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0001 <?xml version="1.0" encoding="UTF-8"?>
0002 <!DOCTYPE language>
0003 <language name="Xonotic Script" version="7" kateversion="5.0" section="Scripts" extensions="*.cfg" mimetype="" license="LGPLv2+">
0004 
0005 <highlighting>
0006   <list name="Commands">
0007     <item>alias</item>
0008     <item>apropos</item>
0009     <item>begin</item>
0010     <item>bestweapon</item>
0011     <item>bf</item>
0012     <item>bind</item>
0013     <item>bindlist</item>
0014     <item>bottomcolor</item>
0015     <item>cd</item>
0016     <item>centerview</item>
0017     <item>changelevel</item>
0018     <item>changing</item>
0019     <item>cl_areastats</item>
0020     <item>cl_begindownloads</item>
0021     <item>cl_cmd</item>
0022     <item>cl_downloadbegin</item>
0023     <item>cl_downloadfinished</item>
0024     <item>cl_modelindexlist</item>
0025     <item>cl_particles_reloadeffects</item>
0026     <item>cl_soundindexlist</item>
0027     <item>clear</item>
0028     <item>cmd</item>
0029     <item>cmdlist</item>
0030     <item>color</item>
0031     <item>commandmode</item>
0032     <item>condump</item>
0033     <item>connect</item>
0034     <item>cprint</item>
0035     <item>curl</item>
0036     <item>cvar_lockdefaults</item>
0037     <item>cvar_resettodefaults_all</item>
0038     <item>cvar_resettodefaults_nosaveonly</item>
0039     <item>cvar_resettodefaults_saveonly</item>
0040     <item>cvarlist</item>
0041     <item>defer</item>
0042     <item>demos</item>
0043     <item>dir</item>
0044     <item>disconnect</item>
0045     <item>download</item>
0046     <item>echo</item>
0047     <item>entities</item>
0048     <item>envmap</item>
0049     <item>exec</item>
0050     <item>fixtrans</item>
0051     <item>fly</item>
0052     <item>fog</item>
0053     <item>fog_heighttexture</item>
0054     <item>force_centerview</item>
0055     <item>fs_rescan</item>
0056     <item>fullinfo</item>
0057     <item>fullserverinfo</item>
0058     <item>gamedir</item>
0059     <item>give</item>
0060     <item>gl_texturemode</item>
0061     <item>gl_vbostats</item>
0062     <item>god</item>
0063     <item>heartbeat</item>
0064     <item>history</item>
0065     <item>impulse</item>
0066     <item>in_bind</item>
0067     <item>in_bindlist</item>
0068     <item>in_bindmap</item>
0069     <item>in_unbind</item>
0070     <item>infobar</item>
0071     <item>iplog_list</item>
0072     <item>kick</item>
0073     <item>kill</item>
0074     <item>kickban</item>
0075     <item>load</item>
0076     <item>loadconfig</item>
0077     <item>loadfont</item>
0078     <item>loadsky</item>
0079     <item>locs_add</item>
0080     <item>locs_clear</item>
0081     <item>locs_reload</item>
0082     <item>locs_removenearest</item>
0083     <item>locs_save</item>
0084     <item>ls</item>
0085     <item>map</item>
0086     <item>maps</item>
0087     <item>maxplayers</item>
0088     <item>memlist</item>
0089     <item>memstats</item>
0090     <item>menu_cmd</item>
0091     <item>menu_restart</item>
0092     <item>messagemode</item>
0093     <item>messagemode2</item>
0094     <item>mod_generatelightmaps</item>
0095     <item>modeldecompile</item>
0096     <item>modellist</item>
0097     <item>modelprecache</item>
0098     <item>name</item>
0099     <item>net_refresh</item>
0100     <item>net_slist</item>
0101     <item>net_slistqw</item>
0102     <item>net_stats</item>
0103     <item>nextul</item>
0104     <item>noclip</item>
0105     <item>notarget</item>
0106     <item>packet</item>
0107     <item>path</item>
0108     <item>pause</item>
0109     <item>pausedemo</item>
0110     <item>ping</item>
0111     <item>pingplreport</item>
0112     <item>pings</item>
0113     <item>play</item>
0114     <item>play2</item>
0115     <item>playdemo</item>
0116     <item>playermodel</item>
0117     <item>playerskin</item>
0118     <item>playvideo</item>
0119     <item>playvol</item>
0120     <item>pmodel</item>
0121     <item>pointfile</item>
0122     <item>pqrcon</item>
0123     <item>prespawn</item>
0124     <item>prvm_breakpoint</item>
0125     <item>prvm_callprofile</item>
0126     <item>prvm_childprofile</item>
0127     <item>prvm_edict</item>
0128     <item>prvm_edictcount</item>
0129     <item>prvm_edictget</item>
0130     <item>prvm_edicts</item>
0131     <item>prvm_edictset</item>
0132     <item>prvm_edictwatchpoint</item>
0133     <item>prvm_fields</item>
0134     <item>prvm_global</item>
0135     <item>prvm_globalget</item>
0136     <item>prvm_globals</item>
0137     <item>prvm_globalset</item>
0138     <item>prvm_globalwatchpoint</item>
0139     <item>prvm_printfunction</item>
0140     <item>prvm_profile</item>
0141     <item>r_editlights_clear</item>
0142     <item>r_editlights_copyinfo</item>
0143     <item>r_editlights_edit</item>
0144     <item>r_editlights_editall</item>
0145     <item>r_editlights_help</item>
0146     <item>r_editlights_importlightentitiesfrommap</item>
0147     <item>r_editlights_importlightsfile</item>
0148     <item>r_editlights_lock</item>
0149     <item>r_editlights_pasteinfo</item>
0150     <item>r_editlights_reload</item>
0151     <item>r_editlights_remove</item>
0152     <item>r_editlights_save</item>
0153     <item>r_editlights_spawn</item>
0154     <item>r_editlights_togglecorona</item>
0155     <item>r_editlights_toggleshadow</item>
0156     <item>r_glsl_dumpshader</item>
0157     <item>r_glsl_restart</item>
0158     <item>r_listmaptextures</item>
0159     <item>r_replacemaptexture</item>
0160     <item>r_restart</item>
0161     <item>r_texturestats</item>
0162     <item>rate</item>
0163     <item>rcon</item>
0164     <item>reconnect</item>
0165     <item>record</item>
0166     <item>register_bestweapon</item>
0167     <item>restart</item>
0168     <item>save</item>
0169     <item>saveconfig</item>
0170     <item>say</item>
0171     <item>say_team</item>
0172     <item>screenshot</item>
0173     <item>sendcvar</item>
0174     <item>set</item>
0175     <item>seta</item>
0176     <item>setinfo</item>
0177     <item>sizedown</item>
0178     <item>sizeup</item>
0179     <item>skins</item>
0180     <item>snd_restart</item>
0181     <item>snd_unloadallsounds</item>
0182     <item>soundinfo</item>
0183     <item>soundlist</item>
0184     <item>spawn</item>
0185     <item>srcon</item>
0186     <item>startdemos</item>
0187     <item>status</item>
0188     <item>stop</item>
0189     <item>stopdemo</item>
0190     <item>stopdownload</item>
0191     <item>stopsound</item>
0192     <item>stopul</item>
0193     <item>stopvideo</item>
0194     <item>stuffcmds</item>
0195     <item>sv_areastats</item>
0196     <item>sv_cmd</item>
0197     <item>sv_saveentfile</item>
0198     <item>sv_startdownload</item>
0199     <item>tell</item>
0200     <item>timedemo</item>
0201     <item>timerefresh</item>
0202     <item>toggle</item>
0203     <item>toggleconsole</item>
0204     <item>togglemenu</item>
0205     <item>topcolor</item>
0206     <item>unalias</item>
0207     <item>unbind</item>
0208     <item>unbindall</item>
0209     <item>unset</item>
0210     <item>user</item>
0211     <item>users</item>
0212     <item>v_cshift</item>
0213     <item>version</item>
0214     <item>vid_restart</item>
0215     <item>viewframe</item>
0216     <item>viewmodel</item>
0217     <item>viewnext</item>
0218     <item>viewprev</item>
0219     <item>wait</item>
0220     <item>which</item>
0221   </list>
0222 
0223   <list name="Variables">
0224     <item>accuracy_color0</item>
0225     <item>accuracy_color1</item>
0226     <item>accuracy_color2</item>
0227     <item>accuracy_color_levels</item>
0228     <item>ambient_fade</item>
0229     <item>ambient_level</item>
0230     <item>bgmvolume</item>
0231     <item>bot_ai_aimskill_blendrate</item>
0232     <item>bot_ai_aimskill_firetolerance_distdegrees</item>
0233     <item>bot_ai_aimskill_firetolerance_maxdegrees</item>
0234     <item>bot_ai_aimskill_firetolerance_mindegrees</item>
0235     <item>bot_ai_aimskill_fixedrate</item>
0236     <item>bot_ai_aimskill_mouse</item>
0237     <item>bot_ai_aimskill_offset</item>
0238     <item>bot_ai_aimskill_order_filter_1st</item>
0239     <item>bot_ai_aimskill_order_filter_2nd</item>
0240     <item>bot_ai_aimskill_order_filter_3th</item>
0241     <item>bot_ai_aimskill_order_filter_4th</item>
0242     <item>bot_ai_aimskill_order_filter_5th</item>
0243     <item>bot_ai_aimskill_order_mix_1st</item>
0244     <item>bot_ai_aimskill_order_mix_2nd</item>
0245     <item>bot_ai_aimskill_order_mix_3th</item>
0246     <item>bot_ai_aimskill_order_mix_4th</item>
0247     <item>bot_ai_aimskill_order_mix_5th</item>
0248     <item>bot_ai_aimskill_think</item>
0249     <item>bot_ai_bunnyhop_firstjumpdelay</item>
0250     <item>bot_ai_bunnyhop_skilloffset</item>
0251     <item>bot_ai_bunnyhop_startdistance</item>
0252     <item>bot_ai_bunnyhop_stopdistance</item>
0253     <item>bot_ai_chooseweaponinterval</item>
0254     <item>bot_ai_custom_weapon_priority_close</item>
0255     <item>bot_ai_custom_weapon_priority_distances</item>
0256     <item>bot_ai_custom_weapon_priority_far</item>
0257     <item>bot_ai_custom_weapon_priority_mid</item>
0258     <item>bot_ai_dangerdetectioninterval</item>
0259     <item>bot_ai_dangerdetectionupdates</item>
0260     <item>bot_ai_dodgeupdateinterval</item>
0261     <item>bot_ai_enemydetectioninterval</item>
0262     <item>bot_ai_enemydetectionradius</item>
0263     <item>bot_ai_friends_aware_pickup_radius</item>
0264     <item>bot_ai_ignoregoal_timeout</item>
0265     <item>bot_ai_keyboard_distance</item>
0266     <item>bot_ai_keyboard_threshold</item>
0267     <item>bot_ai_navigation_jetpack</item>
0268     <item>bot_ai_navigation_jetpack_mindistance</item>
0269     <item>bot_ai_strategyinterval</item>
0270     <item>bot_ai_thinkinterval</item>
0271     <item>bot_ai_weapon_combo</item>
0272     <item>bot_ai_weapon_combo_threshold</item>
0273     <item>bot_config_file</item>
0274     <item>bot_debug_goalstack</item>
0275     <item>bot_debug_tracewalk</item>
0276     <item>bot_god</item>
0277     <item>bot_ignore_bots</item>
0278     <item>bot_join_empty</item>
0279     <item>bot_navigation_ignoreplayers</item>
0280     <item>bot_nofire</item>
0281     <item>bot_number</item>
0282     <item>bot_prefix</item>
0283     <item>bot_sound_monopoly</item>
0284     <item>bot_suffix</item>
0285     <item>bot_usemodelnames</item>
0286     <item>bot_vs_human</item>
0287     <item>bot_wander_enable</item>
0288     <item>camera_chase_smoothly</item>
0289     <item>camera_enable</item>
0290     <item>camera_forward_follows</item>
0291     <item>camera_free</item>
0292     <item>camera_look_attenuation</item>
0293     <item>camera_look_player</item>
0294     <item>camera_mouse_threshold</item>
0295     <item>camera_reset</item>
0296     <item>camera_speed_attenuation</item>
0297     <item>camera_speed_chase</item>
0298     <item>camera_speed_free</item>
0299     <item>camera_speed_roll</item>
0300     <item>captureleadlimit_override</item>
0301     <item>capturelimit_override</item>
0302     <item>cdaudio</item>
0303     <item>cdaudioinitialized</item>
0304     <item>chase_active</item>
0305     <item>chase_back</item>
0306     <item>chase_overhead</item>
0307     <item>chase_pitchangle</item>
0308     <item>chase_stevie</item>
0309     <item>chase_up</item>
0310     <item>cl_accuracy_data_receive</item>
0311     <item>cl_accuracy_data_share</item>
0312     <item>cl_allow_uid2name</item>
0313     <item>cl_allow_uidtracking</item>
0314     <item>cl_anglespeedkey</item>
0315     <item>cl_announcer</item>
0316     <item>cl_announcer_antispam</item>
0317     <item>cl_announcer_maptime</item>
0318     <item>cl_autodemo</item>
0319     <item>cl_autodemo_delete</item>
0320     <item>cl_autodemo_delete_keeprecords</item>
0321     <item>cl_autodemo_nameformat</item>
0322     <item>cl_autoscreenshot</item>
0323     <item>cl_autoswitch</item>
0324     <item>cl_autotaunt</item>
0325     <item>cl_backspeed</item>
0326     <item>cl_beams_instantaimhack</item>
0327     <item>cl_beams_lightatend</item>
0328     <item>cl_beams_polygons</item>
0329     <item>cl_beams_quakepositionhack</item>
0330     <item>cl_bob</item>
0331     <item>cl_bob2</item>
0332     <item>cl_bob2cycle</item>
0333     <item>cl_bob2smooth</item>
0334     <item>cl_bobcycle</item>
0335     <item>cl_bobfall</item>
0336     <item>cl_bobfallcycle</item>
0337     <item>cl_bobfallminspeed</item>
0338     <item>cl_bobmodel</item>
0339     <item>cl_bobmodel_side</item>
0340     <item>cl_bobmodel_speed</item>
0341     <item>cl_bobmodel_up</item>
0342     <item>cl_bobup</item>
0343     <item>cl_capturevideo</item>
0344     <item>cl_capturevideo_demo_stop</item>
0345     <item>cl_capturevideo_fps</item>
0346     <item>cl_capturevideo_framestep</item>
0347     <item>cl_capturevideo_height</item>
0348     <item>cl_capturevideo_nameformat</item>
0349     <item>cl_capturevideo_number</item>
0350     <item>cl_capturevideo_ogg</item>
0351     <item>cl_capturevideo_ogg_theora_bitrate</item>
0352     <item>cl_capturevideo_ogg_theora_keyframe_auto_threshold</item>
0353     <item>cl_capturevideo_ogg_theora_keyframe_bitrate_multiplier</item>
0354     <item>cl_capturevideo_ogg_theora_keyframe_maxinterval</item>
0355     <item>cl_capturevideo_ogg_theora_keyframe_mininterval</item>
0356     <item>cl_capturevideo_ogg_theora_noise_sensitivity</item>
0357     <item>cl_capturevideo_ogg_theora_quality</item>
0358     <item>cl_capturevideo_ogg_theora_vp3compat</item>
0359     <item>cl_capturevideo_ogg_vorbis_quality</item>
0360     <item>cl_capturevideo_printfps</item>
0361     <item>cl_capturevideo_realtime</item>
0362     <item>cl_capturevideo_width</item>
0363     <item>cl_casings</item>
0364     <item>cl_casings_bronze_time</item>
0365     <item>cl_casings_maxcount</item>
0366     <item>cl_casings_shell_time</item>
0367     <item>cl_casings_sloppy</item>
0368     <item>cl_casings_ticrate</item>
0369     <item>cl_clippedspectating</item>
0370     <item>cl_csqc_generatemousemoveevents</item>
0371     <item>cl_curl_enabled</item>
0372     <item>cl_curl_maxdownloads</item>
0373     <item>cl_curl_maxspeed</item>
0374     <item>cl_curl_useragent</item>
0375     <item>cl_curl_useragent_append</item>
0376     <item>cl_damageeffect</item>
0377     <item>cl_damageeffect_bones</item>
0378     <item>cl_damageeffect_distribute</item>
0379     <item>cl_damageeffect_lifetime</item>
0380     <item>cl_damageeffect_lifetime_max</item>
0381     <item>cl_damageeffect_lifetime_min</item>
0382     <item>cl_damageeffect_ticrate</item>
0383     <item>cl_db_saveasdump</item>
0384     <item>cl_deathfade</item>
0385     <item>cl_deathglow</item>
0386     <item>cl_deathnoviewmodel</item>
0387     <item>cl_deathscoreboard</item>
0388     <item>cl_decals</item>
0389     <item>cl_decals_bias</item>
0390     <item>cl_decals_fadetime</item>
0391     <item>cl_decals_max</item>
0392     <item>cl_decals_models</item>
0393     <item>cl_decals_newsystem</item>
0394     <item>cl_decals_newsystem_bloodsmears</item>
0395     <item>cl_decals_newsystem_immediatebloodstain</item>
0396     <item>cl_decals_newsystem_intensitymultiplier</item>
0397     <item>cl_decals_time</item>
0398     <item>cl_decals_visculling</item>
0399     <item>cl_demo_mousegrab</item>
0400     <item>cl_dlights_decaybrightness</item>
0401     <item>cl_dlights_decayradius</item>
0402     <item>cl_dodging_timeout</item>
0403     <item>cl_effects_lightningarc_branchfactor_add</item>
0404     <item>cl_effects_lightningarc_branchfactor_start</item>
0405     <item>cl_effects_lightningarc_drift_end</item>
0406     <item>cl_effects_lightningarc_drift_start</item>
0407     <item>cl_effects_lightningarc_segmentlength</item>
0408     <item>cl_effects_lightningarc_simple</item>
0409     <item>cl_eventchase_death</item>
0410     <item>cl_eventchase_distance</item>
0411     <item>cl_eventchase_maxs</item>
0412     <item>cl_eventchase_mins</item>
0413     <item>cl_eventchase_speed</item>
0414     <item>cl_eventchase_viewoffset</item>
0415     <item>cl_explosions_alpha_end</item>
0416     <item>cl_explosions_alpha_start</item>
0417     <item>cl_explosions_lifetime</item>
0418     <item>cl_explosions_size_end</item>
0419     <item>cl_explosions_size_start</item>
0420     <item>cl_firststart</item>
0421     <item>cl_followmodel</item>
0422     <item>cl_followmodel_side_highpass</item>
0423     <item>cl_followmodel_side_highpass1</item>
0424     <item>cl_followmodel_side_limit</item>
0425     <item>cl_followmodel_side_lowpass</item>
0426     <item>cl_followmodel_side_speed</item>
0427     <item>cl_followmodel_up_highpass</item>
0428     <item>cl_followmodel_up_highpass1</item>
0429     <item>cl_followmodel_up_limit</item>
0430     <item>cl_followmodel_up_lowpass</item>
0431     <item>cl_followmodel_up_speed</item>
0432     <item>cl_forcemyplayercolors</item>
0433     <item>cl_forcemyplayermodel</item>
0434     <item>cl_forcemyplayerskin</item>
0435     <item>cl_forceplayercolors</item>
0436     <item>cl_forceplayermodels</item>
0437     <item>cl_forwardspeed</item>
0438     <item>cl_fullbright_items</item>
0439     <item>cl_gameplayfix_soundsmovewithentities</item>
0440     <item>cl_gentle</item>
0441     <item>cl_gentle_damage</item>
0442     <item>cl_gentle_gibs</item>
0443     <item>cl_gentle_messages</item>
0444     <item>cl_ghost_items</item>
0445     <item>cl_ghost_items_color</item>
0446     <item>cl_gibs_avelocity_scale</item>
0447     <item>cl_gibs_damageforcescale</item>
0448     <item>cl_gibs_lifetime</item>
0449     <item>cl_gibs_maxcount</item>
0450     <item>cl_gibs_sloppy</item>
0451     <item>cl_gibs_ticrate</item>
0452     <item>cl_gibs_velocity_random</item>
0453     <item>cl_gibs_velocity_scale</item>
0454     <item>cl_gibs_velocity_up</item>
0455     <item>cl_gravity</item>
0456     <item>cl_gunalign</item>
0457     <item>cl_handicap</item>
0458     <item>cl_hidewaypoints</item>
0459     <item>cl_hitsound</item>
0460     <item>cl_hitsound_antispam_time</item>
0461     <item>cl_iplog_name</item>
0462     <item>cl_itembobheight</item>
0463     <item>cl_itembobspeed</item>
0464     <item>cl_joinbeforedownloadsfinish</item>
0465     <item>cl_leanmodel</item>
0466     <item>cl_leanmodel_side_highpass</item>
0467     <item>cl_leanmodel_side_highpass1</item>
0468     <item>cl_leanmodel_side_limit</item>
0469     <item>cl_leanmodel_side_lowpass</item>
0470     <item>cl_leanmodel_side_speed</item>
0471     <item>cl_leanmodel_up_highpass</item>
0472     <item>cl_leanmodel_up_highpass1</item>
0473     <item>cl_leanmodel_up_limit</item>
0474     <item>cl_leanmodel_up_lowpass</item>
0475     <item>cl_leanmodel_up_speed</item>
0476     <item>cl_lerpanim_maxdelta_framegroups</item>
0477     <item>cl_lerpanim_maxdelta_server</item>
0478     <item>cl_lerpexcess</item>
0479     <item>cl_lockview</item>
0480     <item>cl_loddistance1</item>
0481     <item>cl_loddistance2</item>
0482     <item>cl_maxfps</item>
0483     <item>cl_maxfps_alwayssleep</item>
0484     <item>cl_maxidlefps</item>
0485     <item>cl_maxphysicsframesperserverframe</item>
0486     <item>cl_minfps</item>
0487     <item>cl_minfps_fade</item>
0488     <item>cl_minfps_force</item>
0489     <item>cl_minfps_qualityhysteresis</item>
0490     <item>cl_minfps_qualitymax</item>
0491     <item>cl_minfps_qualitymin</item>
0492     <item>cl_minfps_qualitymultiply</item>
0493     <item>cl_minfps_qualitystepmax</item>
0494     <item>cl_modeldetailreduction</item>
0495     <item>cl_movecliptokeyboard</item>
0496     <item>cl_movement</item>
0497     <item>cl_movement_accelerate</item>
0498     <item>cl_movement_airaccel_qw</item>
0499     <item>cl_movement_airaccel_sideways_friction</item>
0500     <item>cl_movement_airaccelerate</item>
0501     <item>cl_movement_edgefriction</item>
0502     <item>cl_movement_errorcompensation</item>
0503     <item>cl_movement_friction</item>
0504     <item>cl_movement_jumpvelocity</item>
0505     <item>cl_movement_maxairspeed</item>
0506     <item>cl_movement_maxspeed</item>
0507     <item>cl_movement_minping</item>
0508     <item>cl_movement_nettimeout</item>
0509     <item>cl_movement_replay</item>
0510     <item>cl_movement_stepheight</item>
0511     <item>cl_movement_stopspeed</item>
0512     <item>cl_movement_track_canjump</item>
0513     <item>cl_movement_wallfriction</item>
0514     <item>cl_movement_wateraccelerate</item>
0515     <item>cl_movement_waterfriction</item>
0516     <item>cl_movespeedkey</item>
0517     <item>cl_netfps</item>
0518     <item>cl_netimmediatebuttons</item>
0519     <item>cl_netlocalping</item>
0520     <item>cl_netpacketloss_receive</item>
0521     <item>cl_netpacketloss_send</item>
0522     <item>cl_netrepeatinput</item>
0523     <item>cl_nettimesyncboundmode</item>
0524     <item>cl_nettimesyncboundtolerance</item>
0525     <item>cl_nettimesyncfactor</item>
0526     <item>cl_noantilag</item>
0527     <item>cl_nodelta</item>
0528     <item>cl_nogibs</item>
0529     <item>cl_nolerp</item>
0530     <item>cl_noplayershadow</item>
0531     <item>cl_particlegibs</item>
0532     <item>cl_particles</item>
0533     <item>cl_particles_alpha</item>
0534     <item>cl_particles_blood</item>
0535     <item>cl_particles_blood_alpha</item>
0536     <item>cl_particles_blood_bloodhack</item>
0537     <item>cl_particles_blood_decal_alpha</item>
0538     <item>cl_particles_blood_decal_scalemax</item>
0539     <item>cl_particles_blood_decal_scalemin</item>
0540     <item>cl_particles_bubbles</item>
0541     <item>cl_particles_bulletimpacts</item>
0542     <item>cl_particles_collisions</item>
0543     <item>cl_particles_explosions_shell</item>
0544     <item>cl_particles_explosions_sparks</item>
0545     <item>cl_particles_oldnexbeam</item>
0546     <item>cl_particles_quake</item>
0547     <item>cl_particles_quality</item>
0548     <item>cl_particles_rain</item>
0549     <item>cl_particles_size</item>
0550     <item>cl_particles_smoke</item>
0551     <item>cl_particles_smoke_alpha</item>
0552     <item>cl_particles_smoke_alphafade</item>
0553     <item>cl_particles_snow</item>
0554     <item>cl_particles_sparks</item>
0555     <item>cl_particles_visculling</item>
0556     <item>cl_pitchspeed</item>
0557     <item>cl_playerdetailreduction</item>
0558     <item>cl_port</item>
0559     <item>cl_precacheplayermodels</item>
0560     <item>cl_projectiles_sloppy</item>
0561     <item>cl_prydoncursor</item>
0562     <item>cl_prydoncursor_notrace</item>
0563     <item>cl_readpicture_force</item>
0564     <item>cl_reticle</item>
0565     <item>cl_reticle_item_nex</item>
0566     <item>cl_reticle_item_normal</item>
0567     <item>cl_reticle_stretch</item>
0568     <item>cl_rollangle</item>
0569     <item>cl_rollspeed</item>
0570     <item>cl_sandbox_clipboard</item>
0571     <item>cl_serverextension_download</item>
0572     <item>cl_shownet</item>
0573     <item>cl_sidespeed</item>
0574     <item>cl_simple_items</item>
0575     <item>cl_simpleitems_postfix</item>
0576     <item>cl_smoothviewheight</item>
0577     <item>cl_sound_hknighthit</item>
0578     <item>cl_sound_r_exp3</item>
0579     <item>cl_sound_ric1</item>
0580     <item>cl_sound_ric2</item>
0581     <item>cl_sound_ric3</item>
0582     <item>cl_sound_ric_gunshot</item>
0583     <item>cl_sound_tink1</item>
0584     <item>cl_sound_wizardhit</item>
0585     <item>cl_spawn_event_particles</item>
0586     <item>cl_spawn_event_sound</item>
0587     <item>cl_spawn_point_particles</item>
0588     <item>cl_spawnzoom</item>
0589     <item>cl_spawnzoom_factor</item>
0590     <item>cl_spawnzoom_speed</item>
0591     <item>cl_stainmaps</item>
0592     <item>cl_stainmaps_clearonload</item>
0593     <item>cl_stairsmoothspeed</item>
0594     <item>cl_startcount</item>
0595     <item>cl_stripcolorcodes</item>
0596     <item>cl_unpress_attack_on_weapon_switch</item>
0597     <item>cl_unpress_zoom_on_death</item>
0598     <item>cl_unpress_zoom_on_spawn</item>
0599     <item>cl_unpress_zoom_on_weapon_switch</item>
0600     <item>cl_upspeed</item>
0601     <item>cl_vehicle_spiderbot_cross_alpha</item>
0602     <item>cl_vehicle_spiderbot_cross_size</item>
0603     <item>cl_vehicles_hud_tactical</item>
0604     <item>cl_vehicles_hudalpha</item>
0605     <item>cl_vehicles_hudscale</item>
0606     <item>cl_velocityzoom</item>
0607     <item>cl_velocityzoom_speed</item>
0608     <item>cl_velocityzoom_time</item>
0609     <item>cl_velocityzoom_type</item>
0610     <item>cl_video_brightness</item>
0611     <item>cl_video_fadein</item>
0612     <item>cl_video_fadeout</item>
0613     <item>cl_video_keepaspectratio</item>
0614     <item>cl_video_scale</item>
0615     <item>cl_video_scale_vpos</item>
0616     <item>cl_video_stipple</item>
0617     <item>cl_video_subtitles</item>
0618     <item>cl_video_subtitles_lines</item>
0619     <item>cl_video_subtitles_textsize</item>
0620     <item>cl_viewmodel_scale</item>
0621     <item>cl_voice_directional</item>
0622     <item>cl_voice_directional_taunt_attenuation</item>
0623     <item>cl_warpzone_usetrace</item>
0624     <item>cl_weapon_stay_alpha</item>
0625     <item>cl_weapon_stay_color</item>
0626     <item>cl_weaponimpulsemode</item>
0627     <item>cl_weaponpriority</item>
0628     <item>cl_weaponpriority0</item>
0629     <item>cl_weaponpriority1</item>
0630     <item>cl_weaponpriority2</item>
0631     <item>cl_weaponpriority3</item>
0632     <item>cl_weaponpriority4</item>
0633     <item>cl_weaponpriority5</item>
0634     <item>cl_weaponpriority6</item>
0635     <item>cl_weaponpriority7</item>
0636     <item>cl_weaponpriority8</item>
0637     <item>cl_weaponpriority9</item>
0638     <item>cl_weaponpriority_useforcycling</item>
0639     <item>cl_worldbasename</item>
0640     <item>cl_worldmessage</item>
0641     <item>cl_worldname</item>
0642     <item>cl_worldnamenoextension</item>
0643     <item>cl_yawspeed</item>
0644     <item>cl_zoomfactor</item>
0645     <item>cl_zoomsensitivity</item>
0646     <item>cl_zoomspeed</item>
0647     <item>cmdline</item>
0648     <item>collision_cache</item>
0649     <item>collision_debug_tracelineasbox</item>
0650     <item>collision_endnudge</item>
0651     <item>collision_endposnudge</item>
0652     <item>collision_enternudge</item>
0653     <item>collision_impactnudge</item>
0654     <item>collision_leavenudge</item>
0655     <item>collision_prefernudgedfraction</item>
0656     <item>collision_startnudge</item>
0657     <item>collision_triangle_axialsides</item>
0658     <item>collision_triangle_bevelsides</item>
0659     <item>con_chat</item>
0660     <item>con_chatpos</item>
0661     <item>con_chatrect</item>
0662     <item>con_chatrect_x</item>
0663     <item>con_chatrect_y</item>
0664     <item>con_chatsize</item>
0665     <item>con_chatsound</item>
0666     <item>con_chattime</item>
0667     <item>con_chatwidth</item>
0668     <item>con_closeontoggleconsole</item>
0669     <item>con_completion_chmap</item>
0670     <item>con_completion_devmap</item>
0671     <item>con_completion_exec</item>
0672     <item>con_completion_gotomap</item>
0673     <item>con_completion_playdemo</item>
0674     <item>con_completion_playermodel</item>
0675     <item>con_completion_ply</item>
0676     <item>con_completion_tdem</item>
0677     <item>con_completion_timedemo</item>
0678     <item>con_completion_vdomap</item>
0679     <item>con_completion_vmap</item>
0680     <item>con_completion_vnextmap</item>
0681     <item>con_nickcompletion</item>
0682     <item>con_nickcompletion_flags</item>
0683     <item>con_notify</item>
0684     <item>con_notifyalign</item>
0685     <item>con_notifysize</item>
0686     <item>con_notifytime</item>
0687     <item>con_textsize</item>
0688     <item>coop</item>
0689     <item>crosshair</item>
0690     <item>crosshair_alpha</item>
0691     <item>crosshair_color</item>
0692     <item>crosshair_color_alpha</item>
0693     <item>crosshair_color_blue</item>
0694     <item>crosshair_color_green</item>
0695     <item>crosshair_color_red</item>
0696     <item>crosshair_color_special</item>
0697     <item>crosshair_color_special_rainbow_brightness</item>
0698     <item>crosshair_color_special_rainbow_delay</item>
0699     <item>crosshair_crylink</item>
0700     <item>crosshair_crylink_alpha</item>
0701     <item>crosshair_crylink_color</item>
0702     <item>crosshair_crylink_size</item>
0703     <item>crosshair_dot</item>
0704     <item>crosshair_dot_alpha</item>
0705     <item>crosshair_dot_color</item>
0706     <item>crosshair_dot_color_custom</item>
0707     <item>crosshair_dot_size</item>
0708     <item>crosshair_effect_scalefade</item>
0709     <item>crosshair_effect_time</item>
0710     <item>crosshair_electro</item>
0711     <item>crosshair_electro_alpha</item>
0712     <item>crosshair_electro_color</item>
0713     <item>crosshair_electro_size</item>
0714     <item>crosshair_enabled</item>
0715     <item>crosshair_fireball</item>
0716     <item>crosshair_fireball_alpha</item>
0717     <item>crosshair_fireball_color</item>
0718     <item>crosshair_fireball_size</item>
0719     <item>crosshair_grenadelauncher</item>
0720     <item>crosshair_grenadelauncher_alpha</item>
0721     <item>crosshair_grenadelauncher_color</item>
0722     <item>crosshair_grenadelauncher_size</item>
0723     <item>crosshair_hagar</item>
0724     <item>crosshair_hagar_alpha</item>
0725     <item>crosshair_hagar_color</item>
0726     <item>crosshair_hagar_size</item>
0727     <item>crosshair_hitindication</item>
0728     <item>crosshair_hitindication_color</item>
0729     <item>crosshair_hitindication_per_weapon_color</item>
0730     <item>crosshair_hitindication_speed</item>
0731     <item>crosshair_hittest</item>
0732     <item>crosshair_hittest_blur</item>
0733     <item>crosshair_hittest_showimpact</item>
0734     <item>crosshair_hlac</item>
0735     <item>crosshair_hlac_alpha</item>
0736     <item>crosshair_hlac_color</item>
0737     <item>crosshair_hlac_size</item>
0738     <item>crosshair_hook</item>
0739     <item>crosshair_hook_alpha</item>
0740     <item>crosshair_hook_color</item>
0741     <item>crosshair_hook_size</item>
0742     <item>crosshair_laser</item>
0743     <item>crosshair_laser_alpha</item>
0744     <item>crosshair_laser_color</item>
0745     <item>crosshair_laser_size</item>
0746     <item>crosshair_minelayer</item>
0747     <item>crosshair_minelayer_alpha</item>
0748     <item>crosshair_minelayer_color</item>
0749     <item>crosshair_minelayer_size</item>
0750     <item>crosshair_minstanex</item>
0751     <item>crosshair_minstanex_alpha</item>
0752     <item>crosshair_minstanex_color</item>
0753     <item>crosshair_minstanex_size</item>
0754     <item>crosshair_nex</item>
0755     <item>crosshair_nex_alpha</item>
0756     <item>crosshair_nex_color</item>
0757     <item>crosshair_nex_size</item>
0758     <item>crosshair_per_weapon</item>
0759     <item>crosshair_pickup</item>
0760     <item>crosshair_pickup_speed</item>
0761     <item>crosshair_porto</item>
0762     <item>crosshair_porto_alpha</item>
0763     <item>crosshair_porto_color</item>
0764     <item>crosshair_porto_size</item>
0765     <item>crosshair_rifle</item>
0766     <item>crosshair_rifle_alpha</item>
0767     <item>crosshair_rifle_color</item>
0768     <item>crosshair_rifle_size</item>
0769     <item>crosshair_ring</item>
0770     <item>crosshair_ring_alpha</item>
0771     <item>crosshair_ring_hagar</item>
0772     <item>crosshair_ring_hagar_alpha</item>
0773     <item>crosshair_ring_inner</item>
0774     <item>crosshair_ring_minelayer</item>
0775     <item>crosshair_ring_minelayer_alpha</item>
0776     <item>crosshair_ring_nex</item>
0777     <item>crosshair_ring_nex_alpha</item>
0778     <item>crosshair_ring_nex_currentcharge_movingavg_rate</item>
0779     <item>crosshair_ring_nex_currentcharge_scale</item>
0780     <item>crosshair_ring_nex_inner_alpha</item>
0781     <item>crosshair_ring_nex_inner_color_blue</item>
0782     <item>crosshair_ring_nex_inner_color_green</item>
0783     <item>crosshair_ring_nex_inner_color_red</item>
0784     <item>crosshair_ring_reload</item>
0785     <item>crosshair_ring_reload_alpha</item>
0786     <item>crosshair_ring_reload_size</item>
0787     <item>crosshair_ring_size</item>
0788     <item>crosshair_rocketlauncher</item>
0789     <item>crosshair_rocketlauncher_alpha</item>
0790     <item>crosshair_rocketlauncher_color</item>
0791     <item>crosshair_rocketlauncher_size</item>
0792     <item>crosshair_seeker</item>
0793     <item>crosshair_seeker_alpha</item>
0794     <item>crosshair_seeker_color</item>
0795     <item>crosshair_seeker_size</item>
0796     <item>crosshair_shotgun</item>
0797     <item>crosshair_shotgun_alpha</item>
0798     <item>crosshair_shotgun_color</item>
0799     <item>crosshair_shotgun_size</item>
0800     <item>crosshair_size</item>
0801     <item>crosshair_tuba</item>
0802     <item>crosshair_tuba_alpha</item>
0803     <item>crosshair_tuba_color</item>
0804     <item>crosshair_tuba_size</item>
0805     <item>crosshair_uzi</item>
0806     <item>crosshair_uzi_alpha</item>
0807     <item>crosshair_uzi_color</item>
0808     <item>crosshair_uzi_size</item>
0809     <item>csqc_progcrc</item>
0810     <item>csqc_progname</item>
0811     <item>csqc_progsize</item>
0812     <item>csqc_usedemoprogs</item>
0813     <item>cutscene</item>
0814     <item>deathmatch</item>
0815     <item>developer</item>
0816     <item>developer_csqcentities</item>
0817     <item>developer_entityparsing</item>
0818     <item>developer_extra</item>
0819     <item>developer_font</item>
0820     <item>developer_fteqccbugs</item>
0821     <item>developer_insane</item>
0822     <item>developer_loadfile</item>
0823     <item>developer_loading</item>
0824     <item>developer_memory</item>
0825     <item>developer_memorydebug</item>
0826     <item>developer_networkentities</item>
0827     <item>developer_networking</item>
0828     <item>developer_texturelogging</item>
0829     <item>edgefriction</item>
0830     <item>ekg</item>
0831     <item>forceqmenu</item>
0832     <item>fov</item>
0833     <item>fraglimit</item>
0834     <item>fraglimit_override</item>
0835     <item>freelook</item>
0836     <item>fs_empty_files_in_pack_mark_deletions</item>
0837     <item>fs_gamedir</item>
0838     <item>find</item>
0839     <item>g_allow_oldnexbeam</item>
0840     <item>g_antilag</item>
0841     <item>g_antilag_bullets</item>
0842     <item>g_antilag_nudge</item>
0843     <item>g_arena</item>
0844     <item>g_arena_maxspawned</item>
0845     <item>g_arena_point_leadlimit</item>
0846     <item>g_arena_point_limit</item>
0847     <item>g_arena_respawn_delay</item>
0848     <item>g_arena_respawn_waves</item>
0849     <item>g_arena_round_timelimit</item>
0850     <item>g_arena_roundbased</item>
0851     <item>g_arena_warmup</item>
0852     <item>g_arena_weapon_stay</item>
0853     <item>g_as_respawn_delay</item>
0854     <item>g_as_respawn_waves</item>
0855     <item>g_as_weapon_stay</item>
0856     <item>g_assault</item>
0857     <item>g_balance_armor_blockpercent</item>
0858     <item>g_balance_armor_limit</item>
0859     <item>g_balance_armor_regen</item>
0860     <item>g_balance_armor_regenlinear</item>
0861     <item>g_balance_armor_regenstable</item>
0862     <item>g_balance_armor_rot</item>
0863     <item>g_balance_armor_rotlinear</item>
0864     <item>g_balance_armor_rotstable</item>
0865     <item>g_balance_armor_start</item>
0866     <item>g_balance_cloaked_alpha</item>
0867     <item>g_balance_contents_damagerate</item>
0868     <item>g_balance_contents_drowndelay</item>
0869     <item>g_balance_contents_playerdamage_drowning</item>
0870     <item>g_balance_contents_playerdamage_lava</item>
0871     <item>g_balance_contents_playerdamage_slime</item>
0872     <item>g_balance_contents_projectiledamage</item>
0873     <item>g_balance_crylink_primary_ammo</item>
0874     <item>g_balance_crylink_primary_animtime</item>
0875     <item>g_balance_crylink_primary_bouncedamagefactor</item>
0876     <item>g_balance_crylink_primary_bounces</item>
0877     <item>g_balance_crylink_primary_damage</item>
0878     <item>g_balance_crylink_primary_edgedamage</item>
0879     <item>g_balance_crylink_primary_force</item>
0880     <item>g_balance_crylink_primary_joindelay</item>
0881     <item>g_balance_crylink_primary_joinexplode</item>
0882     <item>g_balance_crylink_primary_joinexplode_damage</item>
0883     <item>g_balance_crylink_primary_joinexplode_edgedamage</item>
0884     <item>g_balance_crylink_primary_joinexplode_force</item>
0885     <item>g_balance_crylink_primary_joinexplode_radius</item>
0886     <item>g_balance_crylink_primary_joinspread</item>
0887     <item>g_balance_crylink_primary_jointime</item>
0888     <item>g_balance_crylink_primary_linkexplode</item>
0889     <item>g_balance_crylink_primary_middle_fadetime</item>
0890     <item>g_balance_crylink_primary_middle_lifetime</item>
0891     <item>g_balance_crylink_primary_other_fadetime</item>
0892     <item>g_balance_crylink_primary_other_lifetime</item>
0893     <item>g_balance_crylink_primary_radius</item>
0894     <item>g_balance_crylink_primary_refire</item>
0895     <item>g_balance_crylink_primary_shots</item>
0896     <item>g_balance_crylink_primary_speed</item>
0897     <item>g_balance_crylink_primary_spread</item>
0898     <item>g_balance_crylink_reload_ammo</item>
0899     <item>g_balance_crylink_reload_time</item>
0900     <item>g_balance_crylink_secondary</item>
0901     <item>g_balance_crylink_secondary_ammo</item>
0902     <item>g_balance_crylink_secondary_animtime</item>
0903     <item>g_balance_crylink_secondary_bouncedamagefactor</item>
0904     <item>g_balance_crylink_secondary_bounces</item>
0905     <item>g_balance_crylink_secondary_damage</item>
0906     <item>g_balance_crylink_secondary_edgedamage</item>
0907     <item>g_balance_crylink_secondary_force</item>
0908     <item>g_balance_crylink_secondary_joindelay</item>
0909     <item>g_balance_crylink_secondary_joinexplode</item>
0910     <item>g_balance_crylink_secondary_joinexplode_damage</item>
0911     <item>g_balance_crylink_secondary_joinexplode_edgedamage</item>
0912     <item>g_balance_crylink_secondary_joinexplode_force</item>
0913     <item>g_balance_crylink_secondary_joinexplode_radius</item>
0914     <item>g_balance_crylink_secondary_joinspread</item>
0915     <item>g_balance_crylink_secondary_jointime</item>
0916     <item>g_balance_crylink_secondary_line_fadetime</item>
0917     <item>g_balance_crylink_secondary_line_lifetime</item>
0918     <item>g_balance_crylink_secondary_linkexplode</item>
0919     <item>g_balance_crylink_secondary_middle_fadetime</item>
0920     <item>g_balance_crylink_secondary_middle_lifetime</item>
0921     <item>g_balance_crylink_secondary_radius</item>
0922     <item>g_balance_crylink_secondary_refire</item>
0923     <item>g_balance_crylink_secondary_shots</item>
0924     <item>g_balance_crylink_secondary_speed</item>
0925     <item>g_balance_crylink_secondary_spread</item>
0926     <item>g_balance_crylink_secondary_spreadtype</item>
0927     <item>g_balance_crylink_switchdelay_drop</item>
0928     <item>g_balance_crylink_switchdelay_raise</item>
0929     <item>g_balance_damagepush_speedfactor</item>
0930     <item>g_balance_electro_combo_comboradius</item>
0931     <item>g_balance_electro_combo_damage</item>
0932     <item>g_balance_electro_combo_edgedamage</item>
0933     <item>g_balance_electro_combo_force</item>
0934     <item>g_balance_electro_combo_radius</item>
0935     <item>g_balance_electro_combo_safeammocheck</item>
0936     <item>g_balance_electro_combo_speed</item>
0937     <item>g_balance_electro_lightning</item>
0938     <item>g_balance_electro_primary_ammo</item>
0939     <item>g_balance_electro_primary_animtime</item>
0940     <item>g_balance_electro_primary_comboradius</item>
0941     <item>g_balance_electro_primary_damage</item>
0942     <item>g_balance_electro_primary_edgedamage</item>
0943     <item>g_balance_electro_primary_falloff_halflifedist</item>
0944     <item>g_balance_electro_primary_falloff_maxdist</item>
0945     <item>g_balance_electro_primary_falloff_mindist</item>
0946     <item>g_balance_electro_primary_force</item>
0947     <item>g_balance_electro_primary_force_up</item>
0948     <item>g_balance_electro_primary_lifetime</item>
0949     <item>g_balance_electro_primary_radius</item>
0950     <item>g_balance_electro_primary_range</item>
0951     <item>g_balance_electro_primary_refire</item>
0952     <item>g_balance_electro_primary_speed</item>
0953     <item>g_balance_electro_primary_spread</item>
0954     <item>g_balance_electro_reload_ammo</item>
0955     <item>g_balance_electro_reload_time</item>
0956     <item>g_balance_electro_secondary_ammo</item>
0957     <item>g_balance_electro_secondary_animtime</item>
0958     <item>g_balance_electro_secondary_bouncefactor</item>
0959     <item>g_balance_electro_secondary_bouncestop</item>
0960     <item>g_balance_electro_secondary_count</item>
0961     <item>g_balance_electro_secondary_damage</item>
0962     <item>g_balance_electro_secondary_damagedbycontents</item>
0963     <item>g_balance_electro_secondary_damageforcescale</item>
0964     <item>g_balance_electro_secondary_edgedamage</item>
0965     <item>g_balance_electro_secondary_force</item>
0966     <item>g_balance_electro_secondary_health</item>
0967     <item>g_balance_electro_secondary_lifetime</item>
0968     <item>g_balance_electro_secondary_radius</item>
0969     <item>g_balance_electro_secondary_refire</item>
0970     <item>g_balance_electro_secondary_refire2</item>
0971     <item>g_balance_electro_secondary_speed</item>
0972     <item>g_balance_electro_secondary_speed_up</item>
0973     <item>g_balance_electro_secondary_speed_z</item>
0974     <item>g_balance_electro_secondary_spread</item>
0975     <item>g_balance_electro_switchdelay_drop</item>
0976     <item>g_balance_electro_switchdelay_raise</item>
0977     <item>g_balance_falldamage_deadminspeed</item>
0978     <item>g_balance_falldamage_factor</item>
0979     <item>g_balance_falldamage_maxdamage</item>
0980     <item>g_balance_falldamage_minspeed</item>
0981     <item>g_balance_fireball_primary_animtime</item>
0982     <item>g_balance_fireball_primary_bfgdamage</item>
0983     <item>g_balance_fireball_primary_bfgforce</item>
0984     <item>g_balance_fireball_primary_bfgradius</item>
0985     <item>g_balance_fireball_primary_damage</item>
0986     <item>g_balance_fireball_primary_damageforcescale</item>
0987     <item>g_balance_fireball_primary_edgedamage</item>
0988     <item>g_balance_fireball_primary_force</item>
0989     <item>g_balance_fireball_primary_health</item>
0990     <item>g_balance_fireball_primary_laserburntime</item>
0991     <item>g_balance_fireball_primary_laserdamage</item>
0992     <item>g_balance_fireball_primary_laseredgedamage</item>
0993     <item>g_balance_fireball_primary_laserradius</item>
0994     <item>g_balance_fireball_primary_lifetime</item>
0995     <item>g_balance_fireball_primary_radius</item>
0996     <item>g_balance_fireball_primary_refire</item>
0997     <item>g_balance_fireball_primary_refire2</item>
0998     <item>g_balance_fireball_primary_speed</item>
0999     <item>g_balance_fireball_primary_spread</item>
1000     <item>g_balance_fireball_secondary_animtime</item>
1001     <item>g_balance_fireball_secondary_damage</item>
1002     <item>g_balance_fireball_secondary_damageforcescale</item>
1003     <item>g_balance_fireball_secondary_damagetime</item>
1004     <item>g_balance_fireball_secondary_force</item>
1005     <item>g_balance_fireball_secondary_laserburntime</item>
1006     <item>g_balance_fireball_secondary_laserdamage</item>
1007     <item>g_balance_fireball_secondary_laseredgedamage</item>
1008     <item>g_balance_fireball_secondary_laserradius</item>
1009     <item>g_balance_fireball_secondary_lifetime</item>
1010     <item>g_balance_fireball_secondary_refire</item>
1011     <item>g_balance_fireball_secondary_speed</item>
1012     <item>g_balance_fireball_secondary_speed_up</item>
1013     <item>g_balance_fireball_secondary_speed_z</item>
1014     <item>g_balance_fireball_secondary_spread</item>
1015     <item>g_balance_fireball_switchdelay_drop</item>
1016     <item>g_balance_fireball_switchdelay_raise</item>
1017     <item>g_balance_firetransfer_damage</item>
1018     <item>g_balance_firetransfer_time</item>
1019     <item>g_balance_fuel_limit</item>
1020     <item>g_balance_fuel_regen</item>
1021     <item>g_balance_fuel_regenlinear</item>
1022     <item>g_balance_fuel_regenstable</item>
1023     <item>g_balance_fuel_rot</item>
1024     <item>g_balance_fuel_rotlinear</item>
1025     <item>g_balance_fuel_rotstable</item>
1026     <item>g_balance_grapplehook_airfriction</item>
1027     <item>g_balance_grapplehook_damagedbycontents</item>
1028     <item>g_balance_grapplehook_force_rubber</item>
1029     <item>g_balance_grapplehook_force_rubber_overstretch</item>
1030     <item>g_balance_grapplehook_health</item>
1031     <item>g_balance_grapplehook_length_min</item>
1032     <item>g_balance_grapplehook_speed_fly</item>
1033     <item>g_balance_grapplehook_speed_pull</item>
1034     <item>g_balance_grapplehook_stretch</item>
1035     <item>g_balance_grenadelauncher_bouncefactor</item>
1036     <item>g_balance_grenadelauncher_bouncestop</item>
1037     <item>g_balance_grenadelauncher_primary_ammo</item>
1038     <item>g_balance_grenadelauncher_primary_animtime</item>
1039     <item>g_balance_grenadelauncher_primary_damage</item>
1040     <item>g_balance_grenadelauncher_primary_damageforcescale</item>
1041     <item>g_balance_grenadelauncher_primary_edgedamage</item>
1042     <item>g_balance_grenadelauncher_primary_force</item>
1043     <item>g_balance_grenadelauncher_primary_health</item>
1044     <item>g_balance_grenadelauncher_primary_lifetime</item>
1045     <item>g_balance_grenadelauncher_primary_lifetime2</item>
1046     <item>g_balance_grenadelauncher_primary_radius</item>
1047     <item>g_balance_grenadelauncher_primary_refire</item>
1048     <item>g_balance_grenadelauncher_primary_remote_minbouncecnt</item>
1049     <item>g_balance_grenadelauncher_primary_speed</item>
1050     <item>g_balance_grenadelauncher_primary_speed_up</item>
1051     <item>g_balance_grenadelauncher_primary_speed_z</item>
1052     <item>g_balance_grenadelauncher_primary_spread</item>
1053     <item>g_balance_grenadelauncher_primary_type</item>
1054     <item>g_balance_grenadelauncher_reload_ammo</item>
1055     <item>g_balance_grenadelauncher_reload_time</item>
1056     <item>g_balance_grenadelauncher_secondary_ammo</item>
1057     <item>g_balance_grenadelauncher_secondary_animtime</item>
1058     <item>g_balance_grenadelauncher_secondary_damage</item>
1059     <item>g_balance_grenadelauncher_secondary_damageforcescale</item>
1060     <item>g_balance_grenadelauncher_secondary_edgedamage</item>
1061     <item>g_balance_grenadelauncher_secondary_force</item>
1062     <item>g_balance_grenadelauncher_secondary_health</item>
1063     <item>g_balance_grenadelauncher_secondary_lifetime</item>
1064     <item>g_balance_grenadelauncher_secondary_lifetime_bounce</item>
1065     <item>g_balance_grenadelauncher_secondary_lifetime_stick</item>
1066     <item>g_balance_grenadelauncher_secondary_radius</item>
1067     <item>g_balance_grenadelauncher_secondary_refire</item>
1068     <item>g_balance_grenadelauncher_secondary_remote_detonateprimary</item>
1069     <item>g_balance_grenadelauncher_secondary_speed</item>
1070     <item>g_balance_grenadelauncher_secondary_speed_up</item>
1071     <item>g_balance_grenadelauncher_secondary_speed_z</item>
1072     <item>g_balance_grenadelauncher_secondary_spread</item>
1073     <item>g_balance_grenadelauncher_secondary_type</item>
1074     <item>g_balance_grenadelauncher_switchdelay_drop</item>
1075     <item>g_balance_grenadelauncher_switchdelay_raise</item>
1076     <item>g_balance_hagar_primary_ammo</item>
1077     <item>g_balance_hagar_primary_damage</item>
1078     <item>g_balance_hagar_primary_damageforcescale</item>
1079     <item>g_balance_hagar_primary_edgedamage</item>
1080     <item>g_balance_hagar_primary_force</item>
1081     <item>g_balance_hagar_primary_health</item>
1082     <item>g_balance_hagar_primary_lifetime</item>
1083     <item>g_balance_hagar_primary_radius</item>
1084     <item>g_balance_hagar_primary_refire</item>
1085     <item>g_balance_hagar_primary_speed</item>
1086     <item>g_balance_hagar_primary_spread</item>
1087     <item>g_balance_hagar_reload_ammo</item>
1088     <item>g_balance_hagar_reload_time</item>
1089     <item>g_balance_hagar_secondary</item>
1090     <item>g_balance_hagar_secondary_ammo</item>
1091     <item>g_balance_hagar_secondary_damage</item>
1092     <item>g_balance_hagar_secondary_damageforcescale</item>
1093     <item>g_balance_hagar_secondary_edgedamage</item>
1094     <item>g_balance_hagar_secondary_force</item>
1095     <item>g_balance_hagar_secondary_health</item>
1096     <item>g_balance_hagar_secondary_lifetime_min</item>
1097     <item>g_balance_hagar_secondary_lifetime_rand</item>
1098     <item>g_balance_hagar_secondary_load</item>
1099     <item>g_balance_hagar_secondary_load_abort</item>
1100     <item>g_balance_hagar_secondary_load_animtime</item>
1101     <item>g_balance_hagar_secondary_load_hold</item>
1102     <item>g_balance_hagar_secondary_load_linkexplode</item>
1103     <item>g_balance_hagar_secondary_load_max</item>
1104     <item>g_balance_hagar_secondary_load_releasedeath</item>
1105     <item>g_balance_hagar_secondary_load_speed</item>
1106     <item>g_balance_hagar_secondary_load_spread</item>
1107     <item>g_balance_hagar_secondary_load_spread_bias</item>
1108     <item>g_balance_hagar_secondary_radius</item>
1109     <item>g_balance_hagar_secondary_refire</item>
1110     <item>g_balance_hagar_secondary_speed</item>
1111     <item>g_balance_hagar_secondary_spread</item>
1112     <item>g_balance_hagar_switchdelay_drop</item>
1113     <item>g_balance_hagar_switchdelay_raise</item>
1114     <item>g_balance_health_limit</item>
1115     <item>g_balance_health_regen</item>
1116     <item>g_balance_health_regenlinear</item>
1117     <item>g_balance_health_regenstable</item>
1118     <item>g_balance_health_rot</item>
1119     <item>g_balance_health_rotlinear</item>
1120     <item>g_balance_health_rotstable</item>
1121     <item>g_balance_health_start</item>
1122     <item>g_balance_hlac_primary_ammo</item>
1123     <item>g_balance_hlac_primary_animtime</item>
1124     <item>g_balance_hlac_primary_damage</item>
1125     <item>g_balance_hlac_primary_edgedamage</item>
1126     <item>g_balance_hlac_primary_force</item>
1127     <item>g_balance_hlac_primary_lifetime</item>
1128     <item>g_balance_hlac_primary_radius</item>
1129     <item>g_balance_hlac_primary_refire</item>
1130     <item>g_balance_hlac_primary_speed</item>
1131     <item>g_balance_hlac_primary_spread_add</item>
1132     <item>g_balance_hlac_primary_spread_crouchmod</item>
1133     <item>g_balance_hlac_primary_spread_max</item>
1134     <item>g_balance_hlac_primary_spread_min</item>
1135     <item>g_balance_hlac_reload_ammo</item>
1136     <item>g_balance_hlac_reload_time</item>
1137     <item>g_balance_hlac_secondary</item>
1138     <item>g_balance_hlac_secondary_ammo</item>
1139     <item>g_balance_hlac_secondary_animtime</item>
1140     <item>g_balance_hlac_secondary_damage</item>
1141     <item>g_balance_hlac_secondary_edgedamage</item>
1142     <item>g_balance_hlac_secondary_force</item>
1143     <item>g_balance_hlac_secondary_lifetime</item>
1144     <item>g_balance_hlac_secondary_radius</item>
1145     <item>g_balance_hlac_secondary_refire</item>
1146     <item>g_balance_hlac_secondary_shots</item>
1147     <item>g_balance_hlac_secondary_speed</item>
1148     <item>g_balance_hlac_secondary_spread</item>
1149     <item>g_balance_hlac_secondary_spread_crouchmod</item>
1150     <item>g_balance_hlac_switchdelay_drop</item>
1151     <item>g_balance_hlac_switchdelay_raise</item>
1152     <item>g_balance_hook_primary_animtime</item>
1153     <item>g_balance_hook_primary_fuel</item>
1154     <item>g_balance_hook_primary_hooked_fuel</item>
1155     <item>g_balance_hook_primary_hooked_time_free</item>
1156     <item>g_balance_hook_primary_hooked_time_max</item>
1157     <item>g_balance_hook_primary_refire</item>
1158     <item>g_balance_hook_secondary_ammo</item>
1159     <item>g_balance_hook_secondary_animtime</item>
1160     <item>g_balance_hook_secondary_damage</item>
1161     <item>g_balance_hook_secondary_damageforcescale</item>
1162     <item>g_balance_hook_secondary_duration</item>
1163     <item>g_balance_hook_secondary_edgedamage</item>
1164     <item>g_balance_hook_secondary_force</item>
1165     <item>g_balance_hook_secondary_gravity</item>
1166     <item>g_balance_hook_secondary_health</item>
1167     <item>g_balance_hook_secondary_lifetime</item>
1168     <item>g_balance_hook_secondary_power</item>
1169     <item>g_balance_hook_secondary_radius</item>
1170     <item>g_balance_hook_secondary_refire</item>
1171     <item>g_balance_hook_secondary_speed</item>
1172     <item>g_balance_hook_switchdelay_drop</item>
1173     <item>g_balance_hook_switchdelay_raise</item>
1174     <item>g_balance_keyhunt_damageforcescale</item>
1175     <item>g_balance_keyhunt_delay_collect</item>
1176     <item>g_balance_keyhunt_delay_fadeout</item>
1177     <item>g_balance_keyhunt_delay_return</item>
1178     <item>g_balance_keyhunt_delay_round</item>
1179     <item>g_balance_keyhunt_delay_tracking</item>
1180     <item>g_balance_keyhunt_dropvelocity</item>
1181     <item>g_balance_keyhunt_maxdist</item>
1182     <item>g_balance_keyhunt_protecttime</item>
1183     <item>g_balance_keyhunt_score_capture</item>
1184     <item>g_balance_keyhunt_score_carrierfrag</item>
1185     <item>g_balance_keyhunt_score_collect</item>
1186     <item>g_balance_keyhunt_score_destroyed</item>
1187     <item>g_balance_keyhunt_score_destroyed_ownfactor</item>
1188     <item>g_balance_keyhunt_score_push</item>
1189     <item>g_balance_keyhunt_throwvelocity</item>
1190     <item>g_balance_kill_antispam</item>
1191     <item>g_balance_kill_delay</item>
1192     <item>g_balance_laser_primary_animtime</item>
1193     <item>g_balance_laser_primary_damage</item>
1194     <item>g_balance_laser_primary_delay</item>
1195     <item>g_balance_laser_primary_edgedamage</item>
1196     <item>g_balance_laser_primary_force</item>
1197     <item>g_balance_laser_primary_force_other_scale</item>
1198     <item>g_balance_laser_primary_force_velocitybias</item>
1199     <item>g_balance_laser_primary_force_zscale</item>
1200     <item>g_balance_laser_primary_gauntlet</item>
1201     <item>g_balance_laser_primary_lifetime</item>
1202     <item>g_balance_laser_primary_radius</item>
1203     <item>g_balance_laser_primary_refire</item>
1204     <item>g_balance_laser_primary_shotangle</item>
1205     <item>g_balance_laser_primary_speed</item>
1206     <item>g_balance_laser_primary_spread</item>
1207     <item>g_balance_laser_reload_ammo</item>
1208     <item>g_balance_laser_reload_time</item>
1209     <item>g_balance_laser_secondary</item>
1210     <item>g_balance_laser_secondary_animtime</item>
1211     <item>g_balance_laser_secondary_damage</item>
1212     <item>g_balance_laser_secondary_delay</item>
1213     <item>g_balance_laser_secondary_edgedamage</item>
1214     <item>g_balance_laser_secondary_force</item>
1215     <item>g_balance_laser_secondary_force_other_scale</item>
1216     <item>g_balance_laser_secondary_force_velocitybias</item>
1217     <item>g_balance_laser_secondary_force_zscale</item>
1218     <item>g_balance_laser_secondary_gauntlet</item>
1219     <item>g_balance_laser_secondary_lifetime</item>
1220     <item>g_balance_laser_secondary_radius</item>
1221     <item>g_balance_laser_secondary_refire</item>
1222     <item>g_balance_laser_secondary_shotangle</item>
1223     <item>g_balance_laser_secondary_speed</item>
1224     <item>g_balance_laser_secondary_spread</item>
1225     <item>g_balance_laser_switchdelay_drop</item>
1226     <item>g_balance_laser_switchdelay_raise</item>
1227     <item>g_balance_minelayer_ammo</item>
1228     <item>g_balance_minelayer_animtime</item>
1229     <item>g_balance_minelayer_damage</item>
1230     <item>g_balance_minelayer_damageforcescale</item>
1231     <item>g_balance_minelayer_detonatedelay</item>
1232     <item>g_balance_minelayer_edgedamage</item>
1233     <item>g_balance_minelayer_force</item>
1234     <item>g_balance_minelayer_health</item>
1235     <item>g_balance_minelayer_lifetime</item>
1236     <item>g_balance_minelayer_lifetime_countdown</item>
1237     <item>g_balance_minelayer_limit</item>
1238     <item>g_balance_minelayer_protection</item>
1239     <item>g_balance_minelayer_proximityradius</item>
1240     <item>g_balance_minelayer_radius</item>
1241     <item>g_balance_minelayer_refire</item>
1242     <item>g_balance_minelayer_reload_ammo</item>
1243     <item>g_balance_minelayer_reload_time</item>
1244     <item>g_balance_minelayer_remote_damage</item>
1245     <item>g_balance_minelayer_remote_edgedamage</item>
1246     <item>g_balance_minelayer_remote_force</item>
1247     <item>g_balance_minelayer_remote_radius</item>
1248     <item>g_balance_minelayer_speed</item>
1249     <item>g_balance_minelayer_switchdelay_drop</item>
1250     <item>g_balance_minelayer_switchdelay_raise</item>
1251     <item>g_balance_minelayer_time</item>
1252     <item>g_balance_minstanex_ammo</item>
1253     <item>g_balance_minstanex_animtime</item>
1254     <item>g_balance_minstanex_laser_ammo</item>
1255     <item>g_balance_minstanex_laser_animtime</item>
1256     <item>g_balance_minstanex_laser_refire</item>
1257     <item>g_balance_minstanex_refire</item>
1258     <item>g_balance_minstanex_reload_ammo</item>
1259     <item>g_balance_minstanex_reload_time</item>
1260     <item>g_balance_minstanex_switchdelay_drop</item>
1261     <item>g_balance_minstanex_switchdelay_raise</item>
1262     <item>g_balance_nex_charge</item>
1263     <item>g_balance_nex_charge_animlimit</item>
1264     <item>g_balance_nex_charge_limit</item>
1265     <item>g_balance_nex_charge_maxspeed</item>
1266     <item>g_balance_nex_charge_mindmg</item>
1267     <item>g_balance_nex_charge_minspeed</item>
1268     <item>g_balance_nex_charge_rate</item>
1269     <item>g_balance_nex_charge_rot_pause</item>
1270     <item>g_balance_nex_charge_rot_rate</item>
1271     <item>g_balance_nex_charge_shot_multiplier</item>
1272     <item>g_balance_nex_charge_start</item>
1273     <item>g_balance_nex_charge_velocity_rate</item>
1274     <item>g_balance_nex_primary_ammo</item>
1275     <item>g_balance_nex_primary_animtime</item>
1276     <item>g_balance_nex_primary_damage</item>
1277     <item>g_balance_nex_primary_damagefalloff_forcehalflife</item>
1278     <item>g_balance_nex_primary_damagefalloff_halflife</item>
1279     <item>g_balance_nex_primary_damagefalloff_maxdist</item>
1280     <item>g_balance_nex_primary_damagefalloff_mindist</item>
1281     <item>g_balance_nex_primary_force</item>
1282     <item>g_balance_nex_primary_refire</item>
1283     <item>g_balance_nex_reload_ammo</item>
1284     <item>g_balance_nex_reload_time</item>
1285     <item>g_balance_nex_secondary</item>
1286     <item>g_balance_nex_secondary_ammo</item>
1287     <item>g_balance_nex_secondary_animtime</item>
1288     <item>g_balance_nex_secondary_charge</item>
1289     <item>g_balance_nex_secondary_charge_rate</item>
1290     <item>g_balance_nex_secondary_chargepool</item>
1291     <item>g_balance_nex_secondary_chargepool_pause_health_regen</item>
1292     <item>g_balance_nex_secondary_chargepool_pause_regen</item>
1293     <item>g_balance_nex_secondary_chargepool_regen</item>
1294     <item>g_balance_nex_secondary_damage</item>
1295     <item>g_balance_nex_secondary_damagefalloff_forcehalflife</item>
1296     <item>g_balance_nex_secondary_damagefalloff_halflife</item>
1297     <item>g_balance_nex_secondary_damagefalloff_maxdist</item>
1298     <item>g_balance_nex_secondary_damagefalloff_mindist</item>
1299     <item>g_balance_nex_secondary_force</item>
1300     <item>g_balance_nex_secondary_refire</item>
1301     <item>g_balance_nex_switchdelay_drop</item>
1302     <item>g_balance_nex_switchdelay_raise</item>
1303     <item>g_balance_nexball_primary_animtime</item>
1304     <item>g_balance_nexball_primary_refire</item>
1305     <item>g_balance_nexball_primary_speed</item>
1306     <item>g_balance_nexball_secondary_animtime</item>
1307     <item>g_balance_nexball_secondary_force</item>
1308     <item>g_balance_nexball_secondary_lifetime</item>
1309     <item>g_balance_nexball_secondary_refire</item>
1310     <item>g_balance_nexball_secondary_speed</item>
1311     <item>g_balance_nix_ammo_cells</item>
1312     <item>g_balance_nix_ammo_fuel</item>
1313     <item>g_balance_nix_ammo_nails</item>
1314     <item>g_balance_nix_ammo_rockets</item>
1315     <item>g_balance_nix_ammo_shells</item>
1316     <item>g_balance_nix_ammoincr_cells</item>
1317     <item>g_balance_nix_ammoincr_fuel</item>
1318     <item>g_balance_nix_ammoincr_nails</item>
1319     <item>g_balance_nix_ammoincr_rockets</item>
1320     <item>g_balance_nix_ammoincr_shells</item>
1321     <item>g_balance_nix_incrtime</item>
1322     <item>g_balance_nix_roundtime</item>
1323     <item>g_balance_pause_armor_rot</item>
1324     <item>g_balance_pause_armor_rot_spawn</item>
1325     <item>g_balance_pause_fuel_regen</item>
1326     <item>g_balance_pause_fuel_rot</item>
1327     <item>g_balance_pause_fuel_rot_spawn</item>
1328     <item>g_balance_pause_health_regen</item>
1329     <item>g_balance_pause_health_regen_spawn</item>
1330     <item>g_balance_pause_health_rot</item>
1331     <item>g_balance_pause_health_rot_spawn</item>
1332     <item>g_balance_portal_health</item>
1333     <item>g_balance_portal_lifetime</item>
1334     <item>g_balance_porto_primary_animtime</item>
1335     <item>g_balance_porto_primary_lifetime</item>
1336     <item>g_balance_porto_primary_refire</item>
1337     <item>g_balance_porto_primary_speed</item>
1338     <item>g_balance_porto_secondary</item>
1339     <item>g_balance_porto_secondary_animtime</item>
1340     <item>g_balance_porto_secondary_lifetime</item>
1341     <item>g_balance_porto_secondary_refire</item>
1342     <item>g_balance_porto_secondary_speed</item>
1343     <item>g_balance_porto_switchdelay_drop</item>
1344     <item>g_balance_porto_switchdelay_raise</item>
1345     <item>g_balance_powerup_invincible_takedamage</item>
1346     <item>g_balance_powerup_invincible_time</item>
1347     <item>g_balance_powerup_strength_damage</item>
1348     <item>g_balance_powerup_strength_force</item>
1349     <item>g_balance_powerup_strength_selfdamage</item>
1350     <item>g_balance_powerup_strength_selfforce</item>
1351     <item>g_balance_powerup_strength_time</item>
1352     <item>g_balance_rifle_bursttime</item>
1353     <item>g_balance_rifle_primary_ammo</item>
1354     <item>g_balance_rifle_primary_animtime</item>
1355     <item>g_balance_rifle_primary_bulletconstant</item>
1356     <item>g_balance_rifle_primary_bullethail</item>
1357     <item>g_balance_rifle_primary_burstcost</item>
1358     <item>g_balance_rifle_primary_damage</item>
1359     <item>g_balance_rifle_primary_force</item>
1360     <item>g_balance_rifle_primary_lifetime</item>
1361     <item>g_balance_rifle_primary_refire</item>
1362     <item>g_balance_rifle_primary_shots</item>
1363     <item>g_balance_rifle_primary_speed</item>
1364     <item>g_balance_rifle_primary_spread</item>
1365     <item>g_balance_rifle_primary_tracer</item>
1366     <item>g_balance_rifle_reload_ammo</item>
1367     <item>g_balance_rifle_reload_time</item>
1368     <item>g_balance_rifle_secondary</item>
1369     <item>g_balance_rifle_secondary_ammo</item>
1370     <item>g_balance_rifle_secondary_animtime</item>
1371     <item>g_balance_rifle_secondary_bulletconstant</item>
1372     <item>g_balance_rifle_secondary_bullethail</item>
1373     <item>g_balance_rifle_secondary_burstcost</item>
1374     <item>g_balance_rifle_secondary_damage</item>
1375     <item>g_balance_rifle_secondary_force</item>
1376     <item>g_balance_rifle_secondary_lifetime</item>
1377     <item>g_balance_rifle_secondary_refire</item>
1378     <item>g_balance_rifle_secondary_reload</item>
1379     <item>g_balance_rifle_secondary_shots</item>
1380     <item>g_balance_rifle_secondary_speed</item>
1381     <item>g_balance_rifle_secondary_spread</item>
1382     <item>g_balance_rifle_secondary_tracer</item>
1383     <item>g_balance_rifle_switchdelay_drop</item>
1384     <item>g_balance_rifle_switchdelay_raise</item>
1385     <item>g_balance_rocketlauncher_ammo</item>
1386     <item>g_balance_rocketlauncher_animtime</item>
1387     <item>g_balance_rocketlauncher_damage</item>
1388     <item>g_balance_rocketlauncher_damageforcescale</item>
1389     <item>g_balance_rocketlauncher_detonatedelay</item>
1390     <item>g_balance_rocketlauncher_edgedamage</item>
1391     <item>g_balance_rocketlauncher_force</item>
1392     <item>g_balance_rocketlauncher_guidedelay</item>
1393     <item>g_balance_rocketlauncher_guidegoal</item>
1394     <item>g_balance_rocketlauncher_guiderate</item>
1395     <item>g_balance_rocketlauncher_guideratedelay</item>
1396     <item>g_balance_rocketlauncher_guidestop</item>
1397     <item>g_balance_rocketlauncher_health</item>
1398     <item>g_balance_rocketlauncher_lifetime</item>
1399     <item>g_balance_rocketlauncher_radius</item>
1400     <item>g_balance_rocketlauncher_refire</item>
1401     <item>g_balance_rocketlauncher_reload_ammo</item>
1402     <item>g_balance_rocketlauncher_reload_time</item>
1403     <item>g_balance_rocketlauncher_remote_damage</item>
1404     <item>g_balance_rocketlauncher_remote_edgedamage</item>
1405     <item>g_balance_rocketlauncher_remote_force</item>
1406     <item>g_balance_rocketlauncher_remote_radius</item>
1407     <item>g_balance_rocketlauncher_speed</item>
1408     <item>g_balance_rocketlauncher_speedaccel</item>
1409     <item>g_balance_rocketlauncher_speedstart</item>
1410     <item>g_balance_rocketlauncher_switchdelay_drop</item>
1411     <item>g_balance_rocketlauncher_switchdelay_raise</item>
1412     <item>g_balance_seeker_flac_ammo</item>
1413     <item>g_balance_seeker_flac_animtime</item>
1414     <item>g_balance_seeker_flac_damage</item>
1415     <item>g_balance_seeker_flac_edgedamage</item>
1416     <item>g_balance_seeker_flac_force</item>
1417     <item>g_balance_seeker_flac_lifetime</item>
1418     <item>g_balance_seeker_flac_lifetime_rand</item>
1419     <item>g_balance_seeker_flac_radius</item>
1420     <item>g_balance_seeker_flac_refire</item>
1421     <item>g_balance_seeker_flac_speed</item>
1422     <item>g_balance_seeker_flac_speed_up</item>
1423     <item>g_balance_seeker_flac_speed_z</item>
1424     <item>g_balance_seeker_flac_spread</item>
1425     <item>g_balance_seeker_missile_accel</item>
1426     <item>g_balance_seeker_missile_ammo</item>
1427     <item>g_balance_seeker_missile_animtime</item>
1428     <item>g_balance_seeker_missile_count</item>
1429     <item>g_balance_seeker_missile_damage</item>
1430     <item>g_balance_seeker_missile_damageforcescale</item>
1431     <item>g_balance_seeker_missile_decel</item>
1432     <item>g_balance_seeker_missile_delay</item>
1433     <item>g_balance_seeker_missile_edgedamage</item>
1434     <item>g_balance_seeker_missile_force</item>
1435     <item>g_balance_seeker_missile_health</item>
1436     <item>g_balance_seeker_missile_lifetime</item>
1437     <item>g_balance_seeker_missile_proxy</item>
1438     <item>g_balance_seeker_missile_proxy_delay</item>
1439     <item>g_balance_seeker_missile_proxy_maxrange</item>
1440     <item>g_balance_seeker_missile_radius</item>
1441     <item>g_balance_seeker_missile_refire</item>
1442     <item>g_balance_seeker_missile_smart</item>
1443     <item>g_balance_seeker_missile_smart_mindist</item>
1444     <item>g_balance_seeker_missile_smart_trace_max</item>
1445     <item>g_balance_seeker_missile_smart_trace_min</item>
1446     <item>g_balance_seeker_missile_speed</item>
1447     <item>g_balance_seeker_missile_speed_max</item>
1448     <item>g_balance_seeker_missile_speed_up</item>
1449     <item>g_balance_seeker_missile_speed_z</item>
1450     <item>g_balance_seeker_missile_spread</item>
1451     <item>g_balance_seeker_missile_turnrate</item>
1452     <item>g_balance_seeker_reload_ammo</item>
1453     <item>g_balance_seeker_reload_time</item>
1454     <item>g_balance_seeker_switchdelay_drop</item>
1455     <item>g_balance_seeker_switchdelay_raise</item>
1456     <item>g_balance_seeker_tag_ammo</item>
1457     <item>g_balance_seeker_tag_animtime</item>
1458     <item>g_balance_seeker_tag_damageforcescale</item>
1459     <item>g_balance_seeker_tag_health</item>
1460     <item>g_balance_seeker_tag_lifetime</item>
1461     <item>g_balance_seeker_tag_refire</item>
1462     <item>g_balance_seeker_tag_speed</item>
1463     <item>g_balance_seeker_tag_spread</item>
1464     <item>g_balance_seeker_tag_tracker_lifetime</item>
1465     <item>g_balance_seeker_type</item>
1466     <item>g_balance_selfdamagepercent</item>
1467     <item>g_balance_shotgun_primary_ammo</item>
1468     <item>g_balance_shotgun_primary_animtime</item>
1469     <item>g_balance_shotgun_primary_bulletconstant</item>
1470     <item>g_balance_shotgun_primary_bullets</item>
1471     <item>g_balance_shotgun_primary_damage</item>
1472     <item>g_balance_shotgun_primary_force</item>
1473     <item>g_balance_shotgun_primary_refire</item>
1474     <item>g_balance_shotgun_primary_speed</item>
1475     <item>g_balance_shotgun_primary_spread</item>
1476     <item>g_balance_shotgun_reload_ammo</item>
1477     <item>g_balance_shotgun_reload_time</item>
1478     <item>g_balance_shotgun_secondary</item>
1479     <item>g_balance_shotgun_secondary_animtime</item>
1480     <item>g_balance_shotgun_secondary_damage</item>
1481     <item>g_balance_shotgun_secondary_force</item>
1482     <item>g_balance_shotgun_secondary_melee_delay</item>
1483     <item>g_balance_shotgun_secondary_melee_multihit</item>
1484     <item>g_balance_shotgun_secondary_melee_no_doubleslap</item>
1485     <item>g_balance_shotgun_secondary_melee_nonplayerdamage</item>
1486     <item>g_balance_shotgun_secondary_melee_range</item>
1487     <item>g_balance_shotgun_secondary_melee_swing_side</item>
1488     <item>g_balance_shotgun_secondary_melee_swing_up</item>
1489     <item>g_balance_shotgun_secondary_melee_time</item>
1490     <item>g_balance_shotgun_secondary_melee_traces</item>
1491     <item>g_balance_shotgun_secondary_refire</item>
1492     <item>g_balance_shotgun_switchdelay_drop</item>
1493     <item>g_balance_shotgun_switchdelay_raise</item>
1494     <item>g_balance_superweapons_time</item>
1495     <item>g_balance_teams</item>
1496     <item>g_balance_teams_prevent_imbalance</item>
1497     <item>g_balance_teams_scorefactor</item>
1498     <item>g_balance_tuba_animtime</item>
1499     <item>g_balance_tuba_attenuation</item>
1500     <item>g_balance_tuba_damage</item>
1501     <item>g_balance_tuba_edgedamage</item>
1502     <item>g_balance_tuba_fadetime</item>
1503     <item>g_balance_tuba_force</item>
1504     <item>g_balance_tuba_pitchstep</item>
1505     <item>g_balance_tuba_radius</item>
1506     <item>g_balance_tuba_refire</item>
1507     <item>g_balance_tuba_switchdelay_drop</item>
1508     <item>g_balance_tuba_switchdelay_raise</item>
1509     <item>g_balance_tuba_volume</item>
1510     <item>g_balance_uzi_bulletconstant</item>
1511     <item>g_balance_uzi_burst</item>
1512     <item>g_balance_uzi_burst_ammo</item>
1513     <item>g_balance_uzi_burst_animtime</item>
1514     <item>g_balance_uzi_burst_damage</item>
1515     <item>g_balance_uzi_burst_force</item>
1516     <item>g_balance_uzi_burst_refire</item>
1517     <item>g_balance_uzi_burst_refire2</item>
1518     <item>g_balance_uzi_burst_spread</item>
1519     <item>g_balance_uzi_first</item>
1520     <item>g_balance_uzi_first_ammo</item>
1521     <item>g_balance_uzi_first_damage</item>
1522     <item>g_balance_uzi_first_force</item>
1523     <item>g_balance_uzi_first_refire</item>
1524     <item>g_balance_uzi_first_spread</item>
1525     <item>g_balance_uzi_mode</item>
1526     <item>g_balance_uzi_reload_ammo</item>
1527     <item>g_balance_uzi_reload_time</item>
1528     <item>g_balance_uzi_speed</item>
1529     <item>g_balance_uzi_spread_add</item>
1530     <item>g_balance_uzi_spread_max</item>
1531     <item>g_balance_uzi_spread_min</item>
1532     <item>g_balance_uzi_sustained_ammo</item>
1533     <item>g_balance_uzi_sustained_damage</item>
1534     <item>g_balance_uzi_sustained_force</item>
1535     <item>g_balance_uzi_sustained_refire</item>
1536     <item>g_balance_uzi_sustained_spread</item>
1537     <item>g_balance_uzi_switchdelay_drop</item>
1538     <item>g_balance_uzi_switchdelay_raise</item>
1539     <item>g_ballistics_density_corpse</item>
1540     <item>g_ballistics_density_player</item>
1541     <item>g_ballistics_materialconstant</item>
1542     <item>g_ballistics_mindistance</item>
1543     <item>g_ban_default_bantime</item>
1544     <item>g_ban_default_masksize</item>
1545     <item>g_ban_sync_interval</item>
1546     <item>g_ban_sync_timeout</item>
1547     <item>g_ban_sync_trusted_servers</item>
1548     <item>g_ban_sync_trusted_servers_verify</item>
1549     <item>g_ban_sync_uri</item>
1550     <item>g_banned_list</item>
1551     <item>g_banned_list_idmode</item>
1552     <item>g_bastet</item>
1553     <item>g_bloodloss</item>
1554     <item>g_botclip_collisions</item>
1555     <item>g_bugrigs</item>
1556     <item>g_bugrigs_accel</item>
1557     <item>g_bugrigs_air_steering</item>
1558     <item>g_bugrigs_angle_smoothing</item>
1559     <item>g_bugrigs_friction_air</item>
1560     <item>g_bugrigs_friction_brake</item>
1561     <item>g_bugrigs_friction_floor</item>
1562     <item>g_bugrigs_planar_movement</item>
1563     <item>g_bugrigs_planar_movement_car_jumping</item>
1564     <item>g_bugrigs_reverse_speeding</item>
1565     <item>g_bugrigs_reverse_spinning</item>
1566     <item>g_bugrigs_reverse_stopping</item>
1567     <item>g_bugrigs_speed_pow</item>
1568     <item>g_bugrigs_speed_ref</item>
1569     <item>g_bugrigs_steer</item>
1570     <item>g_ca</item>
1571     <item>g_ca_damage2score_multiplier</item>
1572     <item>g_ca_point_leadlimit</item>
1573     <item>g_ca_point_limit</item>
1574     <item>g_ca_respawn_delay</item>
1575     <item>g_ca_respawn_waves</item>
1576     <item>g_ca_round_timelimit</item>
1577     <item>g_ca_spectate_enemies</item>
1578     <item>g_ca_teams</item>
1579     <item>g_ca_teams_override</item>
1580     <item>g_ca_warmup</item>
1581     <item>g_ca_weapon_stay</item>
1582     <item>g_campaign</item>
1583     <item>g_campaign_forceteam</item>
1584     <item>g_campaign_name</item>
1585     <item>g_campaign_skill</item>
1586     <item>g_campaignxonoticbeta_index</item>
1587     <item>g_campaignxonoticbeta_won</item>
1588     <item>g_casings</item>
1589     <item>g_cdtracks_dontusebydefault</item>
1590     <item>g_cdtracks_remaplist</item>
1591     <item>g_changeteam_banned</item>
1592     <item>g_changeteam_fragtransfer</item>
1593     <item>g_chat_flood_burst</item>
1594     <item>g_chat_flood_burst_team</item>
1595     <item>g_chat_flood_burst_tell</item>
1596     <item>g_chat_flood_lmax</item>
1597     <item>g_chat_flood_lmax_team</item>
1598     <item>g_chat_flood_lmax_tell</item>
1599     <item>g_chat_flood_notify_flooder</item>
1600     <item>g_chat_flood_spl</item>
1601     <item>g_chat_flood_spl_team</item>
1602     <item>g_chat_flood_spl_tell</item>
1603     <item>g_chat_nospectators</item>
1604     <item>g_chat_teamcolors</item>
1605     <item>g_chat_tellprivacy</item>
1606     <item>g_cloaked</item>
1607     <item>g_configversion</item>
1608     <item>g_ctf</item>
1609     <item>g_ctf_allow_vehicle_carry</item>
1610     <item>g_ctf_allow_vehicle_touch</item>
1611     <item>g_ctf_captimerecord_always</item>
1612     <item>g_ctf_drop_velocity_side</item>
1613     <item>g_ctf_drop_velocity_up</item>
1614     <item>g_ctf_dropped_capture_delay</item>
1615     <item>g_ctf_dropped_capture_radius</item>
1616     <item>g_ctf_dynamiclights</item>
1617     <item>g_ctf_flag_blue_model</item>
1618     <item>g_ctf_flag_blue_skin</item>
1619     <item>g_ctf_flag_collect_delay</item>
1620     <item>g_ctf_flag_damageforcescale</item>
1621     <item>g_ctf_flag_dropped_floatinwater</item>
1622     <item>g_ctf_flag_dropped_waypoint</item>
1623     <item>g_ctf_flag_glowtrails</item>
1624     <item>g_ctf_flag_health</item>
1625     <item>g_ctf_flag_red_model</item>
1626     <item>g_ctf_flag_red_skin</item>
1627     <item>g_ctf_flag_return_damage</item>
1628     <item>g_ctf_flag_return_dropped</item>
1629     <item>g_ctf_flag_return_time</item>
1630     <item>g_ctf_flag_return_when_unreachable</item>
1631     <item>g_ctf_flagcarrier_auto_helpme_damage</item>
1632     <item>g_ctf_flagcarrier_auto_helpme_time</item>
1633     <item>g_ctf_flagcarrier_damagefactor</item>
1634     <item>g_ctf_flagcarrier_forcefactor</item>
1635     <item>g_ctf_flagcarrier_selfdamagefactor</item>
1636     <item>g_ctf_flagcarrier_selfforcefactor</item>
1637     <item>g_ctf_flagcarrier_waypointforenemy_spotting</item>
1638     <item>g_ctf_fullbrightflags</item>
1639     <item>g_ctf_ignore_frags</item>
1640     <item>g_ctf_pass</item>
1641     <item>g_ctf_pass_arc</item>
1642     <item>g_ctf_pass_arc_max</item>
1643     <item>g_ctf_pass_directional_max</item>
1644     <item>g_ctf_pass_directional_min</item>
1645     <item>g_ctf_pass_radius</item>
1646     <item>g_ctf_pass_request</item>
1647     <item>g_ctf_pass_timelimit</item>
1648     <item>g_ctf_pass_turnrate</item>
1649     <item>g_ctf_pass_velocity</item>
1650     <item>g_ctf_pass_wait</item>
1651     <item>g_ctf_portalteleport</item>
1652     <item>g_ctf_respawn_delay</item>
1653     <item>g_ctf_respawn_waves</item>
1654     <item>g_ctf_reverse</item>
1655     <item>g_ctf_score_capture</item>
1656     <item>g_ctf_score_capture_assist</item>
1657     <item>g_ctf_score_kill</item>
1658     <item>g_ctf_score_penalty_drop</item>
1659     <item>g_ctf_score_penalty_returned</item>
1660     <item>g_ctf_score_penalty_suicidedrop</item>
1661     <item>g_ctf_score_pickup_base</item>
1662     <item>g_ctf_score_pickup_dropped_early</item>
1663     <item>g_ctf_score_pickup_dropped_late</item>
1664     <item>g_ctf_score_return</item>
1665     <item>g_ctf_shield_force</item>
1666     <item>g_ctf_shield_max_ratio</item>
1667     <item>g_ctf_shield_min_negscore</item>
1668     <item>g_ctf_stalemate</item>
1669     <item>g_ctf_stalemate_endcondition</item>
1670     <item>g_ctf_stalemate_time</item>
1671     <item>g_ctf_throw</item>
1672     <item>g_ctf_throw_angle_max</item>
1673     <item>g_ctf_throw_angle_min</item>
1674     <item>g_ctf_throw_punish_count</item>
1675     <item>g_ctf_throw_punish_delay</item>
1676     <item>g_ctf_throw_punish_time</item>
1677     <item>g_ctf_throw_strengthmultiplier</item>
1678     <item>g_ctf_throw_velocity_forward</item>
1679     <item>g_ctf_throw_velocity_up</item>
1680     <item>g_ctf_weapon_stay</item>
1681     <item>g_cts</item>
1682     <item>g_cts_finish_kill_delay</item>
1683     <item>g_cts_respawn_delay</item>
1684     <item>g_cts_respawn_waves</item>
1685     <item>g_cts_selfdamage</item>
1686     <item>g_cts_weapon_stay</item>
1687     <item>g_deathglow</item>
1688     <item>g_debug_bot_commands</item>
1689     <item>g_debug_defaultsounds</item>
1690     <item>g_dm</item>
1691     <item>g_dm_respawn_delay</item>
1692     <item>g_dm_respawn_waves</item>
1693     <item>g_dm_weapon_stay</item>
1694     <item>g_dodging</item>
1695     <item>g_dom_respawn_delay</item>
1696     <item>g_dom_respawn_waves</item>
1697     <item>g_dom_weapon_stay</item>
1698     <item>g_domination</item>
1699     <item>g_domination_default_teams</item>
1700     <item>g_domination_disable_frags</item>
1701     <item>g_domination_point_amt</item>
1702     <item>g_domination_point_capturetime</item>
1703     <item>g_domination_point_fullbright</item>
1704     <item>g_domination_point_glow</item>
1705     <item>g_domination_point_leadlimit</item>
1706     <item>g_domination_point_limit</item>
1707     <item>g_domination_point_rate</item>
1708     <item>g_domination_teams_override</item>
1709     <item>g_footsteps</item>
1710     <item>g_forced_respawn</item>
1711     <item>g_forced_team_blue</item>
1712     <item>g_forced_team_otherwise</item>
1713     <item>g_forced_team_pink</item>
1714     <item>g_forced_team_red</item>
1715     <item>g_forced_team_yellow</item>
1716     <item>g_freezetag</item>
1717     <item>g_freezetag_frozen_force</item>
1718     <item>g_freezetag_frozen_maxtime</item>
1719     <item>g_freezetag_point_leadlimit</item>
1720     <item>g_freezetag_point_limit</item>
1721     <item>g_freezetag_revive_clearspeed</item>
1722     <item>g_freezetag_revive_extra_size</item>
1723     <item>g_freezetag_revive_speed</item>
1724     <item>g_freezetag_round_timelimit</item>
1725     <item>g_freezetag_teams</item>
1726     <item>g_freezetag_teams_override</item>
1727     <item>g_freezetag_warmup</item>
1728     <item>g_friendlyfire</item>
1729     <item>g_friendlyfire_virtual</item>
1730     <item>g_friendlyfire_virtual_force</item>
1731     <item>g_ft_respawn_delay</item>
1732     <item>g_ft_respawn_waves</item>
1733     <item>g_ft_weapon_stay</item>
1734     <item>g_full_getstatus_responses</item>
1735     <item>g_fullbrightitems</item>
1736     <item>g_fullbrightplayers</item>
1737     <item>g_grab_range</item>
1738     <item>g_grappling_hook</item>
1739     <item>g_grappling_hook_tarzan</item>
1740     <item>g_hitplots</item>
1741     <item>g_hitplots_individuals</item>
1742     <item>g_invincible_projectiles</item>
1743     <item>g_jetpack</item>
1744     <item>g_jetpack_acceleration_side</item>
1745     <item>g_jetpack_acceleration_up</item>
1746     <item>g_jetpack_antigravity</item>
1747     <item>g_jetpack_attenuation</item>
1748     <item>g_jetpack_fuel</item>
1749     <item>g_jetpack_maxspeed_side</item>
1750     <item>g_jetpack_maxspeed_up</item>
1751     <item>g_jump_grunt</item>
1752     <item>g_ka_respawn_delay</item>
1753     <item>g_ka_respawn_waves</item>
1754     <item>g_ka_weapon_stay</item>
1755     <item>g_keepaway</item>
1756     <item>g_keepaway_ballcarrier_damage</item>
1757     <item>g_keepaway_ballcarrier_effects</item>
1758     <item>g_keepaway_ballcarrier_force</item>
1759     <item>g_keepaway_ballcarrier_highspeed</item>
1760     <item>g_keepaway_ballcarrier_selfdamage</item>
1761     <item>g_keepaway_ballcarrier_selfforce</item>
1762     <item>g_keepaway_noncarrier_damage</item>
1763     <item>g_keepaway_noncarrier_force</item>
1764     <item>g_keepaway_noncarrier_selfdamage</item>
1765     <item>g_keepaway_noncarrier_selfforce</item>
1766     <item>g_keepaway_noncarrier_warn</item>
1767     <item>g_keepaway_score_bckill</item>
1768     <item>g_keepaway_score_killac</item>
1769     <item>g_keepaway_score_timeinterval</item>
1770     <item>g_keepaway_score_timepoints</item>
1771     <item>g_keepaway_teams</item>
1772     <item>g_keepaway_teams_override</item>
1773     <item>g_keepawayball_damageforcescale</item>
1774     <item>g_keepawayball_effects</item>
1775     <item>g_keepawayball_respawntime</item>
1776     <item>g_keepawayball_trail_color</item>
1777     <item>g_keyhunt</item>
1778     <item>g_keyhunt_point_leadlimit</item>
1779     <item>g_keyhunt_point_limit</item>
1780     <item>g_keyhunt_teams</item>
1781     <item>g_keyhunt_teams_override</item>
1782     <item>g_kh_respawn_delay</item>
1783     <item>g_kh_respawn_waves</item>
1784     <item>g_kh_weapon_stay</item>
1785     <item>g_lms</item>
1786     <item>g_lms_campcheck_damage</item>
1787     <item>g_lms_campcheck_distance</item>
1788     <item>g_lms_campcheck_interval</item>
1789     <item>g_lms_extra_lives</item>
1790     <item>g_lms_join_anytime</item>
1791     <item>g_lms_last_join</item>
1792     <item>g_lms_lives_override</item>
1793     <item>g_lms_regenerate</item>
1794     <item>g_lms_respawn_delay</item>
1795     <item>g_lms_respawn_waves</item>
1796     <item>g_lms_start_ammo_cells</item>
1797     <item>g_lms_start_ammo_fuel</item>
1798     <item>g_lms_start_ammo_nails</item>
1799     <item>g_lms_start_ammo_rockets</item>
1800     <item>g_lms_start_ammo_shells</item>
1801     <item>g_lms_start_armor</item>
1802     <item>g_lms_start_health</item>
1803     <item>g_lms_weapon_stay</item>
1804     <item>g_mapinfo_allow_unsupported_modes_and_let_stuff_break</item>
1805     <item>g_mapinfo_settemp_acl</item>
1806     <item>g_maplist</item>
1807     <item>g_maplist_allow_frustrating</item>
1808     <item>g_maplist_allow_hidden</item>
1809     <item>g_maplist_check_waypoints</item>
1810     <item>g_maplist_index</item>
1811     <item>g_maplist_mostrecent</item>
1812     <item>g_maplist_mostrecent_count</item>
1813     <item>g_maplist_selectrandom</item>
1814     <item>g_maplist_shuffle</item>
1815     <item>g_maplist_votable</item>
1816     <item>g_maplist_votable_abstain</item>
1817     <item>g_maplist_votable_keeptwotime</item>
1818     <item>g_maplist_votable_nodetail</item>
1819     <item>g_maplist_votable_screenshot_dir</item>
1820     <item>g_maplist_votable_suggestions</item>
1821     <item>g_maplist_votable_suggestions_override_mostrecent</item>
1822     <item>g_maplist_votable_timeout</item>
1823     <item>g_max_info_autoscreenshot</item>
1824     <item>g_maxplayers</item>
1825     <item>g_maxplayers_spectator_blocktime</item>
1826     <item>g_maxpushtime</item>
1827     <item>g_maxspeed</item>
1828     <item>g_midair</item>
1829     <item>g_midair_shieldtime</item>
1830     <item>g_minstagib</item>
1831     <item>g_minstagib_ammo_drop</item>
1832     <item>g_minstagib_ammo_start</item>
1833     <item>g_minstagib_extralives</item>
1834     <item>g_minstagib_invis_alpha</item>
1835     <item>g_minstagib_speed_highspeed</item>
1836     <item>g_mirrordamage</item>
1837     <item>g_mirrordamage_virtual</item>
1838     <item>g_mod_balance</item>
1839     <item>g_mod_config</item>
1840     <item>g_mod_physics</item>
1841     <item>g_movement_highspeed</item>
1842     <item>g_multijump</item>
1843     <item>g_multijump_add</item>
1844     <item>g_multijump_speed</item>
1845     <item>g_mutatormsg</item>
1846     <item>g_nb_respawn_delay</item>
1847     <item>g_nb_respawn_waves</item>
1848     <item>g_nb_weapon_stay</item>
1849     <item>g_new_toys</item>
1850     <item>g_new_toys_autoreplace</item>
1851     <item>g_nexball</item>
1852     <item>g_nexball_basketball_bouncefactor</item>
1853     <item>g_nexball_basketball_bouncestop</item>
1854     <item>g_nexball_basketball_carrier_highspeed</item>
1855     <item>g_nexball_basketball_delay_hold</item>
1856     <item>g_nexball_basketball_delay_hold_forteam</item>
1857     <item>g_nexball_basketball_effects_default</item>
1858     <item>g_nexball_basketball_meter</item>
1859     <item>g_nexball_basketball_meter_maxpower</item>
1860     <item>g_nexball_basketball_meter_minpower</item>
1861     <item>g_nexball_basketball_teamsteal</item>
1862     <item>g_nexball_basketball_trail</item>
1863     <item>g_nexball_delay_collect</item>
1864     <item>g_nexball_delay_goal</item>
1865     <item>g_nexball_delay_idle</item>
1866     <item>g_nexball_delay_start</item>
1867     <item>g_nexball_football_boost_forward</item>
1868     <item>g_nexball_football_boost_up</item>
1869     <item>g_nexball_football_bouncefactor</item>
1870     <item>g_nexball_football_bouncestop</item>
1871     <item>g_nexball_football_physics</item>
1872     <item>g_nexball_football_trail</item>
1873     <item>g_nexball_goalleadlimit</item>
1874     <item>g_nexball_goallimit</item>
1875     <item>g_nexball_meter_period</item>
1876     <item>g_nexball_radar_showallplayers</item>
1877     <item>g_nexball_safepass_holdtime</item>
1878     <item>g_nexball_safepass_maxdist</item>
1879     <item>g_nexball_safepass_turnrate</item>
1880     <item>g_nexball_sound_bounce</item>
1881     <item>g_nexball_tackling</item>
1882     <item>g_nexball_trail_color</item>
1883     <item>g_nexball_viewmodel_offset</item>
1884     <item>g_nexball_viewmodel_scale</item>
1885     <item>g_nick_flood_penalty</item>
1886     <item>g_nick_flood_penalty_red</item>
1887     <item>g_nick_flood_penalty_yellow</item>
1888     <item>g_nick_flood_timeout</item>
1889     <item>g_nix</item>
1890     <item>g_nix_with_healtharmor</item>
1891     <item>g_nix_with_laser</item>
1892     <item>g_nix_with_powerups</item>
1893     <item>g_nodepthtestitems</item>
1894     <item>g_nodepthtestplayers</item>
1895     <item>g_norecoil</item>
1896     <item>g_ons_respawn_delay</item>
1897     <item>g_ons_respawn_waves</item>
1898     <item>g_ons_weapon_stay</item>
1899     <item>g_onslaught</item>
1900     <item>g_onslaught_cp_buildhealth</item>
1901     <item>g_onslaught_cp_buildtime</item>
1902     <item>g_onslaught_cp_health</item>
1903     <item>g_onslaught_cp_proxydecap</item>
1904     <item>g_onslaught_cp_proxydecap_distance</item>
1905     <item>g_onslaught_cp_proxydecap_dps</item>
1906     <item>g_onslaught_cp_regen</item>
1907     <item>g_onslaught_gen_health</item>
1908     <item>g_onslaught_spawn_at_controlpoints</item>
1909     <item>g_onslaught_spawn_at_generator</item>
1910     <item>g_physical_items</item>
1911     <item>g_physical_items_damageforcescale</item>
1912     <item>g_physical_items_reset</item>
1913     <item>g_pickup_ammo_anyway</item>
1914     <item>g_pickup_armorbig</item>
1915     <item>g_pickup_armorbig_anyway</item>
1916     <item>g_pickup_armorbig_max</item>
1917     <item>g_pickup_armorlarge</item>
1918     <item>g_pickup_armorlarge_anyway</item>
1919     <item>g_pickup_armorlarge_max</item>
1920     <item>g_pickup_armormedium</item>
1921     <item>g_pickup_armormedium_anyway</item>
1922     <item>g_pickup_armormedium_max</item>
1923     <item>g_pickup_armorsmall</item>
1924     <item>g_pickup_armorsmall_anyway</item>
1925     <item>g_pickup_armorsmall_max</item>
1926     <item>g_pickup_cells</item>
1927     <item>g_pickup_cells_max</item>
1928     <item>g_pickup_cells_weapon</item>
1929     <item>g_pickup_fuel</item>
1930     <item>g_pickup_fuel_jetpack</item>
1931     <item>g_pickup_fuel_max</item>
1932     <item>g_pickup_fuel_weapon</item>
1933     <item>g_pickup_healthlarge</item>
1934     <item>g_pickup_healthlarge_anyway</item>
1935     <item>g_pickup_healthlarge_max</item>
1936     <item>g_pickup_healthmedium</item>
1937     <item>g_pickup_healthmedium_anyway</item>
1938     <item>g_pickup_healthmedium_max</item>
1939     <item>g_pickup_healthmega</item>
1940     <item>g_pickup_healthmega_anyway</item>
1941     <item>g_pickup_healthmega_max</item>
1942     <item>g_pickup_healthsmall</item>
1943     <item>g_pickup_healthsmall_anyway</item>
1944     <item>g_pickup_healthsmall_max</item>
1945     <item>g_pickup_items</item>
1946     <item>g_pickup_nails</item>
1947     <item>g_pickup_nails_max</item>
1948     <item>g_pickup_nails_weapon</item>
1949     <item>g_pickup_respawntime_ammo</item>
1950     <item>g_pickup_respawntime_long</item>
1951     <item>g_pickup_respawntime_medium</item>
1952     <item>g_pickup_respawntime_powerup</item>
1953     <item>g_pickup_respawntime_short</item>
1954     <item>g_pickup_respawntime_superweapon</item>
1955     <item>g_pickup_respawntime_weapon</item>
1956     <item>g_pickup_respawntimejitter_ammo</item>
1957     <item>g_pickup_respawntimejitter_long</item>
1958     <item>g_pickup_respawntimejitter_medium</item>
1959     <item>g_pickup_respawntimejitter_powerup</item>
1960     <item>g_pickup_respawntimejitter_short</item>
1961     <item>g_pickup_respawntimejitter_superweapon</item>
1962     <item>g_pickup_respawntimejitter_weapon</item>
1963     <item>g_pickup_rockets</item>
1964     <item>g_pickup_rockets_max</item>
1965     <item>g_pickup_rockets_weapon</item>
1966     <item>g_pickup_shells</item>
1967     <item>g_pickup_shells_max</item>
1968     <item>g_pickup_shells_weapon</item>
1969     <item>g_pickup_weapons_anyway</item>
1970     <item>g_pinata</item>
1971     <item>g_player_alpha</item>
1972     <item>g_player_brightness</item>
1973     <item>g_playerclip_collisions</item>
1974     <item>g_playerstats_uri</item>
1975     <item>g_powerups</item>
1976     <item>g_projectiles_damage</item>
1977     <item>g_projectiles_keep_owner</item>
1978     <item>g_projectiles_newton_style</item>
1979     <item>g_projectiles_newton_style_2_maxfactor</item>
1980     <item>g_projectiles_newton_style_2_minfactor</item>
1981     <item>g_projectiles_spread_style</item>
1982     <item>g_race</item>
1983     <item>g_race_laps_limit</item>
1984     <item>g_race_qualifying_timelimit</item>
1985     <item>g_race_qualifying_timelimit_override</item>
1986     <item>g_race_teams</item>
1987     <item>g_rc_respawn_delay</item>
1988     <item>g_rc_respawn_waves</item>
1989     <item>g_rc_weapon_stay</item>
1990     <item>g_respawn_delay</item>
1991     <item>g_respawn_ghosts</item>
1992     <item>g_respawn_ghosts_maxtime</item>
1993     <item>g_respawn_ghosts_speed</item>
1994     <item>g_respawn_waves</item>
1995     <item>g_rocket_flying</item>
1996     <item>g_running_guns</item>
1997     <item>g_sandbox</item>
1998     <item>g_sandbox_editor_distance_edit</item>
1999     <item>g_sandbox_editor_distance_spawn</item>
2000     <item>g_sandbox_editor_flood</item>
2001     <item>g_sandbox_editor_free</item>
2002     <item>g_sandbox_editor_maxobjects</item>
2003     <item>g_sandbox_info</item>
2004     <item>g_sandbox_object_material_velocity_factor</item>
2005     <item>g_sandbox_object_material_velocity_min</item>
2006     <item>g_sandbox_object_scale_max</item>
2007     <item>g_sandbox_object_scale_min</item>
2008     <item>g_sandbox_readonly</item>
2009     <item>g_sandbox_storage_autoload</item>
2010     <item>g_sandbox_storage_autosave</item>
2011     <item>g_sandbox_storage_name</item>
2012     <item>g_shootfromcenter</item>
2013     <item>g_shootfromclient</item>
2014     <item>g_shootfromeye</item>
2015     <item>g_shootfromfixedorigin</item>
2016     <item>g_showweaponspawns</item>
2017     <item>g_spawn_alloweffects</item>
2018     <item>g_spawn_furthest</item>
2019     <item>g_spawn_near_teammate</item>
2020     <item>g_spawn_near_teammate_distance</item>
2021     <item>g_spawn_useallspawns</item>
2022     <item>g_spawnpoints_auto_move_out_of_solid</item>
2023     <item>g_spawnshieldtime</item>
2024     <item>g_start_ammo_cells</item>
2025     <item>g_start_ammo_fuel</item>
2026     <item>g_start_ammo_nails</item>
2027     <item>g_start_ammo_rockets</item>
2028     <item>g_start_ammo_shells</item>
2029     <item>g_start_delay</item>
2030     <item>g_start_weapon_crylink</item>
2031     <item>g_start_weapon_electro</item>
2032     <item>g_start_weapon_fireball</item>
2033     <item>g_start_weapon_grenadelauncher</item>
2034     <item>g_start_weapon_hagar</item>
2035     <item>g_start_weapon_hlac</item>
2036     <item>g_start_weapon_hook</item>
2037     <item>g_start_weapon_laser</item>
2038     <item>g_start_weapon_minelayer</item>
2039     <item>g_start_weapon_minstanex</item>
2040     <item>g_start_weapon_nex</item>
2041     <item>g_start_weapon_porto</item>
2042     <item>g_start_weapon_rifle</item>
2043     <item>g_start_weapon_rocketlauncher</item>
2044     <item>g_start_weapon_seeker</item>
2045     <item>g_start_weapon_shotgun</item>
2046     <item>g_start_weapon_tuba</item>
2047     <item>g_start_weapon_uzi</item>
2048     <item>g_superspectate</item>
2049     <item>g_tdm</item>
2050     <item>g_tdm_on_dm_maps</item>
2051     <item>g_tdm_respawn_delay</item>
2052     <item>g_tdm_respawn_waves</item>
2053     <item>g_tdm_team_spawns</item>
2054     <item>g_tdm_teams</item>
2055     <item>g_tdm_teams_override</item>
2056     <item>g_tdm_weapon_stay</item>
2057     <item>g_teamdamage_resetspeed</item>
2058     <item>g_teamdamage_threshold</item>
2059     <item>g_telefrags</item>
2060     <item>g_telefrags_avoid</item>
2061     <item>g_telefrags_teamplay</item>
2062     <item>g_teleport_maxspeed</item>
2063     <item>g_throughfloor_damage</item>
2064     <item>g_throughfloor_damage_max_stddev</item>
2065     <item>g_throughfloor_debug</item>
2066     <item>g_throughfloor_force</item>
2067     <item>g_throughfloor_force_max_stddev</item>
2068     <item>g_throughfloor_max_steps_other</item>
2069     <item>g_throughfloor_max_steps_player</item>
2070     <item>g_throughfloor_min_steps_other</item>
2071     <item>g_throughfloor_min_steps_player</item>
2072     <item>g_touchexplode</item>
2073     <item>g_touchexplode_damage</item>
2074     <item>g_touchexplode_edgedamage</item>
2075     <item>g_touchexplode_force</item>
2076     <item>g_touchexplode_radius</item>
2077     <item>g_triggerimpulse_accel_multiplier</item>
2078     <item>g_triggerimpulse_accel_power</item>
2079     <item>g_triggerimpulse_directional_multiplier</item>
2080     <item>g_triggerimpulse_radial_multiplier</item>
2081     <item>g_trueaim_minrange</item>
2082     <item>g_turrets</item>
2083     <item>g_turrets_aimidle_delay</item>
2084     <item>g_turrets_nofire</item>
2085     <item>g_turrets_reloadcvars</item>
2086     <item>g_turrets_targetscan_maxdelay</item>
2087     <item>g_turrets_targetscan_mindelay</item>
2088     <item>g_turrets_unit_ewheel_speed_fast</item>
2089     <item>g_turrets_unit_ewheel_speed_slow</item>
2090     <item>g_turrets_unit_ewheel_speed_slower</item>
2091     <item>g_turrets_unit_ewheel_speed_stop</item>
2092     <item>g_turrets_unit_ewheel_std_aim_firetolerance_dist</item>
2093     <item>g_turrets_unit_ewheel_std_aim_maxpitch</item>
2094     <item>g_turrets_unit_ewheel_std_aim_maxrot</item>
2095     <item>g_turrets_unit_ewheel_std_aim_speed</item>
2096     <item>g_turrets_unit_ewheel_std_ammo</item>
2097     <item>g_turrets_unit_ewheel_std_ammo_max</item>
2098     <item>g_turrets_unit_ewheel_std_ammo_recharge</item>
2099     <item>g_turrets_unit_ewheel_std_health</item>
2100     <item>g_turrets_unit_ewheel_std_respawntime</item>
2101     <item>g_turrets_unit_ewheel_std_shot_dmg</item>
2102     <item>g_turrets_unit_ewheel_std_shot_force</item>
2103     <item>g_turrets_unit_ewheel_std_shot_radius</item>
2104     <item>g_turrets_unit_ewheel_std_shot_refire</item>
2105     <item>g_turrets_unit_ewheel_std_shot_speed</item>
2106     <item>g_turrets_unit_ewheel_std_shot_spread</item>
2107     <item>g_turrets_unit_ewheel_std_shot_volly</item>
2108     <item>g_turrets_unit_ewheel_std_shot_volly_refire</item>
2109     <item>g_turrets_unit_ewheel_std_target_range</item>
2110     <item>g_turrets_unit_ewheel_std_target_range_min</item>
2111     <item>g_turrets_unit_ewheel_std_target_range_optimal</item>
2112     <item>g_turrets_unit_ewheel_std_target_select_anglebias</item>
2113     <item>g_turrets_unit_ewheel_std_target_select_missilebias</item>
2114     <item>g_turrets_unit_ewheel_std_target_select_playerbias</item>
2115     <item>g_turrets_unit_ewheel_std_target_select_rangebias</item>
2116     <item>g_turrets_unit_ewheel_std_target_select_samebias</item>
2117     <item>g_turrets_unit_ewheel_std_track_accel_pitch</item>
2118     <item>g_turrets_unit_ewheel_std_track_accel_rot</item>
2119     <item>g_turrets_unit_ewheel_std_track_type</item>
2120     <item>g_turrets_unit_ewheel_turnrate</item>
2121     <item>g_turrets_unit_flac_std_aim_firetolerance_dist</item>
2122     <item>g_turrets_unit_flac_std_aim_maxpitch</item>
2123     <item>g_turrets_unit_flac_std_aim_maxrot</item>
2124     <item>g_turrets_unit_flac_std_aim_speed</item>
2125     <item>g_turrets_unit_flac_std_ammo</item>
2126     <item>g_turrets_unit_flac_std_ammo_max</item>
2127     <item>g_turrets_unit_flac_std_ammo_recharge</item>
2128     <item>g_turrets_unit_flac_std_health</item>
2129     <item>g_turrets_unit_flac_std_respawntime</item>
2130     <item>g_turrets_unit_flac_std_shot_dmg</item>
2131     <item>g_turrets_unit_flac_std_shot_force</item>
2132     <item>g_turrets_unit_flac_std_shot_radius</item>
2133     <item>g_turrets_unit_flac_std_shot_refire</item>
2134     <item>g_turrets_unit_flac_std_shot_speed</item>
2135     <item>g_turrets_unit_flac_std_shot_spread</item>
2136     <item>g_turrets_unit_flac_std_shot_volly</item>
2137     <item>g_turrets_unit_flac_std_shot_volly_refire</item>
2138     <item>g_turrets_unit_flac_std_target_range</item>
2139     <item>g_turrets_unit_flac_std_target_range_min</item>
2140     <item>g_turrets_unit_flac_std_target_range_optimal</item>
2141     <item>g_turrets_unit_flac_std_target_select_anglebias</item>
2142     <item>g_turrets_unit_flac_std_target_select_missilebias</item>
2143     <item>g_turrets_unit_flac_std_target_select_playerbias</item>
2144     <item>g_turrets_unit_flac_std_target_select_rangebias</item>
2145     <item>g_turrets_unit_flac_std_target_select_samebias</item>
2146     <item>g_turrets_unit_flac_std_track_accel_pitch</item>
2147     <item>g_turrets_unit_flac_std_track_accel_rot</item>
2148     <item>g_turrets_unit_flac_std_track_blendrate</item>
2149     <item>g_turrets_unit_flac_std_track_type</item>
2150     <item>g_turrets_unit_fusreac_std_aim_firetolerance_dist</item>
2151     <item>g_turrets_unit_fusreac_std_aim_maxpitch</item>
2152     <item>g_turrets_unit_fusreac_std_aim_maxrot</item>
2153     <item>g_turrets_unit_fusreac_std_aim_speed</item>
2154     <item>g_turrets_unit_fusreac_std_ammo</item>
2155     <item>g_turrets_unit_fusreac_std_ammo_max</item>
2156     <item>g_turrets_unit_fusreac_std_ammo_recharge</item>
2157     <item>g_turrets_unit_fusreac_std_health</item>
2158     <item>g_turrets_unit_fusreac_std_respawntime</item>
2159     <item>g_turrets_unit_fusreac_std_shot_dmg</item>
2160     <item>g_turrets_unit_fusreac_std_shot_force</item>
2161     <item>g_turrets_unit_fusreac_std_shot_radius</item>
2162     <item>g_turrets_unit_fusreac_std_shot_refire</item>
2163     <item>g_turrets_unit_fusreac_std_shot_speed</item>
2164     <item>g_turrets_unit_fusreac_std_shot_spread</item>
2165     <item>g_turrets_unit_fusreac_std_shot_volly</item>
2166     <item>g_turrets_unit_fusreac_std_shot_volly_refire</item>
2167     <item>g_turrets_unit_fusreac_std_target_range</item>
2168     <item>g_turrets_unit_fusreac_std_target_range_min</item>
2169     <item>g_turrets_unit_fusreac_std_target_range_optimal</item>
2170     <item>g_turrets_unit_fusreac_std_target_select_anglebias</item>
2171     <item>g_turrets_unit_fusreac_std_target_select_playerbias</item>
2172     <item>g_turrets_unit_fusreac_std_target_select_rangebias</item>
2173     <item>g_turrets_unit_fusreac_std_target_select_samebias</item>
2174     <item>g_turrets_unit_fusreac_std_track_accel_pitch</item>
2175     <item>g_turrets_unit_fusreac_std_track_accel_rot</item>
2176     <item>g_turrets_unit_fusreac_std_track_blendrate</item>
2177     <item>g_turrets_unit_fusreac_std_track_type</item>
2178     <item>g_turrets_unit_hellion_std_aim_firetolerance_dist</item>
2179     <item>g_turrets_unit_hellion_std_aim_maxpitch</item>
2180     <item>g_turrets_unit_hellion_std_aim_maxrot</item>
2181     <item>g_turrets_unit_hellion_std_aim_speed</item>
2182     <item>g_turrets_unit_hellion_std_ammo</item>
2183     <item>g_turrets_unit_hellion_std_ammo_max</item>
2184     <item>g_turrets_unit_hellion_std_ammo_recharge</item>
2185     <item>g_turrets_unit_hellion_std_health</item>
2186     <item>g_turrets_unit_hellion_std_respawntime</item>
2187     <item>g_turrets_unit_hellion_std_shot_dmg</item>
2188     <item>g_turrets_unit_hellion_std_shot_force</item>
2189     <item>g_turrets_unit_hellion_std_shot_radius</item>
2190     <item>g_turrets_unit_hellion_std_shot_refire</item>
2191     <item>g_turrets_unit_hellion_std_shot_speed</item>
2192     <item>g_turrets_unit_hellion_std_shot_speed_gain</item>
2193     <item>g_turrets_unit_hellion_std_shot_speed_max</item>
2194     <item>g_turrets_unit_hellion_std_shot_spread</item>
2195     <item>g_turrets_unit_hellion_std_shot_volly</item>
2196     <item>g_turrets_unit_hellion_std_shot_volly_refire</item>
2197     <item>g_turrets_unit_hellion_std_target_range</item>
2198     <item>g_turrets_unit_hellion_std_target_range_min</item>
2199     <item>g_turrets_unit_hellion_std_target_range_optimal</item>
2200     <item>g_turrets_unit_hellion_std_target_select_anglebias</item>
2201     <item>g_turrets_unit_hellion_std_target_select_missilebias</item>
2202     <item>g_turrets_unit_hellion_std_target_select_playerbias</item>
2203     <item>g_turrets_unit_hellion_std_target_select_rangebias</item>
2204     <item>g_turrets_unit_hellion_std_target_select_samebias</item>
2205     <item>g_turrets_unit_hellion_std_track_accel_pitch</item>
2206     <item>g_turrets_unit_hellion_std_track_accel_rot</item>
2207     <item>g_turrets_unit_hellion_std_track_blendrate</item>
2208     <item>g_turrets_unit_hellion_std_track_type</item>
2209     <item>g_turrets_unit_hk_std_aim_firetolerance_dist</item>
2210     <item>g_turrets_unit_hk_std_aim_maxpitch</item>
2211     <item>g_turrets_unit_hk_std_aim_maxrot</item>
2212     <item>g_turrets_unit_hk_std_aim_speed</item>
2213     <item>g_turrets_unit_hk_std_ammo</item>
2214     <item>g_turrets_unit_hk_std_ammo_max</item>
2215     <item>g_turrets_unit_hk_std_ammo_recharge</item>
2216     <item>g_turrets_unit_hk_std_health</item>
2217     <item>g_turrets_unit_hk_std_respawntime</item>
2218     <item>g_turrets_unit_hk_std_shot_dmg</item>
2219     <item>g_turrets_unit_hk_std_shot_force</item>
2220     <item>g_turrets_unit_hk_std_shot_radius</item>
2221     <item>g_turrets_unit_hk_std_shot_refire</item>
2222     <item>g_turrets_unit_hk_std_shot_speed</item>
2223     <item>g_turrets_unit_hk_std_shot_speed_accel</item>
2224     <item>g_turrets_unit_hk_std_shot_speed_accel2</item>
2225     <item>g_turrets_unit_hk_std_shot_speed_decel</item>
2226     <item>g_turrets_unit_hk_std_shot_speed_max</item>
2227     <item>g_turrets_unit_hk_std_shot_speed_turnrate</item>
2228     <item>g_turrets_unit_hk_std_shot_spread</item>
2229     <item>g_turrets_unit_hk_std_shot_volly</item>
2230     <item>g_turrets_unit_hk_std_shot_volly_refire</item>
2231     <item>g_turrets_unit_hk_std_target_range</item>
2232     <item>g_turrets_unit_hk_std_target_range_min</item>
2233     <item>g_turrets_unit_hk_std_target_range_optimal</item>
2234     <item>g_turrets_unit_hk_std_target_select_anglebias</item>
2235     <item>g_turrets_unit_hk_std_target_select_missilebias</item>
2236     <item>g_turrets_unit_hk_std_target_select_playerbias</item>
2237     <item>g_turrets_unit_hk_std_target_select_rangebias</item>
2238     <item>g_turrets_unit_hk_std_target_select_samebias</item>
2239     <item>g_turrets_unit_hk_std_track_accel_pitch</item>
2240     <item>g_turrets_unit_hk_std_track_accel_rot</item>
2241     <item>g_turrets_unit_hk_std_track_blendrate</item>
2242     <item>g_turrets_unit_hk_std_track_type</item>
2243     <item>g_turrets_unit_machinegun_std_aim_firetolerance_dist</item>
2244     <item>g_turrets_unit_machinegun_std_aim_maxpitch</item>
2245     <item>g_turrets_unit_machinegun_std_aim_maxrot</item>
2246     <item>g_turrets_unit_machinegun_std_aim_speed</item>
2247     <item>g_turrets_unit_machinegun_std_ammo</item>
2248     <item>g_turrets_unit_machinegun_std_ammo_max</item>
2249     <item>g_turrets_unit_machinegun_std_ammo_recharge</item>
2250     <item>g_turrets_unit_machinegun_std_health</item>
2251     <item>g_turrets_unit_machinegun_std_respawntime</item>
2252     <item>g_turrets_unit_machinegun_std_shot_dmg</item>
2253     <item>g_turrets_unit_machinegun_std_shot_force</item>
2254     <item>g_turrets_unit_machinegun_std_shot_radius</item>
2255     <item>g_turrets_unit_machinegun_std_shot_refire</item>
2256     <item>g_turrets_unit_machinegun_std_shot_speed</item>
2257     <item>g_turrets_unit_machinegun_std_shot_spread</item>
2258     <item>g_turrets_unit_machinegun_std_shot_volly</item>
2259     <item>g_turrets_unit_machinegun_std_shot_volly_refire</item>
2260     <item>g_turrets_unit_machinegun_std_target_range</item>
2261     <item>g_turrets_unit_machinegun_std_target_range_min</item>
2262     <item>g_turrets_unit_machinegun_std_target_range_optimal</item>
2263     <item>g_turrets_unit_machinegun_std_target_select_anglebias</item>
2264     <item>g_turrets_unit_machinegun_std_target_select_missilebias</item>
2265     <item>g_turrets_unit_machinegun_std_target_select_playerbias</item>
2266     <item>g_turrets_unit_machinegun_std_target_select_rangebias</item>
2267     <item>g_turrets_unit_machinegun_std_target_select_samebias</item>
2268     <item>g_turrets_unit_machinegun_std_track_accel_pitch</item>
2269     <item>g_turrets_unit_machinegun_std_track_accel_rot</item>
2270     <item>g_turrets_unit_machinegun_std_track_blendrate</item>
2271     <item>g_turrets_unit_machinegun_std_track_type</item>
2272     <item>g_turrets_unit_mlrs_std_aim_firetolerance_dist</item>
2273     <item>g_turrets_unit_mlrs_std_aim_maxpitch</item>
2274     <item>g_turrets_unit_mlrs_std_aim_maxrot</item>
2275     <item>g_turrets_unit_mlrs_std_aim_speed</item>
2276     <item>g_turrets_unit_mlrs_std_ammo</item>
2277     <item>g_turrets_unit_mlrs_std_ammo_max</item>
2278     <item>g_turrets_unit_mlrs_std_ammo_recharge</item>
2279     <item>g_turrets_unit_mlrs_std_health</item>
2280     <item>g_turrets_unit_mlrs_std_respawntime</item>
2281     <item>g_turrets_unit_mlrs_std_shot_dmg</item>
2282     <item>g_turrets_unit_mlrs_std_shot_force</item>
2283     <item>g_turrets_unit_mlrs_std_shot_radius</item>
2284     <item>g_turrets_unit_mlrs_std_shot_refire</item>
2285     <item>g_turrets_unit_mlrs_std_shot_speed</item>
2286     <item>g_turrets_unit_mlrs_std_shot_spread</item>
2287     <item>g_turrets_unit_mlrs_std_shot_volly</item>
2288     <item>g_turrets_unit_mlrs_std_shot_volly_refire</item>
2289     <item>g_turrets_unit_mlrs_std_target_range</item>
2290     <item>g_turrets_unit_mlrs_std_target_range_min</item>
2291     <item>g_turrets_unit_mlrs_std_target_range_optimal</item>
2292     <item>g_turrets_unit_mlrs_std_target_select_anglebias</item>
2293     <item>g_turrets_unit_mlrs_std_target_select_missilebias</item>
2294     <item>g_turrets_unit_mlrs_std_target_select_playerbias</item>
2295     <item>g_turrets_unit_mlrs_std_target_select_rangebias</item>
2296     <item>g_turrets_unit_mlrs_std_target_select_samebias</item>
2297     <item>g_turrets_unit_mlrs_std_track_accel_pitch</item>
2298     <item>g_turrets_unit_mlrs_std_track_accel_rot</item>
2299     <item>g_turrets_unit_mlrs_std_track_blendrate</item>
2300     <item>g_turrets_unit_mlrs_std_track_type</item>
2301     <item>g_turrets_unit_phaser_std_aim_firetolerance_dist</item>
2302     <item>g_turrets_unit_phaser_std_aim_maxpitch</item>
2303     <item>g_turrets_unit_phaser_std_aim_maxrot</item>
2304     <item>g_turrets_unit_phaser_std_aim_speed</item>
2305     <item>g_turrets_unit_phaser_std_ammo</item>
2306     <item>g_turrets_unit_phaser_std_ammo_max</item>
2307     <item>g_turrets_unit_phaser_std_ammo_recharge</item>
2308     <item>g_turrets_unit_phaser_std_health</item>
2309     <item>g_turrets_unit_phaser_std_respawntime</item>
2310     <item>g_turrets_unit_phaser_std_shot_dmg</item>
2311     <item>g_turrets_unit_phaser_std_shot_force</item>
2312     <item>g_turrets_unit_phaser_std_shot_radius</item>
2313     <item>g_turrets_unit_phaser_std_shot_refire</item>
2314     <item>g_turrets_unit_phaser_std_shot_speed</item>
2315     <item>g_turrets_unit_phaser_std_shot_spread</item>
2316     <item>g_turrets_unit_phaser_std_shot_volly</item>
2317     <item>g_turrets_unit_phaser_std_shot_volly_refire</item>
2318     <item>g_turrets_unit_phaser_std_target_range</item>
2319     <item>g_turrets_unit_phaser_std_target_range_min</item>
2320     <item>g_turrets_unit_phaser_std_target_range_optimal</item>
2321     <item>g_turrets_unit_phaser_std_target_select_anglebias</item>
2322     <item>g_turrets_unit_phaser_std_target_select_missilebias</item>
2323     <item>g_turrets_unit_phaser_std_target_select_playerbias</item>
2324     <item>g_turrets_unit_phaser_std_target_select_rangebias</item>
2325     <item>g_turrets_unit_phaser_std_target_select_samebias</item>
2326     <item>g_turrets_unit_phaser_std_track_accel_pitch</item>
2327     <item>g_turrets_unit_phaser_std_track_accel_rot</item>
2328     <item>g_turrets_unit_phaser_std_track_blendrate</item>
2329     <item>g_turrets_unit_phaser_std_track_type</item>
2330     <item>g_turrets_unit_plasma_dual_aim_firetolerance_dist</item>
2331     <item>g_turrets_unit_plasma_dual_aim_maxpitch</item>
2332     <item>g_turrets_unit_plasma_dual_aim_maxrot</item>
2333     <item>g_turrets_unit_plasma_dual_aim_speed</item>
2334     <item>g_turrets_unit_plasma_dual_ammo</item>
2335     <item>g_turrets_unit_plasma_dual_ammo_max</item>
2336     <item>g_turrets_unit_plasma_dual_ammo_recharge</item>
2337     <item>g_turrets_unit_plasma_dual_health</item>
2338     <item>g_turrets_unit_plasma_dual_respawntime</item>
2339     <item>g_turrets_unit_plasma_dual_shot_dmg</item>
2340     <item>g_turrets_unit_plasma_dual_shot_force</item>
2341     <item>g_turrets_unit_plasma_dual_shot_radius</item>
2342     <item>g_turrets_unit_plasma_dual_shot_refire</item>
2343     <item>g_turrets_unit_plasma_dual_shot_speed</item>
2344     <item>g_turrets_unit_plasma_dual_shot_spread</item>
2345     <item>g_turrets_unit_plasma_dual_shot_volly</item>
2346     <item>g_turrets_unit_plasma_dual_shot_volly_refire</item>
2347     <item>g_turrets_unit_plasma_dual_target_range</item>
2348     <item>g_turrets_unit_plasma_dual_target_range_min</item>
2349     <item>g_turrets_unit_plasma_dual_target_range_optimal</item>
2350     <item>g_turrets_unit_plasma_dual_target_select_anglebias</item>
2351     <item>g_turrets_unit_plasma_dual_target_select_missilebias</item>
2352     <item>g_turrets_unit_plasma_dual_target_select_playerbias</item>
2353     <item>g_turrets_unit_plasma_dual_target_select_rangebias</item>
2354     <item>g_turrets_unit_plasma_dual_target_select_samebias</item>
2355     <item>g_turrets_unit_plasma_dual_track_accel_pitch</item>
2356     <item>g_turrets_unit_plasma_dual_track_accel_rot</item>
2357     <item>g_turrets_unit_plasma_dual_track_blendrate</item>
2358     <item>g_turrets_unit_plasma_dual_track_type</item>
2359     <item>g_turrets_unit_plasma_std_aim_firetolerance_dist</item>
2360     <item>g_turrets_unit_plasma_std_aim_maxpitch</item>
2361     <item>g_turrets_unit_plasma_std_aim_maxrot</item>
2362     <item>g_turrets_unit_plasma_std_aim_speed</item>
2363     <item>g_turrets_unit_plasma_std_ammo</item>
2364     <item>g_turrets_unit_plasma_std_ammo_max</item>
2365     <item>g_turrets_unit_plasma_std_ammo_recharge</item>
2366     <item>g_turrets_unit_plasma_std_health</item>
2367     <item>g_turrets_unit_plasma_std_respawntime</item>
2368     <item>g_turrets_unit_plasma_std_shot_dmg</item>
2369     <item>g_turrets_unit_plasma_std_shot_force</item>
2370     <item>g_turrets_unit_plasma_std_shot_radius</item>
2371     <item>g_turrets_unit_plasma_std_shot_refire</item>
2372     <item>g_turrets_unit_plasma_std_shot_speed</item>
2373     <item>g_turrets_unit_plasma_std_shot_spread</item>
2374     <item>g_turrets_unit_plasma_std_shot_volly</item>
2375     <item>g_turrets_unit_plasma_std_shot_volly_refire</item>
2376     <item>g_turrets_unit_plasma_std_target_range</item>
2377     <item>g_turrets_unit_plasma_std_target_range_min</item>
2378     <item>g_turrets_unit_plasma_std_target_range_optimal</item>
2379     <item>g_turrets_unit_plasma_std_target_select_anglebias</item>
2380     <item>g_turrets_unit_plasma_std_target_select_missilebias</item>
2381     <item>g_turrets_unit_plasma_std_target_select_playerbias</item>
2382     <item>g_turrets_unit_plasma_std_target_select_rangebias</item>
2383     <item>g_turrets_unit_plasma_std_target_select_samebias</item>
2384     <item>g_turrets_unit_plasma_std_track_accel_pitch</item>
2385     <item>g_turrets_unit_plasma_std_track_accel_rot</item>
2386     <item>g_turrets_unit_plasma_std_track_blendrate</item>
2387     <item>g_turrets_unit_plasma_std_track_type</item>
2388     <item>g_turrets_unit_tesla_std_ammo</item>
2389     <item>g_turrets_unit_tesla_std_ammo_max</item>
2390     <item>g_turrets_unit_tesla_std_ammo_recharge</item>
2391     <item>g_turrets_unit_tesla_std_health</item>
2392     <item>g_turrets_unit_tesla_std_respawntime</item>
2393     <item>g_turrets_unit_tesla_std_shot_dmg</item>
2394     <item>g_turrets_unit_tesla_std_shot_force</item>
2395     <item>g_turrets_unit_tesla_std_shot_refire</item>
2396     <item>g_turrets_unit_tesla_std_shot_volly</item>
2397     <item>g_turrets_unit_tesla_std_shot_volly_refire</item>
2398     <item>g_turrets_unit_tesla_std_target_range</item>
2399     <item>g_turrets_unit_tesla_std_target_range_min</item>
2400     <item>g_turrets_unit_tesla_std_target_select_missilebias</item>
2401     <item>g_turrets_unit_tesla_std_target_select_playerbias</item>
2402     <item>g_turrets_unit_walker_speed_jump</item>
2403     <item>g_turrets_unit_walker_speed_roam</item>
2404     <item>g_turrets_unit_walker_speed_run</item>
2405     <item>g_turrets_unit_walker_speed_stop</item>
2406     <item>g_turrets_unit_walker_speed_swim</item>
2407     <item>g_turrets_unit_walker_speed_walk</item>
2408     <item>g_turrets_unit_walker_std_aim_firetolerance_dist</item>
2409     <item>g_turrets_unit_walker_std_aim_maxpitch</item>
2410     <item>g_turrets_unit_walker_std_aim_maxrot</item>
2411     <item>g_turrets_unit_walker_std_aim_speed</item>
2412     <item>g_turrets_unit_walker_std_ammo</item>
2413     <item>g_turrets_unit_walker_std_ammo_max</item>
2414     <item>g_turrets_unit_walker_std_ammo_recharge</item>
2415     <item>g_turrets_unit_walker_std_health</item>
2416     <item>g_turrets_unit_walker_std_meele_dmg</item>
2417     <item>g_turrets_unit_walker_std_meele_force</item>
2418     <item>g_turrets_unit_walker_std_meele_range</item>
2419     <item>g_turrets_unit_walker_std_respawntime</item>
2420     <item>g_turrets_unit_walker_std_rocket_dmg</item>
2421     <item>g_turrets_unit_walker_std_rocket_force</item>
2422     <item>g_turrets_unit_walker_std_rocket_radius</item>
2423     <item>g_turrets_unit_walker_std_rocket_refire</item>
2424     <item>g_turrets_unit_walker_std_rocket_speed</item>
2425     <item>g_turrets_unit_walker_std_rocket_turnrate</item>
2426     <item>g_turrets_unit_walker_std_rockets_range</item>
2427     <item>g_turrets_unit_walker_std_rockets_range_min</item>
2428     <item>g_turrets_unit_walker_std_shot_dmg</item>
2429     <item>g_turrets_unit_walker_std_shot_force</item>
2430     <item>g_turrets_unit_walker_std_shot_radius</item>
2431     <item>g_turrets_unit_walker_std_shot_refire</item>
2432     <item>g_turrets_unit_walker_std_shot_speed</item>
2433     <item>g_turrets_unit_walker_std_shot_spread</item>
2434     <item>g_turrets_unit_walker_std_shot_volly</item>
2435     <item>g_turrets_unit_walker_std_shot_volly_refire</item>
2436     <item>g_turrets_unit_walker_std_target_range</item>
2437     <item>g_turrets_unit_walker_std_target_range_min</item>
2438     <item>g_turrets_unit_walker_std_target_range_optimal</item>
2439     <item>g_turrets_unit_walker_std_target_select_anglebias</item>
2440     <item>g_turrets_unit_walker_std_target_select_missilebias</item>
2441     <item>g_turrets_unit_walker_std_target_select_playerbias</item>
2442     <item>g_turrets_unit_walker_std_target_select_rangebias</item>
2443     <item>g_turrets_unit_walker_std_target_select_samebias</item>
2444     <item>g_turrets_unit_walker_std_track_accel_pitch</item>
2445     <item>g_turrets_unit_walker_std_track_accel_rot</item>
2446     <item>g_turrets_unit_walker_std_track_blendrate</item>
2447     <item>g_turrets_unit_walker_std_track_type</item>
2448     <item>g_turrets_unit_walker_turn</item>
2449     <item>g_turrets_unit_walker_turn_run</item>
2450     <item>g_turrets_unit_walker_turn_strafe</item>
2451     <item>g_turrets_unit_walker_turn_swim</item>
2452     <item>g_turrets_unit_walker_turn_walk</item>
2453     <item>g_use_ammunition</item>
2454     <item>g_vampire</item>
2455     <item>g_vehicle_bumblebee</item>
2456     <item>g_vehicle_bumblebee_blowup_coredamage</item>
2457     <item>g_vehicle_bumblebee_blowup_edgedamage</item>
2458     <item>g_vehicle_bumblebee_blowup_forceintensity</item>
2459     <item>g_vehicle_bumblebee_blowup_radius</item>
2460     <item>g_vehicle_bumblebee_bouncepain</item>
2461     <item>g_vehicle_bumblebee_cannon_ammo</item>
2462     <item>g_vehicle_bumblebee_cannon_ammo_regen</item>
2463     <item>g_vehicle_bumblebee_cannon_ammo_regen_pause</item>
2464     <item>g_vehicle_bumblebee_cannon_cost</item>
2465     <item>g_vehicle_bumblebee_cannon_damage</item>
2466     <item>g_vehicle_bumblebee_cannon_force</item>
2467     <item>g_vehicle_bumblebee_cannon_lock</item>
2468     <item>g_vehicle_bumblebee_cannon_pitchlimit_down</item>
2469     <item>g_vehicle_bumblebee_cannon_pitchlimit_up</item>
2470     <item>g_vehicle_bumblebee_cannon_radius</item>
2471     <item>g_vehicle_bumblebee_cannon_refire</item>
2472     <item>g_vehicle_bumblebee_cannon_speed</item>
2473     <item>g_vehicle_bumblebee_cannon_spread</item>
2474     <item>g_vehicle_bumblebee_cannon_turnlimit_in</item>
2475     <item>g_vehicle_bumblebee_cannon_turnlimit_out</item>
2476     <item>g_vehicle_bumblebee_cannon_turnspeed</item>
2477     <item>g_vehicle_bumblebee_energy</item>
2478     <item>g_vehicle_bumblebee_energy_regen</item>
2479     <item>g_vehicle_bumblebee_energy_regen_pause</item>
2480     <item>g_vehicle_bumblebee_friction</item>
2481     <item>g_vehicle_bumblebee_healgun_amax</item>
2482     <item>g_vehicle_bumblebee_healgun_aps</item>
2483     <item>g_vehicle_bumblebee_healgun_hmax</item>
2484     <item>g_vehicle_bumblebee_healgun_hps</item>
2485     <item>g_vehicle_bumblebee_healgun_locktime</item>
2486     <item>g_vehicle_bumblebee_healgun_smax</item>
2487     <item>g_vehicle_bumblebee_healgun_sps</item>
2488     <item>g_vehicle_bumblebee_health</item>
2489     <item>g_vehicle_bumblebee_health_regen</item>
2490     <item>g_vehicle_bumblebee_health_regen_pause</item>
2491     <item>g_vehicle_bumblebee_pitchlimit</item>
2492     <item>g_vehicle_bumblebee_pitchspeed</item>
2493     <item>g_vehicle_bumblebee_raygun</item>
2494     <item>g_vehicle_bumblebee_raygun_aps</item>
2495     <item>g_vehicle_bumblebee_raygun_dps</item>
2496     <item>g_vehicle_bumblebee_raygun_fps</item>
2497     <item>g_vehicle_bumblebee_raygun_pitchlimit_down</item>
2498     <item>g_vehicle_bumblebee_raygun_pitchlimit_up</item>
2499     <item>g_vehicle_bumblebee_raygun_range</item>
2500     <item>g_vehicle_bumblebee_raygun_turnlimit_sides</item>
2501     <item>g_vehicle_bumblebee_raygun_turnspeed</item>
2502     <item>g_vehicle_bumblebee_respawntime</item>
2503     <item>g_vehicle_bumblebee_shield</item>
2504     <item>g_vehicle_bumblebee_shield_regen</item>
2505     <item>g_vehicle_bumblebee_shield_regen_pause</item>
2506     <item>g_vehicle_bumblebee_speed_down</item>
2507     <item>g_vehicle_bumblebee_speed_forward</item>
2508     <item>g_vehicle_bumblebee_speed_strafe</item>
2509     <item>g_vehicle_bumblebee_speed_up</item>
2510     <item>g_vehicle_bumblebee_turnspeed</item>
2511     <item>g_vehicle_racer</item>
2512     <item>g_vehicle_racer_afterburn_cost</item>
2513     <item>g_vehicle_racer_anglestabilizer</item>
2514     <item>g_vehicle_racer_blowup_coredamage</item>
2515     <item>g_vehicle_racer_blowup_edgedamage</item>
2516     <item>g_vehicle_racer_blowup_forceintensity</item>
2517     <item>g_vehicle_racer_blowup_radius</item>
2518     <item>g_vehicle_racer_bouncefactor</item>
2519     <item>g_vehicle_racer_bouncepain</item>
2520     <item>g_vehicle_racer_bouncestop</item>
2521     <item>g_vehicle_racer_cannon_cost</item>
2522     <item>g_vehicle_racer_cannon_damage</item>
2523     <item>g_vehicle_racer_cannon_force</item>
2524     <item>g_vehicle_racer_cannon_radius</item>
2525     <item>g_vehicle_racer_cannon_refire</item>
2526     <item>g_vehicle_racer_cannon_speed</item>
2527     <item>g_vehicle_racer_cannon_spread</item>
2528     <item>g_vehicle_racer_collision_multiplier</item>
2529     <item>g_vehicle_racer_downforce</item>
2530     <item>g_vehicle_racer_energy</item>
2531     <item>g_vehicle_racer_energy_regen</item>
2532     <item>g_vehicle_racer_energy_regen_pause</item>
2533     <item>g_vehicle_racer_friction</item>
2534     <item>g_vehicle_racer_health</item>
2535     <item>g_vehicle_racer_health_regen</item>
2536     <item>g_vehicle_racer_health_regen_pause</item>
2537     <item>g_vehicle_racer_hoverpower</item>
2538     <item>g_vehicle_racer_hovertype</item>
2539     <item>g_vehicle_racer_mass</item>
2540     <item>g_vehicle_racer_maxpitch</item>
2541     <item>g_vehicle_racer_pitchspeed</item>
2542     <item>g_vehicle_racer_respawntime</item>
2543     <item>g_vehicle_racer_rocket_accel</item>
2544     <item>g_vehicle_racer_rocket_climbspeed</item>
2545     <item>g_vehicle_racer_rocket_cost</item>
2546     <item>g_vehicle_racer_rocket_damage</item>
2547     <item>g_vehicle_racer_rocket_force</item>
2548     <item>g_vehicle_racer_rocket_locked_maxangle</item>
2549     <item>g_vehicle_racer_rocket_locked_time</item>
2550     <item>g_vehicle_racer_rocket_locking_releasetime</item>
2551     <item>g_vehicle_racer_rocket_locking_time</item>
2552     <item>g_vehicle_racer_rocket_locktarget</item>
2553     <item>g_vehicle_racer_rocket_radius</item>
2554     <item>g_vehicle_racer_rocket_refire</item>
2555     <item>g_vehicle_racer_rocket_speed</item>
2556     <item>g_vehicle_racer_rocket_turnrate</item>
2557     <item>g_vehicle_racer_shield</item>
2558     <item>g_vehicle_racer_shield_regen</item>
2559     <item>g_vehicle_racer_shield_regen_pause</item>
2560     <item>g_vehicle_racer_speed_afterburn</item>
2561     <item>g_vehicle_racer_speed_forward</item>
2562     <item>g_vehicle_racer_speed_stop</item>
2563     <item>g_vehicle_racer_speed_strafe</item>
2564     <item>g_vehicle_racer_springlength</item>
2565     <item>g_vehicle_racer_turnroll</item>
2566     <item>g_vehicle_racer_turnspeed</item>
2567     <item>g_vehicle_racer_upforcedamper</item>
2568     <item>g_vehicle_raptor</item>
2569     <item>g_vehicle_raptor_bomblet_alt</item>
2570     <item>g_vehicle_raptor_bomblet_damage</item>
2571     <item>g_vehicle_raptor_bomblet_edgedamage</item>
2572     <item>g_vehicle_raptor_bomblet_explode_delay</item>
2573     <item>g_vehicle_raptor_bomblet_force</item>
2574     <item>g_vehicle_raptor_bomblet_radius</item>
2575     <item>g_vehicle_raptor_bomblet_spread</item>
2576     <item>g_vehicle_raptor_bomblet_time</item>
2577     <item>g_vehicle_raptor_bomblets</item>
2578     <item>g_vehicle_raptor_bombs_refire</item>
2579     <item>g_vehicle_raptor_bouncefactor</item>
2580     <item>g_vehicle_raptor_bouncepain</item>
2581     <item>g_vehicle_raptor_bouncestop</item>
2582     <item>g_vehicle_raptor_cannon_cost</item>
2583     <item>g_vehicle_raptor_cannon_damage</item>
2584     <item>g_vehicle_raptor_cannon_force</item>
2585     <item>g_vehicle_raptor_cannon_locked_time</item>
2586     <item>g_vehicle_raptor_cannon_locking_releasetime</item>
2587     <item>g_vehicle_raptor_cannon_locking_time</item>
2588     <item>g_vehicle_raptor_cannon_locktarget</item>
2589     <item>g_vehicle_raptor_cannon_pitchlimit_down</item>
2590     <item>g_vehicle_raptor_cannon_pitchlimit_up</item>
2591     <item>g_vehicle_raptor_cannon_predicttarget</item>
2592     <item>g_vehicle_raptor_cannon_radius</item>
2593     <item>g_vehicle_raptor_cannon_refire</item>
2594     <item>g_vehicle_raptor_cannon_speed</item>
2595     <item>g_vehicle_raptor_cannon_spread</item>
2596     <item>g_vehicle_raptor_cannon_turnlimit</item>
2597     <item>g_vehicle_raptor_cannon_turnspeed</item>
2598     <item>g_vehicle_raptor_energy</item>
2599     <item>g_vehicle_raptor_energy_regen</item>
2600     <item>g_vehicle_raptor_energy_regen_pause</item>
2601     <item>g_vehicle_raptor_flare_chase</item>
2602     <item>g_vehicle_raptor_flare_lifetime</item>
2603     <item>g_vehicle_raptor_flare_range</item>
2604     <item>g_vehicle_raptor_flare_refire</item>
2605     <item>g_vehicle_raptor_friction</item>
2606     <item>g_vehicle_raptor_health</item>
2607     <item>g_vehicle_raptor_health_regen</item>
2608     <item>g_vehicle_raptor_health_regen_pause</item>
2609     <item>g_vehicle_raptor_mass</item>
2610     <item>g_vehicle_raptor_movestyle</item>
2611     <item>g_vehicle_raptor_pitchlimit</item>
2612     <item>g_vehicle_raptor_pitchspeed</item>
2613     <item>g_vehicle_raptor_respawntime</item>
2614     <item>g_vehicle_raptor_shield</item>
2615     <item>g_vehicle_raptor_shield_regen</item>
2616     <item>g_vehicle_raptor_shield_regen_pause</item>
2617     <item>g_vehicle_raptor_speed_down</item>
2618     <item>g_vehicle_raptor_speed_forward</item>
2619     <item>g_vehicle_raptor_speed_strafe</item>
2620     <item>g_vehicle_raptor_speed_up</item>
2621     <item>g_vehicle_raptor_takeofftime</item>
2622     <item>g_vehicle_raptor_turnroll</item>
2623     <item>g_vehicle_raptor_turnspeed</item>
2624     <item>g_vehicle_spiderbot</item>
2625     <item>g_vehicle_spiderbot_bouncefactor</item>
2626     <item>g_vehicle_spiderbot_bouncepain</item>
2627     <item>g_vehicle_spiderbot_bouncestop</item>
2628     <item>g_vehicle_spiderbot_energy</item>
2629     <item>g_vehicle_spiderbot_energy_regen</item>
2630     <item>g_vehicle_spiderbot_energy_regen_pause</item>
2631     <item>g_vehicle_spiderbot_head_pitchlimit_down</item>
2632     <item>g_vehicle_spiderbot_head_pitchlimit_up</item>
2633     <item>g_vehicle_spiderbot_head_turnlimit</item>
2634     <item>g_vehicle_spiderbot_head_turnspeed</item>
2635     <item>g_vehicle_spiderbot_health</item>
2636     <item>g_vehicle_spiderbot_health_regen</item>
2637     <item>g_vehicle_spiderbot_health_regen_pause</item>
2638     <item>g_vehicle_spiderbot_minigun_ammo_cost</item>
2639     <item>g_vehicle_spiderbot_minigun_ammo_max</item>
2640     <item>g_vehicle_spiderbot_minigun_ammo_regen</item>
2641     <item>g_vehicle_spiderbot_minigun_ammo_regen_pause</item>
2642     <item>g_vehicle_spiderbot_minigun_bulletconstant</item>
2643     <item>g_vehicle_spiderbot_minigun_damage</item>
2644     <item>g_vehicle_spiderbot_minigun_force</item>
2645     <item>g_vehicle_spiderbot_minigun_refire</item>
2646     <item>g_vehicle_spiderbot_minigun_speed</item>
2647     <item>g_vehicle_spiderbot_minigun_spread</item>
2648     <item>g_vehicle_spiderbot_movement_inertia</item>
2649     <item>g_vehicle_spiderbot_respawntime</item>
2650     <item>g_vehicle_spiderbot_rocket_damage</item>
2651     <item>g_vehicle_spiderbot_rocket_edgedamage</item>
2652     <item>g_vehicle_spiderbot_rocket_force</item>
2653     <item>g_vehicle_spiderbot_rocket_health</item>
2654     <item>g_vehicle_spiderbot_rocket_lifetime</item>
2655     <item>g_vehicle_spiderbot_rocket_noise</item>
2656     <item>g_vehicle_spiderbot_rocket_radius</item>
2657     <item>g_vehicle_spiderbot_rocket_refire</item>
2658     <item>g_vehicle_spiderbot_rocket_refire2</item>
2659     <item>g_vehicle_spiderbot_rocket_reload</item>
2660     <item>g_vehicle_spiderbot_rocket_speed</item>
2661     <item>g_vehicle_spiderbot_rocket_spread</item>
2662     <item>g_vehicle_spiderbot_rocket_turnrate</item>
2663     <item>g_vehicle_spiderbot_shield</item>
2664     <item>g_vehicle_spiderbot_shield_block</item>
2665     <item>g_vehicle_spiderbot_shield_regen</item>
2666     <item>g_vehicle_spiderbot_shield_regen_pause</item>
2667     <item>g_vehicle_spiderbot_speed_stop</item>
2668     <item>g_vehicle_spiderbot_speed_strafe</item>
2669     <item>g_vehicle_spiderbot_speed_walk</item>
2670     <item>g_vehicle_spiderbot_springblend</item>
2671     <item>g_vehicle_spiderbot_springlength</item>
2672     <item>g_vehicle_spiderbot_springup</item>
2673     <item>g_vehicle_spiderbot_tiltlimit</item>
2674     <item>g_vehicle_spiderbot_turnspeed</item>
2675     <item>g_vehicle_spiderbot_turnspeed_strafe</item>
2676     <item>g_vehicles</item>
2677     <item>g_vehicles_crush_dmg</item>
2678     <item>g_vehicles_crush_force</item>
2679     <item>g_vehicles_delayspawn</item>
2680     <item>g_vehicles_delayspawn_jitter</item>
2681     <item>g_vehicles_minstanex_damagerate</item>
2682     <item>g_vehicles_nex_damagerate</item>
2683     <item>g_vehicles_rifle_damagerate</item>
2684     <item>g_vehicles_tag_damagerate</item>
2685     <item>g_vehicles_uzi_damagerate</item>
2686     <item>g_warmup</item>
2687     <item>g_warmup_allguns</item>
2688     <item>g_warmup_allow_timeout</item>
2689     <item>g_warmup_limit</item>
2690     <item>g_warmup_majority_factor</item>
2691     <item>g_warmup_start_ammo_cells</item>
2692     <item>g_warmup_start_ammo_fuel</item>
2693     <item>g_warmup_start_ammo_nails</item>
2694     <item>g_warmup_start_ammo_rockets</item>
2695     <item>g_warmup_start_ammo_shells</item>
2696     <item>g_warmup_start_armor</item>
2697     <item>g_warmup_start_health</item>
2698     <item>g_waypointeditor</item>
2699     <item>g_waypointeditor_auto</item>
2700     <item>g_waypoints_for_items</item>
2701     <item>g_waypointsprite_alpha</item>
2702     <item>g_waypointsprite_crosshairfadealpha</item>
2703     <item>g_waypointsprite_crosshairfadedistance</item>
2704     <item>g_waypointsprite_crosshairfadescale</item>
2705     <item>g_waypointsprite_distancealphaexponent</item>
2706     <item>g_waypointsprite_distancefadealpha</item>
2707     <item>g_waypointsprite_distancefadedistancemultiplier</item>
2708     <item>g_waypointsprite_distancefadescale</item>
2709     <item>g_waypointsprite_edgefadealpha</item>
2710     <item>g_waypointsprite_edgefadedistance</item>
2711     <item>g_waypointsprite_edgefadescale</item>
2712     <item>g_waypointsprite_edgeoffset_bottom</item>
2713     <item>g_waypointsprite_edgeoffset_left</item>
2714     <item>g_waypointsprite_edgeoffset_right</item>
2715     <item>g_waypointsprite_edgeoffset_top</item>
2716     <item>g_waypointsprite_fontsize</item>
2717     <item>g_waypointsprite_minalpha</item>
2718     <item>g_waypointsprite_minscale</item>
2719     <item>g_waypointsprite_normdistance</item>
2720     <item>g_waypointsprite_scale</item>
2721     <item>g_waypointsprite_spam</item>
2722     <item>g_waypointsprite_stuffbinds</item>
2723     <item>g_waypointsprite_tactical</item>
2724     <item>g_waypointsprite_timealphaexponent</item>
2725     <item>g_waypointsprite_turrets</item>
2726     <item>g_waypointsprite_turrets_maxdist</item>
2727     <item>g_waypointsprite_uppercase</item>
2728     <item>g_weapon_charge_colormod_blue_full</item>
2729     <item>g_weapon_charge_colormod_blue_half</item>
2730     <item>g_weapon_charge_colormod_green_full</item>
2731     <item>g_weapon_charge_colormod_green_half</item>
2732     <item>g_weapon_charge_colormod_hdrmultiplier</item>
2733     <item>g_weapon_charge_colormod_red_full</item>
2734     <item>g_weapon_charge_colormod_red_half</item>
2735     <item>g_weapon_stay</item>
2736     <item>g_weapon_throwable</item>
2737     <item>g_weaponarena</item>
2738     <item>g_weaponarena_random</item>
2739     <item>g_weaponarena_random_with_laser</item>
2740     <item>g_weapondamagefactor</item>
2741     <item>g_weaponforcefactor</item>
2742     <item>g_weaponratefactor</item>
2743     <item>g_weaponreplace_crylink</item>
2744     <item>g_weaponreplace_electro</item>
2745     <item>g_weaponreplace_fireball</item>
2746     <item>g_weaponreplace_grenadelauncher</item>
2747     <item>g_weaponreplace_hagar</item>
2748     <item>g_weaponreplace_hlac</item>
2749     <item>g_weaponreplace_hook</item>
2750     <item>g_weaponreplace_laser</item>
2751     <item>g_weaponreplace_minelayer</item>
2752     <item>g_weaponreplace_minstanex</item>
2753     <item>g_weaponreplace_nex</item>
2754     <item>g_weaponreplace_porto</item>
2755     <item>g_weaponreplace_rifle</item>
2756     <item>g_weaponreplace_rocketlauncher</item>
2757     <item>g_weaponreplace_seeker</item>
2758     <item>g_weaponreplace_shotgun</item>
2759     <item>g_weaponreplace_tuba</item>
2760     <item>g_weaponreplace_uzi</item>
2761     <item>g_weaponspeedfactor</item>
2762     <item>g_weaponspreadfactor</item>
2763     <item>g_xonoticversion</item>
2764     <item>gamecfg</item>
2765     <item>gameversion</item>
2766     <item>gameversion_max</item>
2767     <item>gameversion_min</item>
2768     <item>gl_combine</item>
2769     <item>gl_dither</item>
2770     <item>gl_ext_separatestencil</item>
2771     <item>gl_ext_stenciltwoside</item>
2772     <item>gl_finish</item>
2773     <item>gl_flashblend</item>
2774     <item>gl_info_driver</item>
2775     <item>gl_info_extensions</item>
2776     <item>gl_info_platform</item>
2777     <item>gl_info_renderer</item>
2778     <item>gl_info_vendor</item>
2779     <item>gl_info_version</item>
2780     <item>gl_lightmaps</item>
2781     <item>gl_max_lightmapsize</item>
2782     <item>gl_max_size</item>
2783     <item>gl_mesh_drawrangeelements</item>
2784     <item>gl_mesh_prefer_short_elements</item>
2785     <item>gl_mesh_testmanualfeeding</item>
2786     <item>gl_nopartialtextureupdates</item>
2787     <item>gl_paranoid</item>
2788     <item>gl_picmip</item>
2789     <item>gl_picmip_other</item>
2790     <item>gl_picmip_sprites</item>
2791     <item>gl_picmip_world</item>
2792     <item>gl_polyblend</item>
2793     <item>gl_printcheckerror</item>
2794     <item>gl_texture_anisotropy</item>
2795     <item>gl_texturecompression</item>
2796     <item>gl_texturecompression_2d</item>
2797     <item>gl_texturecompression_color</item>
2798     <item>gl_texturecompression_gloss</item>
2799     <item>gl_texturecompression_glow</item>
2800     <item>gl_texturecompression_lightcubemaps</item>
2801     <item>gl_texturecompression_normal</item>
2802     <item>gl_texturecompression_q3bspdeluxemaps</item>
2803     <item>gl_texturecompression_q3bsplightmaps</item>
2804     <item>gl_texturecompression_reflectmask</item>
2805     <item>gl_texturecompression_sky</item>
2806     <item>gl_texturecompression_sprites</item>
2807     <item>gl_vbo</item>
2808     <item>gl_vbo_dynamicindex</item>
2809     <item>gl_vbo_dynamicvertex</item>
2810     <item>halflifebsp</item>
2811     <item>host_framerate</item>
2812     <item>host_maxwait</item>
2813     <item>host_speeds</item>
2814     <item>hostname</item>
2815     <item>hud_colorflash_alpha</item>
2816     <item>hud_colorset_background</item>
2817     <item>hud_colorset_foreground_1</item>
2818     <item>hud_colorset_foreground_2</item>
2819     <item>hud_colorset_foreground_3</item>
2820     <item>hud_colorset_foreground_4</item>
2821     <item>hud_colorset_kill_1</item>
2822     <item>hud_colorset_kill_2</item>
2823     <item>hud_colorset_kill_3</item>
2824     <item>hud_configure_bg_minalpha</item>
2825     <item>hud_configure_checkcollisions</item>
2826     <item>hud_configure_grid</item>
2827     <item>hud_configure_grid_alpha</item>
2828     <item>hud_configure_grid_xsize</item>
2829     <item>hud_configure_grid_ysize</item>
2830     <item>hud_configure_teamcolorforced</item>
2831     <item>hud_contents</item>
2832     <item>hud_contents_blur</item>
2833     <item>hud_contents_blur_alpha</item>
2834     <item>hud_contents_factor</item>
2835     <item>hud_contents_fadeintime</item>
2836     <item>hud_contents_fadeouttime</item>
2837     <item>hud_contents_lava_alpha</item>
2838     <item>hud_contents_lava_color</item>
2839     <item>hud_contents_slime_alpha</item>
2840     <item>hud_contents_slime_color</item>
2841     <item>hud_contents_water_alpha</item>
2842     <item>hud_contents_water_color</item>
2843     <item>hud_cursormode</item>
2844     <item>hud_damage</item>
2845     <item>hud_damage_blur</item>
2846     <item>hud_damage_blur_alpha</item>
2847     <item>hud_damage_color</item>
2848     <item>hud_damage_factor</item>
2849     <item>hud_damage_fade_rate</item>
2850     <item>hud_damage_gentle_alpha_multiplier</item>
2851     <item>hud_damage_gentle_color</item>
2852     <item>hud_damage_maxalpha</item>
2853     <item>hud_damage_pain_threshold</item>
2854     <item>hud_damage_pain_threshold_lower</item>
2855     <item>hud_damage_pain_threshold_lower_health</item>
2856     <item>hud_damage_pain_threshold_pulsating_min</item>
2857     <item>hud_damage_pain_threshold_pulsating_period</item>
2858     <item>hud_dock</item>
2859     <item>hud_dock_alpha</item>
2860     <item>hud_dock_color</item>
2861     <item>hud_dock_color_team</item>
2862     <item>hud_fontsize</item>
2863     <item>hud_panel_ammo</item>
2864     <item>hud_panel_ammo_bg</item>
2865     <item>hud_panel_ammo_bg_alpha</item>
2866     <item>hud_panel_ammo_bg_border</item>
2867     <item>hud_panel_ammo_bg_color</item>
2868     <item>hud_panel_ammo_bg_color_team</item>
2869     <item>hud_panel_ammo_bg_padding</item>
2870     <item>hud_panel_ammo_iconalign</item>
2871     <item>hud_panel_ammo_maxammo</item>
2872     <item>hud_panel_ammo_onlycurrent</item>
2873     <item>hud_panel_ammo_pos</item>
2874     <item>hud_panel_ammo_progressbar</item>
2875     <item>hud_panel_ammo_progressbar_name</item>
2876     <item>hud_panel_ammo_progressbar_xoffset</item>
2877     <item>hud_panel_ammo_size</item>
2878     <item>hud_panel_ammo_text</item>
2879     <item>hud_panel_bg</item>
2880     <item>hud_panel_bg_alpha</item>
2881     <item>hud_panel_bg_border</item>
2882     <item>hud_panel_bg_color</item>
2883     <item>hud_panel_bg_color_team</item>
2884     <item>hud_panel_bg_padding</item>
2885     <item>hud_panel_centerprint</item>
2886     <item>hud_panel_centerprint_align</item>
2887     <item>hud_panel_centerprint_bg</item>
2888     <item>hud_panel_centerprint_bg_alpha</item>
2889     <item>hud_panel_centerprint_bg_border</item>
2890     <item>hud_panel_centerprint_bg_color</item>
2891     <item>hud_panel_centerprint_bg_color_team</item>
2892     <item>hud_panel_centerprint_bg_padding</item>
2893     <item>hud_panel_centerprint_fade_in</item>
2894     <item>hud_panel_centerprint_fade_minfontsize</item>
2895     <item>hud_panel_centerprint_fade_out</item>
2896     <item>hud_panel_centerprint_fade_subsequent</item>
2897     <item>hud_panel_centerprint_fade_subsequent_minfontsize</item>
2898     <item>hud_panel_centerprint_fade_subsequent_passone</item>
2899     <item>hud_panel_centerprint_fade_subsequent_passone_minalpha</item>
2900     <item>hud_panel_centerprint_fade_subsequent_passtwo</item>
2901     <item>hud_panel_centerprint_fade_subsequent_passtwo_minalpha</item>
2902     <item>hud_panel_centerprint_flip</item>
2903     <item>hud_panel_centerprint_fontscale</item>
2904     <item>hud_panel_centerprint_pos</item>
2905     <item>hud_panel_centerprint_size</item>
2906     <item>hud_panel_centerprint_time</item>
2907     <item>hud_panel_chat</item>
2908     <item>hud_panel_chat_bg</item>
2909     <item>hud_panel_chat_bg_alpha</item>
2910     <item>hud_panel_chat_bg_border</item>
2911     <item>hud_panel_chat_bg_color</item>
2912     <item>hud_panel_chat_bg_color_team</item>
2913     <item>hud_panel_chat_bg_padding</item>
2914     <item>hud_panel_chat_pos</item>
2915     <item>hud_panel_chat_size</item>
2916     <item>hud_panel_engineinfo</item>
2917     <item>hud_panel_engineinfo_bg</item>
2918     <item>hud_panel_engineinfo_bg_alpha</item>
2919     <item>hud_panel_engineinfo_bg_border</item>
2920     <item>hud_panel_engineinfo_bg_color</item>
2921     <item>hud_panel_engineinfo_bg_color_team</item>
2922     <item>hud_panel_engineinfo_bg_padding</item>
2923     <item>hud_panel_engineinfo_framecounter_decimals</item>
2924     <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage</item>
2925     <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold</item>
2926     <item>hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight</item>
2927     <item>hud_panel_engineinfo_framecounter_time</item>
2928     <item>hud_panel_engineinfo_pos</item>
2929     <item>hud_panel_engineinfo_size</item>
2930     <item>hud_panel_fg_alpha</item>
2931     <item>hud_panel_healtharmor</item>
2932     <item>hud_panel_healtharmor_baralign</item>
2933     <item>hud_panel_healtharmor_bg</item>
2934     <item>hud_panel_healtharmor_bg_alpha</item>
2935     <item>hud_panel_healtharmor_bg_border</item>
2936     <item>hud_panel_healtharmor_bg_color</item>
2937     <item>hud_panel_healtharmor_bg_color_team</item>
2938     <item>hud_panel_healtharmor_bg_padding</item>
2939     <item>hud_panel_healtharmor_flip</item>
2940     <item>hud_panel_healtharmor_iconalign</item>
2941     <item>hud_panel_healtharmor_maxarmor</item>
2942     <item>hud_panel_healtharmor_maxhealth</item>
2943     <item>hud_panel_healtharmor_pos</item>
2944     <item>hud_panel_healtharmor_progressbar</item>
2945     <item>hud_panel_healtharmor_progressbar_armor</item>
2946     <item>hud_panel_healtharmor_progressbar_gfx</item>
2947     <item>hud_panel_healtharmor_progressbar_gfx_damage</item>
2948     <item>hud_panel_healtharmor_progressbar_gfx_lowhealth</item>
2949     <item>hud_panel_healtharmor_progressbar_gfx_smooth</item>
2950     <item>hud_panel_healtharmor_progressbar_health</item>
2951     <item>hud_panel_healtharmor_size</item>
2952     <item>hud_panel_healtharmor_text</item>
2953     <item>hud_panel_infomessages</item>
2954     <item>hud_panel_infomessages_bg</item>
2955     <item>hud_panel_infomessages_bg_alpha</item>
2956     <item>hud_panel_infomessages_bg_border</item>
2957     <item>hud_panel_infomessages_bg_color</item>
2958     <item>hud_panel_infomessages_bg_color_team</item>
2959     <item>hud_panel_infomessages_bg_padding</item>
2960     <item>hud_panel_infomessages_flip</item>
2961     <item>hud_panel_infomessages_pos</item>
2962     <item>hud_panel_infomessages_size</item>
2963     <item>hud_panel_modicons</item>
2964     <item>hud_panel_modicons_bg</item>
2965     <item>hud_panel_modicons_bg_alpha</item>
2966     <item>hud_panel_modicons_bg_border</item>
2967     <item>hud_panel_modicons_bg_color</item>
2968     <item>hud_panel_modicons_bg_color_team</item>
2969     <item>hud_panel_modicons_bg_padding</item>
2970     <item>hud_panel_modicons_ca_layout</item>
2971     <item>hud_panel_modicons_dom_layout</item>
2972     <item>hud_panel_modicons_freezetag_layout</item>
2973     <item>hud_panel_modicons_pos</item>
2974     <item>hud_panel_modicons_size</item>
2975     <item>hud_panel_notify</item>
2976     <item>hud_panel_notify_bg</item>
2977     <item>hud_panel_notify_bg_alpha</item>
2978     <item>hud_panel_notify_bg_border</item>
2979     <item>hud_panel_notify_bg_color</item>
2980     <item>hud_panel_notify_bg_color_team</item>
2981     <item>hud_panel_notify_bg_padding</item>
2982     <item>hud_panel_notify_fadetime</item>
2983     <item>hud_panel_notify_flip</item>
2984     <item>hud_panel_notify_fontsize</item>
2985     <item>hud_panel_notify_pos</item>
2986     <item>hud_panel_notify_size</item>
2987     <item>hud_panel_notify_time</item>
2988     <item>hud_panel_physics</item>
2989     <item>hud_panel_physics_acceleration_max</item>
2990     <item>hud_panel_physics_acceleration_progressbar_mode</item>
2991     <item>hud_panel_physics_acceleration_progressbar_nonlinear</item>
2992     <item>hud_panel_physics_acceleration_progressbar_scale</item>
2993     <item>hud_panel_physics_acceleration_vertical</item>
2994     <item>hud_panel_physics_baralign</item>
2995     <item>hud_panel_physics_bg</item>
2996     <item>hud_panel_physics_bg_alpha</item>
2997     <item>hud_panel_physics_bg_border</item>
2998     <item>hud_panel_physics_bg_color</item>
2999     <item>hud_panel_physics_bg_color_team</item>
3000     <item>hud_panel_physics_bg_padding</item>
3001     <item>hud_panel_physics_flip</item>
3002     <item>hud_panel_physics_pos</item>
3003     <item>hud_panel_physics_progressbar</item>
3004     <item>hud_panel_physics_size</item>
3005     <item>hud_panel_physics_speed_max</item>
3006     <item>hud_panel_physics_speed_unit</item>
3007     <item>hud_panel_physics_speed_unit_show</item>
3008     <item>hud_panel_physics_speed_vertical</item>
3009     <item>hud_panel_physics_text</item>
3010     <item>hud_panel_physics_text_scale</item>
3011     <item>hud_panel_physics_topspeed</item>
3012     <item>hud_panel_physics_topspeed_time</item>
3013     <item>hud_panel_powerups</item>
3014     <item>hud_panel_powerups_baralign</item>
3015     <item>hud_panel_powerups_bg</item>
3016     <item>hud_panel_powerups_bg_alpha</item>
3017     <item>hud_panel_powerups_bg_border</item>
3018     <item>hud_panel_powerups_bg_color</item>
3019     <item>hud_panel_powerups_bg_color_team</item>
3020     <item>hud_panel_powerups_bg_padding</item>
3021     <item>hud_panel_powerups_flip</item>
3022     <item>hud_panel_powerups_iconalign</item>
3023     <item>hud_panel_powerups_pos</item>
3024     <item>hud_panel_powerups_progressbar</item>
3025     <item>hud_panel_powerups_progressbar_shield</item>
3026     <item>hud_panel_powerups_progressbar_strength</item>
3027     <item>hud_panel_powerups_progressbar_superweapons</item>
3028     <item>hud_panel_powerups_size</item>
3029     <item>hud_panel_powerups_text</item>
3030     <item>hud_panel_pressedkeys</item>
3031     <item>hud_panel_pressedkeys_aspect</item>
3032     <item>hud_panel_pressedkeys_attack</item>
3033     <item>hud_panel_pressedkeys_bg</item>
3034     <item>hud_panel_pressedkeys_bg_alpha</item>
3035     <item>hud_panel_pressedkeys_bg_border</item>
3036     <item>hud_panel_pressedkeys_bg_color</item>
3037     <item>hud_panel_pressedkeys_bg_color_team</item>
3038     <item>hud_panel_pressedkeys_bg_padding</item>
3039     <item>hud_panel_pressedkeys_pos</item>
3040     <item>hud_panel_pressedkeys_size</item>
3041     <item>hud_panel_racetimer</item>
3042     <item>hud_panel_racetimer_bg</item>
3043     <item>hud_panel_racetimer_bg_alpha</item>
3044     <item>hud_panel_racetimer_bg_border</item>
3045     <item>hud_panel_racetimer_bg_color</item>
3046     <item>hud_panel_racetimer_bg_color_team</item>
3047     <item>hud_panel_racetimer_bg_padding</item>
3048     <item>hud_panel_racetimer_pos</item>
3049     <item>hud_panel_racetimer_size</item>
3050     <item>hud_panel_radar</item>
3051     <item>hud_panel_radar_bg</item>
3052     <item>hud_panel_radar_bg_alpha</item>
3053     <item>hud_panel_radar_bg_border</item>
3054     <item>hud_panel_radar_bg_color</item>
3055     <item>hud_panel_radar_bg_color_team</item>
3056     <item>hud_panel_radar_bg_padding</item>
3057     <item>hud_panel_radar_foreground_alpha</item>
3058     <item>hud_panel_radar_maximized_rotation</item>
3059     <item>hud_panel_radar_maximized_scale</item>
3060     <item>hud_panel_radar_maximized_size</item>
3061     <item>hud_panel_radar_maximized_zoommode</item>
3062     <item>hud_panel_radar_pos</item>
3063     <item>hud_panel_radar_rotation</item>
3064     <item>hud_panel_radar_scale</item>
3065     <item>hud_panel_radar_size</item>
3066     <item>hud_panel_radar_zoommode</item>
3067     <item>hud_panel_score</item>
3068     <item>hud_panel_score_bg</item>
3069     <item>hud_panel_score_bg_alpha</item>
3070     <item>hud_panel_score_bg_border</item>
3071     <item>hud_panel_score_bg_color</item>
3072     <item>hud_panel_score_bg_color_team</item>
3073     <item>hud_panel_score_bg_padding</item>
3074     <item>hud_panel_score_pos</item>
3075     <item>hud_panel_score_rankings</item>
3076     <item>hud_panel_score_size</item>
3077     <item>hud_panel_timer</item>
3078     <item>hud_panel_timer_bg</item>
3079     <item>hud_panel_timer_bg_alpha</item>
3080     <item>hud_panel_timer_bg_border</item>
3081     <item>hud_panel_timer_bg_color</item>
3082     <item>hud_panel_timer_bg_color_team</item>
3083     <item>hud_panel_timer_bg_padding</item>
3084     <item>hud_panel_timer_increment</item>
3085     <item>hud_panel_timer_pos</item>
3086     <item>hud_panel_timer_size</item>
3087     <item>hud_panel_update_interval</item>
3088     <item>hud_panel_vote</item>
3089     <item>hud_panel_vote_alreadyvoted_alpha</item>
3090     <item>hud_panel_vote_bg</item>
3091     <item>hud_panel_vote_bg_alpha</item>
3092     <item>hud_panel_vote_bg_border</item>
3093     <item>hud_panel_vote_bg_color</item>
3094     <item>hud_panel_vote_bg_color_team</item>
3095     <item>hud_panel_vote_bg_padding</item>
3096     <item>hud_panel_vote_pos</item>
3097     <item>hud_panel_vote_size</item>
3098     <item>hud_panel_weapons</item>
3099     <item>hud_panel_weapons_accuracy</item>
3100     <item>hud_panel_weapons_ammo</item>
3101     <item>hud_panel_weapons_ammo_alpha</item>
3102     <item>hud_panel_weapons_ammo_color</item>
3103     <item>hud_panel_weapons_ammo_full_cells</item>
3104     <item>hud_panel_weapons_ammo_full_fuel</item>
3105     <item>hud_panel_weapons_ammo_full_nails</item>
3106     <item>hud_panel_weapons_ammo_full_rockets</item>
3107     <item>hud_panel_weapons_ammo_full_shells</item>
3108     <item>hud_panel_weapons_aspect</item>
3109     <item>hud_panel_weapons_bg</item>
3110     <item>hud_panel_weapons_bg_alpha</item>
3111     <item>hud_panel_weapons_bg_border</item>
3112     <item>hud_panel_weapons_bg_color</item>
3113     <item>hud_panel_weapons_bg_color_team</item>
3114     <item>hud_panel_weapons_bg_padding</item>
3115     <item>hud_panel_weapons_complainbubble</item>
3116     <item>hud_panel_weapons_complainbubble_color_donthave</item>
3117     <item>hud_panel_weapons_complainbubble_color_outofammo</item>
3118     <item>hud_panel_weapons_complainbubble_color_unavailable</item>
3119     <item>hud_panel_weapons_complainbubble_fadetime</item>
3120     <item>hud_panel_weapons_complainbubble_padding</item>
3121     <item>hud_panel_weapons_complainbubble_time</item>
3122     <item>hud_panel_weapons_label</item>
3123     <item>hud_panel_weapons_onlyowned</item>
3124     <item>hud_panel_weapons_pos</item>
3125     <item>hud_panel_weapons_size</item>
3126     <item>hud_panel_weapons_timeout</item>
3127     <item>hud_panel_weapons_timeout_effect</item>
3128     <item>hud_panel_weapons_timeout_fadebgmin</item>
3129     <item>hud_panel_weapons_timeout_fadefgmin</item>
3130     <item>hud_panel_weapons_timeout_speed_in</item>
3131     <item>hud_panel_weapons_timeout_speed_out</item>
3132     <item>hud_postprocessing</item>
3133     <item>hud_postprocessing_maxbluralpha</item>
3134     <item>hud_postprocessing_maxblurradius</item>
3135     <item>hud_powerup</item>
3136     <item>hud_progressbar_acceleration_color</item>
3137     <item>hud_progressbar_acceleration_neg_color</item>
3138     <item>hud_progressbar_alpha</item>
3139     <item>hud_progressbar_armor_color</item>
3140     <item>hud_progressbar_fuel_color</item>
3141     <item>hud_progressbar_health_color</item>
3142     <item>hud_progressbar_nexball_color</item>
3143     <item>hud_progressbar_shield_color</item>
3144     <item>hud_progressbar_speed_color</item>
3145     <item>hud_progressbar_strength_color</item>
3146     <item>hud_progressbar_superweapons_color</item>
3147     <item>hud_showbinds</item>
3148     <item>hud_showbinds_limit</item>
3149     <item>hud_shownames</item>
3150     <item>hud_shownames_alpha</item>
3151     <item>hud_shownames_antioverlap</item>
3152     <item>hud_shownames_antioverlap_distance</item>
3153     <item>hud_shownames_aspect</item>
3154     <item>hud_shownames_crosshairdistance</item>
3155     <item>hud_shownames_crosshairdistance_antioverlap</item>
3156     <item>hud_shownames_crosshairdistance_time</item>
3157     <item>hud_shownames_decolorize</item>
3158     <item>hud_shownames_enemies</item>
3159     <item>hud_shownames_fontsize</item>
3160     <item>hud_shownames_maxdistance</item>
3161     <item>hud_shownames_mindistance</item>
3162     <item>hud_shownames_offset</item>
3163     <item>hud_shownames_resize</item>
3164     <item>hud_shownames_self</item>
3165     <item>hud_shownames_status</item>
3166     <item>hud_shownames_statusbar_height</item>
3167     <item>hud_skin</item>
3168     <item>hud_width</item>
3169     <item>in_pitch_max</item>
3170     <item>in_pitch_min</item>
3171     <item>is_dedicated</item>
3172     <item>joy_active</item>
3173     <item>joy_axisforward</item>
3174     <item>joy_axiskeyevents</item>
3175     <item>joy_axiskeyevents_deadzone</item>
3176     <item>joy_axispitch</item>
3177     <item>joy_axisside</item>
3178     <item>joy_axisup</item>
3179     <item>joy_axisyaw</item>
3180     <item>joy_deadzoneforward</item>
3181     <item>joy_deadzonepitch</item>
3182     <item>joy_deadzoneside</item>
3183     <item>joy_deadzoneup</item>
3184     <item>joy_deadzoneyaw</item>
3185     <item>joy_detected</item>
3186     <item>joy_enable</item>
3187     <item>joy_index</item>
3188     <item>joy_sensitivityforward</item>
3189     <item>joy_sensitivitypitch</item>
3190     <item>joy_sensitivityside</item>
3191     <item>joy_sensitivityup</item>
3192     <item>joy_sensitivityyaw</item>
3193     <item>joy_x360_axisforward</item>
3194     <item>joy_x360_axispitch</item>
3195     <item>joy_x360_axisside</item>
3196     <item>joy_x360_axisup</item>
3197     <item>joy_x360_axisyaw</item>
3198     <item>joy_x360_deadzoneforward</item>
3199     <item>joy_x360_deadzonepitch</item>
3200     <item>joy_x360_deadzoneside</item>
3201     <item>joy_x360_deadzoneup</item>
3202     <item>joy_x360_deadzoneyaw</item>
3203     <item>joy_x360_sensitivityforward</item>
3204     <item>joy_x360_sensitivitypitch</item>
3205     <item>joy_x360_sensitivityside</item>
3206     <item>joy_x360_sensitivityup</item>
3207     <item>joy_x360_sensitivityyaw</item>
3208     <item>joyadvanced</item>
3209     <item>joyadvaxisr</item>
3210     <item>joyadvaxisx</item>
3211     <item>joyadvaxisy</item>
3212     <item>joyadvaxisz</item>
3213     <item>joypitchsensitivity</item>
3214     <item>joysidesensitivity</item>
3215     <item>joyyawsensitivity</item>
3216     <item>join</item>
3217     <item>lastlevel</item>
3218     <item>leadlimit</item>
3219     <item>leadlimit_and_fraglimit</item>
3220     <item>leadlimit_override</item>
3221     <item>locksession</item>
3222     <item>locs_enable</item>
3223     <item>locs_show</item>
3224     <item>loddebug</item>
3225     <item>log_dest_udp</item>
3226     <item>log_file</item>
3227     <item>lookspring</item>
3228     <item>lookstrafe</item>
3229     <item>m_accelerate</item>
3230     <item>m_accelerate_filter</item>
3231     <item>m_accelerate_maxspeed</item>
3232     <item>m_accelerate_minspeed</item>
3233     <item>m_filter</item>
3234     <item>m_forward</item>
3235     <item>m_pitch</item>
3236     <item>m_side</item>
3237     <item>m_yaw</item>
3238     <item>mastervolume</item>
3239     <item>menu_cdtrack</item>
3240     <item>menu_cl_gunalign</item>
3241     <item>menu_maxplayers</item>
3242     <item>menu_mouse_absolute</item>
3243     <item>menu_mouse_speed</item>
3244     <item>menu_options_colorcontrol_correctionvalue</item>
3245     <item>menu_picmip_bypass</item>
3246     <item>menu_progs</item>
3247     <item>menu_sandbox_attach_bone</item>
3248     <item>menu_sandbox_edit_alpha</item>
3249     <item>menu_sandbox_edit_color_glow</item>
3250     <item>menu_sandbox_edit_color_main</item>
3251     <item>menu_sandbox_edit_force</item>
3252     <item>menu_sandbox_edit_frame</item>
3253     <item>menu_sandbox_edit_material</item>
3254     <item>menu_sandbox_edit_physics</item>
3255     <item>menu_sandbox_edit_scale</item>
3256     <item>menu_sandbox_edit_skin</item>
3257     <item>menu_sandbox_edit_solidity</item>
3258     <item>menu_sandbox_spawn_model</item>
3259     <item>menu_showboxes</item>
3260     <item>menu_skin</item>
3261     <item>menu_slist_modfilter</item>
3262     <item>menu_slist_showempty</item>
3263     <item>menu_slist_showfull</item>
3264     <item>menu_slowmo</item>
3265     <item>menu_snd_attenuation_method</item>
3266     <item>menu_sounds</item>
3267     <item>menu_tooltips</item>
3268     <item>menu_updatecheck</item>
3269     <item>menu_updatecheck_getpacks</item>
3270     <item>menu_use_default_hostname</item>
3271     <item>menu_vid_scale</item>
3272     <item>menu_video_played</item>
3273     <item>menu_watermark</item>
3274     <item>menu_weaponarena</item>
3275     <item>minplayers</item>
3276     <item>mod_alias_force_animated</item>
3277     <item>mod_alias_supporttagscale</item>
3278     <item>mod_bsp_portalize</item>
3279     <item>mod_collision_bih</item>
3280     <item>mod_generatelightmaps_borderpixels</item>
3281     <item>mod_generatelightmaps_gridradius</item>
3282     <item>mod_generatelightmaps_gridsamples</item>
3283     <item>mod_generatelightmaps_lightmapradius</item>
3284     <item>mod_generatelightmaps_lightmapsamples</item>
3285     <item>mod_generatelightmaps_texturesize</item>
3286     <item>mod_generatelightmaps_unitspersample</item>
3287     <item>mod_generatelightmaps_vertexradius</item>
3288     <item>mod_generatelightmaps_vertexsamples</item>
3289     <item>mod_noshader_default_offsetmapping</item>
3290     <item>mod_obj_orientation</item>
3291     <item>mod_q1bsp_polygoncollisions</item>
3292     <item>mod_q3bsp_curves_collisions</item>
3293     <item>mod_q3bsp_curves_collisions_stride</item>
3294     <item>mod_q3bsp_curves_stride</item>
3295     <item>mod_q3bsp_debugtracebrush</item>
3296     <item>mod_q3bsp_lightmapmergepower</item>
3297     <item>mod_q3bsp_nolightmaps</item>
3298     <item>mod_q3bsp_optimizedtraceline</item>
3299     <item>mod_q3bsp_sRGBlightmaps</item>
3300     <item>mod_q3bsp_tracelineofsight_brushes</item>
3301     <item>mod_q3shader_default_offsetmapping</item>
3302     <item>mod_q3shader_default_offsetmapping_bias</item>
3303     <item>mod_q3shader_default_offsetmapping_scale</item>
3304     <item>mod_q3shader_default_polygonfactor</item>
3305     <item>mod_q3shader_default_polygonoffset</item>
3306     <item>mod_q3shader_force_addalpha</item>
3307     <item>mod_q3shader_force_terrain_alphaflag</item>
3308     <item>mod_recalculatenodeboxes</item>
3309     <item>music_playlist_current0</item>
3310     <item>music_playlist_current1</item>
3311     <item>music_playlist_current2</item>
3312     <item>music_playlist_current3</item>
3313     <item>music_playlist_current4</item>
3314     <item>music_playlist_current5</item>
3315     <item>music_playlist_current6</item>
3316     <item>music_playlist_current7</item>
3317     <item>music_playlist_current8</item>
3318     <item>music_playlist_current9</item>
3319     <item>music_playlist_index</item>
3320     <item>music_playlist_list0</item>
3321     <item>music_playlist_list1</item>
3322     <item>music_playlist_list2</item>
3323     <item>music_playlist_list3</item>
3324     <item>music_playlist_list4</item>
3325     <item>music_playlist_list5</item>
3326     <item>music_playlist_list6</item>
3327     <item>music_playlist_list7</item>
3328     <item>music_playlist_list8</item>
3329     <item>music_playlist_list9</item>
3330     <item>music_playlist_random0</item>
3331     <item>music_playlist_random1</item>
3332     <item>music_playlist_random2</item>
3333     <item>music_playlist_random3</item>
3334     <item>music_playlist_random4</item>
3335     <item>music_playlist_random5</item>
3336     <item>music_playlist_random6</item>
3337     <item>music_playlist_random7</item>
3338     <item>music_playlist_random8</item>
3339     <item>music_playlist_random9</item>
3340     <item>music_playlist_sampleposition0</item>
3341     <item>music_playlist_sampleposition1</item>
3342     <item>music_playlist_sampleposition2</item>
3343     <item>music_playlist_sampleposition3</item>
3344     <item>music_playlist_sampleposition4</item>
3345     <item>music_playlist_sampleposition5</item>
3346     <item>music_playlist_sampleposition6</item>
3347     <item>music_playlist_sampleposition7</item>
3348     <item>music_playlist_sampleposition8</item>
3349     <item>music_playlist_sampleposition9</item>
3350     <item>nehx00</item>
3351     <item>nehx01</item>
3352     <item>nehx02</item>
3353     <item>nehx03</item>
3354     <item>nehx04</item>
3355     <item>nehx05</item>
3356     <item>nehx06</item>
3357     <item>nehx07</item>
3358     <item>nehx08</item>
3359     <item>nehx09</item>
3360     <item>nehx10</item>
3361     <item>nehx11</item>
3362     <item>nehx12</item>
3363     <item>nehx13</item>
3364     <item>nehx14</item>
3365     <item>nehx15</item>
3366     <item>nehx16</item>
3367     <item>nehx17</item>
3368     <item>nehx18</item>
3369     <item>nehx19</item>
3370     <item>net_address</item>
3371     <item>net_address_ipv6</item>
3372     <item>net_challengefloodblockingtimeout</item>
3373     <item>net_connectfloodblockingtimeout</item>
3374     <item>net_connecttimeout</item>
3375     <item>net_getstatusfloodblockingtimeout</item>
3376     <item>net_messagetimeout</item>
3377     <item>net_slist_favorites</item>
3378     <item>net_slist_maxtries</item>
3379     <item>net_slist_pause</item>
3380     <item>net_slist_queriesperframe</item>
3381     <item>net_slist_queriespersecond</item>
3382     <item>net_slist_timeout</item>
3383     <item>net_tos_dscp</item>
3384     <item>nextmap</item>
3385     <item>noaim</item>
3386     <item>noexit</item>
3387     <item>nomonsters</item>
3388     <item>nosound</item>
3389     <item>notification_ANNCE_ACHIEVEMENT_AIRSHOT</item>
3390     <item>notification_ANNCE_ACHIEVEMENT_AMAZING</item>
3391     <item>notification_ANNCE_ACHIEVEMENT_AWESOME</item>
3392     <item>notification_ANNCE_ACHIEVEMENT_BOTLIKE</item>
3393     <item>notification_ANNCE_ACHIEVEMENT_ELECTROBITCH</item>
3394     <item>notification_ANNCE_ACHIEVEMENT_IMPRESSIVE</item>
3395     <item>notification_ANNCE_ACHIEVEMENT_YODA</item>
3396     <item>notification_ANNCE_BEGIN</item>
3397     <item>notification_ANNCE_KILLSTREAK_03</item>
3398     <item>notification_ANNCE_KILLSTREAK_05</item>
3399     <item>notification_ANNCE_KILLSTREAK_10</item>
3400     <item>notification_ANNCE_KILLSTREAK_15</item>
3401     <item>notification_ANNCE_KILLSTREAK_20</item>
3402     <item>notification_ANNCE_KILLSTREAK_25</item>
3403     <item>notification_ANNCE_KILLSTREAK_30</item>
3404     <item>notification_ANNCE_MINSTAGIB_LASTSECOND</item>
3405     <item>notification_ANNCE_MINSTAGIB_NARROWLY</item>
3406     <item>notification_ANNCE_MINSTAGIB_TERMINATED</item>
3407     <item>notification_ANNCE_MULTIFRAG</item>
3408     <item>notification_ANNCE_NUM_1</item>
3409     <item>notification_ANNCE_NUM_10</item>
3410     <item>notification_ANNCE_NUM_2</item>
3411     <item>notification_ANNCE_NUM_3</item>
3412     <item>notification_ANNCE_NUM_4</item>
3413     <item>notification_ANNCE_NUM_5</item>
3414     <item>notification_ANNCE_NUM_6</item>
3415     <item>notification_ANNCE_NUM_7</item>
3416     <item>notification_ANNCE_NUM_8</item>
3417     <item>notification_ANNCE_NUM_9</item>
3418     <item>notification_ANNCE_PREPARE</item>
3419     <item>notification_ANNCE_REMAINING_FRAG_1</item>
3420     <item>notification_ANNCE_REMAINING_FRAG_2</item>
3421     <item>notification_ANNCE_REMAINING_FRAG_3</item>
3422     <item>notification_ANNCE_REMAINING_MIN_1</item>
3423     <item>notification_ANNCE_REMAINING_MIN_5</item>
3424     <item>notification_ANNCE_TIMEOUT</item>
3425     <item>notification_ANNCE_VOTE_ACCEPT</item>
3426     <item>notification_ANNCE_VOTE_CALL</item>
3427     <item>notification_ANNCE_VOTE_FAIL</item>
3428     <item>notification_CENTER_ARENA_BEGIN</item>
3429     <item>notification_CENTER_ARENA_NEEDPLAYER</item>
3430     <item>notification_CENTER_ARENA_ROUNDSTART</item>
3431     <item>notification_CENTER_ASSAULT_ATTACKING</item>
3432     <item>notification_CENTER_ASSAULT_DEFENDING</item>
3433     <item>notification_CENTER_COUNTDOWN_BEGIN</item>
3434     <item>notification_CENTER_COUNTDOWN_GAMESTART</item>
3435     <item>notification_CENTER_CTF_CAPTURESHIELD_FREE</item>
3436     <item>notification_CENTER_CTF_CAPTURESHIELD_SHIELDED</item>
3437     <item>notification_CENTER_CTF_CAPTURE_BLUE</item>
3438     <item>notification_CENTER_CTF_CAPTURE_RED</item>
3439     <item>notification_CENTER_CTF_FLAG_THROW_PUNISH</item>
3440     <item>notification_CENTER_CTF_PASS_OTHER_BLUE</item>
3441     <item>notification_CENTER_CTF_PASS_OTHER_RED</item>
3442     <item>notification_CENTER_CTF_PASS_RECEIVED_BLUE</item>
3443     <item>notification_CENTER_CTF_PASS_RECEIVED_RED</item>
3444     <item>notification_CENTER_CTF_PASS_REQUESTED</item>
3445     <item>notification_CENTER_CTF_PASS_REQUESTING</item>
3446     <item>notification_CENTER_CTF_PASS_SENT_BLUE</item>
3447     <item>notification_CENTER_CTF_PASS_SENT_RED</item>
3448     <item>notification_CENTER_CTF_PICKUP_BLUE</item>
3449     <item>notification_CENTER_CTF_PICKUP_ENEMY</item>
3450     <item>notification_CENTER_CTF_PICKUP_ENEMY_VERBOSE</item>
3451     <item>notification_CENTER_CTF_PICKUP_RED</item>
3452     <item>notification_CENTER_CTF_PICKUP_TEAM</item>
3453     <item>notification_CENTER_CTF_PICKUP_TEAM_VERBOSE</item>
3454     <item>notification_CENTER_CTF_RETURN_BLUE</item>
3455     <item>notification_CENTER_CTF_RETURN_RED</item>
3456     <item>notification_CENTER_CTF_STALEMATE_CARRIER</item>
3457     <item>notification_CENTER_CTF_STALEMATE_OTHER</item>
3458     <item>notification_CENTER_DEATH_MURDER_FRAG</item>
3459     <item>notification_CENTER_DEATH_MURDER_FRAGGED</item>
3460     <item>notification_CENTER_DEATH_MURDER_FRAGGED_VERBOSE</item>
3461     <item>notification_CENTER_DEATH_MURDER_FRAG_VERBOSE</item>
3462     <item>notification_CENTER_DEATH_MURDER_TYPEFRAG</item>
3463     <item>notification_CENTER_DEATH_MURDER_TYPEFRAGGED</item>
3464     <item>notification_CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE</item>
3465     <item>notification_CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE</item>
3466     <item>notification_CENTER_DEATH_SELF_AUTOTEAMCHANGE</item>
3467     <item>notification_CENTER_DEATH_SELF_BETRAYAL</item>
3468     <item>notification_CENTER_DEATH_SELF_CAMP</item>
3469     <item>notification_CENTER_DEATH_SELF_CHEAT</item>
3470     <item>notification_CENTER_DEATH_SELF_CUSTOM</item>
3471     <item>notification_CENTER_DEATH_SELF_DROWN</item>
3472     <item>notification_CENTER_DEATH_SELF_FALL</item>
3473     <item>notification_CENTER_DEATH_SELF_FIRE</item>
3474     <item>notification_CENTER_DEATH_SELF_GENERIC</item>
3475     <item>notification_CENTER_DEATH_SELF_LAVA</item>
3476     <item>notification_CENTER_DEATH_SELF_NOAMMO</item>
3477     <item>notification_CENTER_DEATH_SELF_ROT</item>
3478     <item>notification_CENTER_DEATH_SELF_SHOOTING_STAR</item>
3479     <item>notification_CENTER_DEATH_SELF_SLIME</item>
3480     <item>notification_CENTER_DEATH_SELF_SUICIDE</item>
3481     <item>notification_CENTER_DEATH_SELF_SWAMP</item>
3482     <item>notification_CENTER_DEATH_SELF_TEAMCHANGE</item>
3483     <item>notification_CENTER_DEATH_SELF_TOUCHEXPLODE</item>
3484     <item>notification_CENTER_DEATH_SELF_TURRET</item>
3485     <item>notification_CENTER_DEATH_SELF_TURRET_EWHEEL</item>
3486     <item>notification_CENTER_DEATH_SELF_TURRET_WALK</item>
3487     <item>notification_CENTER_DEATH_SELF_VH_BUMB_DEATH</item>
3488     <item>notification_CENTER_DEATH_SELF_VH_CRUSH</item>
3489     <item>notification_CENTER_DEATH_SELF_VH_RAPT_BOMB</item>
3490     <item>notification_CENTER_DEATH_SELF_VH_RAPT_DEATH</item>
3491     <item>notification_CENTER_DEATH_SELF_VH_SPID_DEATH</item>
3492     <item>notification_CENTER_DEATH_SELF_VH_SPID_ROCKET</item>
3493     <item>notification_CENTER_DEATH_SELF_VH_WAKI_DEATH</item>
3494     <item>notification_CENTER_DEATH_SELF_VH_WAKI_ROCKET</item>
3495     <item>notification_CENTER_DEATH_SELF_VOID</item>
3496     <item>notification_CENTER_DEATH_TEAMKILL_FRAG</item>
3497     <item>notification_CENTER_DEATH_TEAMKILL_FRAGGED</item>
3498     <item>notification_CENTER_DISCONNECT_IDLING</item>
3499     <item>notification_CENTER_FREEZETAG_FREEZE</item>
3500     <item>notification_CENTER_FREEZETAG_FROZEN</item>
3501     <item>notification_CENTER_FREEZETAG_REVIVE</item>
3502     <item>notification_CENTER_FREEZETAG_REVIVED</item>
3503     <item>notification_CENTER_FREEZETAG_ROUND_WIN_BLUE</item>
3504     <item>notification_CENTER_FREEZETAG_ROUND_WIN_PINK</item>
3505     <item>notification_CENTER_FREEZETAG_ROUND_WIN_RED</item>
3506     <item>notification_CENTER_FREEZETAG_ROUND_WIN_YELLOW</item>
3507     <item>notification_CENTER_FREEZETAG_SELF</item>
3508     <item>notification_CENTER_FREEZETAG_SPAWN_LATE</item>
3509     <item>notification_CENTER_ITEM_WEAPON_DONTHAVE</item>
3510     <item>notification_CENTER_ITEM_WEAPON_DROP</item>
3511     <item>notification_CENTER_ITEM_WEAPON_GOT</item>
3512     <item>notification_CENTER_ITEM_WEAPON_NOAMMO</item>
3513     <item>notification_CENTER_ITEM_WEAPON_PRIMORSEC</item>
3514     <item>notification_CENTER_ITEM_WEAPON_UNAVAILABLE</item>
3515     <item>notification_CENTER_JOIN_NOSPAWNS</item>
3516     <item>notification_CENTER_JOIN_PREVENT</item>
3517     <item>notification_CENTER_KEEPAWAY_DROPPED</item>
3518     <item>notification_CENTER_KEEPAWAY_PICKUP</item>
3519     <item>notification_CENTER_KEEPAWAY_WARN</item>
3520     <item>notification_CENTER_KEYHUNT_HELP</item>
3521     <item>notification_CENTER_KEYHUNT_INTERFERE_BLUE</item>
3522     <item>notification_CENTER_KEYHUNT_INTERFERE_PINK</item>
3523     <item>notification_CENTER_KEYHUNT_INTERFERE_RED</item>
3524     <item>notification_CENTER_KEYHUNT_INTERFERE_YELLOW</item>
3525     <item>notification_CENTER_KEYHUNT_MEET</item>
3526     <item>notification_CENTER_KEYHUNT_SCAN</item>
3527     <item>notification_CENTER_KEYHUNT_START_BLUE</item>
3528     <item>notification_CENTER_KEYHUNT_START_PINK</item>
3529     <item>notification_CENTER_KEYHUNT_START_RED</item>
3530     <item>notification_CENTER_KEYHUNT_START_YELLOW</item>
3531     <item>notification_CENTER_KEYHUNT_WAIT</item>
3532     <item>notification_CENTER_LMS_CAMPCHECK</item>
3533     <item>notification_CENTER_MINSTA_FINDAMMO</item>
3534     <item>notification_CENTER_MINSTA_FINDAMMO_FIRST</item>
3535     <item>notification_CENTER_MOTD</item>
3536     <item>notification_CENTER_NIX_COUNTDOWN</item>
3537     <item>notification_CENTER_NIX_NEWWEAPON</item>
3538     <item>notification_CENTER_OVERTIME_FRAG</item>
3539     <item>notification_CENTER_OVERTIME_TIME</item>
3540     <item>notification_CENTER_POWERDOWN_INVISIBILITY</item>
3541     <item>notification_CENTER_POWERDOWN_SHIELD</item>
3542     <item>notification_CENTER_POWERDOWN_SPEED</item>
3543     <item>notification_CENTER_POWERDOWN_STRENGTH</item>
3544     <item>notification_CENTER_POWERUP_INVISIBILITY</item>
3545     <item>notification_CENTER_POWERUP_SHIELD</item>
3546     <item>notification_CENTER_POWERUP_SPEED</item>
3547     <item>notification_CENTER_POWERUP_STRENGTH</item>
3548     <item>notification_CENTER_RACE_FINISHLAP</item>
3549     <item>notification_CENTER_SUPERWEAPON_BROKEN</item>
3550     <item>notification_CENTER_SUPERWEAPON_LOST</item>
3551     <item>notification_CENTER_SUPERWEAPON_PICKUP</item>
3552     <item>notification_CENTER_TEAMCHANGE_AUTO</item>
3553     <item>notification_CENTER_TEAMCHANGE_BLUE</item>
3554     <item>notification_CENTER_TEAMCHANGE_PINK</item>
3555     <item>notification_CENTER_TEAMCHANGE_RED</item>
3556     <item>notification_CENTER_TEAMCHANGE_SPECTATE</item>
3557     <item>notification_CENTER_TEAMCHANGE_SUICIDE</item>
3558     <item>notification_CENTER_TEAMCHANGE_YELLOW</item>
3559     <item>notification_CENTER_TIMEOUT_BEGINNING</item>
3560     <item>notification_CENTER_TIMEOUT_ENDING</item>
3561     <item>notification_DEATH_MURDER_CHEAT</item>
3562     <item>notification_DEATH_MURDER_DROWN</item>
3563     <item>notification_DEATH_MURDER_FALL</item>
3564     <item>notification_DEATH_MURDER_FIRE</item>
3565     <item>notification_DEATH_MURDER_LAVA</item>
3566     <item>notification_DEATH_MURDER_SHOOTING_STAR</item>
3567     <item>notification_DEATH_MURDER_SLIME</item>
3568     <item>notification_DEATH_MURDER_SWAMP</item>
3569     <item>notification_DEATH_MURDER_TELEFRAG</item>
3570     <item>notification_DEATH_MURDER_TOUCHEXPLODE</item>
3571     <item>notification_DEATH_MURDER_VH_BUMB_DEATH</item>
3572     <item>notification_DEATH_MURDER_VH_BUMB_GUN</item>
3573     <item>notification_DEATH_MURDER_VH_CRUSH</item>
3574     <item>notification_DEATH_MURDER_VH_RAPT_BOMB</item>
3575     <item>notification_DEATH_MURDER_VH_RAPT_CANNON</item>
3576     <item>notification_DEATH_MURDER_VH_RAPT_DEATH</item>
3577     <item>notification_DEATH_MURDER_VH_SPID_DEATH</item>
3578     <item>notification_DEATH_MURDER_VH_SPID_MINIGUN</item>
3579     <item>notification_DEATH_MURDER_VH_SPID_ROCKET</item>
3580     <item>notification_DEATH_MURDER_VH_WAKI_DEATH</item>
3581     <item>notification_DEATH_MURDER_VH_WAKI_GUN</item>
3582     <item>notification_DEATH_MURDER_VH_WAKI_ROCKET</item>
3583     <item>notification_DEATH_MURDER_VOID</item>
3584     <item>notification_DEATH_SELF_AUTOTEAMCHANGE</item>
3585     <item>notification_DEATH_SELF_BETRAYAL</item>
3586     <item>notification_DEATH_SELF_CAMP</item>
3587     <item>notification_DEATH_SELF_CHEAT</item>
3588     <item>notification_DEATH_SELF_CUSTOM</item>
3589     <item>notification_DEATH_SELF_DROWN</item>
3590     <item>notification_DEATH_SELF_FALL</item>
3591     <item>notification_DEATH_SELF_FIRE</item>
3592     <item>notification_DEATH_SELF_GENERIC</item>
3593     <item>notification_DEATH_SELF_LAVA</item>
3594     <item>notification_DEATH_SELF_NOAMMO</item>
3595     <item>notification_DEATH_SELF_ROT</item>
3596     <item>notification_DEATH_SELF_SHOOTING_STAR</item>
3597     <item>notification_DEATH_SELF_SLIME</item>
3598     <item>notification_DEATH_SELF_SUICIDE</item>
3599     <item>notification_DEATH_SELF_SWAMP</item>
3600     <item>notification_DEATH_SELF_TEAMCHANGE</item>
3601     <item>notification_DEATH_SELF_TOUCHEXPLODE</item>
3602     <item>notification_DEATH_SELF_TURRET</item>
3603     <item>notification_DEATH_SELF_TURRET_EWHEEL</item>
3604     <item>notification_DEATH_SELF_TURRET_FLAC</item>
3605     <item>notification_DEATH_SELF_TURRET_HELLION</item>
3606     <item>notification_DEATH_SELF_TURRET_HK</item>
3607     <item>notification_DEATH_SELF_TURRET_MACHINEGUN</item>
3608     <item>notification_DEATH_SELF_TURRET_MLRS</item>
3609     <item>notification_DEATH_SELF_TURRET_PHASER</item>
3610     <item>notification_DEATH_SELF_TURRET_PLASMA</item>
3611     <item>notification_DEATH_SELF_TURRET_TESLA</item>
3612     <item>notification_DEATH_SELF_TURRET_WALK_GUN</item>
3613     <item>notification_DEATH_SELF_TURRET_WALK_MEELE</item>
3614     <item>notification_DEATH_SELF_TURRET_WALK_ROCKET</item>
3615     <item>notification_DEATH_SELF_VH_BUMB_DEATH</item>
3616     <item>notification_DEATH_SELF_VH_CRUSH</item>
3617     <item>notification_DEATH_SELF_VH_RAPT_BOMB</item>
3618     <item>notification_DEATH_SELF_VH_RAPT_DEATH</item>
3619     <item>notification_DEATH_SELF_VH_SPID_DEATH</item>
3620     <item>notification_DEATH_SELF_VH_SPID_ROCKET</item>
3621     <item>notification_DEATH_SELF_VH_WAKI_DEATH</item>
3622     <item>notification_DEATH_SELF_VH_WAKI_ROCKET</item>
3623     <item>notification_DEATH_SELF_VOID</item>
3624     <item>notification_INFO_CTF_CAPTURE_BLUE</item>
3625     <item>notification_INFO_CTF_CAPTURE_BROKEN_BLUE</item>
3626     <item>notification_INFO_CTF_CAPTURE_BROKEN_RED</item>
3627     <item>notification_INFO_CTF_CAPTURE_RED</item>
3628     <item>notification_INFO_CTF_CAPTURE_TIME_BLUE</item>
3629     <item>notification_INFO_CTF_CAPTURE_TIME_RED</item>
3630     <item>notification_INFO_CTF_CAPTURE_UNBROKEN_BLUE</item>
3631     <item>notification_INFO_CTF_CAPTURE_UNBROKEN_RED</item>
3632     <item>notification_INFO_CTF_FLAGRETURN_ABORTRUN_BLUE</item>
3633     <item>notification_INFO_CTF_FLAGRETURN_ABORTRUN_RED</item>
3634     <item>notification_INFO_CTF_FLAGRETURN_DAMAGED_BLUE</item>
3635     <item>notification_INFO_CTF_FLAGRETURN_DAMAGED_RED</item>
3636     <item>notification_INFO_CTF_FLAGRETURN_DROPPED_BLUE</item>
3637     <item>notification_INFO_CTF_FLAGRETURN_DROPPED_RED</item>
3638     <item>notification_INFO_CTF_FLAGRETURN_NEEDKILL_BLUE</item>
3639     <item>notification_INFO_CTF_FLAGRETURN_NEEDKILL_RED</item>
3640     <item>notification_INFO_CTF_FLAGRETURN_SPEEDRUN_BLUE</item>
3641     <item>notification_INFO_CTF_FLAGRETURN_SPEEDRUN_RED</item>
3642     <item>notification_INFO_CTF_FLAGRETURN_TIMEOUT_BLUE</item>
3643     <item>notification_INFO_CTF_FLAGRETURN_TIMEOUT_RED</item>
3644     <item>notification_INFO_CTF_LOST_BLUE</item>
3645     <item>notification_INFO_CTF_LOST_RED</item>
3646     <item>notification_INFO_CTF_PICKUP_BLUE</item>
3647     <item>notification_INFO_CTF_PICKUP_RED</item>
3648     <item>notification_INFO_CTF_RETURN_BLUE</item>
3649     <item>notification_INFO_CTF_RETURN_RED</item>
3650     <item>notification_INFO_DEATH_MURDER_CHEAT</item>
3651     <item>notification_INFO_DEATH_MURDER_DROWN</item>
3652     <item>notification_INFO_DEATH_MURDER_FALL</item>
3653     <item>notification_INFO_DEATH_MURDER_FIRE</item>
3654     <item>notification_INFO_DEATH_MURDER_LAVA</item>
3655     <item>notification_INFO_DEATH_MURDER_SHOOTING_STAR</item>
3656     <item>notification_INFO_DEATH_MURDER_SLIME</item>
3657     <item>notification_INFO_DEATH_MURDER_SWAMP</item>
3658     <item>notification_INFO_DEATH_MURDER_TELEFRAG</item>
3659     <item>notification_INFO_DEATH_MURDER_TOUCHEXPLODE</item>
3660     <item>notification_INFO_DEATH_MURDER_VH_BUMB_DEATH</item>
3661     <item>notification_INFO_DEATH_MURDER_VH_BUMB_GUN</item>
3662     <item>notification_INFO_DEATH_MURDER_VH_CRUSH</item>
3663     <item>notification_INFO_DEATH_MURDER_VH_RAPT_BOMB</item>
3664     <item>notification_INFO_DEATH_MURDER_VH_RAPT_CANNON</item>
3665     <item>notification_INFO_DEATH_MURDER_VH_RAPT_DEATH</item>
3666     <item>notification_INFO_DEATH_MURDER_VH_SPID_DEATH</item>
3667     <item>notification_INFO_DEATH_MURDER_VH_SPID_MINIGUN</item>
3668     <item>notification_INFO_DEATH_MURDER_VH_SPID_ROCKET</item>
3669     <item>notification_INFO_DEATH_MURDER_VH_WAKI_DEATH</item>
3670     <item>notification_INFO_DEATH_MURDER_VH_WAKI_GUN</item>
3671     <item>notification_INFO_DEATH_MURDER_VH_WAKI_ROCKET</item>
3672     <item>notification_INFO_DEATH_MURDER_VOID</item>
3673     <item>notification_INFO_DEATH_SELF_AUTOTEAMCHANGE</item>
3674     <item>notification_INFO_DEATH_SELF_BETRAYAL</item>
3675     <item>notification_INFO_DEATH_SELF_CAMP</item>
3676     <item>notification_INFO_DEATH_SELF_CHEAT</item>
3677     <item>notification_INFO_DEATH_SELF_CUSTOM</item>
3678     <item>notification_INFO_DEATH_SELF_DROWN</item>
3679     <item>notification_INFO_DEATH_SELF_FALL</item>
3680     <item>notification_INFO_DEATH_SELF_FIRE</item>
3681     <item>notification_INFO_DEATH_SELF_GENERIC</item>
3682     <item>notification_INFO_DEATH_SELF_LAVA</item>
3683     <item>notification_INFO_DEATH_SELF_NOAMMO</item>
3684     <item>notification_INFO_DEATH_SELF_ROT</item>
3685     <item>notification_INFO_DEATH_SELF_SHOOTING_STAR</item>
3686     <item>notification_INFO_DEATH_SELF_SLIME</item>
3687     <item>notification_INFO_DEATH_SELF_SUICIDE</item>
3688     <item>notification_INFO_DEATH_SELF_SWAMP</item>
3689     <item>notification_INFO_DEATH_SELF_TEAMCHANGE</item>
3690     <item>notification_INFO_DEATH_SELF_TOUCHEXPLODE</item>
3691     <item>notification_INFO_DEATH_SELF_TURRET</item>
3692     <item>notification_INFO_DEATH_SELF_TURRET_EWHEEL</item>
3693     <item>notification_INFO_DEATH_SELF_TURRET_FLAC</item>
3694     <item>notification_INFO_DEATH_SELF_TURRET_HELLION</item>
3695     <item>notification_INFO_DEATH_SELF_TURRET_HK</item>
3696     <item>notification_INFO_DEATH_SELF_TURRET_MACHINEGUN</item>
3697     <item>notification_INFO_DEATH_SELF_TURRET_MLRS</item>
3698     <item>notification_INFO_DEATH_SELF_TURRET_PHASER</item>
3699     <item>notification_INFO_DEATH_SELF_TURRET_PLASMA</item>
3700     <item>notification_INFO_DEATH_SELF_TURRET_TESLA</item>
3701     <item>notification_INFO_DEATH_SELF_TURRET_WALK_GUN</item>
3702     <item>notification_INFO_DEATH_SELF_TURRET_WALK_MEELE</item>
3703     <item>notification_INFO_DEATH_SELF_TURRET_WALK_ROCKET</item>
3704     <item>notification_INFO_DEATH_SELF_VH_BUMB_DEATH</item>
3705     <item>notification_INFO_DEATH_SELF_VH_CRUSH</item>
3706     <item>notification_INFO_DEATH_SELF_VH_RAPT_BOMB</item>
3707     <item>notification_INFO_DEATH_SELF_VH_RAPT_DEATH</item>
3708     <item>notification_INFO_DEATH_SELF_VH_SPID_DEATH</item>
3709     <item>notification_INFO_DEATH_SELF_VH_SPID_ROCKET</item>
3710     <item>notification_INFO_DEATH_SELF_VH_WAKI_DEATH</item>
3711     <item>notification_INFO_DEATH_SELF_VH_WAKI_ROCKET</item>
3712     <item>notification_INFO_DEATH_SELF_VOID</item>
3713     <item>notification_INFO_DEATH_TEAMKILL_BLUE</item>
3714     <item>notification_INFO_DEATH_TEAMKILL_PINK</item>
3715     <item>notification_INFO_DEATH_TEAMKILL_RED</item>
3716     <item>notification_INFO_DEATH_TEAMKILL_YELLOW</item>
3717     <item>notification_INFO_FREEZETAG_FREEZE</item>
3718     <item>notification_INFO_FREEZETAG_REVIVE</item>
3719     <item>notification_INFO_FREEZETAG_ROUND_WIN_BLUE</item>
3720     <item>notification_INFO_FREEZETAG_ROUND_WIN_PINK</item>
3721     <item>notification_INFO_FREEZETAG_ROUND_WIN_RED</item>
3722     <item>notification_INFO_FREEZETAG_ROUND_WIN_YELLOW</item>
3723     <item>notification_INFO_FREEZETAG_SELF</item>
3724     <item>notification_INFO_GODMODE_OFF</item>
3725     <item>notification_INFO_ITEM_WEAPON_DONTHAVE</item>
3726     <item>notification_INFO_ITEM_WEAPON_DROP</item>
3727     <item>notification_INFO_ITEM_WEAPON_GOT</item>
3728     <item>notification_INFO_ITEM_WEAPON_NOAMMO</item>
3729     <item>notification_INFO_ITEM_WEAPON_PRIMORSEC</item>
3730     <item>notification_INFO_ITEM_WEAPON_UNAVAILABLE</item>
3731     <item>notification_INFO_JOIN_CONNECT</item>
3732     <item>notification_INFO_JOIN_CONNECT_TEAM_BLUE</item>
3733     <item>notification_INFO_JOIN_CONNECT_TEAM_PINK</item>
3734     <item>notification_INFO_JOIN_CONNECT_TEAM_RED</item>
3735     <item>notification_INFO_JOIN_CONNECT_TEAM_YELLOW</item>
3736     <item>notification_INFO_JOIN_PLAY</item>
3737     <item>notification_INFO_KEEPAWAY_DROPPED</item>
3738     <item>notification_INFO_KEEPAWAY_PICKUP</item>
3739     <item>notification_INFO_KEYHUNT_CAPTURE_BLUE</item>
3740     <item>notification_INFO_KEYHUNT_CAPTURE_PINK</item>
3741     <item>notification_INFO_KEYHUNT_CAPTURE_RED</item>
3742     <item>notification_INFO_KEYHUNT_CAPTURE_YELLOW</item>
3743     <item>notification_INFO_KEYHUNT_DROP_BLUE</item>
3744     <item>notification_INFO_KEYHUNT_DROP_PINK</item>
3745     <item>notification_INFO_KEYHUNT_DROP_RED</item>
3746     <item>notification_INFO_KEYHUNT_DROP_YELLOW</item>
3747     <item>notification_INFO_KEYHUNT_LOST_BLUE</item>
3748     <item>notification_INFO_KEYHUNT_LOST_PINK</item>
3749     <item>notification_INFO_KEYHUNT_LOST_RED</item>
3750     <item>notification_INFO_KEYHUNT_LOST_YELLOW</item>
3751     <item>notification_INFO_KEYHUNT_PICKUP_BLUE</item>
3752     <item>notification_INFO_KEYHUNT_PICKUP_PINK</item>
3753     <item>notification_INFO_KEYHUNT_PICKUP_RED</item>
3754     <item>notification_INFO_KEYHUNT_PICKUP_YELLOW</item>
3755     <item>notification_INFO_LMS_FORFEIT</item>
3756     <item>notification_INFO_LMS_NOLIVES</item>
3757     <item>notification_INFO_POWERUP_INVISIBILITY</item>
3758     <item>notification_INFO_POWERUP_SHIELD</item>
3759     <item>notification_INFO_POWERUP_SPEED</item>
3760     <item>notification_INFO_POWERUP_STRENGTH</item>
3761     <item>notification_INFO_QUIT_DISCONNECT</item>
3762     <item>notification_INFO_QUIT_KICK_IDLING</item>
3763     <item>notification_INFO_QUIT_KICK_SPECTATING</item>
3764     <item>notification_INFO_QUIT_SPECTATE</item>
3765     <item>notification_INFO_RACE_ABANDONED</item>
3766     <item>notification_INFO_RACE_FAIL_RANKED</item>
3767     <item>notification_INFO_RACE_FAIL_UNRANKED</item>
3768     <item>notification_INFO_RACE_FINISHED</item>
3769     <item>notification_INFO_RACE_NEW_BROKEN</item>
3770     <item>notification_INFO_RACE_NEW_IMPROVED</item>
3771     <item>notification_INFO_RACE_NEW_MISSING_UID</item>
3772     <item>notification_INFO_RACE_NEW_SET</item>
3773     <item>notification_INFO_SCORES_BLUE</item>
3774     <item>notification_INFO_SCORES_PINK</item>
3775     <item>notification_INFO_SCORES_RED</item>
3776     <item>notification_INFO_SCORES_YELLOW</item>
3777     <item>notification_INFO_SPECTATE_WARNING</item>
3778     <item>notification_INFO_SUPERWEAPON_PICKUP</item>
3779     <item>notification_INFO_VERSION_BETA</item>
3780     <item>notification_INFO_VERSION_OLD</item>
3781     <item>notification_INFO_VERSION_OUTDATED</item>
3782     <item>notification_INFO_WATERMARK</item>
3783     <item>notification_INFO_WEAPON_ACCORDEON_MURDER</item>
3784     <item>notification_INFO_WEAPON_ACCORDEON_SUICIDE</item>
3785     <item>notification_INFO_WEAPON_CRYLINK_MURDER</item>
3786     <item>notification_INFO_WEAPON_CRYLINK_SUICIDE</item>
3787     <item>notification_INFO_WEAPON_ELECTRO_MURDER_BOLT</item>
3788     <item>notification_INFO_WEAPON_ELECTRO_MURDER_COMBO</item>
3789     <item>notification_INFO_WEAPON_ELECTRO_MURDER_ORBS</item>
3790     <item>notification_INFO_WEAPON_ELECTRO_SUICIDE_BOLT</item>
3791     <item>notification_INFO_WEAPON_ELECTRO_SUICIDE_ORBS</item>
3792     <item>notification_INFO_WEAPON_FIREBALL_MURDER_BLAST</item>
3793     <item>notification_INFO_WEAPON_FIREBALL_MURDER_FIREMINE</item>
3794     <item>notification_INFO_WEAPON_FIREBALL_SUICIDE_BLAST</item>
3795     <item>notification_INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE</item>
3796     <item>notification_INFO_WEAPON_HAGAR_MURDER_BURST</item>
3797     <item>notification_INFO_WEAPON_HAGAR_MURDER_SPRAY</item>
3798     <item>notification_INFO_WEAPON_HAGAR_SUICIDE</item>
3799     <item>notification_INFO_WEAPON_HLAC_MURDER</item>
3800     <item>notification_INFO_WEAPON_HLAC_SUICIDE</item>
3801     <item>notification_INFO_WEAPON_HOOK_MURDER</item>
3802     <item>notification_INFO_WEAPON_KLEINBOTTLE_MURDER</item>
3803     <item>notification_INFO_WEAPON_KLEINBOTTLE_SUICIDE</item>
3804     <item>notification_INFO_WEAPON_LASER_MURDER</item>
3805     <item>notification_INFO_WEAPON_LASER_SUICIDE</item>
3806     <item>notification_INFO_WEAPON_MINELAYER_MURDER</item>
3807     <item>notification_INFO_WEAPON_MINELAYER_SUICIDE</item>
3808     <item>notification_INFO_WEAPON_MINSTANEX_MURDER</item>
3809     <item>notification_INFO_WEAPON_MORTAR_MURDER_BOUNCE</item>
3810     <item>notification_INFO_WEAPON_MORTAR_MURDER_EXPLODE</item>
3811     <item>notification_INFO_WEAPON_MORTAR_SUICIDE_BOUNCE</item>
3812     <item>notification_INFO_WEAPON_MORTAR_SUICIDE_EXPLODE</item>
3813     <item>notification_INFO_WEAPON_NEX_MURDER</item>
3814     <item>notification_INFO_WEAPON_RIFLE_MURDER</item>
3815     <item>notification_INFO_WEAPON_RIFLE_MURDER_HAIL</item>
3816     <item>notification_INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING</item>
3817     <item>notification_INFO_WEAPON_RIFLE_MURDER_PIERCING</item>
3818     <item>notification_INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT</item>
3819     <item>notification_INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH</item>
3820     <item>notification_INFO_WEAPON_ROCKETLAUNCHER_SUICIDE</item>
3821     <item>notification_INFO_WEAPON_SEEKER_MURDER_SPRAY</item>
3822     <item>notification_INFO_WEAPON_SEEKER_MURDER_TAG</item>
3823     <item>notification_INFO_WEAPON_SEEKER_SUICIDE</item>
3824     <item>notification_INFO_WEAPON_SHOTGUN_MURDER</item>
3825     <item>notification_INFO_WEAPON_SHOTGUN_MURDER_SLAP</item>
3826     <item>notification_INFO_WEAPON_THINKING_WITH_PORTALS</item>
3827     <item>notification_INFO_WEAPON_TUBA_MURDER</item>
3828     <item>notification_INFO_WEAPON_TUBA_SUICIDE</item>
3829     <item>notification_INFO_WEAPON_UZI_MURDER_SNIPE</item>
3830     <item>notification_INFO_WEAPON_UZI_MURDER_SPRAY</item>
3831     <item>notification_ITEM_WEAPON_DONTHAVE</item>
3832     <item>notification_ITEM_WEAPON_DROP</item>
3833     <item>notification_ITEM_WEAPON_GOT</item>
3834     <item>notification_ITEM_WEAPON_NOAMMO</item>
3835     <item>notification_ITEM_WEAPON_PRIMORSEC</item>
3836     <item>notification_ITEM_WEAPON_UNAVAILABLE</item>
3837     <item>notification_MULTI_ARENA_BEGIN</item>
3838     <item>notification_MULTI_COUNTDOWN_BEGIN</item>
3839     <item>notification_MULTI_MINSTA_FINDAMMO</item>
3840     <item>notification_WEAPON_ACCORDEON_MURDER</item>
3841     <item>notification_WEAPON_ACCORDEON_SUICIDE</item>
3842     <item>notification_WEAPON_CRYLINK_MURDER</item>
3843     <item>notification_WEAPON_CRYLINK_SUICIDE</item>
3844     <item>notification_WEAPON_ELECTRO_MURDER_BOLT</item>
3845     <item>notification_WEAPON_ELECTRO_MURDER_COMBO</item>
3846     <item>notification_WEAPON_ELECTRO_MURDER_ORBS</item>
3847     <item>notification_WEAPON_ELECTRO_SUICIDE_BOLT</item>
3848     <item>notification_WEAPON_ELECTRO_SUICIDE_ORBS</item>
3849     <item>notification_WEAPON_FIREBALL_MURDER_BLAST</item>
3850     <item>notification_WEAPON_FIREBALL_MURDER_FIREMINE</item>
3851     <item>notification_WEAPON_FIREBALL_SUICIDE_BLAST</item>
3852     <item>notification_WEAPON_FIREBALL_SUICIDE_FIREMINE</item>
3853     <item>notification_WEAPON_HAGAR_MURDER_BURST</item>
3854     <item>notification_WEAPON_HAGAR_MURDER_SPRAY</item>
3855     <item>notification_WEAPON_HAGAR_SUICIDE</item>
3856     <item>notification_WEAPON_HLAC_MURDER</item>
3857     <item>notification_WEAPON_HLAC_SUICIDE</item>
3858     <item>notification_WEAPON_HOOK_MURDER</item>
3859     <item>notification_WEAPON_KLEINBOTTLE_MURDER</item>
3860     <item>notification_WEAPON_KLEINBOTTLE_SUICIDE</item>
3861     <item>notification_WEAPON_LASER_MURDER</item>
3862     <item>notification_WEAPON_LASER_SUICIDE</item>
3863     <item>notification_WEAPON_MINELAYER_MURDER</item>
3864     <item>notification_WEAPON_MINELAYER_SUICIDE</item>
3865     <item>notification_WEAPON_MINSTANEX_MURDER</item>
3866     <item>notification_WEAPON_MORTAR_MURDER_BOUNCE</item>
3867     <item>notification_WEAPON_MORTAR_MURDER_EXPLODE</item>
3868     <item>notification_WEAPON_MORTAR_SUICIDE_BOUNCE</item>
3869     <item>notification_WEAPON_MORTAR_SUICIDE_EXPLODE</item>
3870     <item>notification_WEAPON_NEX_MURDER</item>
3871     <item>notification_WEAPON_RIFLE_MURDER</item>
3872     <item>notification_WEAPON_RIFLE_MURDER_HAIL</item>
3873     <item>notification_WEAPON_RIFLE_MURDER_HAIL_PIERCING</item>
3874     <item>notification_WEAPON_RIFLE_MURDER_PIERCING</item>
3875     <item>notification_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT</item>
3876     <item>notification_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH</item>
3877     <item>notification_WEAPON_ROCKETLAUNCHER_SUICIDE</item>
3878     <item>notification_WEAPON_SEEKER_MURDER_SPRAY</item>
3879     <item>notification_WEAPON_SEEKER_MURDER_TAG</item>
3880     <item>notification_WEAPON_SEEKER_SUICIDE</item>
3881     <item>notification_WEAPON_SHOTGUN_MURDER</item>
3882     <item>notification_WEAPON_SHOTGUN_MURDER_SLAP</item>
3883     <item>notification_WEAPON_THINKING_WITH_PORTALS</item>
3884     <item>notification_WEAPON_TUBA_MURDER</item>
3885     <item>notification_WEAPON_TUBA_SUICIDE</item>
3886     <item>notification_WEAPON_UZI_MURDER_SNIPE</item>
3887     <item>notification_WEAPON_UZI_MURDER_SPRAY</item>
3888     <item>notification_allow_chatboxprint</item>
3889     <item>notification_ctf_capture_verbose</item>
3890     <item>notification_ctf_pickup_enemy_verbose</item>
3891     <item>notification_ctf_pickup_team_verbose</item>
3892     <item>notification_debug</item>
3893     <item>notification_errors_are_fatal</item>
3894     <item>notification_frag_verbose</item>
3895     <item>notification_item_centerprinttime</item>
3896     <item>notification_lifetime_mapload</item>
3897     <item>notification_lifetime_runtime</item>
3898     <item>notification_server_allows_frag_verbose</item>
3899     <item>notification_server_allows_location</item>
3900     <item>notification_show_location</item>
3901     <item>notification_show_location_string</item>
3902     <item>notification_show_sprees</item>
3903     <item>notification_show_sprees_center</item>
3904     <item>notification_show_sprees_center_specialonly</item>
3905     <item>notification_show_sprees_info</item>
3906     <item>notification_show_sprees_info_newline</item>
3907     <item>notification_show_sprees_info_specialonly</item>
3908     <item>pausable</item>
3909     <item>physics_ode</item>
3910     <item>physics_ode_allowconvex</item>
3911     <item>physics_ode_autodisable</item>
3912     <item>physics_ode_autodisable_steps</item>
3913     <item>physics_ode_autodisable_threshold_angular</item>
3914     <item>physics_ode_autodisable_threshold_linear</item>
3915     <item>physics_ode_autodisable_threshold_samples</item>
3916     <item>physics_ode_autodisable_time</item>
3917     <item>physics_ode_constantstep</item>
3918     <item>physics_ode_contact_cfm</item>
3919     <item>physics_ode_contact_erp</item>
3920     <item>physics_ode_contact_maxpoints</item>
3921     <item>physics_ode_contact_mu</item>
3922     <item>physics_ode_contactsurfacelayer</item>
3923     <item>physics_ode_iterationsperframe</item>
3924     <item>physics_ode_movelimit</item>
3925     <item>physics_ode_printstats</item>
3926     <item>physics_ode_quadtree_depth</item>
3927     <item>physics_ode_spinlimit</item>
3928     <item>physics_ode_trick_fixnan</item>
3929     <item>physics_ode_world_cfm</item>
3930     <item>physics_ode_world_damping</item>
3931     <item>physics_ode_world_damping_angular</item>
3932     <item>physics_ode_world_damping_angular_threshold</item>
3933     <item>physics_ode_world_damping_linear</item>
3934     <item>physics_ode_world_damping_linear_threshold</item>
3935     <item>physics_ode_world_erp</item>
3936     <item>physics_ode_world_gravitymod</item>
3937     <item>physics_ode_worldstep_iterations</item>
3938     <item>port</item>
3939     <item>pr_checkextension</item>
3940     <item>prvm_backtraceforwarnings</item>
3941     <item>prvm_breakpointdump</item>
3942     <item>prvm_errordump</item>
3943     <item>prvm_language</item>
3944     <item>prvm_leaktest</item>
3945     <item>prvm_leaktest_ignore_classnames</item>
3946     <item>prvm_reuseedicts_neverinsameframe</item>
3947     <item>prvm_reuseedicts_startuptime</item>
3948     <item>prvm_statementprofiling</item>
3949     <item>prvm_timeprofiling</item>
3950     <item>prvm_traceqc</item>
3951     <item>qport</item>
3952     <item>quit_and_redirect</item>
3953     <item>quit_and_redirect_timer</item>
3954     <item>quit_when_empty</item>
3955     <item>r_ambient</item>
3956     <item>r_batch_debugdynamicvertexpath</item>
3957     <item>r_batch_dynamicbuffer</item>
3958     <item>r_batch_multidraw</item>
3959     <item>r_batch_multidraw_mintriangles</item>
3960     <item>r_bloom</item>
3961     <item>r_bloom_blur</item>
3962     <item>r_bloom_brighten</item>
3963     <item>r_bloom_colorexponent</item>
3964     <item>r_bloom_colorscale</item>
3965     <item>r_bloom_colorsubtract</item>
3966     <item>r_bloom_resolution</item>
3967     <item>r_bloom_scenebrightness</item>
3968     <item>r_bufferdatasize_index16</item>
3969     <item>r_bufferdatasize_index32</item>
3970     <item>r_bufferdatasize_uniform</item>
3971     <item>r_bufferdatasize_vertex</item>
3972     <item>r_celoutlines</item>
3973     <item>r_celshading</item>
3974     <item>r_colormap_palette</item>
3975     <item>r_coronas</item>
3976     <item>r_coronas_occlusionquery</item>
3977     <item>r_coronas_occlusionsizescale</item>
3978     <item>r_cullentities_trace</item>
3979     <item>r_cullentities_trace_delay</item>
3980     <item>r_cullentities_trace_enlarge</item>
3981     <item>r_cullentities_trace_samples</item>
3982     <item>r_cullentities_trace_tempentitysamples</item>
3983     <item>r_damageblur</item>
3984     <item>r_deformvertexes</item>
3985     <item>r_depthfirst</item>
3986     <item>r_draw2d</item>
3987     <item>r_drawdecals</item>
3988     <item>r_drawdecals_drawdistance</item>
3989     <item>r_draweffects</item>
3990     <item>r_drawentities</item>
3991     <item>r_drawexplosions</item>
3992     <item>r_drawexteriormodel</item>
3993     <item>r_drawfog</item>
3994     <item>r_drawparticles</item>
3995     <item>r_drawparticles_drawdistance</item>
3996     <item>r_drawparticles_nearclip_max</item>
3997     <item>r_drawparticles_nearclip_min</item>
3998     <item>r_drawportals</item>
3999     <item>r_drawviewmodel</item>
4000     <item>r_drawworld</item>
4001     <item>r_dynamic</item>
4002     <item>r_editlights</item>
4003     <item>r_editlights_current_ambient</item>
4004     <item>r_editlights_current_angles</item>
4005     <item>r_editlights_current_color</item>
4006     <item>r_editlights_current_corona</item>
4007     <item>r_editlights_current_coronasize</item>
4008     <item>r_editlights_current_cubemap</item>
4009     <item>r_editlights_current_diffuse</item>
4010     <item>r_editlights_current_normalmode</item>
4011     <item>r_editlights_current_origin</item>
4012     <item>r_editlights_current_radius</item>
4013     <item>r_editlights_current_realtimemode</item>
4014     <item>r_editlights_current_shadows</item>
4015     <item>r_editlights_current_specular</item>
4016     <item>r_editlights_current_style</item>
4017     <item>r_editlights_cursordistance</item>
4018     <item>r_editlights_cursorgrid</item>
4019     <item>r_editlights_cursorpushback</item>
4020     <item>r_editlights_cursorpushoff</item>
4021     <item>r_editlights_drawproperties</item>
4022     <item>r_editlights_quakelightsizescale</item>
4023     <item>r_enableshadowvolumes</item>
4024     <item>r_equalize_entities_by</item>
4025     <item>r_equalize_entities_fullbright</item>
4026     <item>r_equalize_entities_minambient</item>
4027     <item>r_equalize_entities_to</item>
4028     <item>r_explosionclip</item>
4029     <item>r_fakelight</item>
4030     <item>r_fakelight_intensity</item>
4031     <item>r_farclip_base</item>
4032     <item>r_farclip_world</item>
4033     <item>r_fixtrans_auto</item>
4034     <item>r_fog_clear</item>
4035     <item>r_fog_exp2</item>
4036     <item>r_font_antialias</item>
4037     <item>r_font_compress</item>
4038     <item>r_font_disable_freetype</item>
4039     <item>r_font_diskcache</item>
4040     <item>r_font_hinting</item>
4041     <item>r_font_kerning</item>
4042     <item>r_font_nonpoweroftwo</item>
4043     <item>r_font_postprocess_blur</item>
4044     <item>r_font_postprocess_outline</item>
4045     <item>r_font_postprocess_shadow_x</item>
4046     <item>r_font_postprocess_shadow_y</item>
4047     <item>r_font_postprocess_shadow_z</item>
4048     <item>r_font_size_snapping</item>
4049     <item>r_font_use_alpha_textures</item>
4050     <item>r_framedatasize</item>
4051     <item>r_fullbright</item>
4052     <item>r_fullbrights</item>
4053     <item>r_glsl</item>
4054     <item>r_glsl_deluxemapping</item>
4055     <item>r_glsl_offsetmapping</item>
4056     <item>r_glsl_offsetmapping_lod</item>
4057     <item>r_glsl_offsetmapping_lod_distance</item>
4058     <item>r_glsl_offsetmapping_reliefmapping</item>
4059     <item>r_glsl_offsetmapping_reliefmapping_refinesteps</item>
4060     <item>r_glsl_offsetmapping_reliefmapping_steps</item>
4061     <item>r_glsl_offsetmapping_scale</item>
4062     <item>r_glsl_offsetmapping_steps</item>
4063     <item>r_glsl_postprocess</item>
4064     <item>r_glsl_postprocess_uservec1</item>
4065     <item>r_glsl_postprocess_uservec1_enable</item>
4066     <item>r_glsl_postprocess_uservec2</item>
4067     <item>r_glsl_postprocess_uservec2_enable</item>
4068     <item>r_glsl_postprocess_uservec3</item>
4069     <item>r_glsl_postprocess_uservec3_enable</item>
4070     <item>r_glsl_postprocess_uservec4</item>
4071     <item>r_glsl_postprocess_uservec4_enable</item>
4072     <item>r_glsl_saturation</item>
4073     <item>r_glsl_saturation_redcompensate</item>
4074     <item>r_glsl_skeletal</item>
4075     <item>r_glsl_vertextextureblend_usebothalphas</item>
4076     <item>r_hdr_glowintensity</item>
4077     <item>r_hdr_irisadaptation</item>
4078     <item>r_hdr_irisadaptation_fade_down</item>
4079     <item>r_hdr_irisadaptation_fade_up</item>
4080     <item>r_hdr_irisadaptation_maxvalue</item>
4081     <item>r_hdr_irisadaptation_minvalue</item>
4082     <item>r_hdr_irisadaptation_multiplier</item>
4083     <item>r_hdr_irisadaptation_radius</item>
4084     <item>r_hdr_irisadaptation_value</item>
4085     <item>r_hdr_scenebrightness</item>
4086     <item>r_labelsprites_roundtopixels</item>
4087     <item>r_labelsprites_scale</item>
4088     <item>r_lerpimages</item>
4089     <item>r_lerplightstyles</item>
4090     <item>r_lerpmodels</item>
4091     <item>r_lerpsprites</item>
4092     <item>r_letterbox</item>
4093     <item>r_lightningbeam_color_blue</item>
4094     <item>r_lightningbeam_color_green</item>
4095     <item>r_lightningbeam_color_red</item>
4096     <item>r_lightningbeam_qmbtexture</item>
4097     <item>r_lightningbeam_repeatdistance</item>
4098     <item>r_lightningbeam_scroll</item>
4099     <item>r_lightningbeam_thickness</item>
4100     <item>r_lockpvs</item>
4101     <item>r_lockvisibility</item>
4102     <item>r_mipnormalmaps</item>
4103     <item>r_mipskins</item>
4104     <item>r_mipsprites</item>
4105     <item>r_motionblur</item>
4106     <item>r_motionblur_averaging</item>
4107     <item>r_motionblur_maxblur</item>
4108     <item>r_motionblur_minblur</item>
4109     <item>r_motionblur_mousefactor</item>
4110     <item>r_motionblur_mousefactor_maxspeed</item>
4111     <item>r_motionblur_mousefactor_minspeed</item>
4112     <item>r_motionblur_randomize</item>
4113     <item>r_motionblur_velocityfactor</item>
4114     <item>r_motionblur_velocityfactor_maxspeed</item>
4115     <item>r_motionblur_velocityfactor_minspeed</item>
4116     <item>r_nearclip</item>
4117     <item>r_nearest_2d</item>
4118     <item>r_nearest_conchars</item>
4119     <item>r_nosurftextures</item>
4120     <item>r_novis</item>
4121     <item>r_overheadsprites_perspective</item>
4122     <item>r_overheadsprites_pushback</item>
4123     <item>r_overheadsprites_scalex</item>
4124     <item>r_overheadsprites_scaley</item>
4125     <item>r_picmipsprites</item>
4126     <item>r_picmipworld</item>
4127     <item>r_polygonoffset_decals_factor</item>
4128     <item>r_polygonoffset_decals_offset</item>
4129     <item>r_polygonoffset_submodel_factor</item>
4130     <item>r_polygonoffset_submodel_offset</item>
4131     <item>r_q1bsp_skymasking</item>
4132     <item>r_q3bsp_renderskydepth</item>
4133     <item>r_render</item>
4134     <item>r_renderview</item>
4135     <item>r_shadow_bouncegrid</item>
4136     <item>r_shadow_bouncegrid_bounceanglediffuse</item>
4137     <item>r_shadow_bouncegrid_directionalshading</item>
4138     <item>r_shadow_bouncegrid_dlightparticlemultiplier</item>
4139     <item>r_shadow_bouncegrid_hitmodels</item>
4140     <item>r_shadow_bouncegrid_includedirectlighting</item>
4141     <item>r_shadow_bouncegrid_intensity</item>
4142     <item>r_shadow_bouncegrid_lightradiusscale</item>
4143     <item>r_shadow_bouncegrid_maxbounce</item>
4144     <item>r_shadow_bouncegrid_particlebounceintensity</item>
4145     <item>r_shadow_bouncegrid_particleintensity</item>
4146     <item>r_shadow_bouncegrid_photons</item>
4147     <item>r_shadow_bouncegrid_spacing</item>
4148     <item>r_shadow_bouncegrid_stablerandom</item>
4149     <item>r_shadow_bouncegrid_static</item>
4150     <item>r_shadow_bouncegrid_static_directionalshading</item>
4151     <item>r_shadow_bouncegrid_static_lightradiusscale</item>
4152     <item>r_shadow_bouncegrid_static_maxbounce</item>
4153     <item>r_shadow_bouncegrid_static_photons</item>
4154     <item>r_shadow_bouncegrid_updateinterval</item>
4155     <item>r_shadow_bouncegrid_x</item>
4156     <item>r_shadow_bouncegrid_y</item>
4157     <item>r_shadow_bouncegrid_z</item>
4158     <item>r_shadow_bumpscale_basetexture</item>
4159     <item>r_shadow_bumpscale_bumpmap</item>
4160     <item>r_shadow_debuglight</item>
4161     <item>r_shadow_deferred</item>
4162     <item>r_shadow_frontsidecasting</item>
4163     <item>r_shadow_gloss</item>
4164     <item>r_shadow_gloss2exponent</item>
4165     <item>r_shadow_gloss2intensity</item>
4166     <item>r_shadow_glossexact</item>
4167     <item>r_shadow_glossexponent</item>
4168     <item>r_shadow_glossintensity</item>
4169     <item>r_shadow_lightattenuationdividebias</item>
4170     <item>r_shadow_lightattenuationlinearscale</item>
4171     <item>r_shadow_lightintensityscale</item>
4172     <item>r_shadow_lightradiusscale</item>
4173     <item>r_shadow_polygonfactor</item>
4174     <item>r_shadow_polygonoffset</item>
4175     <item>r_shadow_projectdistance</item>
4176     <item>r_shadow_realtime_dlight</item>
4177     <item>r_shadow_realtime_dlight_portalculling</item>
4178     <item>r_shadow_realtime_dlight_shadows</item>
4179     <item>r_shadow_realtime_dlight_svbspculling</item>
4180     <item>r_shadow_realtime_world</item>
4181     <item>r_shadow_realtime_world_compile</item>
4182     <item>r_shadow_realtime_world_compileportalculling</item>
4183     <item>r_shadow_realtime_world_compileshadow</item>
4184     <item>r_shadow_realtime_world_compilesvbsp</item>
4185     <item>r_shadow_realtime_world_lightmaps</item>
4186     <item>r_shadow_realtime_world_shadows</item>
4187     <item>r_shadow_scissor</item>
4188     <item>r_shadow_shadowmapping</item>
4189     <item>r_shadow_shadowmapping_bias</item>
4190     <item>r_shadow_shadowmapping_bordersize</item>
4191     <item>r_shadow_shadowmapping_depthbits</item>
4192     <item>r_shadow_shadowmapping_filterquality</item>
4193     <item>r_shadow_shadowmapping_maxsize</item>
4194     <item>r_shadow_shadowmapping_minsize</item>
4195     <item>r_shadow_shadowmapping_nearclip</item>
4196     <item>r_shadow_shadowmapping_polygonfactor</item>
4197     <item>r_shadow_shadowmapping_polygonoffset</item>
4198     <item>r_shadow_shadowmapping_precision</item>
4199     <item>r_shadow_shadowmapping_useshadowsampler</item>
4200     <item>r_shadow_shadowmapping_vsdct</item>
4201     <item>r_shadow_sortsurfaces</item>
4202     <item>r_shadow_texture3d</item>
4203     <item>r_shadow_usebihculling</item>
4204     <item>r_shadow_usenormalmap</item>
4205     <item>r_shadows</item>
4206     <item>r_shadows_castfrombmodels</item>
4207     <item>r_shadows_darken</item>
4208     <item>r_shadows_drawafterrtlighting</item>
4209     <item>r_shadows_focus</item>
4210     <item>r_shadows_shadowmapbias</item>
4211     <item>r_shadows_shadowmapscale</item>
4212     <item>r_shadows_throwdirection</item>
4213     <item>r_shadows_throwdistance</item>
4214     <item>r_showbboxes</item>
4215     <item>r_showcollisionbrushes</item>
4216     <item>r_showcollisionbrushes_polygonfactor</item>
4217     <item>r_showcollisionbrushes_polygonoffset</item>
4218     <item>r_showdisabledepthtest</item>
4219     <item>r_showlighting</item>
4220     <item>r_shownormals</item>
4221     <item>r_showoverdraw</item>
4222     <item>r_showshadowvolumes</item>
4223     <item>r_showsurfaces</item>
4224     <item>r_showtris</item>
4225     <item>r_skeletal_debugbone</item>
4226     <item>r_skeletal_debugbonecomponent</item>
4227     <item>r_skeletal_debugbonevalue</item>
4228     <item>r_skeletal_debugtranslatex</item>
4229     <item>r_skeletal_debugtranslatey</item>
4230     <item>r_skeletal_debugtranslatez</item>
4231     <item>r_skeletal_use_sse</item>
4232     <item>r_sky</item>
4233     <item>r_skyscroll1</item>
4234     <item>r_skyscroll2</item>
4235     <item>r_smoothnormals_areaweighting</item>
4236     <item>r_sortentities</item>
4237     <item>r_speeds</item>
4238     <item>r_speeds_graph</item>
4239     <item>r_speeds_graph_filter_b</item>
4240     <item>r_speeds_graph_filter_c</item>
4241     <item>r_speeds_graph_filter_g</item>
4242     <item>r_speeds_graph_filter_m</item>
4243     <item>r_speeds_graph_filter_o</item>
4244     <item>r_speeds_graph_filter_r</item>
4245     <item>r_speeds_graph_filter_w</item>
4246     <item>r_speeds_graph_filter_y</item>
4247     <item>r_speeds_graph_height</item>
4248     <item>r_speeds_graph_length</item>
4249     <item>r_speeds_graph_seconds</item>
4250     <item>r_speeds_graph_width</item>
4251     <item>r_speeds_graph_x</item>
4252     <item>r_speeds_graph_y</item>
4253     <item>r_stereo_angle</item>
4254     <item>r_stereo_horizontal</item>
4255     <item>r_stereo_redblue</item>
4256     <item>r_stereo_redcyan</item>
4257     <item>r_stereo_redgreen</item>
4258     <item>r_stereo_separation</item>
4259     <item>r_stereo_sidebyside</item>
4260     <item>r_stereo_vertical</item>
4261     <item>r_subdivisions_collision_maxtess</item>
4262     <item>r_subdivisions_collision_maxvertices</item>
4263     <item>r_subdivisions_collision_mintess</item>
4264     <item>r_subdivisions_collision_tolerance</item>
4265     <item>r_subdivisions_maxtess</item>
4266     <item>r_subdivisions_maxvertices</item>
4267     <item>r_subdivisions_mintess</item>
4268     <item>r_subdivisions_tolerance</item>
4269     <item>r_test</item>
4270     <item>r_textbrightness</item>
4271     <item>r_textcontrast</item>
4272     <item>r_textshadow</item>
4273     <item>r_texture_dds_load</item>
4274     <item>r_texture_dds_load_alphamode</item>
4275     <item>r_texture_dds_load_logfailure</item>
4276     <item>r_texture_dds_save</item>
4277     <item>r_texture_dds_swdecode</item>
4278     <item>r_texture_jpeg_fastpicmip</item>
4279     <item>r_textureunits</item>
4280     <item>r_track_sprites</item>
4281     <item>r_track_sprites_flags</item>
4282     <item>r_track_sprites_scaleh</item>
4283     <item>r_track_sprites_scalew</item>
4284     <item>r_transparent</item>
4285     <item>r_transparent_alphatocoverage</item>
4286     <item>r_transparent_sortarraysize</item>
4287     <item>r_transparent_sortmaxdist</item>
4288     <item>r_transparent_sortmindist</item>
4289     <item>r_transparent_sortsurfacesbynearest</item>
4290     <item>r_transparent_useplanardistance</item>
4291     <item>r_transparentdepthmasking</item>
4292     <item>r_trippy</item>
4293     <item>r_usedepthtextures</item>
4294     <item>r_useinfinitefarclip</item>
4295     <item>r_useportalculling</item>
4296     <item>r_usesurfaceculling</item>
4297     <item>r_viewfbo</item>
4298     <item>r_viewscale</item>
4299     <item>r_viewscale_fpsscaling</item>
4300     <item>r_viewscale_fpsscaling_min</item>
4301     <item>r_viewscale_fpsscaling_multiply</item>
4302     <item>r_viewscale_fpsscaling_stepmax</item>
4303     <item>r_viewscale_fpsscaling_stepsize</item>
4304     <item>r_viewscale_fpsscaling_target</item>
4305     <item>r_water</item>
4306     <item>r_water_clippingplanebias</item>
4307     <item>r_water_fbo</item>
4308     <item>r_water_hideplayer</item>
4309     <item>r_water_lowquality</item>
4310     <item>r_water_reflectdistort</item>
4311     <item>r_water_refractdistort</item>
4312     <item>r_water_resolutionmultiplier</item>
4313     <item>r_water_scissormode</item>
4314     <item>r_wateralpha</item>
4315     <item>r_waterscroll</item>
4316     <item>r_waterwarp</item>
4317     <item>rcon_address</item>
4318     <item>rcon_password</item>
4319     <item>rcon_restricted_commands</item>
4320     <item>rcon_restricted_password</item>
4321     <item>rcon_secure</item>
4322     <item>rcon_secure_challengetimeout</item>
4323     <item>rcon_secure_maxdiff</item>
4324     <item>registered</item>
4325     <item>rescan_pending</item>
4326     <item>samelevel</item>
4327     <item>saved1</item>
4328     <item>saved2</item>
4329     <item>saved3</item>
4330     <item>saved4</item>
4331     <item>savedgamecfg</item>
4332     <item>sbar_alpha_bg</item>
4333     <item>sbar_alpha_fg</item>
4334     <item>sbar_flagstatus_pos</item>
4335     <item>sbar_flagstatus_right</item>
4336     <item>sbar_gametime</item>
4337     <item>sbar_hudselector</item>
4338     <item>sbar_info_pos</item>
4339     <item>sbar_miniscoreboard_size</item>
4340     <item>sbar_scorerank</item>
4341     <item>scoreboard_accuracy</item>
4342     <item>scoreboard_accuracy_border_thickness</item>
4343     <item>scoreboard_accuracy_doublerows</item>
4344     <item>scoreboard_accuracy_nocolors</item>
4345     <item>scoreboard_alpha_bg</item>
4346     <item>scoreboard_alpha_fg</item>
4347     <item>scoreboard_alpha_name</item>
4348     <item>scoreboard_alpha_name_self</item>
4349     <item>scoreboard_bg_scale</item>
4350     <item>scoreboard_border_thickness</item>
4351     <item>scoreboard_color_bg_b</item>
4352     <item>scoreboard_color_bg_g</item>
4353     <item>scoreboard_color_bg_r</item>
4354     <item>scoreboard_color_bg_team</item>
4355     <item>scoreboard_columns</item>
4356     <item>scoreboard_fadeinspeed</item>
4357     <item>scoreboard_fadeoutspeed</item>
4358     <item>scoreboard_highlight</item>
4359     <item>scoreboard_highlight_alpha</item>
4360     <item>scoreboard_highlight_alpha_self</item>
4361     <item>scoreboard_offset_left</item>
4362     <item>scoreboard_offset_right</item>
4363     <item>scoreboard_offset_vertical</item>
4364     <item>scoreboard_respawntime_decimals</item>
4365     <item>scr_centertime</item>
4366     <item>scr_conalpha</item>
4367     <item>scr_conalpha2factor</item>
4368     <item>scr_conalpha3factor</item>
4369     <item>scr_conalphafactor</item>
4370     <item>scr_conbrightness</item>
4371     <item>scr_conforcewhiledisconnected</item>
4372     <item>scr_conscroll2_x</item>
4373     <item>scr_conscroll2_y</item>
4374     <item>scr_conscroll3_x</item>
4375     <item>scr_conscroll3_y</item>
4376     <item>scr_conscroll_x</item>
4377     <item>scr_conscroll_y</item>
4378     <item>scr_infobar_height</item>
4379     <item>scr_loadingscreen_background</item>
4380     <item>scr_loadingscreen_barcolor</item>
4381     <item>scr_loadingscreen_barheight</item>
4382     <item>scr_loadingscreen_count</item>
4383     <item>scr_loadingscreen_firstforstartup</item>
4384     <item>scr_loadingscreen_maxfps</item>
4385     <item>scr_loadingscreen_picture</item>
4386     <item>scr_loadingscreen_scale</item>
4387     <item>scr_loadingscreen_scale_base</item>
4388     <item>scr_loadingscreen_scale_limit</item>
4389     <item>scr_menuforcewhiledisconnected</item>
4390     <item>scr_printspeed</item>
4391     <item>scr_refresh</item>
4392     <item>scr_screenshot_alpha</item>
4393     <item>scr_screenshot_gammaboost</item>
4394     <item>scr_screenshot_hwgamma</item>
4395     <item>scr_screenshot_jpeg</item>
4396     <item>scr_screenshot_jpeg_quality</item>
4397     <item>scr_screenshot_name</item>
4398     <item>scr_screenshot_name_in_mapdir</item>
4399     <item>scr_screenshot_png</item>
4400     <item>scr_screenshot_timestamp</item>
4401     <item>scr_stipple</item>
4402     <item>scratch1</item>
4403     <item>scratch2</item>
4404     <item>scratch3</item>
4405     <item>scratch4</item>
4406     <item>sensitivity</item>
4407     <item>serverconfig</item>
4408     <item>sessionid</item>
4409     <item>showblur</item>
4410     <item>showbrand</item>
4411     <item>showdate</item>
4412     <item>showdate_format</item>
4413     <item>showfps</item>
4414     <item>shownetgraph</item>
4415     <item>showpause</item>
4416     <item>showram</item>
4417     <item>showsound</item>
4418     <item>showspeed</item>
4419     <item>showtex</item>
4420     <item>showtime</item>
4421     <item>showtime_format</item>
4422     <item>showtopspeed</item>
4423     <item>showturtle</item>
4424     <item>skill</item>
4425     <item>skill_auto</item>
4426     <item>skin</item>
4427     <item>slowmo</item>
4428     <item>snd_attenuation_decibel</item>
4429     <item>snd_attenuation_exponent</item>
4430     <item>snd_channel0volume</item>
4431     <item>snd_channel1volume</item>
4432     <item>snd_channel2volume</item>
4433     <item>snd_channel3volume</item>
4434     <item>snd_channel4volume</item>
4435     <item>snd_channel5volume</item>
4436     <item>snd_channel6volume</item>
4437     <item>snd_channel7volume</item>
4438     <item>snd_channel8volume</item>
4439     <item>snd_channel9volume</item>
4440     <item>snd_channellayout</item>
4441     <item>snd_channels</item>
4442     <item>snd_csqcchannel0volume</item>
4443     <item>snd_csqcchannel1volume</item>
4444     <item>snd_csqcchannel2volume</item>
4445     <item>snd_csqcchannel3volume</item>
4446     <item>snd_csqcchannel4volume</item>
4447     <item>snd_csqcchannel5volume</item>
4448     <item>snd_csqcchannel6volume</item>
4449     <item>snd_csqcchannel7volume</item>
4450     <item>snd_entchannel0volume</item>
4451     <item>snd_entchannel1volume</item>
4452     <item>snd_entchannel2volume</item>
4453     <item>snd_entchannel3volume</item>
4454     <item>snd_entchannel4volume</item>
4455     <item>snd_entchannel5volume</item>
4456     <item>snd_entchannel6volume</item>
4457     <item>snd_entchannel7volume</item>
4458     <item>snd_identicalsoundrandomization_tics</item>
4459     <item>snd_identicalsoundrandomization_time</item>
4460     <item>snd_initialized</item>
4461     <item>snd_maxchannelvolume</item>
4462     <item>snd_mutewhenidle</item>
4463     <item>snd_noextraupdate</item>
4464     <item>snd_playerchannel0volume</item>
4465     <item>snd_playerchannel1volume</item>
4466     <item>snd_playerchannel2volume</item>
4467     <item>snd_playerchannel3volume</item>
4468     <item>snd_playerchannel4volume</item>
4469     <item>snd_playerchannel5volume</item>
4470     <item>snd_playerchannel6volume</item>
4471     <item>snd_playerchannel7volume</item>
4472     <item>snd_precache</item>
4473     <item>snd_show</item>
4474     <item>snd_softclip</item>
4475     <item>snd_soundradius</item>
4476     <item>snd_spatialization_control</item>
4477     <item>snd_spatialization_max</item>
4478     <item>snd_spatialization_max_radius</item>
4479     <item>snd_spatialization_min</item>
4480     <item>snd_spatialization_min_radius</item>
4481     <item>snd_spatialization_occlusion</item>
4482     <item>snd_spatialization_power</item>
4483     <item>snd_spatialization_prologic</item>
4484     <item>snd_spatialization_prologic_frontangle</item>
4485     <item>snd_speed</item>
4486     <item>snd_startloopingsounds</item>
4487     <item>snd_startnonloopingsounds</item>
4488     <item>snd_staticvolume</item>
4489     <item>snd_streaming</item>
4490     <item>snd_streaming_length</item>
4491     <item>snd_swapstereo</item>
4492     <item>snd_width</item>
4493     <item>snd_worldchannel0volume</item>
4494     <item>snd_worldchannel1volume</item>
4495     <item>snd_worldchannel2volume</item>
4496     <item>snd_worldchannel3volume</item>
4497     <item>snd_worldchannel4volume</item>
4498     <item>snd_worldchannel5volume</item>
4499     <item>snd_worldchannel6volume</item>
4500     <item>snd_worldchannel7volume</item>
4501     <item>spawn_debug</item>
4502     <item>spawn_debugview</item>
4503     <item>speedmeter</item>
4504     <item>sv_accelerate</item>
4505     <item>sv_accuracy_data_send</item>
4506     <item>sv_accuracy_data_share</item>
4507     <item>sv_adminnick</item>
4508     <item>sv_aim</item>
4509     <item>sv_airaccel_qw</item>
4510     <item>sv_airaccel_qw_stretchfactor</item>
4511     <item>sv_airaccel_sideways_friction</item>
4512     <item>sv_airaccelerate</item>
4513     <item>sv_aircontrol</item>
4514     <item>sv_aircontrol_penalty</item>
4515     <item>sv_aircontrol_power</item>
4516     <item>sv_airspeedlimit_nonqw</item>
4517     <item>sv_airstopaccelerate</item>
4518     <item>sv_airstrafeaccel_qw</item>
4519     <item>sv_airstrafeaccelerate</item>
4520     <item>sv_allow_fullbright</item>
4521     <item>sv_allowdownloads</item>
4522     <item>sv_allowdownloads_archive</item>
4523     <item>sv_allowdownloads_config</item>
4524     <item>sv_allowdownloads_dlcache</item>
4525     <item>sv_allowdownloads_inarchive</item>
4526     <item>sv_areadebug</item>
4527     <item>sv_areagrid_mingridsize</item>
4528     <item>sv_autodemo_perclient</item>
4529     <item>sv_autodemo_perclient_discardable</item>
4530     <item>sv_autodemo_perclient_nameformat</item>
4531     <item>sv_autoscreenshot</item>
4532     <item>sv_autotaunt</item>
4533     <item>sv_cheats</item>
4534     <item>sv_checkforpacketsduringsleep</item>
4535     <item>sv_clientcommand_antispam_count</item>
4536     <item>sv_clientcommand_antispam_time</item>
4537     <item>sv_clmovement_enable</item>
4538     <item>sv_clmovement_inputtimeout</item>
4539     <item>sv_clmovement_minping</item>
4540     <item>sv_clmovement_minping_disabletime</item>
4541     <item>sv_clones</item>
4542     <item>sv_cullentities_nevercullbmodels</item>
4543     <item>sv_cullentities_pvs</item>
4544     <item>sv_cullentities_stats</item>
4545     <item>sv_cullentities_trace</item>
4546     <item>sv_cullentities_trace_delay</item>
4547     <item>sv_cullentities_trace_delay_players</item>
4548     <item>sv_cullentities_trace_enlarge</item>
4549     <item>sv_cullentities_trace_entityocclusion</item>
4550     <item>sv_cullentities_trace_prediction</item>
4551     <item>sv_cullentities_trace_prediction_time</item>
4552     <item>sv_cullentities_trace_samples</item>
4553     <item>sv_cullentities_trace_samples_extra</item>
4554     <item>sv_cullentities_trace_samples_players</item>
4555     <item>sv_curl_defaulturl</item>
4556     <item>sv_curl_maxspeed</item>
4557     <item>sv_curl_serverpackages</item>
4558     <item>sv_curl_serverpackages_auto</item>
4559     <item>sv_db_saveasdump</item>
4560     <item>sv_debugmove</item>
4561     <item>sv_defaultcharacter</item>
4562     <item>sv_defaultplayercolors</item>
4563     <item>sv_defaultplayermodel</item>
4564     <item>sv_defaultplayermodel_blue</item>
4565     <item>sv_defaultplayermodel_pink</item>
4566     <item>sv_defaultplayermodel_red</item>
4567     <item>sv_defaultplayermodel_yellow</item>
4568     <item>sv_defaultplayerskin</item>
4569     <item>sv_defaultplayerskin_blue</item>
4570     <item>sv_defaultplayerskin_pink</item>
4571     <item>sv_defaultplayerskin_red</item>
4572     <item>sv_defaultplayerskin_yellow</item>
4573     <item>sv_disablenotify</item>
4574     <item>sv_dodging_delay</item>
4575     <item>sv_dodging_height_threshold</item>
4576     <item>sv_dodging_horiz_speed</item>
4577     <item>sv_dodging_ramp_time</item>
4578     <item>sv_dodging_sound</item>
4579     <item>sv_dodging_up_speed</item>
4580     <item>sv_dodging_wall_distance_threshold</item>
4581     <item>sv_dodging_wall_dodging</item>
4582     <item>sv_doublejump</item>
4583     <item>sv_echobprint</item>
4584     <item>sv_entpatch</item>
4585     <item>sv_eventlog</item>
4586     <item>sv_eventlog_console</item>
4587     <item>sv_eventlog_files</item>
4588     <item>sv_eventlog_files_counter</item>
4589     <item>sv_eventlog_files_nameprefix</item>
4590     <item>sv_eventlog_files_namesuffix</item>
4591     <item>sv_eventlog_files_timestamps</item>
4592     <item>sv_fixedframeratesingleplayer</item>
4593     <item>sv_foginterval</item>
4594     <item>sv_fraginfo</item>
4595     <item>sv_fraginfo_handicap</item>
4596     <item>sv_fraginfo_ping</item>
4597     <item>sv_fraginfo_stats</item>
4598     <item>sv_freezenonclients</item>
4599     <item>sv_friction</item>
4600     <item>sv_friction_on_land</item>
4601     <item>sv_gameplayfix_blowupfallenzombies</item>
4602     <item>sv_gameplayfix_consistentplayerprethink</item>
4603     <item>sv_gameplayfix_delayprojectiles</item>
4604     <item>sv_gameplayfix_downtracesupportsongroundflag</item>
4605     <item>sv_gameplayfix_droptofloorstartsolid</item>
4606     <item>sv_gameplayfix_droptofloorstartsolid_nudgetocorrect</item>
4607     <item>sv_gameplayfix_easierwaterjump</item>
4608     <item>sv_gameplayfix_findradiusdistancetobox</item>
4609     <item>sv_gameplayfix_fixedcheckwatertransition</item>
4610     <item>sv_gameplayfix_gravityunaffectedbyticrate</item>
4611     <item>sv_gameplayfix_grenadebouncedownslopes</item>
4612     <item>sv_gameplayfix_multiplethinksperframe</item>
4613     <item>sv_gameplayfix_noairborncorpse</item>
4614     <item>sv_gameplayfix_noairborncorpse_allowsuspendeditems</item>
4615     <item>sv_gameplayfix_nogravityonground</item>
4616     <item>sv_gameplayfix_nostepmoveonsteepslopes</item>
4617     <item>sv_gameplayfix_nudgeoutofsolid</item>
4618     <item>sv_gameplayfix_nudgeoutofsolid_separation</item>
4619     <item>sv_gameplayfix_q1bsptracelinereportstexture</item>
4620     <item>sv_gameplayfix_q2airaccelerate</item>
4621     <item>sv_gameplayfix_setmodelrealbox</item>
4622     <item>sv_gameplayfix_slidemoveprojectiles</item>
4623     <item>sv_gameplayfix_stepdown</item>
4624     <item>sv_gameplayfix_stepmultipletimes</item>
4625     <item>sv_gameplayfix_swiminbmodels</item>
4626     <item>sv_gameplayfix_unstickentities</item>
4627     <item>sv_gameplayfix_unstickplayers</item>
4628     <item>sv_gameplayfix_upwardvelocityclearsongroundflag</item>
4629     <item>sv_gentle</item>
4630     <item>sv_gibhealth</item>
4631     <item>sv_gravity</item>
4632     <item>sv_heartbeatperiod</item>
4633     <item>sv_idealpitchscale</item>
4634     <item>sv_intermission_cdtrack</item>
4635     <item>sv_join_notices</item>
4636     <item>sv_join_notices_time</item>
4637     <item>sv_jumpspeedcap_max</item>
4638     <item>sv_jumpspeedcap_max_disable_on_ramps</item>
4639     <item>sv_jumpspeedcap_min</item>
4640     <item>sv_jumpstep</item>
4641     <item>sv_jumpvelocity</item>
4642     <item>sv_logscores_bots</item>
4643     <item>sv_logscores_console</item>
4644     <item>sv_logscores_file</item>
4645     <item>sv_logscores_filename</item>
4646     <item>sv_mapchange_delay</item>
4647     <item>sv_master1</item>
4648     <item>sv_master2</item>
4649     <item>sv_master3</item>
4650     <item>sv_master4</item>
4651     <item>sv_masterextra1</item>
4652     <item>sv_masterextra2</item>
4653     <item>sv_masterextra3</item>
4654     <item>sv_maxairspeed</item>
4655     <item>sv_maxairstrafespeed</item>
4656     <item>sv_maxidle</item>
4657     <item>sv_maxidle_spectatorsareidle</item>
4658     <item>sv_maxrate</item>
4659     <item>sv_maxspeed</item>
4660     <item>sv_maxvelocity</item>
4661     <item>sv_motd</item>
4662     <item>sv_namechangetimer</item>
4663     <item>sv_nostep</item>
4664     <item>sv_onlycsqcnetworking</item>
4665     <item>sv_player_crouch_maxs</item>
4666     <item>sv_player_crouch_mins</item>
4667     <item>sv_player_crouch_viewoffset</item>
4668     <item>sv_player_headsize</item>
4669     <item>sv_player_maxs</item>
4670     <item>sv_player_mins</item>
4671     <item>sv_player_viewoffset</item>
4672     <item>sv_playerphysicsqc</item>
4673     <item>sv_precacheitems</item>
4674     <item>sv_precacheplayermodels</item>
4675     <item>sv_precacheweapons</item>
4676     <item>sv_progs</item>
4677     <item>sv_protocolname</item>
4678     <item>sv_public</item>
4679     <item>sv_public_rejectreason</item>
4680     <item>sv_q3acompat_machineshotgunswap</item>
4681     <item>sv_random_seed</item>
4682     <item>sv_ratelimitlocalplayer</item>
4683     <item>sv_ready_restart</item>
4684     <item>sv_ready_restart_after_countdown</item>
4685     <item>sv_ready_restart_repeatable</item>
4686     <item>sv_servermodelsonly</item>
4687     <item>sv_shownames_cull_distance</item>
4688     <item>sv_simple_items</item>
4689     <item>sv_sound_land</item>
4690     <item>sv_sound_watersplash</item>
4691     <item>sv_spectate</item>
4692     <item>sv_spectator_speed_multiplier</item>
4693     <item>sv_status_privacy</item>
4694     <item>sv_status_show_qcstatus</item>
4695     <item>sv_stepheight</item>
4696     <item>sv_stopspeed</item>
4697     <item>sv_strengthsound_antispam_refire_threshold</item>
4698     <item>sv_strengthsound_antispam_time</item>
4699     <item>sv_taunt</item>
4700     <item>sv_teamnagger</item>
4701     <item>sv_threaded</item>
4702     <item>sv_timeout</item>
4703     <item>sv_timeout_leadtime</item>
4704     <item>sv_timeout_length</item>
4705     <item>sv_timeout_number</item>
4706     <item>sv_timeout_resumetime</item>
4707     <item>sv_vote_call</item>
4708     <item>sv_vote_change</item>
4709     <item>sv_vote_command_restriction_allready</item>
4710     <item>sv_vote_command_restriction_chmap</item>
4711     <item>sv_vote_command_restriction_cointoss</item>
4712     <item>sv_vote_command_restriction_endmatch</item>
4713     <item>sv_vote_command_restriction_extendmatchtime</item>
4714     <item>sv_vote_command_restriction_fraglimit</item>
4715     <item>sv_vote_command_restriction_gotomap</item>
4716     <item>sv_vote_command_restriction_kick</item>
4717     <item>sv_vote_command_restriction_kickban</item>
4718     <item>sv_vote_command_restriction_movetoauto</item>
4719     <item>sv_vote_command_restriction_movetoblue</item>
4720     <item>sv_vote_command_restriction_movetopink</item>
4721     <item>sv_vote_command_restriction_movetored</item>
4722     <item>sv_vote_command_restriction_movetoyellow</item>
4723     <item>sv_vote_command_restriction_nextmap</item>
4724     <item>sv_vote_command_restriction_reducematchtime</item>
4725     <item>sv_vote_command_restriction_restart</item>
4726     <item>sv_vote_commands</item>
4727     <item>sv_vote_gamestart</item>
4728     <item>sv_vote_limit</item>
4729     <item>sv_vote_majority_factor</item>
4730     <item>sv_vote_majority_factor_of_voted</item>
4731     <item>sv_vote_master</item>
4732     <item>sv_vote_master_callable</item>
4733     <item>sv_vote_master_commands</item>
4734     <item>sv_vote_master_password</item>
4735     <item>sv_vote_master_playerlimit</item>
4736     <item>sv_vote_no_stops_vote</item>
4737     <item>sv_vote_nospectators</item>
4738     <item>sv_vote_only_commands</item>
4739     <item>sv_vote_override_mostrecent</item>
4740     <item>sv_vote_singlecount</item>
4741     <item>sv_vote_stop</item>
4742     <item>sv_vote_timeout</item>
4743     <item>sv_vote_wait</item>
4744     <item>sv_wallfriction</item>
4745     <item>sv_warsowbunny_accel</item>
4746     <item>sv_warsowbunny_airforwardaccel</item>
4747     <item>sv_warsowbunny_backtosideratio</item>
4748     <item>sv_warsowbunny_topspeed</item>
4749     <item>sv_warsowbunny_turnaccel</item>
4750     <item>sv_wateraccelerate</item>
4751     <item>sv_waterfriction</item>
4752     <item>sv_waypointsprite_deadlifetime</item>
4753     <item>sv_waypointsprite_deployed_lifetime</item>
4754     <item>sv_waypointsprite_limitedrange</item>
4755     <item>sv_weaponstats_file</item>
4756     <item>sv_worldbasename</item>
4757     <item>sv_worldmessage</item>
4758     <item>sv_worldname</item>
4759     <item>sv_worldnamenoextension</item>
4760     <item>sv_writepicture_quality</item>
4761     <item>sys_colortranslation</item>
4762     <item>sys_debugsleep</item>
4763     <item>sys_memsize_physical</item>
4764     <item>sys_memsize_virtual</item>
4765     <item>sys_specialcharactertranslation</item>
4766     <item>sys_ticrate</item>
4767     <item>sys_useclockgettime</item>
4768     <item>sys_usenoclockbutbenchmark</item>
4769     <item>team</item>
4770     <item>teamplay</item>
4771     <item>teamplay_lockonrestart</item>
4772     <item>teamplay_mode</item>
4773     <item>temp1</item>
4774     <item>the_goggles</item>
4775     <item>timedemo_screenshotframelist</item>
4776     <item>timeformat</item>
4777     <item>timelimit</item>
4778     <item>timelimit_decrement</item>
4779     <item>timelimit_increment</item>
4780     <item>timelimit_max</item>
4781     <item>timelimit_min</item>
4782     <item>timelimit_override</item>
4783     <item>timelimit_overtime</item>
4784     <item>timelimit_overtimes</item>
4785     <item>timelimit_suddendeath</item>
4786     <item>timestamps</item>
4787     <item>userbind10_description</item>
4788     <item>userbind10_press</item>
4789     <item>userbind10_release</item>
4790     <item>userbind11_description</item>
4791     <item>userbind11_press</item>
4792     <item>userbind11_release</item>
4793     <item>userbind12_description</item>
4794     <item>userbind12_press</item>
4795     <item>userbind12_release</item>
4796     <item>userbind13_description</item>
4797     <item>userbind13_press</item>
4798     <item>userbind13_release</item>
4799     <item>userbind14_description</item>
4800     <item>userbind14_press</item>
4801     <item>userbind14_release</item>
4802     <item>userbind15_description</item>
4803     <item>userbind15_press</item>
4804     <item>userbind15_release</item>
4805     <item>userbind16_description</item>
4806     <item>userbind16_press</item>
4807     <item>userbind16_release</item>
4808     <item>userbind17_description</item>
4809     <item>userbind17_press</item>
4810     <item>userbind17_release</item>
4811     <item>userbind18_description</item>
4812     <item>userbind18_press</item>
4813     <item>userbind18_release</item>
4814     <item>userbind19_description</item>
4815     <item>userbind19_press</item>
4816     <item>userbind19_release</item>
4817     <item>userbind1_description</item>
4818     <item>userbind1_press</item>
4819     <item>userbind1_release</item>
4820     <item>userbind20_description</item>
4821     <item>userbind20_press</item>
4822     <item>userbind20_release</item>
4823     <item>userbind21_description</item>
4824     <item>userbind21_press</item>
4825     <item>userbind21_release</item>
4826     <item>userbind22_description</item>
4827     <item>userbind22_press</item>
4828     <item>userbind22_release</item>
4829     <item>userbind23_description</item>
4830     <item>userbind23_press</item>
4831     <item>userbind23_release</item>
4832     <item>userbind24_description</item>
4833     <item>userbind24_press</item>
4834     <item>userbind24_release</item>
4835     <item>userbind25_description</item>
4836     <item>userbind25_press</item>
4837     <item>userbind25_release</item>
4838     <item>userbind26_description</item>
4839     <item>userbind26_press</item>
4840     <item>userbind26_release</item>
4841     <item>userbind27_description</item>
4842     <item>userbind27_press</item>
4843     <item>userbind27_release</item>
4844     <item>userbind28_description</item>
4845     <item>userbind28_press</item>
4846     <item>userbind28_release</item>
4847     <item>userbind29_description</item>
4848     <item>userbind29_press</item>
4849     <item>userbind29_release</item>
4850     <item>userbind2_description</item>
4851     <item>userbind2_press</item>
4852     <item>userbind2_release</item>
4853     <item>userbind30_description</item>
4854     <item>userbind30_press</item>
4855     <item>userbind30_release</item>
4856     <item>userbind31_description</item>
4857     <item>userbind31_press</item>
4858     <item>userbind31_release</item>
4859     <item>userbind32_description</item>
4860     <item>userbind32_press</item>
4861     <item>userbind32_release</item>
4862     <item>userbind3_description</item>
4863     <item>userbind3_press</item>
4864     <item>userbind3_release</item>
4865     <item>userbind4_description</item>
4866     <item>userbind4_press</item>
4867     <item>userbind4_release</item>
4868     <item>userbind5_description</item>
4869     <item>userbind5_press</item>
4870     <item>userbind5_release</item>
4871     <item>userbind6_description</item>
4872     <item>userbind6_press</item>
4873     <item>userbind6_release</item>
4874     <item>userbind7_description</item>
4875     <item>userbind7_press</item>
4876     <item>userbind7_release</item>
4877     <item>userbind8_description</item>
4878     <item>userbind8_press</item>
4879     <item>userbind8_release</item>
4880     <item>userbind9_description</item>
4881     <item>userbind9_press</item>
4882     <item>userbind9_release</item>
4883     <item>utf8_enable</item>
4884     <item>v_brightness</item>
4885     <item>v_centermove</item>
4886     <item>v_centerspeed</item>
4887     <item>v_color_black_b</item>
4888     <item>v_color_black_g</item>
4889     <item>v_color_black_r</item>
4890     <item>v_color_enable</item>
4891     <item>v_color_grey_b</item>
4892     <item>v_color_grey_g</item>
4893     <item>v_color_grey_r</item>
4894     <item>v_color_white_b</item>
4895     <item>v_color_white_g</item>
4896     <item>v_color_white_r</item>
4897     <item>v_contrast</item>
4898     <item>v_contrastboost</item>
4899     <item>v_deathtilt</item>
4900     <item>v_deathtiltangle</item>
4901     <item>v_flipped</item>
4902     <item>v_gamma</item>
4903     <item>v_glslgamma</item>
4904     <item>v_glslgamma_2d</item>
4905     <item>v_glslgamma_video</item>
4906     <item>v_hwgamma</item>
4907     <item>v_idlescale</item>
4908     <item>v_ipitch_cycle</item>
4909     <item>v_ipitch_level</item>
4910     <item>v_iroll_cycle</item>
4911     <item>v_iroll_level</item>
4912     <item>v_iyaw_cycle</item>
4913     <item>v_iyaw_level</item>
4914     <item>v_kickpitch</item>
4915     <item>v_kickroll</item>
4916     <item>v_kicktime</item>
4917     <item>v_psycho</item>
4918     <item>vid_bitsperpixel</item>
4919     <item>vid_conheight</item>
4920     <item>vid_conwidth</item>
4921     <item>vid_fullscreen</item>
4922     <item>vid_gl13</item>
4923     <item>vid_gl20</item>
4924     <item>vid_grabkeyboard</item>
4925     <item>vid_hardwaregammasupported</item>
4926     <item>vid_height</item>
4927     <item>vid_minheight</item>
4928     <item>vid_minwidth</item>
4929     <item>vid_mouse</item>
4930     <item>vid_netwmfullscreen</item>
4931     <item>vid_pixelheight</item>
4932     <item>vid_refreshrate</item>
4933     <item>vid_resizable</item>
4934     <item>vid_sRGB</item>
4935     <item>vid_sRGB_fallback</item>
4936     <item>vid_samples</item>
4937     <item>vid_soft</item>
4938     <item>vid_soft_interlace</item>
4939     <item>vid_soft_threads</item>
4940     <item>vid_stereobuffer</item>
4941     <item>vid_stick_mouse</item>
4942     <item>vid_touchscreen</item>
4943     <item>vid_touchscreen_outlinealpha</item>
4944     <item>vid_touchscreen_overlayalpha</item>
4945     <item>vid_userefreshrate</item>
4946     <item>vid_vsync</item>
4947     <item>vid_width</item>
4948     <item>vid_x11_display</item>
4949     <item>viewsize</item>
4950     <item>volume</item>
4951     <item>waypoint_benchmark</item>
4952     <item>welcome_message_time</item>
4953     <item>_allow_unacceptable_compiler_bugs</item>
4954     <item>_angles</item>
4955     <item>_backup_con_chatvars_set</item>
4956     <item>_campaign_index</item>
4957     <item>_campaign_name</item>
4958     <item>_campaign_testrun</item>
4959     <item>_cl_color</item>
4960     <item>_cl_name</item>
4961     <item>_cl_playermodel</item>
4962     <item>_cl_playerskin</item>
4963     <item>_cl_pmodel</item>
4964     <item>_cl_rate</item>
4965     <item>_con_chat_maximized</item>
4966     <item>_hud_configure</item>
4967     <item>_hud_panelorder</item>
4968     <item>_hud_showbinds_reload</item>
4969     <item>_independent_players</item>
4970     <item>_isalnum</item>
4971     <item>_isalpha</item>
4972     <item>_isascii</item>
4973     <item>_isblank</item>
4974     <item>_iscntrl</item>
4975     <item>_isdigit</item>
4976     <item>_isgraph</item>
4977     <item>_islower</item>
4978     <item>_isprint</item>
4979     <item>_ispunct</item>
4980     <item>_isspace</item>
4981     <item>_isupper</item>
4982     <item>_isxdigit</item>
4983     <item>_menu_alpha</item>
4984     <item>_menu_initialized</item>
4985     <item>_menu_prvm_language</item>
4986     <item>_menu_vid_height</item>
4987     <item>_menu_vid_pixelheight</item>
4988     <item>_menu_vid_width</item>
4989     <item>_notarget</item>
4990     <item>_origin</item>
4991     <item>_snd_mixahead</item>
4992     <item>_sv_init</item>
4993     <item>_togglezoom</item>
4994     <item>_urllib_nextslot</item>
4995   </list>
4996 
4997   <list name="Aliases">
4998     <item>+attack2</item>
4999     <item>+con_chat_maximize</item>
5000     <item>+crouch</item>
5001     <item>+fire</item>
5002     <item>+fire2</item>
5003     <item>+hook</item>
5004     <item>+hud_panel_radar_maximized</item>
5005     <item>+show_info</item>
5006     <item>+userbind</item>
5007     <item>+zoom</item>
5008     <item>-attack2</item>
5009     <item>-con_chat_maximize</item>
5010     <item>-crouch</item>
5011     <item>-fire</item>
5012     <item>-fire2</item>
5013     <item>-hook</item>
5014     <item>-hud_panel_radar_maximized</item>
5015     <item>-show_info</item>
5016     <item>-userbind</item>
5017     <item>-zoom</item>
5018     <item>addfav</item>
5019     <item>addtolist</item>
5020     <item>addvote</item>
5021     <item>adminmsg</item>
5022     <item>allready</item>
5023     <item>allspec</item>
5024     <item>anticheat</item>
5025     <item>asay_ctf_flagcarrier</item>
5026     <item>asay_ctf_haveflag</item>
5027     <item>asay_drop</item>
5028     <item>asay_killed</item>
5029     <item>asay_noammo</item>
5030     <item>asay_support</item>
5031     <item>asay_willgo</item>
5032     <item>autoswitch</item>
5033     <item>ban</item>
5034     <item>banlist</item>
5035     <item>bans</item>
5036     <item>bbox</item>
5037     <item>blurtest</item>
5038     <item>bot_cmd</item>
5039     <item>bsp</item>
5040     <item>checkfail</item>
5041     <item>chmap</item>
5042     <item>cl_hook_activeweapon</item>
5043     <item>cl_hook_gameend</item>
5044     <item>cl_hook_gamestart_all</item>
5045     <item>cl_hook_gamestart_arena</item>
5046     <item>cl_hook_gamestart_as</item>
5047     <item>cl_hook_gamestart_ca</item>
5048     <item>cl_hook_gamestart_ctf</item>
5049     <item>cl_hook_gamestart_cts</item>
5050     <item>cl_hook_gamestart_dm</item>
5051     <item>cl_hook_gamestart_dom</item>
5052     <item>cl_hook_gamestart_ft</item>
5053     <item>cl_hook_gamestart_ka</item>
5054     <item>cl_hook_gamestart_kh</item>
5055     <item>cl_hook_gamestart_lms</item>
5056     <item>cl_hook_gamestart_nb</item>
5057     <item>cl_hook_gamestart_nop</item>
5058     <item>cl_hook_gamestart_ons</item>
5059     <item>cl_hook_gamestart_rc</item>
5060     <item>cl_hook_gamestart_tdm</item>
5061     <item>clearmap</item>
5062     <item>clientversion</item>
5063     <item>cointoss</item>
5064     <item>create_scrshot_ent</item>
5065     <item>cvar_changes</item>
5066     <item>cvar_purechanges</item>
5067     <item>database</item>
5068     <item>debugmodel</item>
5069     <item>defer_clear</item>
5070     <item>defer_clear_all</item>
5071     <item>delrec</item>
5072     <item>devmap</item>
5073     <item>dropweapon</item>
5074     <item>dumpcommands</item>
5075     <item>dumpdb</item>
5076     <item>dumpnotifs</item>
5077     <item>effectindexdump</item>
5078     <item>endmatch</item>
5079     <item>extendmatchtime</item>
5080     <item>g_forced_team_matchsetup</item>
5081     <item>g_hitplots_add</item>
5082     <item>g_hitplots_remove</item>
5083     <item>g_maplist_add</item>
5084     <item>g_maplist_cleanup</item>
5085     <item>g_maplist_putfirst</item>
5086     <item>g_maplist_remove</item>
5087     <item>g_maplist_shufflenow</item>
5088     <item>g_tourney</item>
5089     <item>g_tourney_0</item>
5090     <item>g_tourney_1</item>
5091     <item>g_turrets_reload</item>
5092     <item>g_waypointeditor_relinkall</item>
5093     <item>g_waypointeditor_remove</item>
5094     <item>g_waypointeditor_saveall</item>
5095     <item>g_waypointeditor_spawn</item>
5096     <item>g_waypointeditor_unreachable</item>
5097     <item>g_waypointsprite_clear</item>
5098     <item>g_waypointsprite_clear_personal</item>
5099     <item>g_waypointsprite_personal</item>
5100     <item>g_waypointsprite_personal_d</item>
5101     <item>g_waypointsprite_personal_p</item>
5102     <item>g_waypointsprite_team_danger</item>
5103     <item>g_waypointsprite_team_danger_d</item>
5104     <item>g_waypointsprite_team_danger_p</item>
5105     <item>g_waypointsprite_team_helpme</item>
5106     <item>g_waypointsprite_team_here</item>
5107     <item>g_waypointsprite_team_here_d</item>
5108     <item>g_waypointsprite_team_here_p</item>
5109     <item>g_waypointsprite_toggle</item>
5110     <item>gametype</item>
5111     <item>gettaginfo</item>
5112     <item>gl_flashblend_update</item>
5113     <item>gotomap</item>
5114     <item>help</item>
5115     <item>hud</item>
5116     <item>hud_configure</item>
5117     <item>hud_panel_radar_maximized</item>
5118     <item>hud_panel_radar_rotate</item>
5119     <item>hud_save</item>
5120     <item>if_client</item>
5121     <item>if_dedicated</item>
5122     <item>info</item>
5123     <item>ladder</item>
5124     <item>loadconfig</item>
5125     <item>loaddb</item>
5126     <item>localprint</item>
5127     <item>lockteams</item>
5128     <item>lsmaps</item>
5129     <item>lsnewmaps</item>
5130     <item>make_mapinfo</item>
5131     <item>maplist</item>
5132     <item>menu_loadmap_prepare</item>
5133     <item>menu_showhudexit</item>
5134     <item>menu_showhudoptions</item>
5135     <item>menu_showquitdialog</item>
5136     <item>menu_showsandboxtools</item>
5137     <item>menu_showteamselect</item>
5138     <item>menu_sync</item>
5139     <item>moveplayer</item>
5140     <item>movetoauto</item>
5141     <item>movetoblue</item>
5142     <item>movetopink</item>
5143     <item>movetored</item>
5144     <item>movetoyellow</item>
5145     <item>mute</item>
5146     <item>nextframe</item>
5147     <item>nospectators</item>
5148     <item>playerdemo</item>
5149     <item>ply</item>
5150     <item>printmaplist</item>
5151     <item>printstats</item>
5152     <item>qc_cmd_cl</item>
5153     <item>qc_cmd_cmd</item>
5154     <item>qc_cmd_sv</item>
5155     <item>qc_cmd_svcl</item>
5156     <item>qc_cmd_svcmd</item>
5157     <item>qc_cmd_svmenu</item>
5158     <item>qc_curl</item>
5159     <item>radar</item>
5160     <item>radarmap</item>
5161     <item>rankings</item>
5162     <item>ready</item>
5163     <item>rec</item>
5164     <item>records</item>
5165     <item>reducematchtime</item>
5166     <item>reload</item>
5167     <item>removefromlist</item>
5168     <item>reportcvar</item>
5169     <item>restartnotifs</item>
5170     <item>rpn</item>
5171     <item>sandbox</item>
5172     <item>savedb</item>
5173     <item>scoreboard_columns_help</item>
5174     <item>scoreboard_columns_set</item>
5175     <item>search</item>
5176     <item>selectteam</item>
5177     <item>selfstuff</item>
5178     <item>sendcvar</item>
5179     <item>sentcvar</item>
5180     <item>setbots</item>
5181     <item>sethostname</item>
5182     <item>setreport</item>
5183     <item>settemp</item>
5184     <item>settemp_restore</item>
5185     <item>shuffleteams</item>
5186     <item>singleplayer_continue</item>
5187     <item>singleplayer_levellist</item>
5188     <item>singleplayer_start</item>
5189     <item>snd_attenuation_method_0</item>
5190     <item>snd_attenuation_method_1</item>
5191     <item>snd_attenuation_method_2</item>
5192     <item>spec</item>
5193     <item>spectate</item>
5194     <item>startmap_dm</item>
5195     <item>startmap_sp</item>
5196     <item>stuffto</item>
5197     <item>suggestmap</item>
5198     <item>sv_fbskin_green</item>
5199     <item>sv_fbskin_off</item>
5200     <item>sv_fbskin_orange</item>
5201     <item>sv_fbskin_rainbow</item>
5202     <item>sv_fbskin_red</item>
5203     <item>sv_fbskin_unique</item>
5204     <item>sv_hook_gameend</item>
5205     <item>sv_hook_gamerestart</item>
5206     <item>sv_hook_gamestart_all</item>
5207     <item>sv_hook_gamestart_arena</item>
5208     <item>sv_hook_gamestart_as</item>
5209     <item>sv_hook_gamestart_ca</item>
5210     <item>sv_hook_gamestart_ctf</item>
5211     <item>sv_hook_gamestart_cts</item>
5212     <item>sv_hook_gamestart_dm</item>
5213     <item>sv_hook_gamestart_dom</item>
5214     <item>sv_hook_gamestart_ft</item>
5215     <item>sv_hook_gamestart_ka</item>
5216     <item>sv_hook_gamestart_kh</item>
5217     <item>sv_hook_gamestart_lms</item>
5218     <item>sv_hook_gamestart_nb</item>
5219     <item>sv_hook_gamestart_ons</item>
5220     <item>sv_hook_gamestart_rc</item>
5221     <item>sv_hook_gamestart_tdm</item>
5222     <item>sv_loadconfig</item>
5223     <item>sv_restart</item>
5224     <item>tdem</item>
5225     <item>team_auto</item>
5226     <item>team_blue</item>
5227     <item>team_pink</item>
5228     <item>team_red</item>
5229     <item>team_yellow</item>
5230     <item>teamstatus</item>
5231     <item>time</item>
5232     <item>timein</item>
5233     <item>timeout</item>
5234     <item>togglezoom</item>
5235     <item>trace</item>
5236     <item>unban</item>
5237     <item>unlockteams</item>
5238     <item>unmute</item>
5239     <item>use</item>
5240     <item>vabstain</item>
5241     <item>vcall</item>
5242     <item>vdo</item>
5243     <item>vdoend</item>
5244     <item>vdokick</item>
5245     <item>vdokickban</item>
5246     <item>vdomap</item>
5247     <item>vdontcare</item>
5248     <item>vend</item>
5249     <item>vhelp</item>
5250     <item>vkick</item>
5251     <item>vkickban</item>
5252     <item>vlogin</item>
5253     <item>vmap</item>
5254     <item>vmaster</item>
5255     <item>vnextmap</item>
5256     <item>vno</item>
5257     <item>voice</item>
5258     <item>vote</item>
5259     <item>vstatus</item>
5260     <item>vstop</item>
5261     <item>vyes</item>
5262     <item>warp</item>
5263     <item>weapbest</item>
5264     <item>weaplast</item>
5265     <item>weapnext</item>
5266     <item>weapon_crylink</item>
5267     <item>weapon_electro</item>
5268     <item>weapon_fireball</item>
5269     <item>weapon_grenadelauncher</item>
5270     <item>weapon_group_0</item>
5271     <item>weapon_group_1</item>
5272     <item>weapon_group_2</item>
5273     <item>weapon_group_3</item>
5274     <item>weapon_group_4</item>
5275     <item>weapon_group_5</item>
5276     <item>weapon_group_6</item>
5277     <item>weapon_group_7</item>
5278     <item>weapon_group_8</item>
5279     <item>weapon_group_9</item>
5280     <item>weapon_hagar</item>
5281     <item>weapon_hlac</item>
5282     <item>weapon_hook</item>
5283     <item>weapon_laser</item>
5284     <item>weapon_minelayer</item>
5285     <item>weapon_minstanex</item>
5286     <item>weapon_nex</item>
5287     <item>weapon_porto</item>
5288     <item>weapon_rifle</item>
5289     <item>weapon_rocketlauncher</item>
5290     <item>weapon_seeker</item>
5291     <item>weapon_shotgun</item>
5292     <item>weapon_tuba</item>
5293     <item>weapon_uzi</item>
5294     <item>weapprev</item>
5295     <item>who</item>
5296     <item>_backup_con_chatvars</item>
5297     <item>_backup_con_chatvars_0</item>
5298     <item>_backup_con_chatvars_1</item>
5299     <item>_cl_hook_gamestart</item>
5300     <item>_cl_hook_gamestart_stage2</item>
5301     <item>_detect_dedicated_$qport</item>
5302     <item>_detect_dedicated_0</item>
5303     <item>_gl_flashblend_update_00</item>
5304     <item>_gl_flashblend_update_01</item>
5305     <item>_gl_flashblend_update_10</item>
5306     <item>_gl_flashblend_update_11</item>
5307     <item>_gunalign_01</item>
5308     <item>_gunalign_02</item>
5309     <item>_gunalign_03</item>
5310     <item>_gunalign_04</item>
5311     <item>_gunalign_11</item>
5312     <item>_gunalign_12</item>
5313     <item>_gunalign_13</item>
5314     <item>_gunalign_14</item>
5315     <item>_gunalign_update</item>
5316     <item>_if_dedicated</item>
5317     <item>_menu_loadmap_prepare_maxpl</item>
5318     <item>_restore_con_chatvars</item>
5319     <item>_restore_con_chatvars_0</item>
5320     <item>_restore_con_chatvars_1</item>
5321     <item>_sv_hook_gamestart</item>
5322     <item>_sv_hook_gamestart_stage2</item>
5323     <item>_update_configversion_0</item>
5324     <item>_update_configversion_1</item>
5325     <item>_update_configversion_2</item>
5326     <item>_update_configversion_3</item>
5327     <item>_update_configversion_4</item>
5328     <item>_update_configversion_5</item>
5329     <item>_update_configversion_6</item>
5330     <item>_update_configversion_7</item>
5331     <item>_userbind_call</item>
5332     <item>_weapnext_0</item>
5333     <item>_weapnext_1</item>
5334     <item>_weapnext_2</item>
5335     <item>_weapprev_0</item>
5336     <item>_weapprev_1</item>
5337     <item>_weapprev_2</item>
5338   </list>
5339 
5340   <list name="Actions">
5341     <item>+attack</item>
5342     <item>+back</item>
5343     <item>+button10</item>
5344     <item>+button11</item>
5345     <item>+button12</item>
5346     <item>+button13</item>
5347     <item>+button14</item>
5348     <item>+button15</item>
5349     <item>+button16</item>
5350     <item>+button3</item>
5351     <item>+button4</item>
5352     <item>+button5</item>
5353     <item>+button6</item>
5354     <item>+button7</item>
5355     <item>+button8</item>
5356     <item>+button9</item>
5357     <item>+forward</item>
5358     <item>+jump</item>
5359     <item>+klook</item>
5360     <item>+left</item>
5361     <item>+lookdown</item>
5362     <item>+lookup</item>
5363     <item>+mlook</item>
5364     <item>+movedown</item>
5365     <item>+moveleft</item>
5366     <item>+moveright</item>
5367     <item>+moveup</item>
5368     <item>+right</item>
5369     <item>+showscores</item>
5370     <item>+speed</item>
5371     <item>+strafe</item>
5372     <item>+use</item>
5373     <item>-attack</item>
5374     <item>-back</item>
5375     <item>-button10</item>
5376     <item>-button11</item>
5377     <item>-button12</item>
5378     <item>-button13</item>
5379     <item>-button14</item>
5380     <item>-button15</item>
5381     <item>-button16</item>
5382     <item>-button3</item>
5383     <item>-button4</item>
5384     <item>-button5</item>
5385     <item>-button6</item>
5386     <item>-button7</item>
5387     <item>-button8</item>
5388     <item>-button9</item>
5389     <item>-forward</item>
5390     <item>-jump</item>
5391     <item>-klook</item>
5392     <item>-left</item>
5393     <item>-lookdown</item>
5394     <item>-lookup</item>
5395     <item>-mlook</item>
5396     <item>-movedown</item>
5397     <item>-moveleft</item>
5398     <item>-moveright</item>
5399     <item>-moveup</item>
5400     <item>-right</item>
5401     <item>-showscores</item>
5402     <item>-speed</item>
5403     <item>-strafe</item>
5404     <item>-use</item>
5405   </list>
5406 
5407   <list name="KeyTypes">
5408     <item>*</item>
5409     <item>[</item>
5410     <item>]</item>
5411     <item>\</item>
5412     <item>/</item>
5413     <item>'</item>
5414     <item>=</item>
5415     <item>-</item>
5416     <item>+</item>
5417     <item>,</item>
5418     <item>.</item>
5419     <item>`</item>
5420     <item>~</item>
5421     <item>1</item>
5422     <item>2</item>
5423     <item>3</item>
5424     <item>4</item>
5425     <item>5</item>
5426     <item>6</item>
5427     <item>7</item>
5428     <item>8</item>
5429     <item>9</item>
5430     <item>0</item>
5431     <item>a</item>
5432     <item>b</item>
5433     <item>c</item>
5434     <item>d</item>
5435     <item>e</item>
5436     <item>f</item>
5437     <item>g</item>
5438     <item>h</item>
5439     <item>i</item>
5440     <item>j</item>
5441     <item>k</item>
5442     <item>l</item>
5443     <item>m</item>
5444     <item>n</item>
5445     <item>o</item>
5446     <item>p</item>
5447     <item>q</item>
5448     <item>r</item>
5449     <item>s</item>
5450     <item>t</item>
5451     <item>u</item>
5452     <item>v</item>
5453     <item>x</item>
5454     <item>w</item>
5455     <item>y</item>
5456     <item>z</item>
5457     <item>ALT</item>
5458     <item>AUX1</item>
5459     <item>AUX10</item>
5460     <item>AUX11</item>
5461     <item>AUX12</item>
5462     <item>AUX13</item>
5463     <item>AUX14</item>
5464     <item>AUX15</item>
5465     <item>AUX16</item>
5466     <item>AUX17</item>
5467     <item>AUX18</item>
5468     <item>AUX2</item>
5469     <item>AUX20</item>
5470     <item>AUX21</item>
5471     <item>AUX22</item>
5472     <item>AUX23</item>
5473     <item>AUX24</item>
5474     <item>AUX25</item>
5475     <item>AUX26</item>
5476     <item>AUX27</item>
5477     <item>AUX28</item>
5478     <item>AUX29</item>
5479     <item>AUX3</item>
5480     <item>AUX30</item>
5481     <item>AUX31</item>
5482     <item>AUX32</item>
5483     <item>AUX4</item>
5484     <item>AUX5</item>
5485     <item>AUX6</item>
5486     <item>AUX7</item>
5487     <item>AUX8</item>
5488     <item>AUX9</item>
5489     <item>BACKSPACE</item>
5490     <item>CTRL</item>
5491     <item>DEL</item>
5492     <item>DOWNARROW</item>
5493     <item>END</item>
5494     <item>ENTER</item>
5495     <item>ESCAPE</item>
5496     <item>F1</item>
5497     <item>F10</item>
5498     <item>F11</item>
5499     <item>F12</item>
5500     <item>F2</item>
5501     <item>F3</item>
5502     <item>F4</item>
5503     <item>F5</item>
5504     <item>F6</item>
5505     <item>F7</item>
5506     <item>F8</item>
5507     <item>F9</item>
5508     <item>HOME</item>
5509     <item>INS</item>
5510     <item>JOY1</item>
5511     <item>JOY2</item>
5512     <item>JOY3</item>
5513     <item>JOY4</item>
5514     <item>KP_SLASH</item>
5515     <item>KP_5</item>
5516     <item>KP_UPARROW</item>
5517     <item>KP_LEFTARROW</item>
5518     <item>KP_RIGHTARROW</item>
5519     <item>KP_DOWNARROW</item>
5520     <item>KP_HOME</item>
5521     <item>KP_END</item>
5522     <item>KP_PGUP</item>
5523     <item>KP_PGDN</item>
5524     <item>KP_INS</item>
5525     <item>KP_DEL</item>
5526     <item>LEFTARROW</item>
5527     <item>MOUSE1</item>
5528     <item>MOUSE2</item>
5529     <item>MOUSE3</item>
5530     <item>MWHEELDOWN</item>
5531     <item>MWHEELUP</item>
5532     <item>PAUSE</item>
5533     <item>PGDN</item>
5534     <item>PGUP</item>
5535     <item>RIGHTARROW</item>
5536     <item>SEMICOLON</item>
5537     <item>CAPSLOCK</item>
5538     <item>SHIFT</item>
5539     <item>SPACE</item>
5540     <item>TAB</item>
5541     <item>UPARROW</item>
5542   </list>
5543 
5544   <list name="Symbols">
5545     <item>;</item>
5546     <item>$</item>
5547   </list>
5548 
5549   <list name="BindFamily">
5550     <item>bind</item>
5551     <item>unbind</item>
5552   </list>
5553 
5554   <list name="setFamily">
5555     <item>set</item>
5556     <item>seta</item>
5557     <item>setu</item>
5558     <item>sets</item>
5559   </list>
5560 
5561   <list name="PrintsString">
5562      <item>echo</item>
5563      <item>say_team</item>
5564      <item>say</item>
5565   </list>
5566 
5567   <contexts>
5568     <context attribute="Normal Text" lineEndContext="#stay" name="Normal Text">
5569       <keyword attribute="Command" context="Arg area" String="Commands"/>
5570       <keyword attribute="Variable" context="Arg area" String="Variables"/>
5571       <keyword attribute="Aliases" context="#stay" String="Aliases"/>
5572       <keyword attribute="Action" context="#stay" String="Actions"/>
5573       <keyword attribute="Symbol" context="#stay" String="Symbols"/>
5574       <keyword attribute="Command" context="Bind phrase" String="BindFamily"/>
5575       <keyword attribute="Command" context="Alias phrase" String="setFamily"/>
5576       <keyword attribute="Command" context="Echo" String="PrintsString"/>
5577       <StringDetect attribute="Command" context="Alias phrase" String="alias" insensitive="true"/>
5578       <DetectChar attribute="Symbol" context="#stay" char="$"/>
5579       <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
5580     </context>
5581 
5582     <context attribute="Comment" lineEndContext="Normal Text" name="Comment">
5583       <DetectSpaces />
5584       <IncludeRules context="##Comments"/>
5585     </context>
5586 
5587     <context attribute="String" lineEndContext="Normal Text" name="String">
5588       <DetectChar attribute="String" context="#pop" char="&quot;"/>
5589     </context>
5590 
5591     <context attribute="Normal Text" lineEndContext="Normal Text" name="Arg area">
5592       <DetectChar attribute="String" context="String" char="&quot;"/>
5593       <Float attribute="Float" context="#stay"/>
5594       <Int attribute="Int" context="#stay"/>
5595       <DetectChar attribute="Symbol" context="#pop" char=";"/>
5596       <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
5597       <DetectChar attribute="Symbol" context="Normal Text" char="$"/>
5598     </context>
5599 
5600     <context attribute="Normal Text" lineEndContext="Normal Text" name="Arg area in sub phrase">
5601       <Float attribute="Float" context="#stay"/>
5602       <Int attribute="Int" context="#stay"/>
5603       <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
5604       <DetectChar attribute="Symbol" context="#pop" char=";"/>
5605     </context>
5606 
5607     <context attribute="Normal Text" lineEndContext="Normal Text" name="Sub phrase">
5608       <keyword attribute="Command" context="Arg area in sub phrase" String="Commands"/>
5609       <keyword attribute="Variable" context="Arg area in sub phrase" String="Variables"/>
5610       <keyword attribute="Action" context="#stay" String="Actions"/>
5611       <keyword attribute="Symbol" context="#stay" String="Symbols"/>
5612       <keyword attribute="Command" context="Bind phrase" String="BindFamily"/>
5613       <keyword attribute="Command" context="Normal Text" String="setFamily"/>
5614       <keyword attribute="Command" context="Echo" String="PrintsString"/>
5615       <StringDetect attribute="Command" context="Alias phrase" String="alias"/>
5616       <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
5617       <DetectChar attribute="Symbol" context="#pop" char=";"/>
5618       <Int attribute="Int" context="#stay"/>
5619     </context>
5620 
5621     <context attribute="Normal Text" lineEndContext="Normal Text" name="Bind phrase">
5622       <keyword attribute="Hex" context="Sub phrase" String="KeyTypes"/>
5623     </context>
5624 
5625     <context attribute="Identifier" lineEndContext="Normal Text" name="Alias phrase">
5626       <DetectChar attribute="Identifier" context="Sub phrase" char=" "/>
5627     </context>
5628 
5629     <context attribute="String" lineEndContext="Normal Text" name="Echo">
5630       <DetectChar attribute="Symbol" context="#pop" char=";"/>
5631       <Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
5632     </context>
5633 
5634   </contexts>
5635 
5636   <itemDatas>
5637     <itemData name="Command"     defStyleNum="dsKeyword"  />
5638     <itemData name="Aliases"     defStyleNum="dsVariable" />
5639     <itemData name="Action"      defStyleNum="dsInformation" /> <!-- #ffcc00 -->
5640     <itemData name="Variable"    defStyleNum="dsVariable" bold="1" /> <!-- #7f0000 -->
5641     <itemData name="Normal Text" defStyleNum="dsNormal"   />
5642     <itemData name="Comment"     defStyleNum="dsComment"  />
5643     <itemData name="Float"       defStyleNum="dsFloat"    />
5644     <itemData name="Int"         defStyleNum="dsDecVal"   />
5645     <itemData name="String"      defStyleNum="dsString"   /> <!-- #ff0000 -->
5646     <itemData name="Hex"         defStyleNum="dsBaseN"    />
5647     <itemData name="Symbol"      defStyleNum="dsOthers"   />
5648     <itemData name="Identifier"  defStyleNum="dsDataType" bold="0" />
5649   </itemDatas>
5650 
5651 </highlighting>
5652 
5653 <general>
5654   <comments>
5655     <comment name="singleLine" start="//"/>
5656   </comments>
5657 
5658   <keywords weakDeliminator=",+~-=/\.[]$" additionalDeliminator="&quot;;$" casesensitive="0"/>
5659 </general>
5660 
5661 </language>
5662 <!-- kate: replace-tabs on; tab-width 2; indent-width 2; -->