrightness</item> 4271 <item>r_textcontrast</item> 4272 <item>r_textshadow</item> 4273 <item>r_texture_dds_load</item> 4274 <item>r_texture_dds_load_alphamode</item> 4275 <item>r_texture_dds_load_logfailure</item> 4276 <item>r_texture_dds_save</item> 4277 <item>r_texture_dds_swdecode</item> 4278 <item>r_texture_jpeg_fastpicmip</item> 4279 <item>r_textureunits</item> 4280 <item>r_track_sprites</item> 4281 <item>r_track_sprites_flags</item> 4282 <item>r_track_sprites_scaleh</item> 4283 <item>r_track_sprites_scalew</item> 4284 <item>r_transparent</item> 4285 <item>r_transparent_alphatocoverage</item> 4286 <item>r_transparent_sortarraysize</item> 4287 <item>r_transparent_sortmaxdist</item> 4288 <item>r_transparent_sortmindist</item> 4289 <item>r_transparent_sortsurfacesbynearest</item> 4290 <item>r_transparent_useplanardistance</item> 4291 <item>r_transparentdepthmasking</item> 4292 <item>r_trippy</item> 4293 <item>r_usedepthtextures</item> 4294 <item>r_useinfinitefarclip</item> 4295 <item>r_useportalculling</item> 4296 <item>r_usesurfaceculling</item> 4297 <item>r_viewfbo</item> 4298 <item>r_viewscale</item> 4299 <item>r_viewscale_fpsscaling</item> 4300 <item>r_viewscale_fpsscaling_min</item> 4301 <item>r_viewscale_fpsscaling_multiply</item> 4302 <item>r_viewscale_fpsscaling_stepmax</item> 4303 <item>r_viewscale_fpsscaling_stepsize</item> 4304 <item>r_viewscale_fpsscaling_target</item> 4305 <item>r_water</item> 4306 <item>r_water_clippingplanebias</item> 4307 <item>r_water_fbo</item> 4308 <item>r_water_hideplayer</item> 4309 <item>r_water_lowquality</item> 4310 <item>r_water_reflectdistort</item> 4311 <item>r_water_refractdistort</item> 4312 <item>r_water_resolutionmultiplier</item> 4313 <item>r_water_scissormode</item> 4314 <item>r_wateralpha</item> 4315 <item>r_waterscroll</item> 4316 <item>r_waterwarp</item> 4317 <item>rcon_address</item> 4318 <item>rcon_password</item> 4319 <item>rcon_restricted_commands</item> 4320 <item>rcon_restricted_password</item> 4321 <item>rcon_secure</item> 4322 <item>rcon_secure_challengetimeout</item> 4323 <item>rcon_secure_maxdiff</item> 4324 <item>registered</item> 4325 <item>rescan_pending</item> 4326 <item>samelevel</item> 4327 <item>saved1</item> 4328 <item>saved2</item> 4329 <item>saved3</item> 4330 <item>saved4</item> 4331 <item>savedgamecfg</item> 4332 <item>sbar_alpha_bg</item> 4333 <item>sbar_alpha_fg</item> 4334 <item>sbar_flagstatus_pos</item> 4335 <item>sbar_flagstatus_right</item> 4336 <item>sbar_gametime</item> 4337 <item>sbar_hudselector</item> 4338 <item>sbar_info_pos</item> 4339 <item>sbar_miniscoreboard_size</item> 4340 <item>sbar_scorerank</item> 4341 <item>scoreboard_accuracy</item> 4342 <item>scoreboard_accuracy_border_thickness</item> 4343 <item>scoreboard_accuracy_doublerows</item> 4344 <item>scoreboard_accuracy_nocolors</item> 4345 <item>scoreboard_alpha_bg</item> 4346 <item>scoreboard_alpha_fg</item> 4347 <item>scoreboard_alpha_name</item> 4348 <item>scoreboard_alpha_name_self</item> 4349 <item>scoreboard_bg_scale</item> 4350 <item>scoreboard_border_thickness</item> 4351 <item>scoreboard_color_bg_b</item> 4352 <item>scoreboard_color_bg_g</item> 4353 <item>scoreboard_color_bg_r</item> 4354 <item>scoreboard_color_bg_team</item> 4355 <item>scoreboard_columns</item> 4356 <item>scoreboard_fadeinspeed</item> 4357 <item>scoreboard_fadeoutspeed</item> 4358 <item>scoreboard_highlight</item> 4359 <item>scoreboard_highlight_alpha</item> 4360 <item>scoreboard_highlight_alpha_self</item> 4361 <item>scoreboard_offset_left</item> 4362 <item>scoreboard_offset_right</item> 4363 <item>scoreboard_offset_vertical</item> 4364 <item>scoreboard_respawntime_decimals</item> 4365 <item>scr_centertime</item> 4366 <item>scr_conalpha</item> 4367 <item>scr_conalpha2factor</item> 4368 <item>scr_conalpha3factor</item> 4369 <item>scr_conalphafactor</item> 4370 <item>scr_conbrightness</item> 4371 <item>scr_conforcewhiledisconnected</item> 4372 <item>scr_conscroll2_x</item> 4373 <item>scr_conscroll2_y</item> 4374 <item>scr_conscroll3_x</item> 4375 <item>scr_conscroll3_y</item> 4376 <item>scr_conscroll_x</item> 4377 <item>scr_conscroll_y</item> 4378 <item>scr_infobar_height</item> 4379 <item>scr_loadingscreen_background</item> 4380 <item>scr_loadingscreen_barcolor</item> 4381 <item>scr_loadingscreen_barheight</item> 4382 <item>scr_loadingscreen_count</item> 4383 <item>scr_loadingscreen_firstforstartup</item> 4384 <item>scr_loadingscreen_maxfps</item> 4385 <item>scr_loadingscreen_picture</item> 4386 <item>scr_loadingscreen_scale</item> 4387 <item>scr_loadingscreen_scale_base</item> 4388 <item>scr_loadingscreen_scale_limit</item> 4389 <item>scr_menuforcewhiledisconnected</item> 4390 <item>scr_printspeed</item> 4391 <item>scr_refresh</item> 4392 <item>scr_screenshot_alpha</item> 4393 <item>scr_screenshot_gammaboost</item> 4394 <item>scr_screenshot_hwgamma</item> 4395 <item>scr_screenshot_jpeg</item> 4396 <item>scr_screenshot_jpeg_quality</item> 4397 <item>scr_screenshot_name</item> 4398 <item>scr_screenshot_name_in_mapdir</item> 4399 <item>scr_screenshot_png</item> 4400 <item>scr_screenshot_timestamp</item> 4401 <item>scr_stipple</item> 4402 <item>scratch1</item> 4403 <item>scratch2</item> 4404 <item>scratch3</item> 4405 <item>scratch4</item> 4406 <item>sensitivity</item> 4407 <item>serverconfig</item> 4408 <item>sessionid</item> 4409 <item>showblur</item> 4410 <item>showbrand</item> 4411 <item>showdate</item> 4412 <item>showdate_format</item> 4413 <item>showfps</item> 4414 <item>shownetgraph</item> 4415 <item>showpause</item> 4416 <item>showram</item> 4417 <item>showsound</item> 4418 <item>showspeed</item> 4419 <item>showtex</item> 4420 <item>showtime</item> 4421 <item>showtime_format</item> 4422 <item>showtopspeed</item> 4423 <item>showturtle</item> 4424 <item>skill</item> 4425 <item>skill_auto</item> 4426 <item>skin</item> 4427 <item>slowmo</item> 4428 <item>snd_attenuation_decibel</item> 4429 <item>snd_attenuation_exponent</item> 4430 <item>snd_channel0volume</item> 4431 <item>snd_channel1volume</item> 4432 <item>snd_channel2volume</item> 4433 <item>snd_channel3volume</item> 4434 <item>snd_channel4volume</item> 4435 <item>snd_channel5volume</item> 4436 <item>snd_channel6volume</item> 4437 <item>snd_channel7volume</item> 4438 <item>snd_channel8volume</item> 4439 <item>snd_channel9volume</item> 4440 <item>snd_channellayout</item> 4441 <item>snd_channels</item> 4442 <item>snd_csqcchannel0volume</item> 4443 <item>snd_csqcchannel1volume</item> 4444 <item>snd_csqcchannel2volume</item> 4445 <item>snd_csqcchannel3volume</item> 4446 <item>snd_csqcchannel4volume</item> 4447 <item>snd_csqcchannel5volume</item> 4448 <item>snd_csqcchannel6volume</item> 4449 <item>snd_csqcchannel7volume</item> 4450 <item>snd_entchannel0volume</item> 4451 <item>snd_entchannel1volume</item> 4452 <item>snd_entchannel2volume</item> 4453 <item>snd_entchannel3volume</item> 4454 <item>snd_entchannel4volume</item> 4455 <item>snd_entchannel5volume</item> 4456 <item>snd_entchannel6volume</item> 4457 <item>snd_entchannel7volume</item> 4458 <item>snd_identicalsoundrandomization_tics</item> 4459 <item>snd_identicalsoundrandomization_time</item> 4460 <item>snd_initialized</item> 4461 <item>snd_maxchannelvolume</item> 4462 <item>snd_mutewhenidle</item> 4463 <item>snd_noextraupdate</item> 4464 <item>snd_playerchannel0volume</item> 4465 <item>snd_playerchannel1volume</item> 4466 <item>snd_playerchannel2volume</item> 4467 <item>snd_playerchannel3volume</item> 4468 <item>snd_playerchannel4volume</item> 4469 <item>snd_playerchannel5volume</item> 4470 <item>snd_playerchannel6volume</item> 4471 <item>snd_playerchannel7volume</item> 4472 <item>snd_precache</item> 4473 <item>snd_show</item> 4474 <item>snd_softclip</item> 4475 <item>snd_soundradius</item> 4476 <item>snd_spatialization_control</item> 4477 <item>snd_spatialization_max</item> 4478 <item>snd_spatialization_max_radius</item> 4479 <item>snd_spatialization_min</item> 4480 <item>snd_spatialization_min_radius</item> 4481 <item>snd_spatialization_occlusion</item> 4482 <item>snd_spatialization_power</item> 4483 <item>snd_spatialization_prologic</item> 4484 <item>snd_spatialization_prologic_frontangle</item> 4485 <item>snd_speed</item> 4486 <item>snd_startloopingsounds</item> 4487 <item>snd_startnonloopingsounds</item> 4488 <item>snd_staticvolume</item> 4489 <item>snd_streaming</item> 4490 <item>snd_streaming_length</item> 4491 <item>snd_swapstereo</item> 4492 <item>snd_width</item> 4493 <item>snd_worldchannel0volume</item> 4494 <item>snd_worldchannel1volume</item> 4495 <item>snd_worldchannel2volume</item> 4496 <item>snd_worldchannel3volume</item> 4497 <item>snd_worldchannel4volume</item> 4498 <item>snd_worldchannel5volume</item> 4499 <item>snd_worldchannel6volume</item> 4500 <item>snd_worldchannel7volume</item> 4501 <item>spawn_debug</item> 4502 <item>spawn_debugview</item> 4503 <item>speedmeter</item> 4504 <item>sv_accelerate</item> 4505 <item>sv_accuracy_data_send</item> 4506 <item>sv_accuracy_data_share</item> 4507 <item>sv_adminnick</item> 4508 <item>sv_aim</item> 4509 <item>sv_airaccel_qw</item> 4510 <item>sv_airaccel_qw_stretchfactor</item> 4511 <item>sv_airaccel_sideways_friction</item> 4512 <item>sv_airaccelerate</item> 4513 <item>sv_aircontrol</item> 4514 <item>sv_aircontrol_penalty</item> 4515 <item>sv_aircontrol_power</item> 4516 <item>sv_airspeedlimit_nonqw</item> 4517 <item>sv_airstopaccelerate</item> 4518 <item>sv_airstrafeaccel_qw</item> 4519 <item>sv_airstrafeaccelerate</item> 4520 <item>sv_allow_fullbright</item> 4521 <item>sv_allowdownloads</item> 4522 <item>sv_allowdownloads_archive</item> 4523 <item>sv_allowdownloads_config</item> 4524 <item>sv_allowdownloads_dlcache</item> 4525 <item>sv_allowdownloads_inarchive</item> 4526 <item>sv_areadebug</item> 4527 <item>sv_areagrid_mingridsize</item> 4528 <item>sv_autodemo_perclient</item> 4529 <item>sv_autodemo_perclient_discardable</item> 4530 <item>sv_autodemo_perclient_nameformat</item> 4531 <item>sv_autoscreenshot</item> 4532 <item>sv_autotaunt</item> 4533 <item>sv_cheats</item> 4534 <item>sv_checkforpacketsduringsleep</item> 4535 <item>sv_clientcommand_antispam_count</item> 4536 <item>sv_clientcommand_antispam_time</item> 4537 <item>sv_clmovement_enable</item> 4538 <item>sv_clmovement_inputtimeout</item> 4539 <item>sv_clmovement_minping</item> 4540 <item>sv_clmovement_minping_disabletime</item> 4541 <item>sv_clones</item> 4542 <item>sv_cullentities_nevercullbmodels</item> 4543 <item>sv_cullentities_pvs</item> 4544 <item>sv_cullentities_stats</item> 4545 <item>sv_cullentities_trace</item> 4546 <item>sv_cullentities_trace_delay</item> 4547 <item>sv_cullentities_trace_delay_players</item> 4548 <item>sv_cullentities_trace_enlarge</item> 4549 <item>sv_cullentities_trace_entityocclusion</item> 4550 <item>sv_cullentities_trace_prediction</item> 4551 <item>sv_cullentities_trace_prediction_time</item> 4552 <item>sv_cullentities_trace_samples</item> 4553 <item>sv_cullentities_trace_samples_extra</item> 4554 <item>sv_cullentities_trace_samples_players</item> 4555 <item>sv_curl_defaulturl</item> 4556 <item>sv_curl_maxspeed</item> 4557 <item>sv_curl_serverpackages</item> 4558 <item>sv_curl_serverpackages_auto</item> 4559 <item>sv_db_saveasdump</item> 4560 <item>sv_debugmove</item> 4561 <item>sv_defaultcharacter</item> 4562 <item>sv_defaultplayercolors</item> 4563 <item>sv_defaultplayermodel</item> 4564 <item>sv_defaultplayermodel_blue</item> 4565 <item>sv_defaultplayermodel_pink</item> 4566 <item>sv_defaultplayermodel_red</item> 4567 <item>sv_defaultplayermodel_yellow</item> 4568 <item>sv_defaultplayerskin</item> 4569 <item>sv_defaultplayerskin_blue</item> 4570 <item>sv_defaultplayerskin_pink</item> 4571 <item>sv_defaultplayerskin_red</item> 4572 <item>sv_defaultplayerskin_yellow</item> 4573 <item>sv_disablenotify</item> 4574 <item>sv_dodging_delay</item> 4575 <item>sv_dodging_height_threshold</item> 4576 <item>sv_dodging_horiz_speed</item> 4577 <item>sv_dodging_ramp_time</item> 4578 <item>sv_dodging_sound</item> 4579 <item>sv_dodging_up_speed</item> 4580 <item>sv_dodging_wall_distance_threshold</item> 4581 <item>sv_dodging_wall_dodging</item> 4582 <item>sv_doublejump</item> 4583 <item>sv_echobprint</item> 4584 <item>sv_entpatch</item> 4585 <item>sv_eventlog</item> 4586 <item>sv_eventlog_console</item> 4587 <item>sv_eventlog_files</item> 4588 <item>sv_eventlog_files_counter</item> 4589 <item>sv_eventlog_files_nameprefix</item> 4590 <item>sv_eventlog_files_namesuffix</item> 4591 <item>sv_eventlog_files_timestamps</item> 4592 <item>sv_fixedframeratesingleplayer</item> 4593 <item>sv_foginterval</item> 4594 <item>sv_fraginfo</item> 4595 <item>sv_fraginfo_handicap</item> 4596 <item>sv_fraginfo_ping</item> 4597 <item>sv_fraginfo_stats</item> 4598 <item>sv_freezenonclients</item> 4599 <item>sv_friction</item> 4600 <item>sv_friction_on_land</item> 4601 <item>sv_gameplayfix_blowupfallenzombies</item> 4602 <item>sv_gameplayfix_consistentplayerprethink</item> 4603 <item>sv_gameplayfix_delayprojectiles</item> 4604 <item>sv_gameplayfix_downtracesupportsongroundflag</item> 4605 <item>sv_gameplayfix_droptofloorstartsolid</item> 4606 <item>sv_gameplayfix_droptofloorstartsolid_nudgetocorrect</item> 4607 <item>sv_gameplayfix_easierwaterjump</item> 4608 <item>sv_gameplayfix_findradiusdistancetobox</item> 4609 <item>sv_gameplayfix_fixedcheckwatertransition</item> 4610 <item>sv_gameplayfix_gravityunaffectedbyticrate</item> 4611 <item>sv_gameplayfix_grenadebouncedownslopes</item> 4612 <item>sv_gameplayfix_multiplethinksperframe</item> 4613 <item>sv_gameplayfix_noairborncorpse</item> 4614 <item>sv_gameplayfix_noairborncorpse_allowsuspendeditems</item> 4615 <item>sv_gameplayfix_nogravityonground</item> 4616 <item>sv_gameplayfix_nostepmoveonsteepslopes</item> 4617 <item>sv_gameplayfix_nudgeoutofsolid</item> 4618 <item>sv_gameplayfix_nudgeoutofsolid_separation</item> 4619 <item>sv_gameplayfix_q1bsptracelinereportstexture</item> 4620 <item>sv_gameplayfix_q2airaccelerate</item> 4621 <item>sv_gameplayfix_setmodelrealbox</item> 4622 <item>sv_gameplayfix_slidemoveprojectiles</item> 4623 <item>sv_gameplayfix_stepdown</item> 4624 <item>sv_gameplayfix_stepmultipletimes</item> 4625 <item>sv_gameplayfix_swiminbmodels</item> 4626 <item>sv_gameplayfix_unstickentities</item> 4627 <item>sv_gameplayfix_unstickplayers</item> 4628 <item>sv_gameplayfix_upwardvelocityclearsongroundflag</item> 4629 <item>sv_gentle</item> 4630 <item>sv_gibhealth</item> 4631 <item>sv_gravity</item> 4632 <item>sv_heartbeatperiod</item> 4633 <item>sv_idealpitchscale</item> 4634 <item>sv_intermission_cdtrack</item> 4635 <item>sv_join_notices</item> 4636 <item>sv_join_notices_time</item> 4637 <item>sv_jumpspeedcap_max</item> 4638 <item>sv_jumpspeedcap_max_disable_on_ramps</item> 4639 <item>sv_jumpspeedcap_min</item> 4640 <item>sv_jumpstep</item> 4641 <item>sv_jumpvelocity</item> 4642 <item>sv_logscores_bots</item> 4643 <item>sv_logscores_console</item> 4644 <item>sv_logscores_file</item> 4645 <item>sv_logscores_filename</item> 4646 <item>sv_mapchange_delay</item> 4647 <item>sv_master1</item> 4648 <item>sv_master2</item> 4649 <item>sv_master3</item> 4650 <item>sv_master4</item> 4651 <item>sv_masterextra1</item> 4652 <item>sv_masterextra2</item> 4653 <item>sv_masterextra3</item> 4654 <item>sv_maxairspeed</item> 4655 <item>sv_maxairstrafespeed</item> 4656 <item>sv_maxidle</item> 4657 <item>sv_maxidle_spectatorsareidle</item> 4658 <item>sv_maxrate</item> 4659 <item>sv_maxspeed</item> 4660 <item>sv_maxvelocity</item> 4661 <item>sv_motd</item> 4662 <item>sv_namechangetimer</item> 4663 <item>sv_nostep</item> 4664 <item>sv_onlycsqcnetworking</item> 4665 <item>sv_player_crouch_maxs</item> 4666 <item>sv_player_crouch_mins</item> 4667 <item>sv_player_crouch_viewoffset</item> 4668 <item>sv_player_headsize</item> 4669 <item>sv_player_maxs</item> 4670 <item>sv_player_mins</item> 4671 <item>sv_player_viewoffset</item> 4672 <item>sv_playerphysicsqc</item> 4673 <item>sv_precacheitems</item> 4674 <item>sv_precacheplayermodels</item> 4675 <item>sv_precacheweapons</item> 4676 <item>sv_progs</item> 4677 <item>sv_protocolname</item> 4678 <item>sv_public</item> 4679 <item>sv_public_rejectreason</item> 4680 <item>sv_q3acompat_machineshotgunswap</item> 4681 <item>sv_random_seed</item> 4682 <item>sv_ratelimitlocalplayer</item> 4683 <item>sv_ready_restart</item> 4684 <item>sv_ready_restart_after_countdown</item> 4685 <item>sv_ready_restart_repeatable</item> 4686 <item>sv_servermodelsonly</item> 4687 <item>sv_shownames_cull_distance</item> 4688 <item>sv_simple_items</item> 4689 <item>sv_sound_land</item> 4690 <item>sv_sound_watersplash</item> 4691 <item>sv_spectate</item> 4692 <item>sv_spectator_speed_multiplier</item> 4693 <item>sv_status_privacy</item> 4694 <item>sv_status_show_qcstatus</item> 4695 <item>sv_stepheight</item> 4696 <item>sv_stopspeed</item> 4697 <item>sv_strengthsound_antispam_refire_threshold</item> 4698 <item>sv_strengthsound_antispam_time</item> 4699 <item>sv_taunt</item> 4700 <item>sv_teamnagger</item> 4701 <item>sv_threaded</item> 4702 <item>sv_timeout</item> 4703 <item>sv_timeout_leadtime</item> 4704 <item>sv_timeout_length</item> 4705 <item>sv_timeout_number</item> 4706 <item>sv_timeout_resumetime</item> 4707 <item>sv_vote_call</item> 4708 <item>sv_vote_change</item> 4709 <item>sv_vote_command_restriction_allready</item> 4710 <item>sv_vote_command_restriction_chmap</item> 4711 <item>sv_vote_command_restriction_cointoss</item> 4712 <item>sv_vote_command_restriction_endmatch</item> 4713 <item>sv_vote_command_restriction_extendmatchtime</item> 4714 <item>sv_vote_command_restriction_fraglimit</item> 4715 <item>sv_vote_command_restriction_gotomap</item> 4716 <item>sv_vote_command_restriction_kick</item> 4717 <item>sv_vote_command_restriction_kickban</item> 4718 <item>sv_vote_command_restriction_movetoauto</item> 4719 <item>sv_vote_command_restriction_movetoblue</item> 4720 <item>sv_vote_command_restriction_movetopink</item> 4721 <item>sv_vote_command_restriction_movetored</item> 4722 <item>sv_vote_command_restriction_movetoyellow</item> 4723 <item>sv_vote_command_restriction_nextmap</item> 4724 <item>sv_vote_command_restriction_reducematchtime</item> 4725 <item>sv_vote_command_restriction_restart</item> 4726 <item>sv_vote_commands</item> 4727 <item>sv_vote_gamestart</item> 4728 <item>sv_vote_limit</item> 4729 <item>sv_vote_majority_factor</item> 4730 <item>sv_vote_majority_factor_of_voted</item> 4731 <item>sv_vote_master</item> 4732 <item>sv_vote_master_callable</item> 4733 <item>sv_vote_master_commands</item> 4734 <item>sv_vote_master_password</item> 4735 <item>sv_vote_master_playerlimit</item> 4736 <item>sv_vote_no_stops_vote</item> 4737 <item>sv_vote_nospectators</item> 4738 <item>sv_vote_only_commands</item> 4739 <item>sv_vote_override_mostrecent</item> 4740 <item>sv_vote_singlecount</item> 4741 <item>sv_vote_stop</item> 4742 <item>sv_vote_timeout</item> 4743 <item>sv_vote_wait</item> 4744 <item>sv_wallfriction</item> 4745 <item>sv_warsowbunny_accel</item> 4746 <item>sv_warsowbunny_airforwardaccel</item> 4747 <item>sv_warsowbunny_backtosideratio</item> 4748 <item>sv_warsowbunny_topspeed</item> 4749 <item>sv_warsowbunny_turnaccel</item> 4750 <item>sv_wateraccelerate</item> 4751 <item>sv_waterfriction</item> 4752 <item>sv_waypointsprite_deadlifetime</item> 4753 <item>sv_waypointsprite_deployed_lifetime</item> 4754 <item>sv_waypointsprite_limitedrange</item> 4755 <item>sv_weaponstats_file</item> 4756 <item>sv_worldbasename</item> 4757 <item>sv_worldmessage</item> 4758 <item>sv_worldname</item> 4759 <item>sv_worldnamenoextension</item> 4760 <item>sv_writepicture_quality</item> 4761 <item>sys_colortranslation</item> 4762 <item>sys_debugsleep</item> 4763 <item>sys_memsize_physical</item> 4764 <item>sys_memsize_virtual</item> 4765 <item>sys_specialcharactertranslation</item> 4766 <item>sys_ticrate</item> 4767 <item>sys_useclockgettime</item> 4768 <item>sys_usenoclockbutbenchmark</item> 4769 <item>team</item> 4770 <item>teamplay</item> 4771 <item>teamplay_lockonrestart</item> 4772 <item>teamplay_mode</item> 4773 <item>temp1</item> 4774 <item>the_goggles</item> 4775 <item>timedemo_screenshotframelist</item> 4776 <item>timeformat</item> 4777 <item>timelimit</item> 4778 <item>timelimit_decrement</item> 4779 <item>timelimit_increment</item> 4780 <item>timelimit_max</item> 4781 <item>timelimit_min</item> 4782 <item>timelimit_override</item> 4783 <item>timelimit_overtime</item> 4784 <item>timelimit_overtimes</item> 4785 <item>timelimit_suddendeath</item> 4786 <item>timestamps</item> 4787 <item>userbind10_description</item> 4788 <item>userbind10_press</item> 4789 <item>userbind10_release</item> 4790 <item>userbind11_description</item> 4791 <item>userbind11_press</item> 4792 <item>userbind11_release</item> 4793 <item>userbind12_description</item> 4794 <item>userbind12_press</item> 4795 <item>userbind12_release</item> 4796 <item>userbind13_description</item> 4797 <item>userbind13_press</item> 4798 <item>userbind13_release</item> 4799 <item>userbind14_description</item> 4800 <item>userbind14_press</item> 4801 <item>userbind14_release</item> 4802 <item>userbind15_description</item> 4803 <item>userbind15_press</item> 4804 <item>userbind15_release</item> 4805 <item>userbind16_description</item> 4806 <item>userbind16_press</item> 4807 <item>userbind16_release</item> 4808 <item>userbind17_description</item> 4809 <item>userbind17_press</item> 4810 <item>userbind17_release</item> 4811 <item>userbind18_description</item> 4812 <item>userbind18_press</item> 4813 <item>userbind18_release</item> 4814 <item>userbind19_description</item> 4815 <item>userbind19_press</item> 4816 <item>userbind19_release</item> 4817 <item>userbind1_description</item> 4818 <item>userbind1_press</item> 4819 <item>userbind1_release</item> 4820 <item>userbind20_description</item> 4821 <item>userbind20_press</item> 4822 <item>userbind20_release</item> 4823 <item>userbind21_description</item> 4824 <item>userbind21_press</item> 4825 <item>userbind21_release</item> 4826 <item>userbind22_description</item> 4827 <item>userbind22_press</item> 4828 <item>userbind22_release</item> 4829 <item>userbind23_description</item> 4830 <item>userbind23_press</item> 4831 <item>userbind23_release</item> 4832 <item>userbind24_description</item> 4833 <item>userbind24_press</item> 4834 <item>userbind24_release</item> 4835 <item>userbind25_description</item> 4836 <item>userbind25_press</item> 4837 <item>userbind25_release</item> 4838 <item>userbind26_description</item> 4839 <item>userbind26_press</item> 4840 <item>userbind26_release</item> 4841 <item>userbind27_description</item> 4842 <item>userbind27_press</item> 4843 <item>userbind27_release</item> 4844 <item>userbind28_description</item> 4845 <item>userbind28_press</item> 4846 <item>userbind28_release</item> 4847 <item>userbind29_description</item> 4848 <item>userbind29_press</item> 4849 <item>userbind29_release</item> 4850 <item>userbind2_description</item> 4851 <item>userbind2_press</item> 4852 <item>userbind2_release</item> 4853 <item>userbind30_description</item> 4854 <item>userbind30_press</item> 4855 <item>userbind30_release</item> 4856 <item>userbind31_description</item> 4857 <item>userbind31_press</item> 4858 <item>userbind31_release</item> 4859 <item>userbind32_description</item> 4860 <item>userbind32_press</item> 4861 <item>userbind32_release</item> 4862 <item>userbind3_description</item> 4863 <item>userbind3_press</item> 4864 <item>userbind3_release</item> 4865 <item>userbind4_description</item> 4866 <item>userbind4_press</item> 4867 <item>userbind4_release</item> 4868 <item>userbind5_description</item> 4869 <item>userbind5_press</item> 4870 <item>userbind5_release</item> 4871 <item>userbind6_description</item> 4872 <item>userbind6_press</item> 4873 <item>userbind6_release</item> 4874 <item>userbind7_description</item> 4875 <item>userbind7_press</item> 4876 <item>userbind7_release</item> 4877 <item>userbind8_description</item> 4878 <item>userbind8_press</item> 4879 <item>userbind8_release</item> 4880 <item>userbind9_description</item> 4881 <item>userbind9_press</item> 4882 <item>userbind9_release</item> 4883 <item>utf8_enable</item> 4884 <item>v_brightness</item> 4885 <item>v_centermove</item> 4886 <item>v_centerspeed</item> 4887 <item>v_color_black_b</item> 4888 <item>v_color_black_g</item> 4889 <item>v_color_black_r</item> 4890 <item>v_color_enable</item> 4891 <item>v_color_grey_b</item> 4892 <item>v_color_grey_g</item> 4893 <item>v_color_grey_r</item> 4894 <item>v_color_white_b</item> 4895 <item>v_color_white_g</item> 4896 <item>v_color_white_r</item> 4897 <item>v_contrast</item> 4898 <item>v_contrastboost</item> 4899 <item>v_deathtilt</item> 4900 <item>v_deathtiltangle</item> 4901 <item>v_flipped</item> 4902 <item>v_gamma</item> 4903 <item>v_glslgamma</item> 4904 <item>v_glslgamma_2d</item> 4905 <item>v_glslgamma_video</item> 4906 <item>v_hwgamma</item> 4907 <item>v_idlescale</item> 4908 <item>v_ipitch_cycle</item> 4909 <item>v_ipitch_level</item> 4910 <item>v_iroll_cycle</item> 4911 <item>v_iroll_level</item> 4912 <item>v_iyaw_cycle</item> 4913 <item>v_iyaw_level</item> 4914 <item>v_kickpitch</item> 4915 <item>v_kickroll</item> 4916 <item>v_kicktime</item> 4917 <item>v_psycho</item> 4918 <item>vid_bitsperpixel</item> 4919 <item>vid_conheight</item> 4920 <item>vid_conwidth</item> 4921 <item>vid_fullscreen</item> 4922 <item>vid_gl13</item> 4923 <item>vid_gl20</item> 4924 <item>vid_grabkeyboard</item> 4925 <item>vid_hardwaregammasupported</item> 4926 <item>vid_height</item> 4927 <item>vid_minheight</item> 4928 <item>vid_minwidth</item> 4929 <item>vid_mouse</item> 4930 <item>vid_netwmfullscreen</item> 4931 <item>vid_pixelheight</item> 4932 <item>vid_refreshrate</item> 4933 <item>vid_resizable</item> 4934 <item>vid_sRGB</item> 4935 <item>vid_sRGB_fallback</item> 4936 <item>vid_samples</item> 4937 <item>vid_soft</item> 4938 <item>vid_soft_interlace</item> 4939 <item>vid_soft_threads</item> 4940 <item>vid_stereobuffer</item> 4941 <item>vid_stick_mouse</item> 4942 <item>vid_touchscreen</item> 4943 <item>vid_touchscreen_outlinealpha</item> 4944 <item>vid_touchscreen_overlayalpha</item> 4945 <item>vid_userefreshrate</item> 4946 <item>vid_vsync</item> 4947 <item>vid_width</item> 4948 <item>vid_x11_display</item> 4949 <item>viewsize</item> 4950 <item>volume</item> 4951 <item>waypoint_benchmark</item> 4952 <item>welcome_message_time</item> 4953 <item>_allow_unacceptable_compiler_bugs</item> 4954 <item>_angles</item> 4955 <item>_backup_con_chatvars_set</item> 4956 <item>_campaign_index</item> 4957 <item>_campaign_name</item> 4958 <item>_campaign_testrun</item> 4959 <item>_cl_color</item> 4960 <item>_cl_name</item> 4961 <item>_cl_playermodel</item> 4962 <item>_cl_playerskin</item> 4963 <item>_cl_pmodel</item> 4964 <item>_cl_rate</item> 4965 <item>_con_chat_maximized</item> 4966 <item>_hud_configure</item> 4967 <item>_hud_panelorder</item> 4968 <item>_hud_showbinds_reload</item> 4969 <item>_independent_players</item> 4970 <item>_isalnum</item> 4971 <item>_isalpha</item> 4972 <item>_isascii</item> 4973 <item>_isblank</item> 4974 <item>_iscntrl</item> 4975 <item>_isdigit</item> 4976 <item>_isgraph</item> 4977 <item>_islower</item> 4978 <item>_isprint</item> 4979 <item>_ispunct</item> 4980 <item>_isspace</item> 4981 <item>_isupper</item> 4982 <item>_isxdigit</item> 4983 <item>_menu_alpha</item> 4984 <item>_menu_initialized</item> 4985 <item>_menu_prvm_language</item> 4986 <item>_menu_vid_height</item> 4987 <item>_menu_vid_pixelheight</item> 4988 <item>_menu_vid_width</item> 4989 <item>_notarget</item> 4990 <item>_origin</item> 4991 <item>_snd_mixahead</item> 4992 <item>_sv_init</item> 4993 <item>_togglezoom</item> 4994 <item>_urllib_nextslot</item> 4995 </list> 4996 4997 <list name="Aliases"> 4998 <item>+attack2</item> 4999 <item>+con_chat_maximize</item> 5000 <item>+crouch</item> 5001 <item>+fire</item> 5002 <item>+fire2</item> 5003 <item>+hook</item> 5004 <item>+hud_panel_radar_maximized</item> 5005 <item>+show_info</item> 5006 <item>+userbind</item> 5007 <item>+zoom</item> 5008 <item>-attack2</item> 5009 <item>-con_chat_maximize</item> 5010 <item>-crouch</item> 5011 <item>-fire</item> 5012 <item>-fire2</item> 5013 <item>-hook</item> 5014 <item>-hud_panel_radar_maximized</item> 5015 <item>-show_info</item> 5016 <item>-userbind</item> 5017 <item>-zoom</item> 5018 <item>addfav</item> 5019 <item>addtolist</item> 5020 <item>addvote</item> 5021 <item>adminmsg</item> 5022 <item>allready</item> 5023 <item>allspec</item> 5024 <item>anticheat</item> 5025 <item>asay_ctf_flagcarrier</item> 5026 <item>asay_ctf_haveflag</item> 5027 <item>asay_drop</item> 5028 <item>asay_killed</item> 5029 <item>asay_noammo</item> 5030 <item>asay_support</item> 5031 <item>asay_willgo</item> 5032 <item>autoswitch</item> 5033 <item>ban</item> 5034 <item>banlist</item> 5035 <item>bans</item> 5036 <item>bbox</item> 5037 <item>blurtest</item> 5038 <item>bot_cmd</item> 5039 <item>bsp</item> 5040 <item>checkfail</item> 5041 <item>chmap</item> 5042 <item>cl_hook_activeweapon</item> 5043 <item>cl_hook_gameend</item> 5044 <item>cl_hook_gamestart_all</item> 5045 <item>cl_hook_gamestart_arena</item> 5046 <item>cl_hook_gamestart_as</item> 5047 <item>cl_hook_gamestart_ca</item> 5048 <item>cl_hook_gamestart_ctf</item> 5049 <item>cl_hook_gamestart_cts</item> 5050 <item>cl_hook_gamestart_dm</item> 5051 <item>cl_hook_gamestart_dom</item> 5052 <item>cl_hook_gamestart_ft</item> 5053 <item>cl_hook_gamestart_ka</item> 5054 <item>cl_hook_gamestart_kh</item> 5055 <item>cl_hook_gamestart_lms</item> 5056 <item>cl_hook_gamestart_nb</item> 5057 <item>cl_hook_gamestart_nop</item> 5058 <item>cl_hook_gamestart_ons</item> 5059 <item>cl_hook_gamestart_rc</item> 5060 <item>cl_hook_gamestart_tdm</item> 5061 <item>clearmap</item> 5062 <item>clientversion</item> 5063 <item>cointoss</item> 5064 <item>create_scrshot_ent</item> 5065 <item>cvar_changes</item> 5066 <item>cvar_purechanges</item> 5067 <item>database</item> 5068 <item>debugmodel</item> 5069 <item>defer_clear</item> 5070 <item>defer_clear_all</item> 5071 <item>delrec</item> 5072 <item>devmap</item> 5073 <item>dropweapon</item> 5074 <item>dumpcommands</item> 5075 <item>dumpdb</item> 5076 <item>dumpnotifs</item> 5077 <item>effectindexdump</item> 5078 <item>endmatch</item> 5079 <item>extendmatchtime</item> 5080 <item>g_forced_team_matchsetup</item> 5081 <item>g_hitplots_add</item> 5082 <item>g_hitplots_remove</item> 5083 <item>g_maplist_add</item> 5084 <item>g_maplist_cleanup</item> 5085 <item>g_maplist_putfirst</item> 5086 <item>g_maplist_remove</item> 5087 <item>g_maplist_shufflenow</item> 5088 <item>g_tourney</item> 5089 <item>g_tourney_0</item> 5090 <item>g_tourney_1</item> 5091 <item>g_turrets_reload</item> 5092 <item>g_waypointeditor_relinkall</item> 5093 <item>g_waypointeditor_remove</item> 5094 <item>g_waypointeditor_saveall</item> 5095 <item>g_waypointeditor_spawn</item> 5096 <item>g_waypointeditor_unreachable</item> 5097 <item>g_waypointsprite_clear</item> 5098 <item>g_waypointsprite_clear_personal</item> 5099 <item>g_waypointsprite_personal</item> 5100 <item>g_waypointsprite_personal_d</item> 5101 <item>g_waypointsprite_personal_p</item> 5102 <item>g_waypointsprite_team_danger</item> 5103 <item>g_waypointsprite_team_danger_d</item> 5104 <item>g_waypointsprite_team_danger_p</item> 5105 <item>g_waypointsprite_team_helpme</item> 5106 <item>g_waypointsprite_team_here</item> 5107 <item>g_waypointsprite_team_here_d</item> 5108 <item>g_waypointsprite_team_here_p</item> 5109 <item>g_waypointsprite_toggle</item> 5110 <item>gametype</item> 5111 <item>gettaginfo</item> 5112 <item>gl_flashblend_update</item> 5113 <item>gotomap</item> 5114 <item>help</item> 5115 <item>hud</item> 5116 <item>hud_configure</item> 5117 <item>hud_panel_radar_maximized</item> 5118 <item>hud_panel_radar_rotate</item> 5119 <item>hud_save</item> 5120 <item>if_client</item> 5121 <item>if_dedicated</item> 5122 <item>info</item> 5123 <item>ladder</item> 5124 <item>loadconfig</item> 5125 <item>loaddb</item> 5126 <item>localprint</item> 5127 <item>lockteams</item> 5128 <item>lsmaps</item> 5129 <item>lsnewmaps</item> 5130 <item>make_mapinfo</item> 5131 <item>maplist</item> 5132 <item>menu_loadmap_prepare</item> 5133 <item>menu_showhudexit</item> 5134 <item>menu_showhudoptions</item> 5135 <item>menu_showquitdialog</item> 5136 <item>menu_showsandboxtools</item> 5137 <item>menu_showteamselect</item> 5138 <item>menu_sync</item> 5139 <item>moveplayer</item> 5140 <item>movetoauto</item> 5141 <item>movetoblue</item> 5142 <item>movetopink</item> 5143 <item>movetored</item> 5144 <item>movetoyellow</item> 5145 <item>mute</item> 5146 <item>nextframe</item> 5147 <item>nospectators</item> 5148 <item>playerdemo</item> 5149 <item>ply</item> 5150 <item>printmaplist</item> 5151 <item>printstats</item> 5152 <item>qc_cmd_cl</item> 5153 <item>qc_cmd_cmd</item> 5154 <item>qc_cmd_sv</item> 5155 <item>qc_cmd_svcl</item> 5156 <item>qc_cmd_svcmd</item> 5157 <item>qc_cmd_svmenu</item> 5158 <item>qc_curl</item> 5159 <item>radar</item> 5160 <item>radarmap</item> 5161 <item>rankings</item> 5162 <item>ready</item> 5163 <item>rec</item> 5164 <item>records</item> 5165 <item>reducematchtime</item> 5166 <item>reload</item> 5167 <item>removefromlist</item> 5168 <item>reportcvar</item> 5169 <item>restartnotifs</item> 5170 <item>rpn</item> 5171 <item>sandbox</item> 5172 <item>savedb</item> 5173 <item>scoreboard_columns_help</item> 5174 <item>scoreboard_columns_set</item> 5175 <item>search</item> 5176 <item>selectteam</item> 5177 <item>selfstuff</item> 5178 <item>sendcvar</item> 5179 <item>sentcvar</item> 5180 <item>setbots</item> 5181 <item>sethostname</item> 5182 <item>setreport</item> 5183 <item>settemp</item> 5184 <item>settemp_restore</item> 5185 <item>shuffleteams</item> 5186 <item>singleplayer_continue</item> 5187 <item>singleplayer_levellist</item> 5188 <item>singleplayer_start</item> 5189 <item>snd_attenuation_method_0</item> 5190 <item>snd_attenuation_method_1</item> 5191 <item>snd_attenuation_method_2</item> 5192 <item>spec</item> 5193 <item>spectate</item> 5194 <item>startmap_dm</item> 5195 <item>startmap_sp</item> 5196 <item>stuffto</item> 5197 <item>suggestmap</item> 5198 <item>sv_fbskin_green</item> 5199 <item>sv_fbskin_off</item> 5200 <item>sv_fbskin_orange</item> 5201 <item>sv_fbskin_rainbow</item> 5202 <item>sv_fbskin_red</item> 5203 <item>sv_fbskin_unique</item> 5204 <item>sv_hook_gameend</item> 5205 <item>sv_hook_gamerestart</item> 5206 <item>sv_hook_gamestart_all</item> 5207 <item>sv_hook_gamestart_arena</item> 5208 <item>sv_hook_gamestart_as</item> 5209 <item>sv_hook_gamestart_ca</item> 5210 <item>sv_hook_gamestart_ctf</item> 5211 <item>sv_hook_gamestart_cts</item> 5212 <item>sv_hook_gamestart_dm</item> 5213 <item>sv_hook_gamestart_dom</item> 5214 <item>sv_hook_gamestart_ft</item> 5215 <item>sv_hook_gamestart_ka</item> 5216 <item>sv_hook_gamestart_kh</item> 5217 <item>sv_hook_gamestart_lms</item> 5218 <item>sv_hook_gamestart_nb</item> 5219 <item>sv_hook_gamestart_ons</item> 5220 <item>sv_hook_gamestart_rc</item> 5221 <item>sv_hook_gamestart_tdm</item> 5222 <item>sv_loadconfig</item> 5223 <item>sv_restart</item> 5224 <item>tdem</item> 5225 <item>team_auto</item> 5226 <item>team_blue</item> 5227 <item>team_pink</item> 5228 <item>team_red</item> 5229 <item>team_yellow</item> 5230 <item>teamstatus</item> 5231 <item>time</item> 5232 <item>timein</item> 5233 <item>timeout</item> 5234 <item>togglezoom</item> 5235 <item>trace</item> 5236 <item>unban</item> 5237 <item>unlockteams</item> 5238 <item>unmute</item> 5239 <item>use</item> 5240 <item>vabstain</item> 5241 <item>vcall</item> 5242 <item>vdo</item> 5243 <item>vdoend</item> 5244 <item>vdokick</item> 5245 <item>vdokickban</item> 5246 <item>vdomap</item> 5247 <item>vdontcare</item> 5248 <item>vend</item> 5249 <item>vhelp</item> 5250 <item>vkick</item> 5251 <item>vkickban</item> 5252 <item>vlogin</item> 5253 <item>vmap</item> 5254 <item>vmaster</item> 5255 <item>vnextmap</item> 5256 <item>vno</item> 5257 <item>voice</item> 5258 <item>vote</item> 5259 <item>vstatus</item> 5260 <item>vstop</item> 5261 <item>vyes</item> 5262 <item>warp</item> 5263 <item>weapbest</item> 5264 <item>weaplast</item> 5265 <item>weapnext</item> 5266 <item>weapon_crylink</item> 5267 <item>weapon_electro</item> 5268 <item>weapon_fireball</item> 5269 <item>weapon_grenadelauncher</item> 5270 <item>weapon_group_0</item> 5271 <item>weapon_group_1</item> 5272 <item>weapon_group_2</item> 5273 <item>weapon_group_3</item> 5274 <item>weapon_group_4</item> 5275 <item>weapon_group_5</item> 5276 <item>weapon_group_6</item> 5277 <item>weapon_group_7</item> 5278 <item>weapon_group_8</item> 5279 <item>weapon_group_9</item> 5280 <item>weapon_hagar</item> 5281 <item>weapon_hlac</item> 5282 <item>weapon_hook</item> 5283 <item>weapon_laser</item> 5284 <item>weapon_minelayer</item> 5285 <item>weapon_minstanex</item> 5286 <item>weapon_nex</item> 5287 <item>weapon_porto</item> 5288 <item>weapon_rifle</item> 5289 <item>weapon_rocketlauncher</item> 5290 <item>weapon_seeker</item> 5291 <item>weapon_shotgun</item> 5292 <item>weapon_tuba</item> 5293 <item>weapon_uzi</item> 5294 <item>weapprev</item> 5295 <item>who</item> 5296 <item>_backup_con_chatvars</item> 5297 <item>_backup_con_chatvars_0</item> 5298 <item>_backup_con_chatvars_1</item> 5299 <item>_cl_hook_gamestart</item> 5300 <item>_cl_hook_gamestart_stage2</item> 5301 <item>_detect_dedicated_$qport</item> 5302 <item>_detect_dedicated_0</item> 5303 <item>_gl_flashblend_update_00</item> 5304 <item>_gl_flashblend_update_01</item> 5305 <item>_gl_flashblend_update_10</item> 5306 <item>_gl_flashblend_update_11</item> 5307 <item>_gunalign_01</item> 5308 <item>_gunalign_02</item> 5309 <item>_gunalign_03</item> 5310 <item>_gunalign_04</item> 5311 <item>_gunalign_11</item> 5312 <item>_gunalign_12</item> 5313 <item>_gunalign_13</item> 5314 <item>_gunalign_14</item> 5315 <item>_gunalign_update</item> 5316 <item>_if_dedicated</item> 5317 <item>_menu_loadmap_prepare_maxpl</item> 5318 <item>_restore_con_chatvars</item> 5319 <item>_restore_con_chatvars_0</item> 5320 <item>_restore_con_chatvars_1</item> 5321 <item>_sv_hook_gamestart</item> 5322 <item>_sv_hook_gamestart_stage2</item> 5323 <item>_update_configversion_0</item> 5324 <item>_update_configversion_1</item> 5325 <item>_update_configversion_2</item> 5326 <item>_update_configversion_3</item> 5327 <item>_update_configversion_4</item> 5328 <item>_update_configversion_5</item> 5329 <item>_update_configversion_6</item> 5330 <item>_update_configversion_7</item> 5331 <item>_userbind_call</item> 5332 <item>_weapnext_0</item> 5333 <item>_weapnext_1</item> 5334 <item>_weapnext_2</item> 5335 <item>_weapprev_0</item> 5336 <item>_weapprev_1</item> 5337 <item>_weapprev_2</item> 5338 </list> 5339 5340 <list name="Actions"> 5341 <item>+attack</item> 5342 <item>+back</item> 5343 <item>+button10</item> 5344 <item>+button11</item> 5345 <item>+button12</item> 5346 <item>+button13</item> 5347 <item>+button14</item> 5348 <item>+button15</item> 5349 <item>+button16</item> 5350 <item>+button3</item> 5351 <item>+button4</item> 5352 <item>+button5</item> 5353 <item>+button6</item> 5354 <item>+button7</item> 5355 <item>+button8</item> 5356 <item>+button9</item> 5357 <item>+forward</item> 5358 <item>+jump</item> 5359 <item>+klook</item> 5360 <item>+left</item> 5361 <item>+lookdown</item> 5362 <item>+lookup</item> 5363 <item>+mlook</item> 5364 <item>+movedown</item> 5365 <item>+moveleft</item> 5366 <item>+moveright</item> 5367 <item>+moveup</item> 5368 <item>+right</item> 5369 <item>+showscores</item> 5370 <item>+speed</item> 5371 <item>+strafe</item> 5372 <item>+use</item> 5373 <item>-attack</item> 5374 <item>-back</item> 5375 <item>-button10</item> 5376 <item>-button11</item> 5377 <item>-button12</item> 5378 <item>-button13</item> 5379 <item>-button14</item> 5380 <item>-button15</item> 5381 <item>-button16</item> 5382 <item>-button3</item> 5383 <item>-button4</item> 5384 <item>-button5</item> 5385 <item>-button6</item> 5386 <item>-button7</item> 5387 <item>-button8</item> 5388 <item>-button9</item> 5389 <item>-forward</item> 5390 <item>-jump</item> 5391 <item>-klook</item> 5392 <item>-left</item> 5393 <item>-lookdown</item> 5394 <item>-lookup</item> 5395 <item>-mlook</item> 5396 <item>-movedown</item> 5397 <item>-moveleft</item> 5398 <item>-moveright</item> 5399 <item>-moveup</item> 5400 <item>-right</item> 5401 <item>-showscores</item> 5402 <item>-speed</item> 5403 <item>-strafe</item> 5404 <item>-use</item> 5405 </list> 5406 5407 <list name="KeyTypes"> 5408 <item>*</item> 5409 <item>[</item> 5410 <item>]</item> 5411 <item>\</item> 5412 <item>/</item> 5413 <item>'</item> 5414 <item>=</item> 5415 <item>-</item> 5416 <item>+</item> 5417 <item>,</item> 5418 <item>.</item> 5419 <item>`</item> 5420 <item>~</item> 5421 <item>1</item> 5422 <item>2</item> 5423 <item>3</item> 5424 <item>4</item> 5425 <item>5</item> 5426 <item>6</item> 5427 <item>7</item> 5428 <item>8</item> 5429 <item>9</item> 5430 <item>0</item> 5431 <item>a</item> 5432 <item>b</item> 5433 <item>c</item> 5434 <item>d</item> 5435 <item>e</item> 5436 <item>f</item> 5437 <item>g</item> 5438 <item>h</item> 5439 <item>i</item> 5440 <item>j</item> 5441 <item>k</item> 5442 <item>l</item> 5443 <item>m</item> 5444 <item>n</item> 5445 <item>o</item> 5446 <item>p</item> 5447 <item>q</item> 5448 <item>r</item> 5449 <item>s</item> 5450 <item>t</item> 5451 <item>u</item> 5452 <item>v</item> 5453 <item>x</item> 5454 <item>w</item> 5455 <item>y</item> 5456 <item>z</item> 5457 <item>ALT</item> 5458 <item>AUX1</item> 5459 <item>AUX10</item> 5460 <item>AUX11</item> 5461 <item>AUX12</item> 5462 <item>AUX13</item> 5463 <item>AUX14</item> 5464 <item>AUX15</item> 5465 <item>AUX16</item> 5466 <item>AUX17</item> 5467 <item>AUX18</item> 5468 <item>AUX2</item> 5469 <item>AUX20</item> 5470 <item>AUX21</item> 5471 <item>AUX22</item> 5472 <item>AUX23</item> 5473 <item>AUX24</item> 5474 <item>AUX25</item> 5475 <item>AUX26</item> 5476 <item>AUX27</item> 5477 <item>AUX28</item> 5478 <item>AUX29</item> 5479 <item>AUX3</item> 5480 <item>AUX30</item> 5481 <item>AUX31</item> 5482 <item>AUX32</item> 5483 <item>AUX4</item> 5484 <item>AUX5</item> 5485 <item>AUX6</item> 5486 <item>AUX7</item> 5487 <item>AUX8</item> 5488 <item>AUX9</item> 5489 <item>BACKSPACE</item> 5490 <item>CTRL</item> 5491 <item>DEL</item> 5492 <item>DOWNARROW</item> 5493 <item>END</item> 5494 <item>ENTER</item> 5495 <item>ESCAPE</item> 5496 <item>F1</item> 5497 <item>F10</item> 5498 <item>F11</item> 5499 <item>F12</item> 5500 <item>F2</item> 5501 <item>F3</item> 5502 <item>F4</item> 5503 <item>F5</item> 5504 <item>F6</item> 5505 <item>F7</item> 5506 <item>F8</item> 5507 <item>F9</item> 5508 <item>HOME</item> 5509 <item>INS</item> 5510 <item>JOY1</item> 5511 <item>JOY2</item> 5512 <item>JOY3</item> 5513 <item>JOY4</item> 5514 <item>KP_SLASH</item> 5515 <item>KP_5</item> 5516 <item>KP_UPARROW</item> 5517 <item>KP_LEFTARROW</item> 5518 <item>KP_RIGHTARROW</item> 5519 <item>KP_DOWNARROW</item> 5520 <item>KP_HOME</item> 5521 <item>KP_END</item> 5522 <item>KP_PGUP</item> 5523 <item>KP_PGDN</item> 5524 <item>KP_INS</item> 5525 <item>KP_DEL</item> 5526 <item>LEFTARROW</item> 5527 <item>MOUSE1</item> 5528 <item>MOUSE2</item> 5529 <item>MOUSE3</item> 5530 <item>MWHEELDOWN</item> 5531 <item>MWHEELUP</item> 5532 <item>PAUSE</item> 5533 <item>PGDN</item> 5534 <item>PGUP</item> 5535 <item>RIGHTARROW</item> 5536 <item>SEMICOLON</item> 5537 <item>CAPSLOCK</item> 5538 <item>SHIFT</item> 5539 <item>SPACE</item> 5540 <item>TAB</item> 5541 <item>UPARROW</item> 5542 </list> 5543 5544 <list name="Symbols"> 5545 <item>;</item> 5546 <item>$</item> 5547 </list> 5548 5549 <list name="BindFamily"> 5550 <item>bind</item> 5551 <item>unbind</item> 5552 </list> 5553 5554 <list name="setFamily"> 5555 <item>set</item> 5556 <item>seta</item> 5557 <item>setu</item> 5558 <item>sets</item> 5559 </list> 5560 5561 <list name="PrintsString"> 5562 <item>echo</item> 5563 <item>say_team</item> 5564 <item>say</item> 5565 </list> 5566 5567 <contexts> 5568 <context attribute="Normal Text" lineEndContext="#stay" name="Normal Text"> 5569 <keyword attribute="Command" context="Arg area" String="Commands"/> 5570 <keyword attribute="Variable" context="Arg area" String="Variables"/> 5571 <keyword attribute="Aliases" context="#stay" String="Aliases"/> 5572 <keyword attribute="Action" context="#stay" String="Actions"/> 5573 <keyword attribute="Symbol" context="#stay" String="Symbols"/> 5574 <keyword attribute="Command" context="Bind phrase" String="BindFamily"/> 5575 <keyword attribute="Command" context="Alias phrase" String="setFamily"/> 5576 <keyword attribute="Command" context="Echo" String="PrintsString"/> 5577 <StringDetect attribute="Command" context="Alias phrase" String="alias" insensitive="true"/> 5578 <DetectChar attribute="Symbol" context="#stay" char="$"/> 5579 <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/> 5580 </context> 5581 5582 <context attribute="Comment" lineEndContext="Normal Text" name="Comment"> 5583 <DetectSpaces /> 5584 <IncludeRules context="##Comments"/> 5585 </context> 5586 5587 <context attribute="String" lineEndContext="Normal Text" name="String"> 5588 <DetectChar attribute="String" context="#pop" char="""/> 5589 </context> 5590 5591 <context attribute="Normal Text" lineEndContext="Normal Text" name="Arg area"> 5592 <DetectChar attribute="String" context="String" char="""/> 5593 <Float attribute="Float" context="#stay"/> 5594 <Int attribute="Int" context="#stay"/> 5595 <DetectChar attribute="Symbol" context="#pop" char=";"/> 5596 <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/> 5597 <DetectChar attribute="Symbol" context="Normal Text" char="$"/> 5598 </context> 5599 5600 <context attribute="Normal Text" lineEndContext="Normal Text" name="Arg area in sub phrase"> 5601 <Float attribute="Float" context="#stay"/> 5602 <Int attribute="Int" context="#stay"/> 5603 <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/> 5604 <DetectChar attribute="Symbol" context="#pop" char=";"/> 5605 </context> 5606 5607 <context attribute="Normal Text" lineEndContext="Normal Text" name="Sub phrase"> 5608 <keyword attribute="Command" context="Arg area in sub phrase" String="Commands"/> 5609 <keyword attribute="Variable" context="Arg area in sub phrase" String="Variables"/> 5610 <keyword attribute="Action" context="#stay" String="Actions"/> 5611 <keyword attribute="Symbol" context="#stay" String="Symbols"/> 5612 <keyword attribute="Command" context="Bind phrase" String="BindFamily"/> 5613 <keyword attribute="Command" context="Normal Text" String="setFamily"/> 5614 <keyword attribute="Command" context="Echo" String="PrintsString"/> 5615 <StringDetect attribute="Command" context="Alias phrase" String="alias"/> 5616 <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/> 5617 <DetectChar attribute="Symbol" context="#pop" char=";"/> 5618 <Int attribute="Int" context="#stay"/> 5619 </context> 5620 5621 <context attribute="Normal Text" lineEndContext="Normal Text" name="Bind phrase"> 5622 <keyword attribute="Hex" context="Sub phrase" String="KeyTypes"/> 5623 </context> 5624 5625 <context attribute="Identifier" lineEndContext="Normal Text" name="Alias phrase"> 5626 <DetectChar attribute="Identifier" context="Sub phrase" char=" "/> 5627 </context> 5628 5629 <context attribute="String" lineEndContext="Normal Text" name="Echo"> 5630 <DetectChar attribute="Symbol" context="#pop" char=";"/> 5631 <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/> 5632 </context> 5633 5634 </contexts> 5635 5636 <itemDatas> 5637 <itemData name="Command" defStyleNum="dsKeyword" /> 5638 <itemData name="Aliases" defStyleNum="dsVariable" /> 5639 <itemData name="Action" defStyleNum="dsInformation" /> <!-- #ffcc00 --> 5640 <itemData name="Variable" defStyleNum="dsVariable" bold="1" /> <!-- #7f0000 --> 5641 <itemData name="Normal Text" defStyleNum="dsNormal" /> 5642 <itemData name="Comment" defStyleNum="dsComment" /> 5643 <itemData name="Float" defStyleNum="dsFloat" /> 5644 <itemData name="Int" defStyleNum="dsDecVal" /> 5645 <itemData name="String" defStyleNum="dsString" /> <!-- #ff0000 --> 5646 <itemData name="Hex" defStyleNum="dsBaseN" /> 5647 <itemData name="Symbol" defStyleNum="dsOthers" /> 5648 <itemData name="Identifier" defStyleNum="dsDataType" bold="0" /> 5649 </itemDatas> 5650 5651 </highlighting> 5652 5653 <general> 5654 <comments> 5655 <comment name="singleLine" start="//"/> 5656 </comments> 5657 5658 <keywords weakDeliminator=",+~-=/\.[]$" additionalDeliminator="";$" casesensitive="0"/> 5659 </general> 5660 5661 </language> 5662 <!-- kate: replace-tabs on; tab-width 2; indent-width 2; -->