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0001 <Comment>// This is a test file for the Katepart GLSL Syntax Highlighting.</Comment><br/>
0002 <Normal Text></Normal Text><br/>
0003 <Normal Text>normal text</Normal Text><br/>
0004 <Comment>// this is a single-line comment</Comment><br/>
0005 <Normal Text>normal text</Normal Text><br/>
0006 <Comment>/* this</Comment><br/>
0007 <Comment>is a multi-line </Comment><br/>
0008 <Comment>comment */</Comment><br/>
0009 <Normal Text>normal text</Normal Text><br/>
0010 <Normal Text></Normal Text><br/>
0011 <Normal Text>some_symbol</Normal Text><Symbol>.</Symbol><Function>some_member</Function><Symbol>;</Symbol><br/>
0012 <Normal Text>some_symbol</Normal Text><Symbol>.</Symbol><Function>some_member_function</Function><Symbol>();</Symbol><br/>
0013 <Function>some_function</Function><Symbol>();</Symbol><br/>
0014 <Normal Text></Normal Text><br/>
0015 <Comment>// this is a function</Comment><br/>
0016 <Data Type>void</Data Type><Normal Text> </Normal Text><Function>main</Function><Symbol>()</Symbol><br/>
0017 <Symbol>{</Symbol><br/>
0018 <Normal Text>   </Normal Text><Data Type>float</Data Type><Normal Text> f </Normal Text><Symbol>=</Symbol><Normal Text> </Normal Text><Float>1.4e3</Float><Symbol>;</Symbol><Normal Text> </Normal Text><Comment>// decimal float literal</Comment><br/>
0019 <Normal Text>   </Normal Text><Data Type>int</Data Type><Normal Text> i1 </Normal Text><Symbol>=</Symbol><Normal Text> </Normal Text><Decimal>2884</Decimal><Symbol>;</Symbol><Normal Text>   </Normal Text><Comment>// decimal int literal</Comment><br/>
0020 <Normal Text>   </Normal Text><Data Type>int</Data Type><Normal Text> i2 </Normal Text><Symbol>=</Symbol><Normal Text> </Normal Text><Hex>0x44</Hex><Symbol>;</Symbol><Normal Text>   </Normal Text><Comment>// hex int literal</Comment><br/>
0021 <Normal Text>   </Normal Text><Data Type>int</Data Type><Normal Text> i3 </Normal Text><Symbol>=</Symbol><Normal Text> </Normal Text><Octal>0456</Octal><Symbol>;</Symbol><Normal Text>   </Normal Text><Comment>// octal int literal</Comment><br/>
0022 <Symbol>}</Symbol><br/>
0023 <Normal Text></Normal Text><br/>
0024 <Comment>// this is a structure</Comment><br/>
0025 <Keyword>struct</Keyword><Normal Text> some_struct</Normal Text><br/>
0026 <Symbol>{</Symbol><br/>
0027 <Normal Text>   </Normal Text><Data Type>vec3</Data Type><Normal Text> some_member_vector</Normal Text><Symbol>;</Symbol><br/>
0028 <Symbol>};</Symbol><br/>
0029 <Normal Text></Normal Text><br/>
0030 <Preprocessor># this is </Preprocessor><br/>
0031 <Preprocessor>#preprocessor code</Preprocessor><br/>
0032 <Normal Text></Normal Text><br/>
0033 <Comment>// all keywords</Comment><br/>
0034 <Keyword>break</Keyword><Normal Text> </Normal Text><Keyword>continue</Keyword><Normal Text> </Normal Text><Keyword>do</Keyword><Normal Text> </Normal Text><Keyword>for</Keyword><Normal Text> </Normal Text><Keyword>while</Keyword><br/>
0035 <Keyword>if</Keyword><Normal Text> </Normal Text><Keyword>else</Keyword><br/>
0036 <Keyword>true</Keyword><Normal Text> </Normal Text><Keyword>false</Keyword><br/>
0037 <Keyword>discard</Keyword><Normal Text> </Normal Text><Keyword>return</Keyword><br/>
0038 <Keyword>struct</Keyword><br/>
0039 <Normal Text></Normal Text><br/>
0040 <Comment>// all basic types</Comment><br/>
0041 <Data Type>float</Data Type><Normal Text> </Normal Text><Data Type>int</Data Type><Normal Text> </Normal Text><Data Type>void</Data Type><Normal Text> </Normal Text><Data Type>bool</Data Type><br/>
0042 <Data Type>mat2</Data Type><Normal Text> </Normal Text><Data Type>mat3</Data Type><Normal Text> </Normal Text><Data Type>mat4</Data Type><br/>
0043 <Data Type>vec2</Data Type><Normal Text> </Normal Text><Data Type>vec3</Data Type><Normal Text> </Normal Text><Data Type>vec4</Data Type><br/>
0044 <Data Type>ivec2</Data Type><Normal Text> </Normal Text><Data Type>ivec3</Data Type><Normal Text> </Normal Text><Data Type>ivec4</Data Type><br/>
0045 <Data Type>bvec2</Data Type><Normal Text> </Normal Text><Data Type>bvec3</Data Type><Normal Text> </Normal Text><Data Type>bvec4</Data Type><br/>
0046 <Data Type>sampler1D</Data Type><Normal Text> </Normal Text><Data Type>sampler2D</Data Type><Normal Text> </Normal Text><Data Type>sampler3D</Data Type><br/>
0047 <Data Type>samplerCube</Data Type><Normal Text> </Normal Text><Data Type>sampler1DShadow</Data Type><Normal Text> </Normal Text><Data Type>sampler1DShadow</Data Type><br/>
0048 <Normal Text></Normal Text><br/>
0049 <Comment>// all type qualifiers</Comment><br/>
0050 <Type Qualifier>attribute</Type Qualifier><Normal Text> </Normal Text><Type Qualifier>const</Type Qualifier><Normal Text> </Normal Text><Keyword>uniform</Keyword><Normal Text> </Normal Text><Type Qualifier>varying</Type Qualifier><br/>
0051 <Type Qualifier>in</Type Qualifier><Normal Text> </Normal Text><Type Qualifier>out</Type Qualifier><Normal Text> </Normal Text><Type Qualifier>inout</Type Qualifier><br/>
0052 <Normal Text></Normal Text><br/>
0053 <Comment>// attensions:</Comment><br/>
0054 <Comment>// </Comment><Alert Level 2>FIXME</Alert Level 2><br/>
0055 <Comment>// </Comment><Alert Level 2>TODO</Alert Level 2><br/>
0056 <Comment>// </Comment><Alert Level 2>BUG</Alert Level 2><br/>
0057 <Normal Text></Normal Text><br/>
0058 <Comment>// some of the std functions</Comment><br/>
0059 <StdFunction>radians</StdFunction><Normal Text> </Normal Text><StdFunction>degrees</StdFunction><Normal Text> </Normal Text><StdFunction>sin</StdFunction><Normal Text> </Normal Text><StdFunction>cos</StdFunction><Normal Text> </Normal Text><StdFunction>tan</StdFunction><Normal Text> </Normal Text><StdFunction>asin</StdFunction><Normal Text> </Normal Text><StdFunction>acos</StdFunction><Normal Text> </Normal Text><StdFunction>atan</StdFunction><br/>
0060 <Normal Text></Normal Text><br/>
0061 <Comment>// some of the std variables</Comment><br/>
0062 <StdFunction>gl_Position</StdFunction><Normal Text> </Normal Text><StdFunction>gl_PointSize</StdFunction><Normal Text> </Normal Text><StdVariable>gl_ClipVertex</StdVariable><br/>
0063 <Normal Text></Normal Text><br/>
0064 <Preprocessor>#version 330 core</Preprocessor><br/>
0065 <Normal Text></Normal Text><br/>
0066 <Comment>// single line comment</Comment><br/>
0067 <Normal Text></Normal Text><br/>
0068 <Comment>/* single line commonet */</Comment><br/>
0069 <Normal Text></Normal Text><br/>
0070 <Comment>/*</Comment><br/>
0071 <Comment> multi line comment</Comment><br/>
0072 <Comment> */</Comment><br/>
0073 <Normal Text></Normal Text><br/>
0074 <Type Qualifier>in</Type Qualifier><Normal Text> ColorFormat </Normal Text><Symbol>{</Symbol><br/>
0075 <Normal Text>    </Normal Text><Data Type>vec3</Data Type><Normal Text> color</Normal Text><Symbol>;</Symbol><br/>
0076 <Symbol>}</Symbol><Normal Text> fs_in</Normal Text><Symbol>;</Symbol><br/>
0077 <Normal Text></Normal Text><br/>
0078 <Type Qualifier>out</Type Qualifier><Normal Text> </Normal Text><Data Type>vec4</Data Type><Normal Text> fragColor</Normal Text><Symbol>;</Symbol><br/>
0079 <Normal Text></Normal Text><br/>
0080 <Data Type>vec3</Data Type><Normal Text> </Normal Text><Function>fun</Function><Symbol>(</Symbol><Type Qualifier>const</Type Qualifier><Normal Text> </Normal Text><Type Qualifier>in</Type Qualifier><Normal Text> </Normal Text><Data Type>vec3</Data Type><Normal Text> foo</Normal Text><Symbol>)</Symbol><Normal Text> </Normal Text><Symbol>{</Symbol><br/>
0081 <Normal Text>    foo</Normal Text><Symbol>[</Symbol><Decimal>2</Decimal><Symbol>]</Symbol><Normal Text> </Normal Text><Symbol>=</Symbol><Normal Text> foo</Normal Text><Symbol>.</Symbol><Function>x</Function><Symbol>;</Symbol><br/>
0082 <Normal Text></Normal Text><br/>
0083 <Normal Text>    </Normal Text><Keyword>return</Keyword><Normal Text> foo</Normal Text><Symbol>;</Symbol><br/>
0084 <Symbol>}</Symbol><br/>
0085 <Normal Text></Normal Text><br/>
0086 <Data Type>void</Data Type><Normal Text> </Normal Text><Function>main</Function><Symbol>()</Symbol><br/>
0087 <Symbol>{</Symbol><br/>
0088 <Normal Text>    fragColor </Normal Text><Symbol>=</Symbol><Normal Text> </Normal Text><Data Type>vec4</Data Type><Symbol>(</Symbol><Normal Text> fs_in</Normal Text><Symbol>.</Symbol><Function>color</Function><Symbol>,</Symbol><Normal Text> </Normal Text><Float>1.0</Float><Normal Text> </Normal Text><Symbol>);</Symbol><br/>
0089 <Symbol>}</Symbol><br/>