Warning, /frameworks/syntax-highlighting/autotests/input/highlight.rpy is written in an unsupported language. File is not indexed.

0001 # Declare characters used by this game.
0002 define s = Character(None, kind=nvl, what_prefix="\"", what_suffix="\"", what_color="#c8ffc8")
0003 define m = Character(_("Me"), color="#c8c8ff")
0004 
0005 define menu = nvl_menu
0006 default book = False
0007 
0008 # The game starts here.
0009 label start:
0010     # Start by playing some music.
0011     play music "illurock.opus"
0012 
0013     scene bg lecturehall
0014     with fade
0015 
0016     window show
0017 
0018     "bla bla\n"
0019     "bla {b}bla{/b}"
0020 
0021     window hide
0022     nvl clear
0023 
0024     scene bg uni
0025     with fade
0026     window show
0027 
0028     show sylvie green normal
0029     with dissolve
0030     window show
0031 
0032     menu:
0033         "To ask her later.":
0034             jump later
0035 
0036 
0037 label rightaway:
0038     nvl clear
0039     show sylvie green smile
0040     m """bla..."
0041     "bla bla bla."""
0042 
0043 label start:
0044 
0045 python:
0046     player_health = max(player_health - damage, 0)
0047     f = lambda x: print(x)
0048 
0049 label start:
0050     $ flag = True
0051     $ romance_points += 1
0052     $ f = lambda x: print(x)
0053 
0054 init 1 python:
0055     # The bad ending is always unlocked.
0056     persistent.endings.add("bad_ending")
0057 
0058     f = lambda x: print(x)
0059 
0060 label start: